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Mewtwo (SSB4): Difference between revisions

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===Aerial attacks===
===Aerial attacks===
*{{buff|Neutral aerial has greater knockback than it did in Melee.}}
*{{buff|Neutral aerial has greater knockback than it did in Melee.}}
*{{change|Forward aerial sends opponents at a more diagonal angle, making it more useful for horizontal KOs but hindering its vertical KO power. It also has a new animation that gives it more range.}}
*{{change|Forward aerial is now a horizontal slash and sends opponents at a more diagonal angle, making it more useful for horizontal KOs but hindering its vertical KO power. It also has a new animation that gives it more range.}}
*{{buff|Down aerial is much faster and has better vertical reach. It has also received arguably the biggest power buff on a down air, now being able to KO grounded opponents at 140% if sweetspotted, making it one of the game's best aerial attacks.}}  
*{{buff|Down aerial is much faster and has better vertical reach. It has also received arguably the biggest power buff on a down air, now being able to KO grounded opponents at 140% if sweetspotted, making it one of the game's best aerial attacks.}}  
*{{change|Down air has more darkness visuals.}}
*{{change|Down air has more darkness visuals.}}

Revision as of 19:55, April 15, 2015

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Mewtwo's appearance in Super Smash Bros. 4. For the character in other contexts, see Mewtwo.
Mewtwo
in Super Smash Bros. 4
Mewtwo SSB4.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearance in Melee


Availability Downloadable
Final Smash Psystrike
Mewtwo's stock icon in Super Smash Bros. for Wii U.
Mewtwo Strikes Back!
—Introduction Tagline

Mewtwo (ミュウツー, Mewtwo) is a playable character in Super Smash Bros. 4 as a downloadable character that was released in April 2015. It was confirmed to be a playable character during the Super Smash Bros. for Wii U 50-Fact Extravaganza Nintendo Direct presentation on October 23rd, 2014. Its appearance in Super Smash Bros. 4 makes it the first character in all of the series to be downloadable after the game's release; it also makes it the second cut veteran to return for Super Smash Bros. 4, after Dr. Mario. Mewtwo will be made available to the public on April 28th, 2015; however, it is currently available early as a free download as of April 15th to players who registered both the 3DS and Wii U versions of the game on Club Nintendo before March 31, 2015.[1]

Mewtwo is now voiced by Keiji Fujiwara, replacing Masachika Ichimura's work from Melee. As in Melee, Mewtwo has fully voiced victory quotes in Japanese (which are re-recorded versions of its Melee quotes), which are removed for international versions.

Changes from Melee

Mewtwo's moveset appears to be mostly the same as it was in Melee. Aside from a new neutral attack finisher like other characters, its neutral attack, dash attack, up smash, down smash, neutral aerial, back aerial, down aerial, forward throw, up throw, and down throw all have similar animations as their Melee counterparts. Mewtwo also retains all its special moves: Shadow Ball, Confusion, Teleport, and Disable. As expected, Mewtwo now has a Final Smash, Psystrike, and receives various other changes that have been implemented into the series in its absence (such as the removal of double jump canceling, two new taunts, a trip attack, and smash charging animations).

Aesthetics

Mewtwo has undergone various changes in its model much like the other playable Pokémon in SSB4; its proportions more closely resemble its appearance in the main Pokémon games (with a smaller head, lighter skin and more bulbous fingers), which are completely different than that of its existing trophy.

  • Change Like many characters, Mewtwo faces the screen regardless of which direction it is looking.
  • Change Mewtwo has a new skidding animation, where he will perform a 360 spin. It is currently unknown if this affects gameplay.

Attributes

  • Buff Mewtwo is much faster.
  • Nerf Mewtwo is much lighter.
  • Nerf The loss of wavedashing has hindered Mewtwo's approach and mobility options.
  • Buff Mewtwo can now wall jump.
  • Change Mewtwo's item swings are all different in animation, and it no longer has unique hitbox data for its dash swings.

Ground attacks

  • Nerf Neutral attack hit 1 damage: 6% → 4%
  • Nerf Down tilt damage: 9% → 5%
  • Buff Forward smash deals more knockback on both the sourspot and the sweetspot. The latter is also slightly easier to land.
  • Buff Forward smash sourspot damage: 12% → 15%
  • Nerf Forward smash sweetspot damage: 20% → 19%
  • Nerf Forward smash's range is slightly shorter (though its range is still long).
  • Buff Up smash deals 1% more damage and much more knockback, now being able to KO under 75% when fully charged and all hits land. The first six hits are also harder to escape from.

