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Yoshi (universe): Difference between revisions

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{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
{{Title|''Yoshi'' (universe)}}
[[Image:Yoshi logo.png|center]]
{{ArticleIcons|allgames=y}}
[[Image:YoshiSymbol.png|50px|left]]
{{Infobox Series
{{art-supermariowiki|Yoshi (series)}}
|title            = Yoshi (universe)
The '''Yoshi universe''' refers to the ''Smash Bros.'' series' collection of characters, stages, and properties that hail from the sub-franchise of the ''[[Mario (universe)|Mario]]'' series that deals with main sub-series character [[Yoshi]]. It is generally agreed on that Yoshi and related items count as ''Mario'' properties, but Yoshi has appeared in enough of his own games alongside enough original characters and properties that many consider him as holding sway over a "sub-universe" of ''Mario''. Yoshi is also considered part of his own universe because his smasher's insignia consists of a spotted Yoshi Egg rather than the iconic image of a [[Super Mushroom]] held by other ''Mario'' characters.
|image            = [[File:Yoshi logo.png|300px]]
|caption          = [[File:YoshiSymbol.svg|50px|class=invert]]
|developer        = [[Nintendo]]<br>[[Game Freak]]<br>Bullet-Proof Software<br>[[Intelligent Systems]]<br>Artoon<br>Arzest<br>Good-Feel
|publisher        = Nintendo<br>Bullet-Proof Software (''Yoshi's Cookie'', SNES only)
|distributor      =
|designer          = Takashi Tezuka<br>Shigefumi Hino
|genres            = Platformer
|originconsole    = Nintendo Entertainment System
|firstinstallment  = ''{{iw|mariowiki|Yoshi|game}}'' (1991)
|latestinstallment = ''{{s|mariowiki|Yoshi's Crafted World}}'' (2019)
|interwiki        = mariowiki
|interwikiname    = Super Mario Wiki
|interwikipage    = Yoshi (franchise)
}}
The '''Yoshi''' universe, sometimes known as the '''Yoshi's Island''' universe, ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') refers to the ''Smash Bros.'' series' collection of characters, stages, and properties that hail from the sub-franchise of the {{uv|Mario}} series that deals with main sub-series character [[Yoshi]]. It is generally agreed on that Yoshi and related items count as ''Mario'' properties, but Yoshi has appeared in enough of his own games alongside enough original characters and properties that many consider him as holding sway over a "sub-universe" of ''Mario''. Yoshi is also considered part of his own universe, since the character's insignia consists of a spotted {{s|mariowiki|Yoshi Egg}} rather than the iconic image of a [[Super Mushroom]] held by other ''Mario'' characters.


==Franchise description==
==Franchise description==
Throughout the lifepsan of the Famicom / NES, [[Shigeru Miyamoto]] wanted [[Mario]] to have a dinosaur companion in [[Mario (universe)|his games]] following ''Super Mario Bros.'', but apparently, limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, [[Yoshi]], in the Super Famicom / SNES launch game ''[[mariowiki:Super Mario World|Super Mario World]]''. Yoshi was designed by the game's graphics designer Shigefumi Hino (who would become famous later on as the designer of the ''[[Pikmin (universe)|Pikmin]]'' series), and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple different colors, could swallow enemies with their elastic tongues, could lay spotted eggs that usually hatched into power-ups, and could be ridden by Mario through levels as a mount. The Yoshi specie became a permanent, recurring element in the ''Mario'' franchise forever onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.  
Throughout the lifespan of the Famicom/NES, [[Shigeru Miyamoto]] wanted [[Mario]] to have a dinosaur companion in his games following ''{{s|mariowiki|Super Mario Bros.}}'', but limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, [[Yoshi]], in the Super Famicom/SNES launch game ''{{s|mariowiki|Super Mario World}}''. Yoshi was designed by the game's graphics designer Shigefumi Hino who would later become the designer of the {{uv|Pikmin}} series and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple colors and could swallow enemies with their elastic tongues, lay spotted eggs that usually hatched into power-ups, and be ridden by Mario through levels as a mount. The Yoshi species became a permanent, recurring element in the ''Mario'' franchise onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.  


Yoshi, whether [[mariowiki:Yoshi|the character himself]] or [[mariowiki:Yoshi (species)|the specie]], has appeared in a "primary side-role" alongside various other ''Mario''-series regulars in many ''Mario'' games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the ''Mario Kart'' subseries, as a recurring racer, and the ''Mario Party'' subseries, as a recurring character choice for walking across the board and partaking in minigames. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side-role; aside from several occasional puzzle games, including ''[[mariowiki:Tetris Attack|Tetris Attack]]'' on the SNES, Yoshi's first high-profile starring role was in the very well-received and successful ''[[mariowiki:Super Mario 2: Yoshi's Island|Super Mario World 2: Yoshi's Island]]'' for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of ''[[Donkey Kong (universe)|Donkey Kong Country]]'', help transport [[mariowiki:Baby Mario|a baby version of Mario]] through their island's obstacles to bring him back to the stork that is supposed to deliver him to his parents. A spiritual sequel focusing exclusively on the Yoshis, ''[[mariowiki:Yoshi's Story|Yoshi's Story]]'' for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.
Yoshi, whether [[mariowiki:Yoshi|the character himself]] or [[mariowiki:Yoshi (species)|the species]], has appeared in a primary side role alongside various other ''Mario'' series regulars in many ''Mario'' games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the racing game series ''{{iw|mariowiki|Mario Kart|series}}'' and the party game series ''{{iw|mariowiki|Mario Party|series}}''. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side role; aside from several occasional puzzle games, including ''{{s|mariowiki|Tetris Attack}}'' on the SNES, Yoshi's first high-profile starring role was in the well-received and financially successful ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'' for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of ''{{s|mariowiki|Donkey Kong Country}}'', help transport [[mariowiki:Baby Mario|a baby version of Mario]] through their island's obstacles to reunite him with [[mariowiki:Baby Luigi|his brother]] and bring them back to the stork that is supposed to deliver them to their parents. A spiritual sequel focusing exclusively on the Yoshis, ''{{s|mariowiki|Yoshi's Story}}'' for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.


