Super Smash Bros. Ultimate

Corrin (SSBU): Difference between revisions

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(→‎Changes from Super Smash Bros. 4: Added information on Corrin's Ultimate page. If anyone was wondering where I found the changes, I observed them in this YT video: https://www.youtube.com/watch?v=bx9m8OznJiI&t=1s)
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===Ground Moves===
===Ground Moves===
*{{change|Third hit of neutral attack is now an outward slash rather than a stab, and has a [[slash]] effect rather than a [[Slash#Stab|stab]].}}
*{{buff|Up smash's side hit deals slightly more damage (10% -> 10.5%).}}
*{{nerf|Down smash's front hit deals less damage (11% -> 10%).}}


*{{change|Third hit of neutral attack is now an outward slash rather than a stab, and has a [[slash]] effect rather than a [[Slash#Stab|stab]].}}
===Aerial Moves===
*{{nerf|Neutral aerial deals less damage (7% (clean)/5.5% (late) -> 6.2%/4.9%).}}
*{{nerf|Forward aerial deals less damage (7.5% -> 6.6%).}}


===Throws/other attacks===
===Throws/other attacks===
Line 26: Line 31:
===Special moves===
===Special moves===
*{{change|Pinned [[Dragon Lunge]] ends faster when idle, and the kick portion has Corrin slant towards the ground during the kick itself, rather than after.}}
*{{change|Pinned [[Dragon Lunge]] ends faster when idle, and the kick portion has Corrin slant towards the ground during the kick itself, rather than after.}}
*{{buff|Dragon Lunge no longer causes Corrin to hop, lowering his hurtbox and making it easier to use when on the ground.}}
*{{nerf|Dragon Lunge's clean kick deals less damage (12% -> 9.2%).}}
*{{nerf|Dragon Lunge's middle spear hit deals less damage (8% -> 6.1%).}}
*{{buff|[[Draconic Ascent]] starts faster.}}
*{{buff|[[Draconic Ascent]] starts faster.}}
*{{nerf|Draconic Ascent halts at the end of the move instead of granting slight momentum, reducing its recovery potential.}}
*{{nerf|Draconic Ascent halts at the end of the move instead of granting slight momentum, reducing its recovery potential.}}

Revision as of 14:33, July 3, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Corrin's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Corrin.
Corrin
in Super Smash Bros. Ultimate
Corrin
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearance in SSB4


Availability Unlockable
Final Smash Torrential Roar
Corrin (SSBU)
Corrin was available as a downloadable fighter in the previous version of Super Smash Bros. This fighter uses all kinds of attacks, like Torrential Roar and Dragon Fang Shot. Players can choose male or female versions!
—"Today's Fighter" Super Smash Blog description

Corrin (カムイ, Kamui) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018. As in the previous title, both the male and female versions of Corrin are playable, and are voiced in English by Cam Clarke and Marcella Lentz-Pope, respectively.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Corrin's model features a more subdued color scheme.
  • Bug fix Corrin's high knockback voice clips, previously only heard in SSB4's Sound Test, are now used properly.

Ground Moves

  • Change Third hit of neutral attack is now an outward slash rather than a stab, and has a slash effect rather than a stab.
  • Buff Up smash's side hit deals slightly more damage (10% -> 10.5%).
  • Nerf Down smash's front hit deals less damage (11% -> 10%).

Aerial Moves

  • Nerf Neutral aerial deals less damage (7% (clean)/5.5% (late) -> 6.2%/4.9%).
  • Nerf Forward aerial deals less damage (7.5% -> 6.6%).

Throws/other attacks

  • Buff Corrin has a new pummel, a kneekick. It is additionally faster than his previous pummel.

Special moves

  • Change Pinned Dragon Lunge ends faster when idle, and the kick portion has Corrin slant towards the ground during the kick itself, rather than after.
  • Buff Dragon Lunge no longer causes Corrin to hop, lowering his hurtbox and making it easier to use when on the ground.
  • Nerf Dragon Lunge's clean kick deals less damage (12% -> 9.2%).
  • Nerf Dragon Lunge's middle spear hit deals less damage (8% -> 6.1%).
  • Buff Draconic Ascent starts faster.
  • Nerf Draconic Ascent halts at the end of the move instead of granting slight momentum, reducing its recovery potential.

Alternate costumes

Corrin Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>7B4w2Tsy9PE</youtube>