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Corrin (SSBU): Difference between revisions

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===Aesthetics===
===Aesthetics===
*{{change|As with all [[veteran]]s returning from ''SSB4'', Corrin's model features a more subdued color scheme. His model and textures otherwise appear unchanged.}}
*{{bugfix|Corrin's high knockback voice clips, previously only heard in ''SSB4'''s [[Sound Test]], are now used properly.}}
*{{bugfix|Corrin's high knockback voice clips, previously only heard in ''SSB4'''s [[Sound Test]], are now used properly.}}



Revision as of 20:41, June 16, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Corrin's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Corrin.
Corrin
in Super Smash Bros. Ultimate
Corrin
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearance in SSB4


Availability Unlockable
Final Smash Torrential Roar
CorrinHeadSSBU.png

Corrin (カムイ, Kamui) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018. As in the previous title, both the male and female versions of Corrin are playable.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Corrin's model features a more subdued color scheme. His model and textures otherwise appear unchanged.
  • Bug fix Corrin's high knockback voice clips, previously only heard in SSB4's Sound Test, are now used properly.

Ground Moves

  • Change Third hit of jab is now a slash rather than a stab.

Throws/other attacks

  • Buff Corrin has a new pummel, a kneekick. It is additionally faster than his previous pummel.

Special moves

  • Change Pinned Dragon Lunge ends faster when idle, and the kick portion has Corrin slant towards the ground during the kick itself, rather than after.
  • Nerf Draconic Ascent halts at the end of the move instead of granting slight momentum, reducing its recovery potential.

Gallery

Character Showcase Video

<youtube>7B4w2Tsy9PE</youtube>