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Dr. Mario (SSB4): Difference between revisions

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(Source: http://youtu.be/vFQMJQQRRpY)
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*{{change|Dr. Mario now grabs with one hand as opposed to two.}}
*{{change|Dr. Mario now grabs with one hand as opposed to two.}}


==Special Moves==
<center>
{| class="wikitable" style="text-align:left"
!Special Move!!Basic!!Custom 1!!Custom 2
|-
|[[Neutral Special]]||[[Megavitamins]]||Fast Vitamins||Giant Vitamins
|-
|[[Side Special]]||[[Super Sheet]]||Shocking Sheet||Gust Sheet
|-
|[[Up Special]]||[[Super Jump Punch]]||Super Jump||Explosive Punch
|-
|[[Down Special]]||[[Dr. Tornado]]||Flying Tornado||Gusty Tornado
|-
|[[Final Smash]]||''[[Dr. Mario's Final Smash|unnamed]]''||-||-
|}
</center>
==Palette Swaps==
==Palette Swaps==



Revision as of 10:05, September 23, 2014

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This article is about Dr. Mario's appearance in Super Smash Bros. 4. For the character in other contexts, see Dr. Mario.
Dr. Mario
in Super Smash Bros. 4
Dr. Mario
MarioSymbol.svg
Universe Mario
Other playable appearance in Melee


Availability Unlockable
Final Smash Doctor Finale
DrMarioHeadSSB4-U.png

Dr. Mario is a playable character in Super Smash Bros. 4. He is the first and only previously cut veteran to return in a future installment in the series. Dr. Mario's design has been updated to include the red tie he has had since Dr. Mario 64, while still retaining his black pants from Melee, however, now featuring white cuffs. His hair is a lighter shade of brown.

He retains the Megavitamins, Super Sheet, Super Jump Punch, and Dr. Tornado as his special moves. His Final Smash is similar to Mario Finale, but it instead uses enormous Megavitamins.

Changes from Melee

  • Buff Dr. Mario jumps slightly higher.
  • Buff Down aerial deals 1% more damage.
  • Buff Up smash, up aerial, and forward tilt are faster.
  • Buff Pummel deals 4% damage.
  • Buff Jab combo is faster.
  • Buff Forward smash is notably stronger.
  • Buff Super Jump Punch has been given KO potential.
  • Buff Back air deals much stronger damage and has more knockback scaling, but less base knockback.
  • Buff Dr. Tornado has a faster startup and a slightly longer duration. The move itself is also stronger and harder to escape from. Additionally, Dr. Mario can recover more by mashing B.
    • Nerf It has slightly extended ending lag.
  • Nerf Several of Dr. Mario's other attacks, such as down and up tilts, up aerial, Super Sheet, and Megavitamins, have slightly decreased damage values.
  • Nerf Dr. Mario's Super Sheet does not move him up at all.
  • Nerf Down smash deals much less damage.
  • Change Megavitamins are much more brightly colored, lack the see-through half, and appear to be shorter, but more rounded.
  • Change Now has various things that Brawl introduced (or brought back in the first case), such as an on-screen appearance, multiple taunts, and a final smash.
  • Change Dr. Mario now grabs with one hand as opposed to two.

Special Moves

Special Move Basic Custom 1 Custom 2
Neutral Special Megavitamins Fast Vitamins Giant Vitamins
Side Special Super Sheet Shocking Sheet Gust Sheet
Up Special Super Jump Punch Super Jump Explosive Punch
Down Special Dr. Tornado Flying Tornado Gusty Tornado
Final Smash unnamed - -

Palette Swaps

Dr. Mario Palette (SSB4).png