List of SSBU Music (The Legend of Zelda series)

Revision as of 00:57, December 18, 2018 by StrawberryChan (talk | contribs)

This is a list of music tracks pertaining to the The Legend of Zelda universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the nine Zelda stages in the game: Hyrule Castle, Great Bay, Temple, Bridge of Eldin, Pirate Ship, Gerudo Valley, Spirit Train, Skyloft and Great Plateau Tower.

Title Theme - The Legend of Zelda

Title Theme - The Legend of Zelda
Track title Title Theme - The Legend of Zelda
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [1]

Origin

This is an orchestration of the title theme of the NES game The Legend of Zelda. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to a single violin, backed up by a powerful organ, before looping.

Composition & Arrangements

Arrangement Supervisor: Shogo Sakai

Other uses

This song plays as Link’s classic mode credits theme.

Overworld Theme - The Legend of Zelda

Overworld Theme - The Legend of Zelda
Track title Overworld Theme - The Legend of Zelda
Universe The Legend of Zelda
Debut game The Legend of Zelda
Availability [2]

Origin

This track is taken directly from the original The Legend of Zelda. It has become a recurring theme in the Zelda franchise, being the base for music tracks such as Credits 2 (The Legend of Zelda: Ocarina of Time), "Tal Tal Heights" and "Termina Field". In The Legend of Zelda, this track played when Link explored the overworld of Hyrule.

Composition & Arrangements

Source: The Legend of Zelda

Composition and arrangement Copyright Nintendo

Overworld Theme - The Legend of Zelda (64)

Overworld Theme - The Legend of Zelda (64)
Track title Overworld Theme - The Legend of Zelda (64)
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [3]

Origin

This track is a remix of The Legend of Zelda's overworld theme, most closely resembling the A Link to the Past version. This arrangement was originally composed for the Hyrule Castle stage in the original Super Smash Bros.

Composition & Arrangements

Arrangement Supervisor: Hirokazu Ando

Overworld Theme - The Legend of Zelda (Melee)

Overworld Theme - The Legend of Zelda (Melee)
Track title Overworld Theme - The Legend of Zelda (Melee)
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [4]

Origin

This track is an orchestrated remix of the overworld theme from The Legend of Zelda. This arrangement was originally composed for the Great Bay stage in Super Smash Bros. Melee.

Composition & Arrangements

Arrangement Supervisor: Takuto Kitsuta

Overworld Theme - The Legend of Zelda (Brawl)

Overworld Theme - The Legend of Zelda (Brawl)
Track title Overworld Theme - The Legend of Zelda (Brawl)
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [5]

Origin

This is another remix of the overworld theme from The Legend of Zelda. This arrangement was originally composed for the Bridge of Eldin stage in Super Smash Bros. Brawl.

Composition & Arrangements

Arrangement Supervisor: Yuzo Koshiro

Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U)

Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U)
Track title Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U)
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [6]

Origin

This track is a remix and combination of the overworld and dungeon themes from The Legend of Zelda.

Composition & Arrangements

Arrangement Supervisor: Hideki Sakamoto

The Legend of Zelda Medley

The Legend of Zelda Medley
Track title The Legend of Zelda Medley
Universe The Legend of Zelda
Debut game The Legend of Zelda
The Legend of Zelda: A Link to the Past
Link [7]

Origin

This is a remix and combination of various tracks and jingles from The Legend of Zelda and The Legend of Zelda: A Link to the Past. It begins with the series's main theme, leading into the 'puzzle solved' jingle, then into the original Zelda title theme, followed by its dungeon theme, before transitioning into Zelda's theme from A Link to the Past, and ending with the 'item obtained' jingle.

Composition & Arrangements

Arrangement Supervisor: Taku Inoue

Death Mountain

Death Mountain
Track title Death Mountain
Universe The Legend of Zelda
Debut game The Legend of Zelda
Link [8]

Origin

This track is a remix of the music that plays in Death Mountain, the final dungeon of the original The Legend of Zelda. The track also includes various other songs from the game, such as the Ganon Appears jingle, the Game Over and Ending theme, the Puzzle Solved jingle, and a dark reprise of the Overworld theme.

