SSBU Icon.png

Blast-o-Matic: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Wording; also, isn't it practically shown firing in the DK64 origin on this very page?)
Line 29: Line 29:


==Trivia==
==Trivia==
*Despite originating from ''Donkey Kong 64'', the Final Smash is the first time the Blast-O-Matic has ever been depicted firing it's cannon.
*Despite the Blast-O-Matic originating in ''Donkey Kong 64'', this Final Smash is the first time it has ever been depicted firing.


{{Special Moves|char=King K. Rool}}
{{Special Moves|char=King K. Rool}}

Revision as of 10:05, August 12, 2018

Stub.png
Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
Blast-O-Matic
Blast-O-Matic
The Blast-O-Matic as it appears in Ultimate.
User King K. Rool
Universe Donkey Kong
Article on Donkey Kong Wiki Blast-o-Matic

The Blast-O-Matic (ブラストマティック砲, Blast-o-Matic Cannon) is King K. Rool's Final Smash in Super Smash Bros. Ultimate.

Overview

When activated, K. Rool will lunge forward, and any player or opponent that is caught in the trajectory will be harmed by the Final Smash's attack. If successful, a cutscene appears where K. Rool is sitting on his throne in Crocodile Isle, where he presses a button twice. The Blast-O-Matic itself then fires on Donkey Kong Island, which easily cuts through the stone facade of Donkey Kong, destroying it and dealing massive damage to anyone that was on the island at the time.

Origin

The Blast-O-Matic about to destroy Kong Isle in the Game Over sequence of Donkey Kong 64.

In Donkey Kong 64, due to his numerous defeats against Donkey Kong, King K. Rool sought revenge by destroying Donkey Kong Island (Kong Isle in Donkey Kong 64). Originally, he ordered the gargantuan Kremling K. Lumsy to smash Kong Isle; however, after refusing to do so, K. Rool locked him up inside of a cage attached to his mobile naval fortress, Crocodile Isle. Afterward, he had Snide, his chief technician, develop the Blast-O-Matic, a high power laser cannon capable of destroying Kong Isle. K. Rool later incorporated the Blast-O-Matic into Crocodile Isle and set course to Kong Isle; however, a disagreement between the two Kritters in charge of Crocodile Isle's steering wheel caused the naval fortress to crash into a rock, damaging the Blast-O-Matic. When Crocodile Isle arrived at Kong Isle, K. Rool ordered his minions to capture Donkey Kong's friends and to steal his Banana Hoard in order to give his Kremlings time to fix the Blast-O-Matic before Donkey Kong can stop him. During the Game Over sequence of Donkey Kong 64, or when the Kongs fail to disarm the fully repaired Blast-O-Matic at the end of the game, K. Rool readies the laser cannon to fire on Kong Isle; however, the destruction of the isle was only implied.

This Final Smash is based on the implied destruction of Kong Isle during the Game Over sequence of Donkey Kong 64 with minor differences, such as Crocodile Isle being set on a natural island rather than being a naval fortress, and Donkey Kong Island more closely resembling its appearance from Donkey Kong Country.

Gallery

Trivia

  • Despite the Blast-O-Matic originating in Donkey Kong 64, this Final Smash is the first time it has ever been depicted firing.