Peach (SSBB)

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Revision as of 21:39, August 21, 2008 by 74.185.43.88 (talk) (→‎Trivia)
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This article is about Peach's appearance in Super Smash Bros. Brawl. For other uses, see Princess Peach.
Peach
Princess Peach
MarioSymbol.svg
Universe Mario
Appears in SSBM
SSBB
Availability Starter


Originally shown in the Subspace Emissary trailer, Peach (ピーチ, Pīchi) was later confirmed as a playable character on August 17. Her play style appears to be relatively unchanged, as she still possesses her floating ability, as well as her four distinct Special Moves. She has, however, been updated graphically.

Pros and Cons

Pros:

  • Can Float.
  • Auto-Floating allows use of aerials at ground level, allowing for a highly-integrated ground and air game, and removing the need for dashing.
  • All of her aerial attacks can be auto-cancelled.
  • Between the float, her second jump, her parasol, and small contributions by the Peach Bomber and Toad, she has one of the longest and most versatile horizontal recoveries in the game.
  • Toad can be used to counter attacks quickly. It is one of the most unpredictable moves in the game.
  • Down Smash is quick and has several powerful, high priority hits.
  • Neutral attack slap is good for disrupting combos and grabs, as well as starting combos of her own.
  • When Parasol is canceled in midair, it can be opened up again.
  • Parasol is great for guard breaking, especially those that try to spike her while it is opened..
  • Forward Aerial Crown Slap is a great horizontal killer.
  • Turnips can be used repeatedly, are excellent for camping, lead ins, and edgeguarding, she can Glide Toss them, and there is a 1/58 chance that she will pull one that deals 36% damage and has powerful knockback.
  • There is a chance of pulling a Bob-omb or Beam Sword when using Vegetable, even if items are turned off.
  • Quick, effective close-up game.
  • Can chain throw medium-heavy weight characters with Down Throw.
  • D-tilt can meteor smash opponents in the air trying to recover back to stages.
  • Barely any lag in between most of her attacks
  • Great air game
  • Great edgeguarder overall due to the Turnips, Peach Bomber and Down Air.
  • If aimed correctly, Up Smash can kill some middle and all light weight characters at 80%
  • Down Air is very useful in breaking opponents rhythm, attacking if opponent shield dodges, and stringing together combos

Cons:

  • Floaty.
  • Slow dash speed (4th slowest dash speed in the game).
  • Vertical recovery is rather poor.
  • Shortest vertical mid-air jump in the game (Slightly shorter than Link's & Ganondorf's)
  • Noticeable ending lag if you fail to connect with Peach Bomber.
  • Dies vertically at relatively low percents.
  • Vegetables disappear once they hit a shield, which removes the possibility of using that turnip again.
  • Few kill moves and hard to KO at moderate percentages.

Changes from Melee to Brawl

  • Dash attack does two hits
  • Down Smash has been incredibly nerfed (less damage + range + knockback)
  • Turnips disappear when they hit a shield or attack
  • Larger chance of pulling a Beam Sword, Bob-omb, or Mr. Saturn when Vegetable is used
  • Aerials have less lag
  • Aerial movement speed has decreased, no longer in the Top 5 like it was in Melee
  • Peach Bomber releases a cloud of hearts instead of an explosion (possibly a homage to Super Princess Peach)
  • Parasol design is from Super Paper Mario
  • Second jump has become much shorter with lesser animations
  • Peach Bomber covers more distance than in Melee
  • Similar to the Peach Bomber, her up-tilt now releases a small cloud of hearts instead of a headbutt
  • Parasol does more horizontal recovery
  • Parasol and Toad can KO now
  • Different Voice Actress. (Peach was voiced by Jen Taylor in Melee, while Samantha Kelly voices Peach in Brawl)
  • New, carefree walk animation.
  • Updated look from recent appearances
  • Back Air does two hits if angled correctly
  • Forward throw has been nerfed
  • Toad is quicker and lasts longer

Role in The Subspace Emissary

Peach and Zelda both watched Mario and Kirby's match near the beginning of The Subspace Emissary. After the match is won, both Peach and Zelda run to their aid when the Subspace Army attacks. After defeating all of the Primids, the Ancient Minister appears, and drops a Subspace Bomb, which is quickly armed by two R.O.B.s. Mario is blasted away by a cannonball when he attempts to disarm the Subspace Bomb, while Peach and Zelda are both captured by Petey Piranha. Kirby delivers a final blow to Petey Piranha, who then becomes engulfed in flames and explodes shortly after. Kirby and Zelda land safely away from the explosion. They turn to see Wario appear, his eyes on Peach, who has been freed from her cage as well, but seems somewhat weak; she is also a little farther away from the others. Wario is carrying a device called a Dark Cannon, which he points at the tired Peach, charges it up, and fires the blast. A black arrow extends from the device and hits Peach in the chest, knocking her into the air. She is then turned into a trophy, which Wario takes and runs. Zelda and Kirby are shocked by this and begin to chase him when Kirby sees the Subspace Bomb, which only has five seconds left. Kirby and Zelda take off as the bomb hits zero, and a blast of Subspace engulfs the stadium. Luckily, Kirby and Zelda escape on a Warp Star at the last minute.

While infiltrating the Halberd, Meta Knight, Lucario, and Snake enter a room where they find the princesses, but before they could save them, Shadowbugs engulf their trophies to create clones that attack the three. After restoring the princesses, Snake signals them to stay where they are while he and the others retake the ship. However, Peach and Zelda (as Sheik) strike out on their own to investigate the matter themselves. They make their way to the Halberd's top deck, just as Fox attacks the ship, again in his Arwing. Peach calmly walks in during the fire-fight with her parasol, but when some of the Arwing's blasters nearly hits her, Sheik forces Fox to eject by breaking through the cockpit. As the two begin to fight, Peach stops them by offering them tea, which they both accept.