Composition & Arrangements

Arrangement Supervisor: Akihiro Honda (Cygames)

Other uses

This track is played when battling Ganon in classic mode whilst playing as Zelda. This track is used as Ganondorf’s credits theme, and plays when unlocking him on the Bridge of Eldin.

Temple Theme

Temple Theme
Track title Temple Theme
Universe The Legend of Zelda
Debut game Zelda II: The Adventure of Link
Link [9]

Origin

This track is a calm and atmospheric remix of the music that would play when Link ventured through a dungeon area in Zelda II: The Adventure of Link.

Composition & Arrangements

Arrangement Supervisor: Shogo Sakai

Great Temple / Temple

Great Temple / Temple
Track title Great Temple / Temple
Universe The Legend of Zelda
Debut game Zelda II: The Adventure of Link
Link [10]

Origin

This track is a remix and arrangement of the music that plays in Palace and Great Palace areas in Zelda II: The Adventure of Link.

Composition & Arrangements

Arrangement Supervisor: Shogo Sakai

Overworld Theme - The Legend of Zelda: A Link to the Past

Overworld Theme - The Legend of Zelda: A Link to the Past
Track title Overworld Theme - The Legend of Zelda: A Link to the Past
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Link [11]

Origin

This track is taken directly from Legend of Zelda: A Link to the Past, where it plays in the usual overworld.

Composition & Arrangements

Source: The Legend of Zelda: A Link to the Past

Composition and arrangement Copyright Nintendo

Dark World (Brawl)

Dark World (Brawl)
Track title Dark World (Brawl)
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Link [12]

Origin

This track is a remix of the music that would play in most outside areas of the Dark World in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.

Composition & Arrangements

Arrangement Supervisor: Arata Iiyoshi

Dark World (for 3DS / Wii U)

Dark World (for 3DS / Wii U)
Track title Dark World (for 3DS / Wii U)
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Link [13]

Origin

This track is a remix and combination of the Dark World theme and its dungeon theme from The Legend of Zelda: A Link to the Past.

Composition & Arrangements

Arrangement Supervisor: Keiichi Okabe

Hidden Mountain & Forest

Hidden Mountain & Forest
Track title Hidden Mountain & Forest
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Link [14]

Origin

This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past. It is also a remix of the music that plays in The Realm of the Heavens from The Legend of Zelda: Four Sword Adventures.

Composition & Arrangements

Arrangement Supervisor: Shota Kageyama

Other uses

This track was used in Zelda's character trailer on the official website, and is also used as her classic mode credits theme.

Tal Tal Heights

Tal Tal Heights
Track title Tal Tal Heights
Universe The Legend of Zelda
Debut game The Legend of Zelda: Link's Awakening
Link [15]

Origin

This track is mainly a remix of the music piece that played in the overworlds of Koholint Island, Holdrum, and Labrynna (from The Legend of Zelda: Link's Awakening, Oracle of Seasons, and Oracle of Ages respectively) as well as featuring a portion of the Tal Tal Mountain range from The Legend of Zelda: Link's Awakening. Kohohint Island's overworld theme in itself is a remix of The Legend of Zelda's main theme. This remix is faster paced than its original version and has a different bridge.

Composition & Arrangements

Arrangement Supervisor: Yusuke Takahama

Ocarina of Time Medley

Ocarina of Time Medley
Track title Ocarina of Time Medley
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [16]

Origin

As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time.

A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song.

After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.

Composition & Arrangements

Arrangement Supervisor: Michiko Naruke

Other uses

This track was used in Ganondorf's character trailer on the official website.

This track plays in the Temple stage when unlocking Zelda in classic or versus mode.

Hyrule Field Theme

Hyrule Field Theme
Track title Hyrule Field Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [17]

Origin

This track is taken directly from The Legend of Zelda: Ocarina of Time, where it played in Hyrule Field, Hyrule Castle, Death Mountain Trail, Zora's River, Zora's Fountain, and Lake Hylia during the daytime.

