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Ray Gun

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Revision as of 22:55, April 1, 2013 by 151rby (talk | contribs) (Made it so that this "sortable" table is ACTUALLY sortable. Woot.)
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Ray Gun
RayGunBrawl.jpg
Ray Gun artwork from Brawl.
Universe Super Smash Bros.
Appears in SSB
SSBM
SSBB
Item class Shooting

The Ray Gun (レイガン, rei gan) is a long-range weapon used in all three games of the Super Smash Bros. series. The green lasers it fires have a high knockback and a medium fire rate.

A Ray Gun can be shot 16 times before it runs out of ammunition. Each shot does minor damage (between 2-4%). One of the better combo weapons, it causes enough knockback to hit a person multiple times, and can even be used to KO at low damage percentages if the shots are timed correctly. One of the available bonuses in Super Smash Bros. Melee is "Laser Marksman", which means every blast from a single gun made contact with an enemy. The Ray Gun's projectiles can be reflected or absorbed, while the gun itself (when thrown) can only be reflected. Like other shooting items in Super Smash Bros. Brawl, characters can move while firing.

Gameplay

Damage Table

In Brawl, the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces. Note: The Ray Gun will not bounce twice on some throws that have too little momentum, making some second bounces unable to be recorded.

Action SSB Melee Brawl Bounce 2nd Bounce
Laser/Ray 10% 4% N/A N/A
Drop 1% 7% 2%-4% N/A
Forward tilt throw 7% 10% 6% 4%
Up tilt throw 8% 9% 2%-5% N/A
Down tilt throw 2% 11% 5% 3%
Dash throw 13% 12% 10% 5%
Forward smash throw 12% 13% 9% 6%
Up smash throw 12% 9%-14% 5% N/A
Down smash throw 3% 15% 8% 2%
Aerial drop 8% 6% 5% N/A
Aerial forward tilt throw 9% 10%-12% 7% 3%
Aerial up tilt throw 10% 7%-9% 1%-2% N/A
Aerial down tilt throw 11% 4% 1%-2% N/A
Aerial forward smash throw 13% 5%-7% 4% 2%
Aerial up smash throw 10% 5%-6% 1%-2% N/A
Aerial down smash throw 15% 4%-6% 1%-2% N/A

Description from the Super Smash Bros. Instruction Booklet

The Ray Gun can hit enemies from a distance with its long-range laser shot. Unfortunately, it's only a 16-shooter.

Trophies

Melee trophy

Ray Gun Melee Trophy.png

Ray Gun
The Ray Gun is toy-like in appearance and shoots short, fat, highly reflective beams of green light. The gun is fairly weak, but since it fires so fast, it can easily juggle enemies. It contains enough energy for only 16 shots. Try dropping it with a few shots left and watch your foes waste time and energy retrieving it.

Brawl trophy

Ray Gun - Brawl Trophy.png

Ray Gun
A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it.

N64: Super Smash Bros.
Wii: Super Smash Bros. Brawl

Trivia

  • In the original Super Smash Bros., CPU players will never fire the gun at Fox or Ness due to the fact those two can reflect and absorb the beams, respectively. They will instead throw the gun at opponents.
  • The Ray Gun's firing sound in SSB is rather loud and deep, sounding more like a bazooka or a cannon than a gun. Melee altered the noise to sound much weaker, which is retained in Brawl.
  • In the Japanese version of Super Smash Bros., the Ray Gun is mistranslated as the "Lay Gun."

Gallery