Pirate Ship: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 31: Line 31:


==Trivia==
==Trivia==
*The rain on this stage actually is not rendered in 3-D. It is actually just 2-D sprites falling in the foreground and background. To see this, pause the game and tilt the camera. The same thing happens on the [[Distant Planet]] stage.
*The rain on this stage actually is not rendered in 3-D. It is actually just 2-D sprites falling in the foreground and background, similar to the [[Distant Planet]] stage. To see this, pause the game and tilt the camera.  
*The King of Red Lions is larger than he originally was in ''Wind Waker'' and the sail is on the outside edge of the boat rather than inside it.
*The King of Red Lions is larger than he originally was in ''Wind Waker'' and the sail is on the outside edge of the boat rather than inside it.
*When falling from the cyclone, King Dedede can avoid battle by using his Up B recovery, allowing him to avoid the battle for 10 to 15 seconds.
*When falling from the cyclone, King Dedede can avoid battle by using his Up B recovery, allowing him to avoid the battle for 10 to 15 seconds.

Revision as of 05:27, January 4, 2009

Pirate Ship
Pirateship.jpg
File:Triforce Icon.gif
Universe The Legend of Zelda
Appears in SSBB
Availability Unlockable
Tournament legality
Brawl Singles: Counter-pick
Doubles: Counter-pick

Pirate Ship is a stage for Super Smash Bros. Brawl. The stage is loosely based on Tetra's pirate ship from The Wind Waker, but with many changes. The main setup is a a slightly curved main platform like a boat and two upper platforms, showing the mast of the ship. The surrounding ocean gives players the ability to swim.

All fighters are on a cruising ship which passes along an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage. Any player that runs into the front of the pirate ship while in the water will be automatically KO'd. The King of Red Lions occasionally makes an appearance by sailing from the right side of the stage. The ship will also run into a small island from time to time, giving players a newly-shaped terrain to fight on. The ship will eventually right itself as the island sinks, forcing players to return to the norm. There is a catapult at the front of the ship that will come up from the deck on occasion. Anyone who is standing on it will be sent flying when it fires.

Another hazard is that a storm will sometimes cause a cyclone to come from the background, throwing the ship high into the sky, eliminating the option to swim around near the ship. The ship will fall back down after a short time and land back in the water. While falling, the players have improved jumping abilities.

Songs in My Music

  • Dragon Roost Island
  • The Great Sea
  • Tal Tal Heights
  • Song of Storms
  • Gerudo Valley
  • Molgera Battle
  • Village of the Blue Maiden
  • Termina Field

Songs in bold must be unlocked

Trivia

  • The rain on this stage actually is not rendered in 3-D. It is actually just 2-D sprites falling in the foreground and background, similar to the Distant Planet stage. To see this, pause the game and tilt the camera.
  • The King of Red Lions is larger than he originally was in Wind Waker and the sail is on the outside edge of the boat rather than inside it.
  • When falling from the cyclone, King Dedede can avoid battle by using his Up B recovery, allowing him to avoid the battle for 10 to 15 seconds.
  • In Wind Waker, Tetra's ship had only one platform on the mast, not two.
  • The enormous cyclone that occasionally appears is derived from the power used by the half-god of wind, Cyclos. It may also refer to the Wind Waker song Ballad of Gales, which was needed to warp around the Great Sea.
  • The front of the ship in the water will instantly spike a character down through the lower blast line, resulting in a Self-Destruct. An interesting fact is that if Ivysaur uses Vine Whip and the momentum causes him to swing towards the prow, he will swing directly into it and be instantly KO'd.
  • While invincible, a character can go under the ship without dying. This means that the boat itself does not kill a character, but knocks them into the lower blast line.
  • It is possible to spike someone through the water if the hit is strong enough.
  • This is the only stage where you can be crushed (not counting the stages in the Subspace Emmisary). This can be done by standing between the ship and the rock.
  • The ship is actualy amazingly smaller then it is in Windwaker and Phantom Hourglass. In Wind Waker it would take about 100 Links to fill up the ship. Whill in Brawl it would about 10 Links to fill it up.

Unlock Criteria

Unlock Toon Link.

Trophy Description

"A ship commandeered by Tetra that sails to the far corners of the deep blue sea. When Link gets on board, he is challenged with a test given by the pirate underling Niko. In that test, Link must learn to use jumps and rope swinging to get through an obstacle course and reach Niko. If successful, he receives the Spoils Bag and bombs."

External Links