Composition & Arrangements

Source: The Legend of Zelda: Ocarina of Time

Composition and arrangement Copyright Nintendo

Hyrule Field Theme (Remix)

Hyrule Field Theme
Track title Hyrule Field Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [18]

Origin

This is a remix of the daytime Hyrule Field theme from The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Arrangement Supervisor: Yutaka Iraha

Saria's Theme

Saria's Theme
Track title Saria's Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [19]

Origin

This track, which debuted in Melee, is a remix of "Saria's Song" from The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Composition and arrangement Copyright Nintendo

Saria's Song / Middle Boss Battle

Saria's Song / Middle Boss Battle
Track title Saria's Song / Middle Boss Battle
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [20]

Origin

This track is a fusion of two tracks of music from The Legend of Zelda: Ocarina of Time: "Saria's Song", which plays in the Lost Woods and can be played on the Ocarina, and the middle boss battle theme. It also incorporates the fanfare that plays when Link defeats a main boss in The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Arrangement: Michiru Yamane

Song of Storms

Song of Storms
Track title Song of Storms
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [21]

Origin

For the most part, this MIDI track is a remix of The Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Serenade of Water segment of this arrangement is played on an ocarina and on harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Arrangement Supervisor: Tsukasa Masuko

Gerudo Valley (Remix)

Gerudo Valley
Track title Gerudo Valley
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [22]

Origin

This track is a remix of the Gerudo Valley music from The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Arrangement Supervisor: Rio Hamamoto

Other uses

This track was used in Sheik's character trailer on the official website.

Gerudo Valley

Gerudo Valley
Track title Gerudo Valley
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Link [23]

Origin

This track is a direct port of the music that would play when Link explored Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland, and the Desert Colossus in The Legend of Zelda: Ocarina of Time.

Composition & Arrangements

Source: The Legend of Zelda: Ocarina of Time

Composition and arrangement Copyright Nintendo

Termina Field (Remix)

Termina Field
Track title Termina Field
Universe The Legend of Zelda
Debut game The Legend of Zelda: Majora's Mask
Link [24]

Origin

This track is a remix of the Sun's Song and Termina Field themes from The Legend of Zelda: Majora's Mask.

Composition & Arrangements

Arrangement Supervisor: Shota Kageyama

Other uses

This track was used in Young Link's character trailer on the official website and was also used as his classic mode credits theme.

Termina Field

Termina Field
Track title Termina Field
Universe The Legend of Zelda
Debut game The Legend of Zelda: Majora's Mask
Link [25]

Origin

This arrangement begins with The Sun's Song, a piece that Link could learn to play on the Ocarina, which would make the sun rise or fall. It also played whenever daylight began in The Legend of Zelda: Ocarina of Time, and every in-game 24 hours in The Legend of Zelda: Majora's Mask. The track then transitions into Termina Field, the track that played when Link entered the identically named Termina Field, which in itself a more ominous arrangement of The Legend of Zelda's Main Theme, befitting the game's apocalyptic nature. Both parts of this arrangement are directly ported from their original game.

Composition & Arrangements

Source: The Legend of Zelda: Majora's Mask

Composition and arrangement Copyright Nintendo

The Great Sea / Menu Select

The Great Sea / Menu Select
Track title The Great Sea / Menu Select
Universe The Legend of Zelda
Debut game The Legend of Zelda: The Wind Waker
Link [26]

Origin

This track is a remix and combination of two tracks from The Legend of Zelda: The Wind Waker. It begins with the Great Sea theme before transitioning into the Fairy Fountain theme, originally heard in The Legend of Zelda: A Link to the Past, which is remixed in most Zelda games, including The Wind Waker, where it plays on the save file selection screen.

Composition & Arrangements

Arrangement Supervisor: Tetsuya Shibata

Dragon Roost Island

Dragon Roost Island
Track title Dragon Roost Island
Universe The Legend of Zelda
Debut game The Legend of Zelda: The Wind Waker
Link [27]

Origin

This track is taken directly from The Legend of Zelda: The Wind Waker, where it plays in outdoor areas of Dragon Roost Island. Specifically, this version is taken from the game's soundtrack, which features a plucked bass missing from the in-game version

Composition & Arrangements

Source: The Legend of Zelda: The Wind Waker

Composition and arrangement Copyright Nintendo

Molgera

Molgera
Track title Molgera
Universe The Legend of Zelda
Debut game The Legend of Zelda: The Wind Waker
Link [28]

Origin

This track is a remix of the Molgera battle theme from The Legend of Zelda: The Wind Waker.