Despite the close association Yoshi's modern design has with the ''Yoshi's Story'' aesthetic, that aesthetic actually never made a reappearance in a Yoshi-centric title, whereas the pastel design style of ''Yoshi's Island'' for the SNES has been reused in several later-generation follow-ups. These may be referred to as part of the "main" ''Yoshi'' series, the "''Yoshi's Island''" subseries, where Yoshi has to navigate platforming stages and attack foes with his eggs in order to transport Baby Mario and baby versions of other characters safely to the end. Aside from ''[[mariowiki:Yoshi Touch & Go|Yoshi Touch & Go]]'' for the DS, which appears to not even have any canonical relevance to the overall ''Mario'' franchise despite a similar scenario focused on transporting Baby Mario, there have been two direct sequels using the pastel aesthetic: ''[[mariowiki:Yoshi's Island DS|Yoshi's Island DS]]'', released for the Nintendo DS in November 2006, and the most recent ''Yoshi'' game, ''[[mariowiki:Yoshi's New Island|Yoshi's New Island]]'', slated for a 2014 release on the Nintendo 3DS. Between these games and Yoshi's constant appearances in most ''Mario'' games, Yoshi has been enough of a recurring Nintendo character that the ''[[Super Smash Bros.]]'' series of fighting games not only included him as a regular playable character since the series' start, but saw fit to symbolically categorize Yoshi and related properties as "separate" from the Mario universe, the same way Donkey Kong and [[Wario]] have been categorized as "separate franchises" from ''Mario''.
Despite the close association Yoshi's modern design has with the ''Yoshi's Story'' aesthetic, that aesthetic actually never made a reappearance in a ''Yoshi''-centric title, whereas the pastel design style of ''Yoshi's Island'' for the SNES has been reused in several later-generation follow-ups. These may be referred to as part of the "main" ''Yoshi'' series, the "''Yoshi's Island''" sub-series, where Yoshi has to navigate platforming stages and attack foes with his eggs in order to transport Baby Mario and baby versions of other characters safely to the end. Aside from ''{{s|mariowiki|Yoshi Touch & Go}}'' for the DS, which appears to not even have any canonical relevance to the overall ''Mario'' franchise despite a similar scenario focused on transporting Baby Mario, there have been two direct sequels using the pastel aesthetic: ''{{s|mariowiki|Yoshi's Island DS}}'', released for the Nintendo DS in 2006, and ''{{s|mariowiki|Yoshi's New Island}}'', released in 2014 on the Nintendo 3DS. Other ''Yoshi'' games with distinct art styles include ''{{s|mariowiki|Yoshi's Wooly World}}'', released in 2015 on the Wii U, with a 3DS port released in 2017 entitled ''{{s|mariowiki|Poochy & Yoshi's Wooly World}}'' that featured a yarn-based art style similar to that of ''{{s|wikirby|Kirby's Epic Yarn}}''; and the newest game, ''{{s|mariowiki|Yoshi's Crafted World}}'' released for the Nintendo Switch in 2019, which has a crafted aesthetic. Between these games and Yoshi's constant appearances in most ''Mario'' games, Yoshi has been enough of a recurring Nintendo character that the ''[[Super Smash Bros.]]'' series of fighting games not only included him as a regular playable character since the series' start, but saw fit to symbolically categorize Yoshi and related properties as "separate" from the ''Mario'' universe.


==In ''Super Smash Bros.''==
==In ''[[Super Smash Bros.]]''==
If treated separately from the ''Mario'' universe, the ''Yoshi'' universe is only about as big as most of the other franchises represented in SSB, with one character and one stage represented, and there is no item that can be considered Yoshi-centric.
Ever since his debut, Yoshi became a breakout star with two major games to his name - ''Yoshi's Island'' and ''Yoshi's Story''. Due to this, the ''Super Smash Bros.'' franchise treats Yoshi and his line of games as its own universe, separate from the {{uv|Mario}} universe. The ''Yoshi'' universe is given almost as much representation as other franchises in ''Smash 64'', with only one character and one stage from the universe being included. ''Super Smash Bros.'' is  
still the only game in the series to introduce a new ''Yoshi'' character.


===Character===
===Fighter===
The character, ''Yoshi'', is considered both part of his own universe and part of the "[[Marioverse]]."
*[[File:YoshiIcon(SSB).png|50px|right|link=Yoshi (SSB)]]'''{{SSB|Yoshi}}''' ([[Starter character|Starter]]): Yoshi is a green dinosaur that Mario could ride on in ''Super Mario World''. Since then, Yoshi would gain his own line of games, and become a major member of the ''Mario'' universe. He is a member of the colorful Yoshi species that often protect their island on multiple occasions. In ''Smash 64'', Yoshi does not use his hands for combat, and instead relies on his head, tail, and feet. His [[neutral special]], [[Egg Lay]], is Yoshi's trademark ability,. where he swallows an opponent and turns them into an egg for a short period of time. Yoshi's [[up special]] is the [[Egg Throw]] from ''Yoshi's Island'', where he launches an egg upwards in an arc. This means that Yoshi is one of [[Jigglypuff (SSB)|two]] fighters where the up special does not aid in stage recovery. This is due to Yoshi having the best double jump in the game, being his flutter jump. His [[down special]] is his [[Yoshi Bomb]] attack from ''Yoshi's Island'', which is a ground pound attack.


*[[Image:YoshiIcon(SSB).png|50px|right]]'''{{SSB|Yoshi}}''': A multicolored species of bright, optimistic dinosaur first seen as a mount for Mario in ''Super Mario World'', one particular green Yoshi, who the name Yoshi is often used to refer to, is often a costar in many ''Mario'' games, and it has also been made as the star of many of its own games, often platformers and puzzle games. Yoshi are used as a mode of transportation by Mario at times, and in other cases Yoshi take it upon themselves to transport baby versions of ''Mario'' characters in games like ''Yoshi's Island DS''. All colored species of Yoshi have the ability to swallow up enemies with their strechable tongues and eject them as Yoshi eggs, which the Yoshi can find various uses for such as throwing the eggs as projectiles. Yoshi are also able to hover in the air momentarily. These abilities are directly reflected in Yoshi's appearance as a ''Smash Bros.'' fighter; however, it is one of two fighters not to have a third jump in its B-Up move, which is considered a major disadvantage.
===Stage===
*[[File:YoshisIslandIconSSB.png|right|link=Yoshi's Island (SSB)]] '''{{SSB|Yoshi's Island}}''' ([[Starter stage|Starter]]): Despite being called Yoshi's Island, this stage is actually designed to resemble the game ''Yoshi's Story''. The stage takes place on a large open book as the main platform with the Super Happy Tree in the background. Above the open book are three soft platforms that resemble cardboard. In the sky surrounding the main stage are three cloud platforms - one on the left side, one on the right, and the other on the far lower right. These clouds temporarily disappear if a character stands on top of them for a few seconds.{{clr}}
 
===Music===
*'''{{SSBMusicLink|9: Yoshi's Island Stage|9: Yoshi's Island Stage}}''': A remix of two songs heard in the game ''Yoshi's Story''. The first is Yoshi's Song that plays in various levels, and the second is the title screen theme. It is heard on the Yoshi's Island stage.
*'''[[Victory theme#Yoshi Victory Theme|19: Yoshi Wins]]''': The victory theme of [[Yoshi]] is a combination of two songs heard in ''Yoshi's Story'': the title screen theme, and the jingle heard when Yoshi collects 30 necessary fruits and completes a level.
 
==In ''[[Super Smash Bros. Melee]]''==
The most recent ''Yoshi'' games were still ''Yoshi's Island'' and ''Yoshi's Story'', so the content representing the franchise is still from these two games. Unique to this game, ''Super Mario World'' is counted as a ''Yoshi'' universe game. Despite having only one character, ''Melee'' features a total of three stages from the ''Yoshi'' universe, and one semi-item that only appears in an Event Match, being the {{b|Yoshi's Egg|item}}.
 
