Grenade Launcher: Difference between revisions

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[[Image:Grenade_Launcher.jpg|right|thumb]]
[[Image:Grenade_Launcher.jpg|right|thumb]]


The '''Grenade Launcher''' is [[Solid Snake (SSBB)|Solid Snake]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has two clips that hold six grenades each. The Final Smash ends when Snake runs out of time or uses all of his grenades.
The '''Grenade Launcher''' is [[Solid Snake (SSBB)|Solid Snake]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has two clips with six grenades each. The Final Smash ends when Snake runs out of time or uses all of his grenades.


If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage.  Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively.  When used, Snake will say, "It's showtime!".
If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage.  Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively.  When used, Snake will say, "It's showtime!".

Revision as of 22:08, May 22, 2008

Grenade Launcher.jpg

The Grenade Launcher is Solid Snake's Final Smash in Super Smash Bros. Brawl. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has two clips with six grenades each. The Final Smash ends when Snake runs out of time or uses all of his grenades.

If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. When used, Snake will say, "It's showtime!".

Trivia

  • The model of Snake's grenade launcher seems to be based off of the Milkor MGL.

Template:Snake Special Moves