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Smash Remix: Difference between revisions

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==Characters==
==Characters==
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: [[List of regional version differences (SSB)]]), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 18 new characters have been added labeled as "Remix Characters". Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and the entire cast (except the Boss Characters) respectively. Brand new boss characters have also been included, with Giga Bowser, Metal Luigi, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Bowser, Luigi, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia).  
 
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in ''Melee'', five from ''Brawl'', two from ''Ultimate'', and three unique to ''Smash Remix''. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.  
 
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.


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==Stages==
==Stages==
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning [[stage hazard]]s or Platform Movement off.
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off.
 
All nine of the original stages are included, along with new Omega and [[Dream Land]] variations for each one. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.
 
Several stages have special callbacks to their sources. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage.


From the original ''[[Super Smash Bros.]]'', all nine original stages are included, with Omega and [[Dream Land]] versions for all of them. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[Stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and might come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layouts of the cut stages:
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0.
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0.
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'' was replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.'' in version 1.5.0.


Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
Prior to version 1.2.0, the [[Skyloft]] stage from {{forwiiu}} was included, but has since been replaced by the Tal Tal Heights stage. Prior to version 1.4.0, the [[Kalos Pokémon League]] stage from {{forwiiu}} was included, but has since been replaced by the Gym Leader Castle stage. Prior to 1.5.0, the [[Battlefield (SSBU)|Battlefield]] stage from ''Ultimate'' was included, but has since been replaced by an original Battlefield design.


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!colspan=16|Already in ''Smash 64'' (16)
!colspan=16|Already in ''Smash 64'' (16)
|-style="vertical-align:bottom;"
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|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδρ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
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|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<sup>ρ</sup><br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
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|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair | Norfair SR]]{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair | Norfair SR]]<br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
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|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>[[Rainbow Road]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
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|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
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|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| Lists of stages available from the ''Smash'' series
! Lists of stages available from the ''Smash'' series
|-
|-
|
|
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*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Big Blue]]
*{{gameIcon|ssbm}} [[Big Blue]]
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*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations)
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations)
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| List of newly created stages
! List of newly created stages
|-
|-
|
|
*Battlefield<sup>δ</sup> (Duel Zone with an original aesthetic largely based on the original ''Super Smash Bros.'' TV commercial)
*Battlefield<sup>δ</sup> (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel. Features optional unique HUD layout based on that of ''Dragon King: The Fighting Game'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.''. Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.''. Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
*Smashketball (From ''NBA Jam'', a basketball stadium with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office)
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office)
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*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract)
*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' Rainbow Road, with Chain Comps that can attack players)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players)
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'')
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'')
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
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*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger)
*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone)
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> ([[Skyloft]] reskin, from ''The Legend of Zelda: Link's Awakening''. Remix version turns main platform to [[semisoft platform]])
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (from ''The Legend of Zelda: Link's Awakening'', using the layout of the cut [[Skyloft]] stage. Remix version turns main platform to [[semisoft platform]])
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right)
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout)
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]])
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]])
*{{iw|bulbapedia|Gym Leader Castle}} ([[Kalos Pokémon League]] reskin, from ''Pokémon Stadium''. Features optional commentary from the ''Pokémon Stadium'' announcer)
*{{iw|bulbapedia|Gym Leader Castle}} (from ''Pokémon Stadium'', using the layout of the cut [[Kalos Pokémon League]] stage.)
*[[New Pork City]] (Different layout than ''Brawl'' version, resembles Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*[[New Pork City]] (Unique layout compared to ''Brawl'', instead based on that of the Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
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*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the N64 Disk Drive)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme. Dream Land variant is the same stage at night.)
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}})
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between locations from various Game Boy games: {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*Smashketball (Based on ''NBA Jam''. It is a basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes)
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes)
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling)
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right)
*Twilight City (From ''Wave Race 64'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
*Twilight City (From ''[[Wave Race|Wave Race 64]]'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.)
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''Shantae'', features an asymmetrical platform arrangement and a day-night cycle)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''[[Shantae]]'', features an asymmetrical platform arrangement and a day-night cycle)
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
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===Stage legality===
===Stage legality===
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display [[Stage legality|legal stages]], with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| List of Tournament stages
!colspan=3 | List of Tournament stages
|-
|-
|
|
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*[[Yoshi's Story]] (movement on)
*[[Yoshi's Story]] (movement on)
*Battlefield
*Battlefield
|
*[[Gerudo Valley]]
*[[Gerudo Valley]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]
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*Bowser's Keep (movement on)
*Bowser's Keep (movement on)
*dataDyne Central (movement off)
*dataDyne Central (movement off)
|
*[[Peach's Castle]] DL (hazards off)
*[[Peach's Castle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
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*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Deku Nut]]
*{{GameIcon|SSBB}} [[Deku Nut]] (features a unique stun effect that leaves opponents blue and motionless, similar to ''Ocarina of Time'')
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells)
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells, similar to ''Mario Kart 64'')
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback)
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback)
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
*[https://www.mariowiki.com/P-Wing P-Wing] (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)
*{{iw|mariowiki|P-Wing}} (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)