Aerial attacks

  • Buff Neutral aerial has greater knockback than it did in Melee.
  • Change Forward aerial is now a horizontal slash and sends opponents at a more diagonal angle, making it more useful for horizontal KOs but hindering its vertical KO power. It also has a new animation that gives it more range.
  • Buff Down aerial is much faster and has better vertical reach. It has also received arguably the biggest power buff on a down air, now being able to KO grounded opponents at 140% if sweetspotted, making it one of the game's best aerial attacks.
  • Change Down air has more darkness visuals.
  • Nerf Down aerial now has a sourspot that sends opponents upwards and does less damage.

Throws

  • Nerf Mewtwo can no longer chaingrab with its up or down throws.
  • Buff Mewtwo's throws as a whole give more damage.
  • Buff Forward throw's Shadow Balls now hit all the time, unlike in Melee.
  • Buff The Shadow Balls released during forward throw are larger and pass through the thrown opponent.
  • Nerf Up throw is about 20-30% weaker and slightly laggier, making it easier to punish Mewtwo at low percentages.
  • Buff Down throw is slightly faster and more damaging, while also dealing improved followup knockback.
  • Nerf Down throw has slightly more end lag (though it's still the fastest of its throws).
  • Change Down throw has a slightly changed animation, which involves Mewtwo doing a frontflip instead of a full body spin.
  • Change Mewtwo has a new back throw, which involves throwing an opponent backwards in an underhand motion.

Special moves

  • Buff Shadow Ball is much stronger when fully charged and covers more ground.
  • Nerf Shadow Ball no longer does damage while charging, and takes longer to fully charge.
  • Change Shadow Ball's trajectory is overall more predictable.
  • Change When Shadow Ball is fully charged, darkness emenates from both of Mewtwo's hands instead of just one.
  • Change Shadow Ball pushes Mewtwo back even further when fully charged. While it improves Mewtwo's defensive options and recovery if used correctly, it can increase the risk of accidentally SD'ing off the stage.
  • Buff Confusion is now a traditional reflector, changing projectiles to Mewtwo's ownership, and increases their damage to 1.4x.
  • Buff Confusion now moves Mewtwo farther in the air, improving it as a recovery option.
  • Change Confusion deals 8 small hits instead of 1 large hit.
  • Change Confusion is now depicted as a purple wave rather than a flash, resembling the attack in the core games.
  • Nerf Teleport has a dissapearing animation distinct from Mewtwo's airdodge, removing mindgames. It also takes slightly longer to start up.
  • Buff Teleport provides Mewtwo a small amount of momentum.
  • Nerf Performing Disable on a stunned or airborne opponent no longer launches them or makes them tumble, instead only dealing additional minor damage.
  • Change Disable has a different animation and Mewtwo's eyes now turn green.

Moveset

Alternate costumes

File:MewtwoCostumes.png

Trophy

Mewtwo's DLC contains matching fighter trophies, which are unlocked as usual (its alternate trophy will also be automatically be granted on startup in the Wii U version.) Its existing non-fighter trophy remains in the game, completely unchanged; both it and the Classic trophy are simply labeled "Mewtwo" in-game.

Mewtwo
Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its attacks extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might just be worth it!
Mewtwo (Alt.)
Mewtwo's Confusion side special not only lets you repel projectiles—it also reflects the damage back on your opponent. Its down special, Disable, stuns an enemy for longer the higher its damage is. As it works by having Mewtwo glare at its foe, this only works if they make eye contact.
Mewtwo (non-fighter)
Created from modified Mew DNA, Mewtwo was designed to be the ultimate Pokémon. It didn't take on any of Mew's kinder traits and only uses its intelligence to destroy its enemies. Or...so it seems. Perhaps it just feels frightened or even tormented, and that's why it lashes out. Whatever the reason, Mewtwo is not to be messed with.

Videos

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Gallery

Trivia

  • Mewtwo's non-fighter trophy has different features than the eventual design of it as a playable character, such as having smaller eyes, a shorter tail, and a lighter shade of purple for its midsection and tail. In turn, both its playable model and the trophy (particularly the former) are also modeled after the first Pokémon movie and differ slightly from Mewtwo's model in Pokémon X and Pokémon Y, which has larger and rounder eyes than either of the two (to match Mewtwo's official art by Ken Sugimori).
  • Mewtwo's introduction tagline is a reference to the first Pokémon movie. Mewtwo's trailer also shows it encountering Genesect, likely in reference to the sixteenth Pokémon movie. Its Boxing Ring tagline, "A Legend Reawakened" is also a reference to said movie. The movie featured a separate Mewtwo character from the one that the playable Smash Mewtwo is based on; prior to Mewtwo's release, some fans speculated that it would be based on the newer Mewtwo character rather than the one in Melee.
  • Mewtwo's pose in its official artwork closely resembles its pose in its Melee artwork.
  • Mewtwo's voice actor, Keiji Fujiwara, had previously provided the voice of Maxie in the Pokémon anime.

References

  1. ^ [1]