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Banjo & Kazooie (SSBU)

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Revision as of 21:04, June 11, 2019 by JamesHeart123 (talk | contribs) (→‎Trivia: Said twice in this section.)
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This article is about Banjo and Kazooie's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Banjo & Kazooie.
Banjo & Kazooie
in Super Smash Bros. Ultimate
Banjo & Kazooie
Official symbol for the Banjo-Kazooie series.
Universe Banjo-Kazooie
Availability Downloadable
Final Smash The Mighty Jinjonator
Banjo&KazooieHeadSSBU.png
Banjo-Kazooie are Raring to Go!
—Introduction Tagline

Banjo & Kazooie (バンジョー&カズーイ, Banjo & Kazooie), formatted in their reveal trailer as Banjo-Kazooie, are playable characters in Super Smash Bros. Ultimate. They were announced alongside the Hero during the E3 Nintendo Direct on June 11th, 2019 as the fourth DLC character and are the third downloadable character for the Fighters Pass. Banjo & Kazooie will be released in Fall 2019. Banjo & Kazooie are classified as Fighter #73.

Both characters are voiced by Chris Sutherland, using voice clips directly taken from Banjo-Kazooie and Banjo-Tooie.

Attributes

  • Their design is based on their original, more rounded appearance from Banjo-Kazooie and Banjo-Tooie, but now with detailed fur, feathers, and larger eyes.
  • They use various abilities from their home series, namely the two aforementioned games:
    • Talon Trot, which appears to be their dash.
    • A neutral attack consisting of two paw swipes followed by an uppercut, resembling the Claw Swipe.
    • A sideways peck resembling the Beak Bayonet, possibly a forward tilt.
    • Beak Barge, a low peck attack which appears to be their down tilt and a pseudo-crawl.
    • Breegull Bash, a move where Banjo uses Kazooie as a club to hit foes in front, which appears to be their forward smash.
    • Three consecutive pecks for their back aerial, resembling a reversed Rat-a-tat Rap.
    • Egg Shot, where Kazooie fires a Blue Egg forward. The move can flow into the Breegull Blaster, where Banjo moves around holding Kazooie as an egg-firing gun.
    • Wonderwing, an invincible sideways dash (presumably a side special) limited by a stock of five Golden Feathers.
    • Shock Spring Jump, presumably as their up special, which briefly has them spawn a Shock Spring Pad below them. Does not appear to put them in helpless.
    • Grenade Egg, which spawns an exploside item behind the duo.
    • Their Final Smash is The Mighty Jinjonator, from the final battle in Banjo-Kazooie, where the duo use eggs to activate large statues of Jinjos to attack a shielded Gruntilda.

Reveal trailer

Gallery

Trivia

  • Their reveal trailer is almost exactly like King K. Rool's trailer, where King Dedede uses a costume to fake out the Kongs, only to be attacked by the real King K. Rool. In this case, while K. Rool was with the Kongs, Duck Hunt used a costume to fake them out, only for them to get attacked by the real Banjo and Kazooie.
    • Their reveal trailer also references the ending of their original game; the duo summon the Jinjonator to send King K. Rool crashing into the ground to be buried by a large boulder, the same fate met by Gruntilda.
    • The opening part is nearly identical, with the only difference being the addition of the Kongs and King K. Rool to the hand-drawn section.
  • Their introduction tagline is a reference to Rare Ltd., the company from which their video game series originated. Rare also rebooted the Donkey Kong series with Donkey Kong Country, the setting of their reveal trailer.
  • At the end of Banjo & Kazooie's reveal trailer, they are seen slowly walking up to Food next to an asleep giant Ivysaur, then consuming it and running away. This is a reference to an event in Banjo-Tooie, where in Mayahem Temple, they have to steal a Jiggy from the character Ssslumber by slowly walking up to it, in order to prevent him from waking up and protecting it.
    • This is also similar to the end of King K. Rool's trailer.
  • They are the third DLC character who are third-party members.
  • Not counting Triple Finish, they are the only characters fighting as a team to have a member interchange in and out of visibility while another stays static, as Kazooie is sometimes inside Banjo's backpack.
    • They are also the only third-party characters who fight as a team.
  • Not counting ports and cameos, this marks the first physical appearance of Banjo and Kazooie in almost a decade, since the Xbox 360 version of Sonic & Sega All-Stars Racing, released in 2010.
    • This is the second time that Banjo-Kazooie and Sonic are in the same game.
    • Their inclusion in Ultimate marks their first physical appearance on a Nintendo console since Banjo-Pilot, released in 2005.
  • Due to the fact that Rare was once owned by Nintendo, Banjo & Kazooie have the unique distinction of being the only third-party character in the game to have formerly been a second-party Nintendo character, as well as the only third-party character to be created by the same company as a first-party character (Diddy Kong and King K. Rool). Banjo, in fact, debuted within the Donkey Kong franchise in Diddy Kong Racing; Kazooie was not playable, but she was mentioned in the instruction manual.
  • Banjo and Kazooie are the first playable third-party characters to originate outside of Japan.
    • This is also the first playable third-party character to be owned by a direct video game hardware competitor to Nintendo.
  • Banjo & Kazooie's stock icon bears a resemblance to their health icon in Banjo-Kazooie.
  • Kazooie is the second female character voiced by a male actor, the first being Inkling.