===Fighter===
*[[File:YoshiIcon(SSBM).png|50px|right|link=Yoshi (SSBM)]]'''{{SSBM|Yoshi}}''' ([[Starter character|Starter]]): Returns as a starter character and the sole character representing the ''Yoshi'' franchise. While he still resembles his appearance in ''Yoshi's Island'', he now looks more realistic, with mottled skin and a more dinosaur-like posture. He is able to turn himself into an egg and bowl through opponents on the ground as his new [[side special move]], the [[Egg Roll]]. Due to the addition of directional air dodges, Yoshi now has a slightly better recovery game. Yoshi's mixture of buffs and nerfs make him just as viable as his previous appearance.{{clr}}


===Stage===
===Stages===
If the ''Yoshi'' universe is counted as separate from the rest of the Mario universe, ''Super Smash Bros.'' features one Yoshi-themed stage:  
*[[File:PastYoshisIslandIconSSBM.png|right|link=Yoshi's Island (SSB)]]{{GameIcon|SSB}}'''[[Past Stages]]: {{SSB|Yoshi's Island}}''' ([[Unlockable stage|Unlockable]]): The original Yoshi's Island stage from ''Smash 64'' is one of three such stages to have been ported to ''Melee''. This unlockable stage is essentially the same as its previous appearance, with the only difference being that the background is actually being rendered in 3D, and now acts properly when moving the camera.{{clr}}
*'''{{SSB|Yoshi's Island}}''': This stage is designed to resemble ''Yoshi's Story'' (not '"Yoshi's Island" from the SNES platformer titles) for the N64 thematically, with the main stage itself consisting of a giant storybook with several clouds appearing and disappearing at the sides of the stage.
*[[File:YoshisStoryIconSSBM.png|right|link=Yoshi's Story]] '''Yoshi's Island: [[Yoshi's Story]]''' ([[Starter stage|Starter]]): This stage is rather simplistic and is based on the game ''Yoshi's Story''. There are three soft platforms in the air that are in similar position to those found in {{SSBM|Battlefield}}. There is also a small cloud platform that moves in a rectangle pattern through the bottom of the stage that can be stood on until it goes back to the stage. Periodically, there is a group of [[Fly Guy|Fly Guys]] that fly in the stage carrying [[Food]] if items are enabled. These Fly Guys can also interfere with projectiles, and can stop certain moves.{{clr}}
*[[File:YoshisIslandIconSSBM.png|right|link=Yoshi's Island (SSBM)]] '''Yoshi's Island: {{SSBM|Yoshi's Island}}''' ([[Starter stage|Starter]]): This stage is a general depiction of the game ''Super Mario World''`s tileset. On the far right of the stage is a hill sloping upwards which reaches the right [[blast line]]. On the left there is a large, oblique Warp Pipe supported by two smaller ones. Both portions of the stage are connected by a path that has three Rotating Blocks covering a pit. If these blocks are attacked, they start spinning and temporarily allow passage through. Six more Rotating Blocks float over the stage in two blocks of three.{{clr}}


===Music===
===Music===
*'''9''': A remix of music heard in ''Yoshi's Story'' for N64, heard on Yoshi's Island. Both the music and the stage were reused in ''Melee''.
*'''{{SSBMMusicLink|Yoshi's Story}}''': An upbeat, fast-pace, orchestration of the main theme from the N64 game ''Yoshi's Story'' that plays in most grass levels. This track plays on the stage Yoshi's Story. It is also used as one of Yoshi's credits theme. It is Song 9 in the [[Sound Test]].
*'''19''': The victory fanfare of [[Yoshi]] is a lighthearted orchestration heard in ''Yoshi's Story.''
*'''{{SSBMMusicLink|Yoshi's Island}}''': A banjo-based remix of the athletic levels from the SNES game, ''Super Mario World''. Later in the remix, a woodblock beat is added to mimic the beat added if Mario is riding on Yoshi. This track plays on the stage Yoshi's Island. It is also used as one of Yoshi's credits theme. It is Song 10 in the Sound Test.
*'''{{SSBMMusicLink|Yoshi's Island N64}}''': The ''Smash 64'' remix of two songs from the game ''Yoshi Story''. It is heard in the same stage, Past Stages: Yoshi's Island. It is Song 28 in the Sound Test.
*'''[[Victory theme#Yoshi Victory Theme|Yoshi's Victory]]''': The victory theme of [[Yoshi]] is an orchestration of two songs heard in ''Yoshi's Story'', the title screen, and the jingle heard when Yoshi collects 30 necessary fruits. It is Song 42 in the Sound Test.


==In ''Super Smash Bros. Melee''==
===Full Trophy List===
While ''Melee'' is much bigger than ''Smash'', none of the game's items are based on ''Yoshi'' save for the [[Yoshi's Egg]] item which was only used in an Event Match, There is only one character, two new stages along with Yoshi's Island returning from the previous game, and a wide variety of new Trophies.
{{main|List of SSBM trophies (Yoshi series)}}


===Character===
==In ''[[Super Smash Bros. Brawl]]''==
[[Image:YoshiIcon(SSBM).png|50px|right]]
The ''Yoshi'' universe receives a decent amount of representation in ''[[Super Smash Bros. Brawl]]''.
*'''{{SSBM|Yoshi}}''' is still the only character from the ''Yoshi'' universe that is actually featured as a playable character, reprising his role as a fighter with a high double jump but no third jump. He is able to turn himself into an egg and bowl through opponents on the ground as his new B-Forward Move.{{clear}}


====Common Enemy====
===Fighter===
*'''[[Fly Guy|Fly Guys]]''': These appear as obstacles on the ''[[Yoshi's Island: Yoshi's Story|Yoshi's Story]]'' [[stage]], carrying food. While their main-species, [[Shy Guy]], debuted in ''[[Super Mario Bros. 2]]'' from the [[Mario (universe)|''Mario'' universe]], the Fly Guy variant debuted in ''[[Super Mario World 2: Yoshi's Island]]'', making a cross-over between the two [[Universe|universes]].
*[[File:YoshiIcon(SSBB).png|50px|right|link=Yoshi (SSBB)]]'''{{SSBB|Yoshi}}''' ([[Starter character|Starter]]): Yoshi was the last of the "[[Original 8]]" to be revealed as a returning character in ''Brawl''.  He has been visually modified to more accurately resemble his more recent appearances in newer ''Mario'' games starting with ''Super Mario Sunshine''. In addition to some old moves being modified (his [[up special]], [[Egg Throw]], now also functions as a third jump), Yoshi also enters the fray with a brand new attack: his [[Final Smash]] is [[Super Dragon]], which is based off of the powers that Yoshi could obtain in ''Super Mario World'' by holding certain colors of Koopa shells in his mouth for extended periods of time. When the Final Smash is executed, Yoshi suddenly sprouts wings and can fly around for a short period of time, during which he can spew flames from his mouth with the press of a button.
 
