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Infernal Climax: Difference between revisions

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Gomorrah, Devourer of the Divine, is one of [[Bayonetta]]'s Infernal Demons. He is used to finish off large enemies through out the series. He was her go-to for most enemies in the first game, but in ''Bayonetta 2'', Gomorrah breaks free from her control and fights her atop a skyscraper. It is his betrayal that causes Jeanne to lose her soul, and the start of Bayonetta's journey to save it. After the defeat of Aesir, the God of Chaos, Gomorrah would return to being one of Bayonetta's loyal demons once again, his betrayal being a result of Aesir's influence.
Gomorrah, Devourer of the Divine, is one of [[Bayonetta]]'s Infernal Demons. He is used to finish off large enemies through out the series. He was her go-to for most enemies in the first game, but in ''Bayonetta 2'', Gomorrah breaks free from her control and fights her atop a skyscraper. It is his betrayal that causes Jeanne to lose her soul, and the start of Bayonetta's journey to save it. After the defeat of Aesir, the God of Chaos, Gomorrah would return to being one of Bayonetta's loyal demons once again, his betrayal being a result of Aesir's influence.
As seen in the trophy, the her clothing stays on during the attack, as opposed to the actual games where all of her clothes dissapear, aside from hair that is around her body.
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Revision as of 19:37, February 4, 2016

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Infernal Climax
File:InfernalClimaxWiiU.png
Infernal Climax in Super Smash Bros. for Wii U.
User Bayonetta
Universe Bayonetta

Infernal Climax is Bayonetta's Final Smash.

Description

Bayonetta yells, "Smashing!", before activating Witch Time across the entire stage. Bayonetta must attack opponents to fill the Climax Gauge at the bottom of the screen, and once full, she must attack another fighter with an attack that deals knockback (her Bullet Arts will not work). She will summon Gomorrah to attack her opponents, dealing a total of 30% damage. Gomorrah will attack every fighter being affected by hitstun from one of Bayonetta's attacks the moment he is summoned, regardless of whether it was from the final hit or not. While Gomorrah is chewing, another gauge appears, and if the gauge is filled by mashing the standard attack button, an extra 15% is dealt to the targets. If any one target's damage is raised above 100% by Gomorrah, they are instantly KO'd at the end of the attack; otherwise, they receive a set amount of knockback, similarly to the behavior of a Danger Zone.

Origin

Source: Bayonetta Wiki. Official artwork of Gomorrah from Bayonetta 2.
Official Artwork of Gomorrah, Devourer of the Divine, from Bayonetta 2.

This attack is based off of Bayonetta's main way of finishing off large opponents. The Climax Gauge is modeled after the one seen in Bayonetta 2, where it fills up for button prompts and quick time events (QTEs) rather than the damage she deals as in Super Smash Bros. 4. The Megaton/Gigaton/Infiniton score system used in the Bayonetta series is also absent.

Gomorrah, Devourer of the Divine, is one of Bayonetta's Infernal Demons. He is used to finish off large enemies through out the series. He was her go-to for most enemies in the first game, but in Bayonetta 2, Gomorrah breaks free from her control and fights her atop a skyscraper. It is his betrayal that causes Jeanne to lose her soul, and the start of Bayonetta's journey to save it. After the defeat of Aesir, the God of Chaos, Gomorrah would return to being one of Bayonetta's loyal demons once again, his betrayal being a result of Aesir's influence.

As seen in the trophy, the her clothing stays on during the attack, as opposed to the actual games where all of her clothes dissapear, aside from hair that is around her body.

Trivia

  • The AI constantly air dodges when this move is in use, making it hard to land attacks.

External Links