Composition & Arrangements

Arrangement: Kumi Tanioka

Village of the Blue Maiden

Village of the Blue Maiden
Track title Village of the Blue Maiden
Universe The Legend of Zelda
Debut game The Legend of Zelda: Four Swords Adventures
Link [29]

Origin

This track is taken directly from The Legend of Zelda: Four Swords Adventures, where it plays in the Village of the Blue Maiden. It is an arrangement of the theme for Kakariko Village, which first appeared in The Legend of Zelda: A Link to the Past.

Composition & Arrangements

Source: The Legend of Zelda: Four Swords Adventures

Composition and arrangement Copyright Nintendo

Main Theme - The Legend of Zelda: Twilight Princess

Main Theme - The Legend of Zelda: Twilight Princess
Track title Main Theme - The Legend of Zelda: Twilight Princess
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Link [30]

Origin

This track is credited as a direct port from The Legend of Zelda: Twilight Princess, but is actually an original medley created for Brawl. The soundbytes within the medley are direct ports, however. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well.

The daytime horseback theme in Hyrule Field lifted directly from The Legend of Zelda: Twilight Princess, with small parts of the daytime "on foot" theme of Hyrule Field mixed in along with a few minor additions such as bell noises. Unlike the other two Zelda series field themes in Brawl, this one does not play the morning sunrise tune. Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field any other time during the day.

Composition & Arrangements

Source: The Legend of Zelda: Twilight Princess

Composition and arrangement Copyright Nintendo

Midna's Lament

Midna's Lament
Track title Midna's Lament
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Availability [31]

Origin

This is a remix and combination of several tracks from The Legend of Zelda: Twilight Princess, though it mainly encompasses Midna's Lament, which originally played when Wolf Link carried a dying Midna to Princess Zelda.

Composition & Arrangements

Arrangement Supervisor: Hideaki Kobayashi


The Hidden Village

The Hidden Village
Track title The Hidden Village
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Link [32]

Origin

This track is taken directly from The Legend of Zelda: Twilight Princess, where it plays in the Hidden Village area, first when battling the enemies emplaced there and when tracking down cats for a Cucco's minigame.

Composition & Arrangements

Source: The Legend of Zelda: Twilight Princess

Composition and arrangement Copyright Nintendo

Full Steam Ahead

Full Steam Ahead
Track title Full Steam Ahead
Universe The Legend of Zelda
Debut game The Legend of Zelda: Spirit Tracks
Link [33]

Origin

"Full Steam Ahead" is one of the main themes of The Legend of Zelda: Spirit Tracks, and plays when traversing the land on the Spirit Train.

Composition & Arrangements

Arrangement Supervisor: Michiko Naruke

Ballad of the Goddess (Remix)

Ballad of the Goddess
Track title Ballad of the Goddess
Universe The Legend of Zelda
Debut game The Legend of Zelda: Skyward Sword
Link [34]

Origin

A rock remix and medley of "Ballad of the Goddess," the main theme of The Legend of Zelda: Skyward Sword, and the theme of the game's villain, Ghirahim.

Composition & Arrangements

Arrangement Supervisor: Ryo Nagamatsu

Ballad of the Goddess (Original)

Ballad of the Goddess
Track title Ballad of the Goddess
Universe The Legend of Zelda
Debut game The Legend of Zelda: Skyward Sword
Link [35]

Origin

Ballad of the Goddess is a recurring theme in The Legend of Zelda: Skyward Sword. It is a traditional Skyloft musical tune that has been passed down for generations, and through the reversal of audio becomes the recurring Zelda's Lullaby theme originating from The Legend of Zelda: A Link to the Past. This version of the song is taken directly from The Legend of Zelda: Skyward Sword.

Composition & Arrangements

Source: The Legend of Zelda: Skyward Sword

Composition and arrangement Copyright Nintendo

Hyrule Main Theme

Hyrule Main Theme
Track title Hyrule Main Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Link [36]

Origin

This track is taken directly from The Legend of Zelda: A Link Between Worlds, where it plays in the overworld after the Master Sword is obtained.

Composition & Arrangements

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Other uses

This song plays as Toon Link’s credits theme.

Yuga Battle (Hyrule Castle)

Hyrule Main Theme
Track title Hyrule Main Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Link [37]

Origin

This track is taken directly from The Legend of Zelda: A Link Between Worlds, where it plays during the second battle with Yuga in Hyrule Castle.