Meta Knight, Snake, and Lucario discover that the Halberd is being piloted by Mr. Game & Watch clones, which Snake knocks out the window and onto the deck below. The clones revert into Shadowbugs, which transform into a boss named Duon. Fortunately, Peach, Sheik, and Fox are joined by Snake and Lucario, along with Falco. When Duon is defeated, the real Mr. Game & Watch's trophy is left behind as the Shadowbugs float away. Fox prepares to blast the trophy, but Peach casually walks over and revives him, scolding him when he awakes. Peach then gives him her parasol as a token of friendship.

Single Event Matches

  • Event 28: Flower Blooms in the Echoes- Note: All of the leaves on the right flower must turn red in order for the flower to bloom on top. You are free to KO Olimar and complete the event solo.
  • Event 35: The Visitor to Flat Zone- As Mr. Game & Watch, KO Peach, Toon Link and Jigglypuff on Flat Zone 2. All three opponents have the "Game & Watch" effect on their models.

Co-op Events

Co-Op Event 11: The Great Remodeling Battle: As Peach and Luigi, earn 300 coin without breaking Luigi's Mansion.

Co-Op Event 21: The True All-Star Battle: Select your characters and take on the entire roster on Battlefield.

Moveset

Ground Attacks

Normal

  • Dash Attack - Strikes with both arms extended forward, then quickly spreads her arms out. Deals a two-hit combo. Each hit deals 4% damage, racking up to 8% damage if both hits land.
  • Neutral Attack - Double slap. Deals a two-hit combo. Each slap deals 3% damage, racking up to 6% damage if both hits land. Quick, and good for interrupting combos, and keeping opponents away from you.
  • Forward Tilt - A 180 degree high kick. Can deal up to 14% damage up close, and as low as 10% damage from further away.
  • Up Tilt - Raises hand up, creating a heart cloud. Deals 13% damage.
  • Down Tilt - A downward hand sweep to the ground. Deals 10% damage. Has good vertical knockback, and can Meteor Smash opponents hanging on ledge.

Smash

  • Forward Smash - Strikes with either a frying pan, a golf club, or a tennis racket. Damage and knockback vary with each weapon.
    • Frying Pan - Deals 18% damage. Vertical Knockback.
    • Golf Club - Deals 15% damage. Diagonal Knockback.
    • Tennis Racket - Deals 12% damage. Horizontal Knockback.
  • Up Smash - Twirls around with arm raised. Can deal up to 17% damage. Powerful vertical knockback, if connects. Peach's strongest smash, in terms of knockback.
  • Down Smash - Spins dress around like a blade, slashing whoever gets caught in it. Can deal a four-hit combo (although, landing all four hits is hard to manage, even against heavy characters.) Each hit deals 5% damage, racking up to 20% if all four hits land.

Aerial Attacks

  • Neutral Air - Spins around with arms extended. Deals 13% damage. Decent knockback. Good for edgeguarding.
  • Forward Air - Strikes with her crown (aka: Crown Slap.) Deals 15% damage. Good knockback. Good for edgeguarding.
  • Back Air - Attacks with her hips. Deals 14% damage.
  • Up Air - An upward kick. Deals 13% damage. Good for aerial combos.
  • Down Air - A series of four downward kicks. Can deal a four-hit combo. First three kicks deal 3% damage each, with the fourth kick dealing 5% damage, racking up to 14% damage if all four kicks land. Fourth kick has weak vertical knockback.

Grabs & Throws

  • Pummel - Stomps on grabbed opponent with high-heels. Deals 2% damage per hit.
  • Back Throw - Places opponent behind her and bumps him/her away with hips. Deals 11% damage. Decent horizontal knockback.
  • Forward Throw - Slaps opponent away. Deals 10% damage. Decent knockback.
  • Up Throw - Puts opponent above her, and volleys him/her upward. Despite quick animation, this throw deals two hits. First hit deals 2% damage, while second hit deals 6% damage, racking up to 8% damage in total.
  • Down Throw - Sits on opponent. Deals 7% damage. Great for chain-grabbing heavy characters at low percentages.

Special Moves

Template:Specialmoves

Taunts

Up: Takes her parasol out and spins it, saying "Sweet".

Side: Sings and dances in a taunting manner ("Ring Around the Rosie") while holding her dress, and musical notes appear.

Down: Spins around, winks, points, bends a little and says "Uh-huh!". (Same animation as Melee, but with changed sounds)

Trivia

  • In the Subspace Emissary, when Peach jumps on the giant fan located in a secret door, she can´t get down when she is in the part that blows air.
  • Wind that's blowing upwards will cause Peach to rise if she is using her parasol.
  • Peach's yellow costume makes her resemble Princess Daisy from Super Mario Land.
  • Peach is one of few characters who speaks in the Subspace Emissary. She is shown talking during the revival of Mr. Game & Watch's trophy state. She says "No!" and then gives him her parasol and giggles.
  • According to an interview with Sakurai, Peach's entire character layout (attack configuration, animation schemes, etc..) was one of the most time consuming of all characters (Mostly referring to Melee to Brawl configurations).
  • Peach's double jump gives more vertical distance in the Subspace Emissary than in other modes.
  • Peach Final Smash music is a remix of "Coin Heaven" from Super Mario Bros. 3
  • Peach is actually stronger than both Mario and Luigi in SSBB.

External Links