On the final character select screen (after all characters are unlocked), Yoshi, despite being part of the [[Original 8]], doesn't appear in the top row in the spot between {{SSBB|Samus}} and {{SSBB|Kirby}}. Instead, he shares a column with fellow ''Mario'' side series characters {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, and {{SSBB|Wario}}.


===Stages===
===Stages===
''Super Smash Bros. Melee'' features three ''Yoshi''-themed stages, however, compared to the two-at-most stages for many other franchises (''Mario'', ''[[Donkey Kong (universe)|Donkey Kong]]'', and ''[[Kirby (universe)|Kirby]]'' being the only exceptions):
*[[File:Icon-yoshisislandmelee.gif|right|Yoshi's Island (SSBM)]]'''[[Melee Stages]]: {{SSBM|Yoshi's Island}}''' ([[Starter stage|Starter]]): One of the few stages returning from the previous game, it has only been tweaked slightly, with some areas being changed. Otherwise, it's unaltered.{{clr}}
*[[File:Icon-yoshisisland.gif|right|Yoshi's Island (SSBB)]]'''{{SSBB|Yoshi's Island}}''' ([[Starter stage|Starter]]): The first ''Yoshi'' stage to be based off ''Super Mario World 2: Yoshi's Island'' instead of ''Yoshi's Story'', this stage has the appearance of being drawn with crayons and pastels. The stage changes seasons during gameplay.{{clr}}


*'''Yoshi's Island: {{SSBM|Yoshi's Island}}''': This stage is a general depiction of ''Super Mario World''`s tileset, with blocks that swivel when they are attacked and characters can fall through them while swiveling.
===Common Ally===
*'''Yoshi's Island: [[Yoshi's Story]]''': A somewhat simplistic stage based on ''Yoshi's Story'', featuring [[Fly Guy|Fly Guys]] carrying [[Food|food]] flying through the stage and [[Pak E. Derm]] being in the background.
*'''[[Support Ghost]]''': Support Ghosts appear in the Yoshi's Island stage periodically, acting as a platform for other characters.
*'''[[Past Stages]]: [[Yoshi's Island (SSB)|Yoshi's Island 64]]''': The original Yoshi's Island stage returns in ''Melee'' totally unaltered.
 
===Common Enemy===
*'''[[Fly Guy]]s''': Shy Guys from ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'' fly into the stage carrying food, serving the same function as the Fly Guys on Yoshi's Story in ''Melee'' - although now they only appear in groups of one, two, or three.


===Music===
===Music===
*'''9: Yoshi's Story''': A track straight from the N64 game ''Yoshi's Story'', appearing on [[Yoshi's Island: Yoshi's Story]].
{{main|List of SSBB Music (Yoshi series)}}
*'''10: Yoshi's Island''': A repeating banjo track heard in several levels in ''Super Mario World'' for SNES. It appears on Yoshi's Island.
====Original Tracks====
*'''28: Yoshi's Island N64''': The music for SSB64's Yoshi's Island stage, which comes from ''Yoshi's Story'' for N64, is brought back unaltered along with the stage itself as [[Past Stages: Yoshi's Island]].
*'''{{SSBBMusicLink|Yoshi|Obstacle Course}}''': A medley consisting mostly of a remix of the "Athletic" level theme from ''Super Mario World 2: Yoshi's Island'', with a bit of the final boss theme towards the end. It is used in the Yoshi's Island stage.
*'''42: Yoshi's Victory''': The victory fanfare of [[Yoshi]] is a lighthearted orchestration heard in ''Yoshi's Story.''
*'''{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}}''': A tropical-sounding remix of the credits theme from Yoshi's Story. It is used in the Yoshi's Island stage. This song is also played during Yoshi's Classic Mode credits.
*'''{{SSBBMusicLink|Yoshi|Yoshi's Island}}''': A jazzy remix of the commonly heard ground level theme from ''Super Mario World 2: Yoshi's Island'', complete with a harmonica (which was used in the original version of the song). It is the theme of the Yoshi's Island stage.
*'''{{SSBBMusicLink|Yoshi|Flower Field}}''': a light remix of the theme that plays in the level of the same name from ''{{s|mariowiki|Yoshi Touch & Go}}''. It is used in the Yoshi's Island stage.
*'''{{SSBBMusicLink|Yoshi|Wildlands}}''': A combination of the "level beginning" jingle and the Wildlands level theme from ''{{s|supermariowiki|Yoshi's Island DS}}''.  It is used on the Yoshi's Island stage.
 
====Returning Track====
*{{GameIcon|SSBM}}'''{{SSBBMusicLink|Super Smash Bros.|Yoshi's Island (Melee)}}''' - Taken directly from ''Super Smash Bros. Melee''. It is used on the Yoshi's Island (Melee) stage.
 
====Victory Theme====
*'''[[Victory theme#Yoshi Victory Theme|Victory! Yoshi]]''' - A whimsical orchestration of the main theme of ''Yoshi's Story'' and the "level complete" fanfare.
 
===Trophies===
{{main|List of SSBB trophies (Yoshi's Island series)}}
 
===Stickers===
{{main|List of stickers (Yoshi's Island series)}}
 
==In ''[[Super Smash Bros. 4]]''==
There is more integration between the {{uv|Mario}} and ''Yoshi'' universes in ''Super Smash Bros. 4'' than in previous entries. Yoshi is placed between the ''Mario'' fighters {{SSB4|Bowser}} and {{SSB4|Rosalina}} on the [[character selection screen]]. Several trophies of characters that debuted in ''Yoshi'' titles are categorized as ''Mario'' trophies, even though some of them were more correctly categorized as ''Yoshi'' trophies in ''[[Super Smash Bros. Brawl]]''. In the Wii U version, numerous pieces of ''Mario'' music play on ''Yoshi'' stages and the only [[Trophy Box]] attributed to the ''Yoshi'' universe is organized between two ''Mario''-specific Trophy Boxes. However, ''Yoshi'' remains internally recognized as an independent universe. Yoshi is still represented by his own universe logo, as are the related stages. ''Smash 4'' features content from ''{{s|mariowiki|Yoshi's New Island}}'' - which was released between ''Brawl'' and ''Smash 4'' - and ''{{s|mariowiki|Yoshi's Woolly World}}'' - which was released shortly after ''Smash 4''. In the trophy gallery, the universe is internally referred to as the '''''Yoshi's Island''''' series.
 