Composition & Arrangements

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Lorule Main Theme

Lorule Main Theme
Track title Lorule Main Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Link [38]

Origin

This track is a Latin-based remix of Dark World from The Legend of Zelda: A Link to the Past, as heard in The Legend of Zelda: A Link Between Worlds where it serves as the overworld theme in Lorule.

Composition & Arrangements

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Main Theme - The Legend of Zelda: Tri Force Heroes

Main Theme - The Legend of Zelda: Tri Force Heroes
Track title Main Theme - The Legend of Zelda: Tri Force Heroes
Universe The Legend of Zelda
Debut game The Legend of Zelda: Tri Force Heroes
Link [39]

Origin

This track is a remix of the main theme of The Legend of Zelda: Tri Force Heroes.

Composition & Arrangements

Arrangement Supervisor: Manami Kiyota

Other uses

This track was used in Toon Link's character trailer on the official website.

Woodlands - The Legend of Zelda: Tri Force Heroes

Woodlands - The Legend of Zelda: Tri Force Heroes
Track title Woodlands - The Legend of Zelda: Tri Force Heroes
Universe The Legend of Zelda
Debut game The Legend of Zelda: Tri Force Heroes
Link [40]

Origin

This track is taken directly from The Legend of Zelda: Tri Force Heroes, where it plays in the Woodlands area.

Composition & Arrangements

Source: The Legend of Zelda: Tri Force Heroes

Composition and arrangement Copyright Nintendo

Nintendo Switch Presentation 2017 Trailer BGM

Nintendo Switch Presentation 2017 Trailer BGM
Track title Nintendo Switch Presentation 2017 Trailer BGM
Universe The Legend of Zelda
Debut game The Legend of Zelda: Breath of the Wild (Original Soundtrack)
Link [41]

Origin

This track is a remix of the theme that played during the trailer for The Legend of Zelda: Breath of the Wild that debuted during the Nintendo Switch Presentation in January 2017. While it arranges some parts of the song, other excerpts are directly taken from the original song, with electric guitar laid over top.

Composition & Arrangements

Arrangement Supervisor: Ryo Nagamatsu

Main Theme - The Legend of Zelda: Breath of the Wild

Main Theme - The Legend of Zelda: Breath of the Wild
Track title Main Theme - The Legend of Zelda: Breath of the Wild
Universe The Legend of Zelda
Debut game The Legend of Zelda: Breath of the Wild
Link [42]

Origin

This track is a remix of the main theme of The Legend of Zelda: Breath of the Wild.

Composition & Arrangements

Arrangement Supervisor: Yoshino Aoki

Other uses

This track was used in Link's character trailer on the official website.

Kass's Theme

Kass's Theme
Track title Kass's Theme
Universe The Legend of Zelda
Debut game The Legend of Zelda: Breath of the Wild
Link [43]

Origin

This track is a remix of Kass's theme from The Legend of Zelda: Breath of the Wild, including the extended second half that incorporates the Overworld Theme. In the original game, the song was an accordion tune played solely by Kass. As such, the remix is primarily led by an accordion.

Composition & Arrangements

Arrangement Supervisor: Yoko Shimomura

Hyrule Castle (Outside)

Hyrule Castle (Outside)
Track title Hyrule Castle (Outside)
Universe The Legend of Zelda
Debut game The Legend of Zelda: Breath of the Wild
Link [44]

Origin

This track is taken directly from The Legend of Zelda: Breath of the Wild. In the original game, it plays in the exterior areas of Hyrule Castle.

Composition & Arrangements

Source: The Legend of Zelda: Breath of the Wild

Composition and arrangement Copyright Nintendo

Calamity Ganon Battle - Second Form

Calamity Ganon Battle - Second Form
Track title Calamity Ganon Battle - Second Form
Universe The Legend of Zelda
Debut game The Legend of Zelda: Breath of the Wild
Link [45]

Origin

This track is taken directly from The Legend of Zelda: Breath of the Wild, where it plays during the second phase of the Calamity Ganon battle.

Composition & Arrangements

Source: The Legend of Zelda: Breath of the Wild

Composition and arrangement Copyright Nintendo

Other uses

This track plays while battling Ganon during classic mode while playing as Link, Young Link, or Toon Link.