==Differences to Original Content==
==Differences to original content==
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
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{{clrl}}
{{clrl}}


==Release History==
==Release history==
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
!Date||Version||Main New Features||New Character(s)||Release Trailer
!Date||Version||Main New Features||New Character(s)||Release Trailer
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|-
|-
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>Metal Luigi<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
|-
|04/05/2024||1.5.1||(Bug Fixes)||-||
|}
|}


==Credits (Developers)==
==Credits (developers)==
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0


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** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
*Smash 4 is the only Smash game that doesn't have a character in Smash Remix.
*No character whose playable debut is ''Smash 4'' is playable in Smash Remix.


==External links==
==External links==

Revision as of 01:08, April 22, 2024

Smash Remix's logo

Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.

Characters

The character selection screen of Smash Remix, with all available characters as of 1.5.0.

Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters, with the only ones not present being Fox (Europe) and Link (Australia).

As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in Melee, five from Brawl, two from Ultimate, and three unique to Smash Remix. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.

In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, Master Hand can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.

Original (12)
Mario SSB.png
Mario
MarioSymbol(preBrawl).svg
Luigi SSB.png
Luigi
MarioSymbol(preBrawl).svg
Yoshi SSB.png
Yoshi
YoshiSymbol(preBrawl).svg
Donkey Kong SSB.png
Donkey Kong
Symbol of the DK series, pre-Brawl.
Link SSB.png
Link
ZeldaSymbol.svg
Samus SSB.png
Samus
MetroidSymbol(preBrawl).svg
Kirby SSB.png
Kirby
KirbySymbol.svg
Fox SSB.png
Fox
StarFoxSymbol(preBrawl).svg
Pikachu SSB.png
Pikachu
PokemonSymbol(preBrawl).svg
Jigglypuff SSB.png
Jigglypuff
PokemonSymbol(preBrawl).svg
Ness SSB.png
Ness
EarthboundSymbol(preBrawl).svg
Captain Falcon SSB.png
Captain Falcon
FZeroSymbol.svg
Remix (18)
SSB64 Remix Bowser.png
Bowser
MarioSymbol(BowserSymbol).png
SSB64 Remix Dr Mario.png
Dr. Mario
Smash remix series icon dr mario.png
SSB64 Remix Sheik.png
Sheik
ZeldaSymbol.svg
SSB64 Remix Young Link.png
Young Link
ZeldaSymbol.svg
SSB64 Remix Ganondorf.png
Ganondorf
ZeldaSymbol.svg
SSB64 Remix Dark Samus.png
Dark Samus
MetroidSymbol(preBrawl).svg
SSB64 Remix King Dedede.png
King Dedede
KirbySymbol.svg
SSB64 Remix Falco.png
Falco
StarFoxSymbol(preBrawl).svg
SSB64 Remix Wolf.png
Wolf
StarFoxSymbol(preBrawl).svg
SSB64 Remix Mewtwo.png
Mewtwo
PokemonSymbol(preBrawl).svg
SSB64 Remix Lucas.png
Lucas
EarthboundSymbol(preBrawl).svg
SSB64 Remix Marth.png
Marth
FireEmblemSymbol.svg
SSB64 Remix Wario.png
Wario
WarioSymbol.svg
SSB64 Remix Sonic.png
Sonic
SonicSymbol.svg
SSB64 Remix Banjo & Kazooie.png
Banjo & Kazooie
Official symbol for the Banjo-Kazooie series.
SSB64 Remix Conker.png
Conker
Smash remix series icon conker.png
SSB64 Remix Marina.png
Marina
Smash remix series icon mischief makers.png
SSB64 Remix Goemon.png
Goemon
Smash remix series icon goemon.png
Boss Characters (11)
SSB64 Remix Metal Mario.png
Metal Mario
MetalMarioSymbol.svg
SSB64 Remix Metal Luigi.png
Metal Luigi
MetalMarioSymbol.svg
SSB64 Remix Giga Bowser.png
Giga Bowser
MarioSymbol(BowserSymbol).png
SSB64 Remix Mad Piano.png
Mad Piano
MarioSymbol(preBrawl).svg
Donkey Kong SSB.png
Giant Donkey Kong
Symbol of the DK series, pre-Brawl.
SSB64 Remix Peppy.png
Peppy
StarFoxSymbol(preBrawl).svg
SSB64 Remix Slippy.png
Slippy
StarFoxSymbol(preBrawl).svg
SSB64 Remix Super Sonic.png
Super Sonic
SonicSymbol.svg
SSB64 Remix Ebisumaru.png
Ebisumaru
Smash remix series icon goemon.png
SSB64 Remix Poly Yoshi.png
Polygon
Symbol of the Smash Bros. series.
SSB64 Remix D.King.png
Dragon King
Symbol of the Smash Bros. series.