===Fighter===
*[[File:YoshiIcon(SSB4-U).png|50px|right|link=Yoshi (SSB4)]] '''{{SSB4|Yoshi}}''' ([[Starter character|Starter]]): a green dinosaur from Yoshi's Island and a longtime friend of Mario's. They share Bowser as a mutual enemy, who he has fought off his homeland several times. He was the last member of the "[[perfect-attendance crew]]" announced for ''Smash 4''. He now stands upright, closely resembling his more recent appearances in the ''Mario'' series. {{clr}}
 
===Stages===
====''for Nintendo 3DS''====
*[[File:YoshisIslandIconSSB4-3.png|75px|right|link=Yoshi's Island (SSBB)]]{{GameIcon|SSBB}}'''{{SSBB|Yoshi's Island}}''' ([[Starter stage|Starter]]): staged on a pastel plateau from the [[mariowiki:World 1 (Super Mario World 2: Yoshi's Island)|first world]] of ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}''. Like [[Yoshi's Story]], [[Fly Guy]]s occasionally appear on this stage and can be knocked away by the players. If items are turned on, the Fly Guys will carry [[food]] that they will drop when struck. Ghostly {{s|mariowiki|Blarggwich}}es occasionally rise from the bottomless pits with platforms on their head. It transitions through seasonal phases, but the change is purely cosmetic. A {{s|mariowiki|Chomp}} appears upstage left and a flock of {{s|mariowiki|Goonie}}s fly in the background. It is one of the possible stages to appear in Level 3 of [[All-Star Mode]] as a [[home stage]] for Yoshi. Its [[Ω form]] is columnar.


===Full Trophy List===
====''for Wii U''====
*[[File:YoshisIslandMeleeIconSSB4-U.png|75px|right|link=Yoshi's Island (SSBM)]]{{GameIcon|SSBM}}'''{{SSBM|Yoshi's Island}}''' ([[Starter stage|Starter]]): staged on the [[mariowiki:Yoshi's Island (place)|eponymous island]] from ''{{s|mariowiki|Super Mario World}}'' - a ''Mario'' game. The stage features {{s|mariowiki|Rotating Block}}s, which rotate when struck. A [[Banzai Bill]] and [[Lakitu]] appear flying in the background. Elements of the stage, such as the textures of the ground and surrounding flora, are more brightly colored and less detailed than they were in ''Melee'' or ''Brawl'', making the stage more reflective of the source material. It is large enough to accommodate [[8-Player Smash]]. This is one of the possible stages to appear in Level 5 of [[All-Star Mode]] as a [[home stage]] for Yoshi. Its [[Ω form]] is columnar.
*[[File:WoollyWorldIconSSB4-U.png|75px|right|link=Woolly World]]'''[[Woolly World]]''' ([[Starter stage|Starter]]): staged in areas from ''{{s|mariowiki|Yoshi's Woolly World}}''. It is a transitional stage that starts in a green area based off of {{s|mariowiki|Knitty-Knotty Windmill Hill}}. The floating platforms of this stage - attached to a mobile - are drawn into a skyward area similar to {{s|mariowiki|Wobble Mobile Jaunt}}. The platforms eventually descend into a red area with puzzle blocks in the background. Only its [[Ω form]] can accommodate [[8-Player Smash]], which  is columnar and staged in Knitty-Knotty Windmill Hill. This is the only stage in ''Smash Bros.'' history to derive from what was then an unreleased game and one of the few to be based on what was then a {{s|wikipedia|Wii U}}-exclusive. According to [[Masahiro Sakurai]], Woolly World was the last stage created for the base Wii U version and was not on the original project plan.
 
===Enemies===
{{main|Enemies}}
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
*'''[[Kamek]]''': [[Bowser]]'s elderly attaché in the ''Yoshi'' and {{uv|Mario}} series. In Smash Run, Kamek behaves like the [[Magikoopa]] enemies from ''{{s|supermariowiki|Super Mario World}}''; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. In [[Smash Tour]], he appears on the board at the beginning of a turn and uses his magic to change the position of the checkpoints. He also appears as a stage element on [[Mushroom Kingdom U]].
====[[Smash Run]] enemies====
Enemies exclusive to the 3DS version. They appear in Smash Run. In addition to those listed, ''Mario'' enemies that regularly appears in ''Yoshi'' games - [[Koopa Troopa]]s, [[Paratroopa]]s, [[Lakitu]]s, [[Bullet Bill]]s, and [[Shy Guy]]s - also appear. Of these, the Shy Guys behave as they do in the ''Yoshi's Island'' games. In addition to the red ones - which debuted in the ''Mario'' series - there are three variants of Shy Guy that debuted in the ''Yoshi'' series:
*'''Blue Shy Guy''': a Shy Guy in cyan robes and purple shoes. It has the strongest defense and drops Defense stat boosts when defeated.
*'''Yellow Shy Guy''': a Shy Guy in yellow robes and green shoes. It has the highest jump and drops Jump stat boosts when defeated.
*'''Green Shy Guy''': a Shy Guy in green robes and brown shoes. It is the speediest Shy Guy and drops Speed stat boosts when defeated.
*'''[[Fly Guy]]''': a red, docile Shy Guy from ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'' with a blue propeller coming out of its head. Like its two-dimensional counterparts on the Yoshi's Island stage, it carries food that it will drop when struck.
 
===Music===
{{main|List of SSB4 Music (Yoshi series)}}
====Original Tracks====
Arrangements and remixes unique to ''SSB4''.
*'''{{SSB4MusicLink|Yoshi|Yoshi's Island}}''': a medley of pieces from  ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}''. The medley most prominently includes "Flower Garden", but also incorporates components of "Music Box", "Level Select", and "Stage Clear". It plays on Woolly World.
*'''{{SSB4MusicLink|Yoshi|Yoshi's Woolly World (Remix)|Yoshi's Woolly World}}''': an arrangement of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from ''{{s|mariowiki|Yoshi's Woolly World}}''. It plays on Woolly World.


*[[Yoshi]]
====Returning Tracks====
*[[Pak E. Derm]]
Arrangements and remixes from previous ''Smash'' titles. "Yoshi's Island (Melee)" has been reclassified as a {{uv|Mario}} track.
*[[Raphael Raven]]
*{{GameIcon|SSB}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story}}''': a remix of "Yoshi's Song" from ''{{s|mariowiki|Yoshi's Story}}''. It plays on Yoshi's Island (Melee).
*[[Mario & Yoshi]]
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story Ver. 2}}''': an arrangement of  "Yoshi's Song" from ''Yoshi's Story''. It plays on Woolly World.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Yoshi|Obstacle Course (Spring/Summer)}}''': an arrangement of "Athletic" and "Baby Bowser" from ''Super Mario World 2: Yoshi's Island''. It plays on Yoshi's Island (Brawl) and Woolly World. In the former, it plays during the spring and summer phases of the stage. It is featured on Disc 1 of ''[[A Smashing Soundtrack]]''.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Yoshi|Obstacle Course (Fall/Winter)}}''': an arrangement of "Athletic" from ''Super Mario World 2: Yoshi's Island''. It plays during the autumnal and winter phases of Yoshi's Island (Brawl). This variation of "Obstacle Course" is not available in the [[Sound Test]].
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Yoshi|Ending (Yoshi's Story)}}''': an arrangement of  "Yoshi's Tale" from ''Yoshi's Story''. It includes archived audio from ''Yoshi's Story'' of {{s|wikipedia|Kazumi Totaka}} as Yoshi. It plays on Yoshi's Island (Brawl) and Woolly World. It is featured on Disc 2 of ''A Smashing Soundtrack''.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Yoshi|Flower Field}}''': an arrangement of "Flower Field" from ''{{s|mariowiki|Yoshi Touch & Go}}''. It plays in Woolly World.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Yoshi|Wildlands}}''':  an arrangement of "Wildlands" from ''{{s|mariowiki|Yoshi's Island DS}}''. It includes archived audio from ''Yoshi's Story'' of Kazumi Totaka as Yoshi. It plays on the Woolly World.


