Grenade Launcher: Difference between revisions
(''Snake: No, I think this is entirely different.'' This is Brawl, the real thing, not some dumb parody.) |
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[[Image:Grenade_Launcher.jpg|right|thumb]] | [[Image:Grenade_Launcher.jpg|right|thumb]] | ||
The '''Grenade Launcher''' is [[Solid Snake (SSBB)|Solid Snake]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has 12 grenades with 6 rounds for each clip. The Final Smash ends when Snake runs out of time or uses all of his grenades. If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. When used, Snake will say, "It's showtime!". | |||
The '''Grenade Launcher''' is [[Solid Snake (SSBB)|Solid Snake]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has 12 grenades with 6 rounds for each clip. The Final Smash ends when Snake runs out of time or uses all of his grenades. | |||
If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. When used, Snake will say, "It's showtime!". | |||
==Trivia== | ==Trivia== | ||
*The model of [[Snake]]'s grenade launcher seems to be based off of the ''[[wikipedia:Milkor MGL|Milkor MGL]]''. | *The model of [[Snake]]'s grenade launcher seems to be based off of the ''[[wikipedia:Milkor MGL|Milkor MGL]]''. | ||
{{Snake Special Moves}} | {{Snake Special Moves}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Metal Gear universe]] | [[Category:Metal Gear universe]] | ||
[[Category:Final Smashes]] | [[Category:Final Smashes]] | ||
[[Category:Attacks]] | [[Category:Attacks]] |
Revision as of 05:33, May 12, 2008
The Grenade Launcher is Solid Snake's Final Smash in Super Smash Bros. Brawl. When his Final Smash activates, he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair to make Snake shoot grenades at his opponents. Snake has 12 grenades with 6 rounds for each clip. The Final Smash ends when Snake runs out of time or uses all of his grenades.
If no rounds are fired within a few seconds, the Grenade Launcher begins to fire independently wherever the crosshairs are present. Each grenade does approxiamately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. When used, Snake will say, "It's showtime!".
Trivia
- The model of Snake's grenade launcher seems to be based off of the Milkor MGL.