Stages

As of version 1.5.0, Smash Remix features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning stage hazards or platform movement off.

All nine of the original stages are included, along with new Omega and Dream Land variations for each one. Unlike Ω form and Battlefield form stages in the official titles, the stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and many come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original.

Several stages have special callbacks to their sources. On the Mario Kart stages, the Countdown sound effect from Mario Kart 64 will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of Dragon King: The Fighting Game, while the Pokémon Stadium stages feature battle commentary from the announcer of Pokémon Stadium (voiced by Ted Lewis through re-purposed voice clips); both features can also be optionally enabled on any stage.

Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of Smash Remix, with three new stages taking their place while retaining the layouts of the cut stages:

Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively.

Already in Smash 64 (16)
Battlefield 64.png
Duel Zoneδ
Symbol of the Smash Bros. series.
Final Destination as seen in SSB.
Final Destinationδρ
Symbol of the Smash Bros. series.
PeachCastleSSB.jpg
Peach's CastleΩδρ
MarioSymbol(preBrawl).svg
MushroomKingdom64.jpg
Mushroom KingdomΩδρ
MarioSymbol(preBrawl).svg
MetaCrystal.png
Meta Crystalδ
MetalMarioSymbol.svgSymbol of the Smash Bros. series.
YoshisStorySSB.png
Yoshi's IslandΩδρ
YoshiSymbol(preBrawl).svg
YoshisStorySSB.png
Mini Yoshi's Island
YoshiSymbol(preBrawl).svg
CongoJungle.png
Congo JungleΩδ
Symbol of the DK series, pre-Brawl.
HyruleCastleSSB.png
Hyrule CastleΩδρ
ZeldaSymbol.svg
PlanetZebesSSB.png
Planet ZebesΩδ
MetroidSymbol(preBrawl).svg
DreamLandSSB.png
Dream LandΩδρ
KirbySymbol.svg
KirbyBeta1N64.png
Dream Land Beta 1ρ
KirbySymbol.svgSymbol of the Smash Bros. series.
KirbyBeta2.png
Dream Land Beta 2
KirbySymbol.svgSymbol of the Smash Bros. series.
The Tutorial Stage of Super Smash Bros.
How to Play
KirbySymbol.svgSymbol of the Smash Bros. series.
SectorZSSB.png
Sector ZΩδρ
StarFoxSymbol(preBrawl).svg
SaffronCitySSB.png
Saffron CityΩδ
PokemonSymbol(preBrawl).svg
From Melee (18)
SSB64 Remix Peachs Castle 2.png
Peach's Castle II
MarioSymbol(preBrawl).svg
SSB64 Remix Mushroom Kingdom SR.png
Mushroom Kingdom SR
MarioSymbol(preBrawl).svg
SSB64 Remix Subcon.png
Subcon
MarioSymbol(preBrawl).svg
SSB64 Remix Yoshis Story.png
Yoshi's Story
YoshiSymbol(preBrawl).svg
SSB64 Remix Dinosaur Land.png
Dinosaur Land
YoshiSymbol(preBrawl).svg
SSB64 Remix Kongo Falls.png
Congo Falls
Symbol of the DK series, pre-Brawl.