==In ''Super Smash Bros. Brawl''==
====Source Tracks====
The ''Yoshi'' universe receives representation in ''[[Super Smash Bros. Brawl]]''.
Compositions and arrangements directly sourced from the ''Yoshi'' series with no alterations.
*'''{{SSB4MusicLink|Yoshi|Main Theme (Yoshi's New Island)}}''': "Flower Garden" from ''{{s|mariowiki|Yoshi's New Island}}''. It plays on Woolly World.
*'''{{SSB4MusicLink|Yoshi|Bandit Valley}}''': from ''Yoshi's New Island''. It plays on Woolly World.
*'''{{SSB4MusicLink|Yoshi|Yoshi's Woolly World (Original)|Yoshi's Woolly World}}''': "Yarn Yoshi Takes Shape!" from ''Yoshi's Woolly World''. It plays on Woolly World.


===Character===
====Victory Theme====
*[[Image:YoshiIcon(SSBB).png|50px|right]]'''{{SSBB|Yoshi}}''': Yoshi was the last of the "[[Original 8]]" to be revealed as a returning character in ''Brawl''.  He has been visually modified to more accurately resemble his more recent appearances in ''Yoshi's Story'' and other newer Mario games. In addition to some old moves being modified (his [[Up B]], [[Egg Toss]], now also functions as a third jump), Yoshi also enters the fray with a brand new attack: his [[Final Smash]] is [[Super Dragon]], which is based off of the powers that Yoshi could obtain in ''Super Mario World'' by holding certain colors of Koopa shells in his mouth for extended periods of time. When the Final Smash is executed, Yoshi suddenly sprouts wings and can fly around for a short period of time, during which he can spew flames from his mouth with the press of a button.  
*'''[[Victory theme#Yoshi Victory Theme|Victory! Yoshi]]''': a rearranged combination of the first few notes of "Title" from ''Yoshi's Story'' and the fanfare from the same title that plays when Yoshi collects all thirty necessary fruits at the end of a level. It is sourced from ''Brawl''.


On the final character select screen (after all characters are unlocked), Yoshi, despite being part of the [[Original 8]], doesn't appear in the top row in the spot between {{SSBB|Samus}} and {{SSBB|Kirby}} (probably because Yoshi is the only character representing his franchise). Instead, he shares a column with fellow ''Mario'' side series characters {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, and {{SSBB|Wario}}.
===Trophies===
{{main|List of SSB4 trophies (Yoshi's Island series)}}


====Common Ally====
===Masterpiece===
*'''[[Support Ghost]]''': Support Ghosts appear on the Yoshi's Island stage periodically, acting as a platform for other characters.
*''{{b|Yoshi|game}}''
{{clr}}


====Common Enemies====
==In ''[[Super Smash Bros. Ultimate]]''==
*'''[[Shy Guy|Sky Guys]]''': Sky Guys from ''[[Super Mario World 2: Yoshi's Island]]'' fly into the stage carrying food, repeating the Fly Guy's function in ''Melee'', although now they only appear in groups of one, two, or three.
The Yoshi series receives a moderate amount of representation and received new content, such as a [[Mii Costume]], a single new remix, and some [[Spirits]].
===Fighter===
*05. [[File:YoshiIcon(SSBU).png|50px|right|link=Yoshi (SSBU)]]'''{{SSBU|Yoshi}}''' ([[Starter character|Starter]]): Yoshi returns as a starter fighter. His stance is unchanged from the previous outing, but his Eggs now bounce on impact. Yoshi also gains a new Final Smash: [[Stampede!]], in which Yoshi headbutts an opponent and traps them, summoning many colored Yoshis to stampede over the opponent, akin to the ''Super Smash Bros. Melee'' opening movie. In addition, Yoshi gains a new costume based on ''{{s|mariowiki|Yoshi's Crafted World}}'', replacing his black palette swap from ''Smash 4''.


===Stages===
===Stages===
*[[Image:Icon-yoshisisland.gif|right]]'''{{SSBB|Yoshi's Island}}''': The first Yoshi stage to be based off ''Yoshi's Island'' instead of ''Yoshi's Story'', this stage has the appearance of being drawn with crayons and pastels. The stage changes seasons during gameplay.{{clear}}
All ''Yoshi'' stages aside from {{GameIcon|SSB4-U}}[[Woolly World]] return from previous entries.
*{{GameIcon|SSB}}[[File:SuperHappyTreeIconSSBU.png|75px|right|link=Super Happy Tree]]'''[[Super Happy Tree]]''' ([[Starter stage|Starter]]): After being absent for two straight games, this stage is returning as a retro stage under the brand new name of Super Happy Tree.{{clr}}
*{{GameIcon|SSBM}}[[File:YoshisStoryIconSSBU.png|75px|right|link=Yoshi's Story]]'''[[Yoshi's Story]]''' ([[Starter stage|Starter]]): Yoshi's Story makes an appearance for the first time since ''Melee''.{{clr}}
*{{GameIcon|SSBM}}[[File:YoshisIslandMeleeIconSSBU.png|75px|right|link=Yoshi's Island (SSBM)]]'''[[Yoshi's Island (Melee)]]''' ([[Starter stage|Starter]]): Returning as a retro stage.{{clr}}
*{{GameIcon|SSBB}}[[File:YoshisIslandIconSSBU.png|75px|right|link=Yoshi's Island (SSBB)]]'''{{SSBB|Yoshi's Island}}''' ([[Starter stage|Starter]]): Yoshi's Island makes a reappearance as a retro stage.{{clr}}


*[[Image:Icon-yoshisislandmelee.gif|right]]'''[[Past Stages and Melee Stages|Melee Stages]]: {{SSBM|Yoshi's Island}}''': One of the few stages known to return from the previous game, it has only got some minor differences such as a few areas that differs and the addition of [[My Music]]. Otherwise, it's unaltered.{{clear}}
===Mii Costumes===
====Outfit====
*{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Yoshi|Woolly Yoshi's Outfit]]'''
 
====Headgear====
*'''[[Yoshi|Woolly Yoshi Hat]]'''


