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Ice Climbers (SSBU): Difference between revisions

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{{cquote|''Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters?''|cite="[https://www.smashbros.com/en_US/blog/index.html Today's Fighter]" description}}
The '''Ice Climbers''' are a playable character in ''[[Super Smash Bros. Ultimate]]''. They were confirmed on June 12th, 2018.
The '''Ice Climbers''' are a playable character in ''[[Super Smash Bros. Ultimate]]''. They were confirmed on June 12th, 2018.



Revision as of 21:53, June 21, 2018

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This article is about Ice Climber's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Ice Climbers.
Ice Climbers
in Super Smash Bros. Ultimate
Ice Climbers
IceClimberSymbol.svg
Universe Ice Climber
Other playable appearances in Melee
in Brawl

Availability Unlockable
Final Smash Iceberg
IceClimbersHeadSSBU.png
Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters?
—"Today's Fighter" description

The Ice Climbers are a playable character in Super Smash Bros. Ultimate. They were confirmed on June 12th, 2018.

Changes from Super Smash Bros. Brawl

Aesthetics

  • Change Both Ice Climbers always face the screen regardless which direction either of them turn, as such both their stances are now mirrored.
  • Change The Ice Climbers gain additional detail due to the game's graphical improvements. The duo now wear coats with detailed furry lining, and their boots and hammers are covered in powered snow. They have slightly smaller heads, and the proportions of their facial features and bodies have also been adjusted.
  • Change Nana is decidedly more expressive, cheering Popo on when he throws an opponent, and showing distress when he is grabbed.
  • Change Either Ice Climber now hangs onto the ledge with one hand instead of two.
  • Change Sidestep animation has been altered, showing them resting their hammers on their shoulder while looking back.

Ground attacks

  • Change Down smash is now a sweep that hits one side. The partner will use the same attack facing the other way.
  • Buff Down smash covers more horizontal ground when together.
  • Nerf Down smash only hits on one side when solo.

Throws/other attacks

  • Nerf Nana cannot act when Popo is grabbed onto, and is forced into a panicking animation instead.
  • Nerf Nana is unable to grab at all, and will taunt during Popo's throw. These changes were likely made to prevent throw setups perceived as unfair, such as moving Nana to setup an aerial spike after a down throw.
  • Change Down throw now has Popo grab the opponent with both hands, lift them up in the air, and slam them on the ground.
  • Buff Down throw does slightly more damage (6% → 6.3%).

Special Moves

  • Nerf Ice Shot now damages the Ice Climbers when it's reflected back by a normal attack.
  • Buff Squall Hammer now ends with a strong hit that deals high upward knockback after the initial spin. The move also now grants recovery distance even if only one Ice Climber is present.
  • Buff Popo can now save an offstage Nana with Belay. If done close enough to her, she will simply teleport back to him and the move will continue to be performed.
  • Change Both Ice Climbers aim Blizzard forwards on the ground. While it deals double damage to opponents in front, it can no longer damage opponents from behind.
  • Change Iceberg now spins and features a teetering Polar Bear as an aesthetic element. During the move, a Condor will circle around the top of the screen, which the lead Ice Climber can grab onto.
  • Nerf Iceberg lasts a shorter duration.

Gallery

Character Showcase Video

<youtube>FUzcsIjn4LY</youtube>