SSB64 Remix Jungle Japes.png
Jungle Japes
Symbol of the DK series, pre-Brawl.
SSB64 Remix Great Bay.png
Great Bay
ZeldaSymbol.svg
SSB64 Remix Hyrule Temple.png
Hyrule Temple
ZeldaSymbol.svg
SSB64 Remix Fountain of Dreams.png
Fountain of Dreams
KirbySymbol.svg
SSB64 Remix Dream Greens.png
Dream Greens
KirbySymbol.svg
SSB64 Remix Corneria.png
Corneria
StarFoxSymbol(preBrawl).svg
SSB64 Remix Venom.png
Venom
StarFoxSymbol(preBrawl).svg
SSB64 Remix Pokemon Stadium.png
Pokémon Stadiumρ
PokemonSymbol(preBrawl).svg
SSB64 Remix Poke Floats.png
Poké Floats
PokemonSymbol(preBrawl).svg
SSB64 Remix Big Blue.png
Big Blue
FZeroSymbol.svg
SSB64 Remix Onett.png
Onett
EarthboundSymbol(preBrawl).svg
SSB64 Remix Flat Zone.png
Flat Zone
Game&WatchSymbol.svg
From Brawl (10)
SSB64 Remix Delfino Plaza.png
Delfino Plaza
MarioSymbol(preBrawl).svg
SSB64 Remix World 1-1.png
World 1-1
MarioSymbol(preBrawl).svg
SSB64 Remix Norfair SR.png
Norfair SR
MetroidSymbol(preBrawl).svg
SSB64 Remix Yoshis Island II.png
Yoshi's Island II
YoshiSymbol(preBrawl).svg
SSB64 Remix Corneria City.png
Corneria City
StarFoxSymbol(preBrawl).svg
SSB64 Remix Pokemon Stadium 2.png
Pokémon Stadium 2
PokemonSymbol(preBrawl).svg
SSB64 Remix Castle Siege.png
Castle Siege
FireEmblemSymbol.svg
SSB64 Remix Flat Zone 2.png
Flat Zone 2
Game&WatchSymbol.svg
SSB64 Remix Wario Ware Inc.png
WarioWare, Inc.
WarioSymbol.svg
SSB64 Remix Smashville.png
Smashville
Symbol of the Animal Crossing series.
From Smash 4 (1)
SSB64 Remix Mute City.png
Mute Cityδ
FZeroSymbol.svg
From Ultimate (2)
SSB64 Remix Mementos.png
Mementos
PersonaSymbol.svg
SSB64 Remix Spiral Mountain.png
Spiral Mountain
Official symbol for the Banjo-Kazooie series.
Original (47)
SSB64 Remix New Battlefield.png
Battlefieldδ
Symbol of the Smash Bros. series.
SSB64 Remix Dragon King (stage).png
Dragon Kingρ
Symbol of the Smash Bros. series.
SSB64 Remix First Destination.png
First Destinationρ
Symbol of the Smash Bros. series.
SSB64 Remix Showdown.png
Showdown
Symbol of the Smash Bros. series.
SSB64 Remix Cool Cool Mountain.png
Cool Cool Mountainδρ
MarioSymbol(preBrawl).svg
SSB64 Remix Dr Mario (stage).png
Dr. Mario
Smash remix series icon dr mario.png
SSB64 Remix Bowsers Stadium.png
Bowser's Stadium
MarioSymbol(preBrawl).svg
SSB64 Remix Big Boos Haunt.png
Big Boo's Haunt
MarioSymbol(preBrawl).svg
SSB64 Remix Goomba Road.png
Goomba Road
MarioSymbol(preBrawl).svg
SSB64 Remix Bowsers Keep.png
Bowser's Keep
MarioSymbol(BowserSymbol).png
SSB64 Remix Pirate Land.png
Pirate Land
MarioSymbol(preBrawl).svg
SSB64 Remix Rainbow road.png
Rainbow Road
MarioSymbol(preBrawl).svg
SSB64 Remix Toads turnpike.png
Toad's Turnpike
MarioSymbol(preBrawl).svg