===Music===
===Music===
''See [[List of SSBB Music (Yoshi series)]]''
{{main|List of SSBU Music (Yoshi series)}}
*'''Obstacle Course''' - A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island and also a bit of the final boss theme.  It is used on the ''Yoshi's Island'' stage.
====Original Tracks====
*'''Ending (Yoshi's Story)''' - A tropical sounding remix of the credits theme from Yoshi's Story.  It is used on the ''Yoshi's Island'' stage.  This song is also played during Yoshi's Classic Mode credits.
*'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island (Remix)|Main Theme - Yoshi's New Island}}''': An arrangement of "Flower Garden" from ''{{s|mariowiki|Yoshi's New Island}}''.
*'''Yoshi's Island''' - A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island, complete with a harmonica (which was used in the original version of the song).  It is the theme of the ''Yoshi's Island'' stage.
*'''Flower Field''' - Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same name.  It is used on the ''Yoshi's Island'' stage.
*'''Wildlands''' - A combination of the "level beginning" jingle and the Wildlands level theme from Yoshi's Island DS.  It is used on the ''Yoshi's Island'' stage.
*'''Yoshi's Island (Melee)''' - Taken directly from Melee. It is used on the ''Yoshi's Island (Melee)'' stage.
*'''Yoshi's victory theme''' - A whimsical orchestration of the Yoshi's Story main theme and level complete fanfare.


===Trophies===
====Returning Tracks====
*{{SSBB|Yoshi}}
Arrangements and remixes from previous ''Smash'' titles. "Athletic Theme - Super Mario World" (previously known as "Yoshi's Island (Melee)") has been classified back to a ''Yoshi'' track.
*[[Super Dragon]]
*{{GameIcon|SSB}}'''{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}''': A remixed version of the main theme from ''{{iw|mariowiki|Yoshi's Story}}''.
*[[Baby Mario]]
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|Yoshi|Athletic Theme - Super Mario World}}''': A remix theme that plays on athletic levels, as well as having the woodblock theme when riding Yoshi, from ''{{iw|mariowiki|Super Mario World}}''.
*[[Baby Peach]]
*{{GameIcon|SSBM}}'''{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}''': An upbeat remix of the main theme from ''Yoshi's Story''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}''': An upbeat remix of "Athletic Theme" from ''{{iw|mariowiki|Super Mario World 2: Yoshi's Island}}''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}''': A jazzy remix of the ground theme from ''Super Mario World 2: Yoshi's Island''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Yoshi|Yoshi's Tale}}''': An arrangement of "Yoshi's Tale", the staff roll theme from ''Yoshi's Story''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Yoshi|Flower Field}}''': A remix of "Flower Field", the theme from marathon mode in ''{{iw|mariowiki|Yoshi Touch & Go}}''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Yoshi|Wildlands}}''': An arrangement of "Wildlands" from ''{{iw|mariowiki|Yoshi's Island DS}}''.
*{{GameIcon|SSB4-WiiU}}'''{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}''': A medley of tracks from ''Super Mario World 2: Yoshi's Island'', containing "Flower Garden", "Music Box", "Level Select", and "Stage Clear".
*{{GameIcon|SSB4-WiiU}}'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)|Main Theme - Yoshi's Woolly World}}''': An arrangement of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from ''{{iw|mariowiki|Yoshi's Woolly World}}''.
 
====Source Tracks====
*'''{{SSBUMusicLink|Yoshi|Bandit Valley - Yoshi's New Island}}''': "Bandit Valley" from ''Yoshi's New Island''.
*'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island}}''': "Flower Garden" from ''Yoshi's New Island''.
*'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World}}''': "Yarn Yoshi Takes Shape!" from ''Yoshi's Woolly World''.
 
====Victory Theme====
*'''[[Victory theme#Yoshi Victory Theme|Victory! Yoshi]]''': An arrangement of the first few notes of "Title" from ''Yoshi's Story'', with the ending abridged from ''Brawl''.
 
===Spirits===
{{main|List of spirits (Yoshi series)}}
 
==Games with elements appearing in the ''Super Smash Bros.'' games==
The ''Yoshi'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 11 games. The latest game represented in this universe is ''{{s|mariowiki|Yoshi's Crafted World}}'', released on March 29, 2019.
 
===''{{s|supermariowiki|Super Mario World}}''===
{{main|Super Mario World}}
*Playable characters:
**{{GameIcon|SSB}} [[Yoshi]], a starter character in all of the ''{{b|Super Smash Bros.|series}}'' games, premiered in this game.
**{{GameIcon|SSBB}} In ''Brawl'' and ''Smash 4'', Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi could obtain in ''Super Mario World'', Red Koopa Shells allowed him to spit fire, and Blue Koopa Shells allowed him to fly.
**{{GameIcon|SSB}} Yoshi's red, blue and yellow alternate costumes in all of the ''Smash Bros.'' games are based on those corresponding colored Yoshis in ''Super Mario World''.
**{{GameIcon|SSB}} The [[Mario Tornado]] and [[Luigi Cyclone]] may come from the {{s|mariowiki|Spin Jump}} in this game.
**{{GameIcon|SSBM}} The [[Dr. Tornado]] may also come from the Spin Jump in this game.
**{{GameIcon|SSBM}} Mario and Dr. Mario's side specials, [[Cape]] and [[Super Sheet]], respectively, are based on the {{s|mariowiki|Cape Feather}} power-up in this game, which gave Mario a cape he could use to swing and damage enemies.
**{{GameIcon|SSBB}} One of Mario and Luigi's alternate costumes is based on their fire forms from the game in ''Brawl'', ''Smash 4'', and ''Ultimate'' (Luigi only).
**{{GameIcon|SSBB}} One of [[Bowser]]'s alternate costumes is based on his original sprite from this game.
**{{GameIcon|SSB4}} [[Mechakoopa]], an enemy who originated in this game, serves as [[Bowser Jr.]]'s down special move.
**{{GameIcon|SSB4}} A {{iw|mariowiki|Grinder}}, an obstacle from this game, serves as Bowser Jr.'s dash attack.
**{{GameIcon|SSB4}} The [[Koopa Clown Car]] first appeared in this game's final boss. Bowser Jr.'s moveset revolves around a junior version of the Koopa Clown Car.
*Stages:
**{{GameIcon|SSBM}} The stage {{SSBM|Yoshi's Island}}, available in ''Melee'', ''Brawl'', ''Smash for Wii U'', and ''Ultimate'', is based on the levels of this game.
*Stage elements:
**{{GameIcon|SSBM}} [[Banzai Bill]]s appear as a hazard on [[Princess Peach's Castle]] and as a background element on Yoshi's Island (Melee).
**{{GameIcon|SSB4-WIIU}} Stretch Blocks, which made their debut in this game, appear in the [[Mushroom Kingdom U]] stage in ''Smash for Wii U'' as platforms in the Acorn Plains section. Additionally, the mountains from Acorn Plains are very similar to and likely based on the slanted mountains from this game.
*Items:
**{{GameIcon|SSBB}} The [[Hothead]] enemies appear as items in ''Brawl'' and ''Smash 4''.
*Enemies:
**{{GameIcon|SSB4-3DS}} Banzai Bills, [[Magikoopa]]s, and [[Spike Top]]s appear as enemies in Smash Run.
*Trophies:
**{{GameIcon|SSBM}} There is a trophy of Mario riding Yoshi in ''Melee'', which was distributed at certain Nintendo events.
**{{GameIcon|SSBM}} The Koopa Clown Car appears as a trophy in ''Melee''.
**{{GameIcon|SSBM}} Banzai Bill appears as a trophy in ''Melee'' and ''Smash 4''.
**{{GameIcon|SSB4-3DS}} Spike Top and {{s|mariowiki|Wiggler}} appear as trophies in ''Smash for 3DS''.
*Stickers:
**{{GameIcon|SSBB}} {{s|mariowiki|Blargg}} and Wiggler appear as a stickers.
*Spirits:
**{{gameIcon|SSBU}} A Banzai Bill, a {{iw|mariowiki|Chargin' Chuck}}, a Hothead, a Wiggler, {{iw|mariowiki|Blargg}}, and a Mechkoopa all appear as spirits.
*Music:
**{{GameIcon|SSBM}} "'''{{SSBUMusicLink|Yoshi|Athletic Theme - Super Mario World}}'''": A banjo-based cover of the Athletic theme from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Super Mario Bros.|Title/Ending - Super Mario World}}'''": A medley of tracks from this game, including "Title", "Ending", and "Credits".
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}'''": An arrangement featuring "Sub Castle" from this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}'''": The "Ground Theme" sourced from this game.
**{{GameIcon|SSB4}} "'''{{SSB4MusicLink|Super Mario Bros.|Style Switch: Ground Theme}}'''": Features the "Ground Theme" sourced from this game.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Super Mario Bros.|Super Mario World Medley}}'''": A medley of tracks from this game including "Ground Theme", the "Yoshi drums", "Bonus Phase Theme", "Course Clear Fanfare", "Star World Theme" and "Starman Theme".
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}'''": A {{iw|wikipedia|flamenco}}-inspired arrangement of "Koopaling Theme" from this game.
*Misc:
**{{GameIcon|SSBB}} This game appears as a [[masterpiece]] in ''Brawl'' and ''Smash for Wii U''.
**{{GameIcon|SSBB}} Bowser uses his Koopa Clown Car in the [[Subspace Emissary]].
 
