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Dr. Mario (SSB4): Difference between revisions

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m (→‎Changes from Melee: does any of this really matter? is it really necessary to consider things that deal only 1% less damage a significant enough nerf to mention alone?)
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'''Dr. Mario''' is a playable character in ''[[Super Smash Bros. 4]]''. He is the first and only veteran that was cut before returning in a future installment in the series. Dr. Mario's design has been updated to include the red tie he has had since ''Dr. Mario 64'', while still retaining his black pants from ''Melee''. His hair is a lighter shade of brown.
'''Dr. Mario''' is a playable character in ''[[Super Smash Bros. 4]]''. He is the first and only veteran that was cut before returning in a future installment in the series. Dr. Mario's design has been updated to include the red tie he has had since ''Dr. Mario 64'', while still retaining his black pants from ''Melee'', however, now feature white cuffs. His hair is a lighter shade of brown.


He retains the [[Megavitamins]], [[Super Sheet]], [[Super Jump Punch]], and [[Dr. Tornado]] as his [[Special move|special moves]]. His [[Final Smash]] is similar to [[Mario Finale]], but it instead uses enormous Megavitamins.
He retains the [[Megavitamins]], [[Super Sheet]], [[Super Jump Punch]], and [[Dr. Tornado]] as his [[Special move|special moves]]. His [[Final Smash]] is similar to [[Mario Finale]], but it instead uses enormous Megavitamins.

Revision as of 21:44, September 17, 2014

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This article is about Dr. Mario's appearance in Super Smash Bros. 4. For the character in other contexts, see Dr. Mario.
Dr. Mario
in Super Smash Bros. 4
Dr. Mario
MarioSymbol.svg
Universe Mario
Other playable appearance in Melee


Availability Unlockable
Final Smash Doctor Finale
DrMarioHeadSSB4-U.png

Dr. Mario is a playable character in Super Smash Bros. 4. He is the first and only veteran that was cut before returning in a future installment in the series. Dr. Mario's design has been updated to include the red tie he has had since Dr. Mario 64, while still retaining his black pants from Melee, however, now feature white cuffs. His hair is a lighter shade of brown.

He retains the Megavitamins, Super Sheet, Super Jump Punch, and Dr. Tornado as his special moves. His Final Smash is similar to Mario Finale, but it instead uses enormous Megavitamins.

Changes from Melee

  • Buff Dr. Mario jumps slightly higher.
  • Buff Jab combo is faster.
  • Buff Forward smash is notably stronger.
  • Buff Super Jump Punch has been given KO potential.
  • Buff Back air deals much stronger damage and has more knockback scaling, but less base knockback.
  • Buff Dr. Tornado has a faster startup and a slightly longer duration. The move itself is also stronger and harder to escape from. Additionally, Dr. Mario can recover more by mashing B.
    • Nerf It has slightly extended ending lag.
  • Nerf Several of Dr. Mario's other attacks, such as down and up tilts, up aerial, Super Sheet, and Megavitamins, have slightly decreased damage values.
  • Nerf Down smash deals much less damage.
  • Change Megavitamins are much more brightly colored, lack the see-through half, and appear to be shorter, but more rounded.
  • Change Now has various things that Brawl introduced (or brought back in the first case), such as an on-screen appearance, multiple taunts, and a final smash.
  • Change Dr. Mario now grabs with one hand as opposed to two.

Palette Swaps

Trivia

  • Dr. Mario is the first Super Smash Bros. character to skip an installment in the series.