SSB64 Remix Frosty Village.png
Frosty Village
Symbol of the DK series, pre-Brawl.
SSB64 Remix Ganons Tower.png
Ganon's Tower
ZeldaSymbol.svg
SSB64 Remix Deku Tree.png
Deku Treeδ
ZeldaSymbol.svg
SSB64 Remix Gerudo Valley.png
Gerudo Valley
ZeldaSymbol.svg
SSB64 Remix Tal Tal Heights.png
Tal Tal Heightsρ
ZeldaSymbol.svg
SSB64 Remix Zebes Landing.png
Crateriaδ
MetroidSymbol(preBrawl).svg
SSB64 Remix Norfair.png
Norfairρ
MetroidSymbol(preBrawl).svg
SSB64 Remix Mt. Dedede.png
Mt. Dedede
KirbySymbol.svg
SSB64 Remix Gym Leader Castle.png
Gym Leader Castle
PokemonSymbol(preBrawl).svg
SSB64 Remix Osohe Castle.png
Osohe Castle
EarthboundSymbol(preBrawl).svg
SSB64 Remix New Pork City.png
New Pork City
EarthboundSymbol(preBrawl).svg
SSB64 Remix Kitchen Island.png
Kitchen Island
WarioSymbol.svg
SSB64 Remix Green Hill Zone.png
Green Hill Zone
SonicSymbol.svg
SSB64 Remix Casino Night Zone.png
Casino Night Zone
SonicSymbol.svg
SSB64 Remix Metallic Madness.png
Metallic Madness
SonicSymbol.svg
SSB64 Remix Dracula's Castle.png
Dracula's Castleρ
Symbol of the Castlevania series.
SSB64 Remix Mad Monster Mansion.png
Mad Monster Mansion
Official symbol for the Banjo-Kazooie series.
SSB64 Remix Windy.png
Windy
Smash remix series icon conker.png
SSB64 Remix Planet Clancer.png
Planet Clancer
Smash remix series icon mischief makers.png
SSB64 Remix Edo Town.png
Edo Town
Smash remix series icon goemon.png
SSB64 Remix Frays Stage.png
Fray's Stageρ
Smash remix series icon.png
SSB64 Remix N64 Stage.png
N64 Stage
Smash remix series icon.png
SSB64 Remix Game Boy Land.png
Game Boy Landρ
Smash remix series icon.png
SSB64 Remix Smashketball.png
Smashketball
Smash remix series icon nba jam.png
SSB64 Remix Tower of Heaven.png
Tower of Heaven
Smash remix series icon tower of heaven.png
SSB64 Remix Glacial River.png
Glacial River
Smash remix series icon marvel vs capcom.png
SSB64 Remix Rith Esa.png
Rith Essa
Smash remix series icon jet force gemini.png
SSB64 Remix dataDyne.png
dataDyne Central
Smash remix series icon perfect dark.png
SSB64 Remix Twilight City.png
Twilight City
Smash remix series icon wave race.png
SSB64 Remix Melrode.png
Melrode
Smash remix series icon quest 64.png
SSB64 Remix Grim Reapers Cavern.png
Grim Reaper's Cavern
Smash remix series icon jack bros.png
SSB64 Remix Scuttle Town.png
Scuttle Town
Smash remix series icon shantae.png
SSB64 Remix Spawned Fear.png
Spawned Fear
Smash remix series icon doom.png
SSB64 Remix Big Snowman.png
Big Snowman
Smash remix series icon snowboard kids.png
Cut (3)
SSB64 Remix Battlefield.png
Battlefield
Symbol of the Smash Bros. series.
SSB64 Remix Skyloft.png
Skyloft
ZeldaSymbol.svg
SSB64 Remix Kalos.png
Kalos Pokémon League
PokemonSymbol.svg

Stage legality

As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:

Modes

Mad Piano in Home Run Contest

Super Smash Bros. Melee marks newly added modes inspired by later Smash games like Melee, Super Smash Bros. marks other added modes or menu options.

1-Player

Remix 1-Player

Multiplayer

New items

While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.

  • Super Smash Bros. Melee Cloaking Device
  • Super Smash Bros. Melee Super Mushroom
  • Super Smash Bros. Melee Poison Mushroom
  • Super Smash Bros. Brawl Lightning
  • Super Smash Bros. Brawl Deku Nut (features a unique stun effect that leaves opponents blue and motionless, similar to Ocarina of Time)
  • Super Smash Bros. Brawl Franklin Badge
  • Super Smash Bros. Brawl Pitfall
  • Super Smash Bros. 4 Spiny Shell (Unlike its Smash 4 counterpart, can only move on the ground like other shells, similar to Mario Kart 64)
  • Golden Gun (from Goldeneye 007, has only one ammunition but does extremely high damage and knockback)
  • Dango (from Ganbare Goemon, heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
  • P-Wing (from Super Mario Bros. 3, gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)

Differences to original content

Polygon Luigi wavelanding using an air dash.
  • All unlockable content has been made available from the start.
  • The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
  • The pause menu camera's rotation limits have been disabled.
  • Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
  • Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings

Release history

Date Version Main New Features New Character(s) Release Trailer
05/13/2019 0.5 - Ganondorf [1]
05/31/2019 0.6 - Moveset changes for Ganondorf including first new animations -
06/12/2019 0.7 - Young Link [2]
06/27/2019 0.8 - 1st new stage: Ganon's Tower -
07/19/2019 0.8.1 - 2nd new stage: Corneria City Falco [3]
08/08/2019 0.8.2 - Adding instead of replacing stages
- Merge with SSBMSE (all stages)
Dr. Mario [4]
10/28/2019 0.9 - Adding instead of replacing characters
- 19XX Features like timed stock match
- [5]
12/24/2019 0.9.1 - All 19XXCE features Dark Samus [6]
03/15/2020 0.9.2 - Regional Variants & 1P exclusive characters
- Break the Targets for Remix Character
Wario [7]
05/12/2020 0.9.3 - New Regional Variants
- Board the Platforms for Remix Characters
Lucas [8]
06/21/2020 0.9.3b (Bug Fixes) -
07/17/2020 0.9.3c (Bug Fixes) -
09/06/2020 0.9.4 - Multi-Man Smash mode
- Twelve character battle mode
Bowser
Giga Bowser
[9]
12/06/2020 0.9.5 - New Items: Cloaking Device, Super Mushroom, Poison Mushroom
- Kirby hats & copy ability for remix characters
Mad Piano [10]
12/19/2020 0.9.5b (Bug Fixes) -
05/11/2021 0.9.7 - Remix 1P Mode
- Vs Mode Character customization: Size, Visibility, Skeleton mode, Random Knockback mode
Wolf
Conker
[11]
09/19/2021 1.0.0 - All-Star Mode
- Additional Character Costumes
- New options in Vs Mode Character customization: Shield color, custom stock count, frame delay
- Other: Song display, random profiles in settings
Mewtwo
Marth
[12]
09/19/2021 1.0.1 (Bug Fixes) -
02/10/2022 1.1.0 - Home-Run Contest
- Stamina Mode
- Other: Taunt Item Spawn, Input Display, Costume/Shield Match, Remix Bonus Select
Sonic
Super Sonic
[13]
02/17/2022 1.1.1 (Bug Fixes) -
07/31/2022 1.2.0 - Ability to select the copy ability Kirby starts the match with
- New Items: Spiny Shell, Lightning, Deku Nut, Franklin Badge
- Ability to practice stages in 1P Game
- Player Tags
Sheik [14]
08/29/2022 1.2.1 (Bug Fixes) -
09/07/2022 1.2.2 (Bug Fixes) -
02/01/2023 1.3.0 - Revamped Young Link moveset
- Level 10 CPU
- Polygon Remix Characters
- New Item: Pitfall
- Cruel Z-cancel Mode
- Tripping
- Directional pad controls
Marina
King Dedede
[15]
02/07/2023 1.3.1 (Bug Fixes) -
06/30/2023 1.4.0 - Gameplay Settings (mechanics from future Smash titles)
- Character Bios for Remix Characters
- Lucas's old CSS redesigned
- New Item: Golden Gun
Goemon
Peppy
Slippy
[16]
07/18/2023 1.4.1 (Bug Fixes) -
01/04/2024 1.5.0 - New Race to the Finish stage
- Yellow Team
- Gallery
- Random Kirby hat option
- Poké Ball spawn option
- Polygon forms for all characters
- Chargeable Smash attacks
- New Items: P-Wing, Dango
- Blast line warping
- Remake of old Smash Remix logo
Banjo & Kazooie
Ebisumaru
Metal Luigi
Dragon King
[17]
04/05/2024 1.5.1 (Bug Fixes) -

Credits (developers)

Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0

  • Project Leader: The Smashfather
  • Creative Director: Fray
  • Developer: MarioReincarnate, Cyjorg, halofactory
  • Lead Artist: Sope
  • Animation and Import Specialist: Subdrag
  • Moveset Designer: Honey
  • Lead Tester: goombapatrol
  • Installation Specialist: CEnnis91
  • Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
  • Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
  • Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
  • Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
  • Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
  • Voice Artists: Zarkpudd, Puma Pet
  • Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
  • Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
  • Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others

Trivia

  • Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
  • No character whose playable debut is Smash 4 is playable in Smash Remix.

External links