===''{{iw|mariowiki|Yoshi|game}}'' / ''Mario & Yoshi''===
{{Main|Yoshi (game)}}
*Misc:
**{{GameIcon|SSB4-WIIU}} The game is available as a masterpiece in ''Smash for Wii U''.
 
===''{{s|supermariowiki|Super Mario World 2: Yoshi's Island}}''===
*Playable characters:
**{{GameIcon|SSB}} Many of Yoshi's attacks and moves are from this game. [[Egg Lay]], [[Yoshi Bomb]], and [[Egg Throw]] are primary attacks in the game.
**{{GameIcon|SSB}} [[Yoshi]]'s second jump, known as the {{s|mariowiki|Flutter Jump}}, originated from this game (although the signature grunt of effort did not appear until ''{{s|mariowiki|Yoshi's Story}}'' - subsequently, that game's voice clips for Yoshi would be used in the [[mariowiki:Yoshi's Island: Super Mario Advance 3|Game Boy Advance port of ''Super Mario World 2: Yoshi's Island'']]).
**{{GameIcon|SSB}} Yoshi's down aerial could also be a reference to his Flutter Jump ability.
**{{GameIcon|SSB}} Yoshi's pink and cyan alternate costumes in all ''Smash'' games which are based on those corresponding colored Yoshis in this game.
**{{GameIcon|SSB4}} Yoshi's purple costume from ''Smash 4'' is based on the Purple Yoshi from this game.
**{{GameIcon|SSBU}} Bowser's Final Smash in ''Ultimate'' is inspired by Baby Bowser's boss fight in this game.
*Stages:
**{{GameIcon|SSBB}} A stage in ''Brawl'', ''Smash for 3DS'', and ''Ultimate'', {{SSBB|Yoshi's Island}}, is based on the stages of this game.
*Stage elements:
**{{GameIcon|SSB4-WIIU}} [[Kamek]] appears in ''Smash for Wii U'' and ''Ultimate'' on the stage Mushroom Kingdom U, where he transforms the stage's appearance.
**{{GameIcon|SSBM}} [[Fly Guy]]s appear on both the [[Yoshi's Story]] and Yoshi's Island stages in ''Melee'', ''Brawl'', ''Smash for 3DS'', and ''Ultimate''.
**{{GameIcon|SSB4-3DS}} {{iw|mariowiki|Red Coin}}s, which first appeared in this game, appear in [[Golden Plains]] after touching a {{iw|mariowiki|Red Ring}}.
*Enemies:
**{{GameIcon|SSB4-3DS}} Fly Guys appear as enemies in Smash Run.
*Trophies:
**{{GameIcon|SSBM}} {{s|mariowiki|Baby Bowser}} appears as a trophy.
**{{GameIcon|SSBM}} Fly Guy appears as a trophy in ''Melee'' and ''Smash for 3DS''.
**{{GameIcon|SSBM}} {{s|mariowiki|Baby Mario}} appears as a trophy in ''Melee'', ''Brawl'', and ''Smash for 3DS''.
**{{GameIcon|SSB4-WIIU}} {{iw|mariowiki|Baby Luigi}} appears as a trophy in ''Smash for Wii U''.
**{{GameIcon|SSB4}} Kamek appears as a trophy in ''Smash 4''.
*Stickers:
**{{GameIcon|SSBB}} Baby Mario also appears as three stickers, with one in his Superstar form.
**{{GameIcon|SSBB}} Baby Luigi, Stork, {{s|mariowiki|Goonie}}, Crayzee Dayzee, {{s|mariowiki|Fly Guy}}, Tap-Tap, Burt the Bashful, and Raphael the Raven all appear as stickers.
**{{GameIcon|SSBB}} Kamek appears as two stickers.
*Spirits:
**{{gameIcon|SSBU}} Kamek, Baby Mario (in normal and [[mariowiki:Superstar Mario|Superstar]] forms), Baby Bowser, a {{iw|mariowiki|Crayzee Dayzee}}, a {{iw|mariowiki|Tap-Tap}}, {{iw|mariowiki|Burt the Bashful}}, the {{iw|mariowiki|Stork}}, {{iw|mariowiki|Toadie}}s, a {{iw|mariowiki|Bandit}}, {{iw|mariowiki|Slugger}} & {{iw|mariowiki|Green Glove}}, a {{iw|mariowiki|Little Mouser}}, a {{iw|mariowiki|Grim Leecher}}, {{iw|mariowiki|Roger the Potted Ghost}}, {{iw|mariowiki|Raphael the Raven}}, and an {{iw|mariowiki|Ukiki}} all appear as spirits.
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}'''": An arrangment of "Flower Garden" from this game.
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}'''": A medley of tracks from this game, containing "Flower Garden", "Music Box", "Level Select", and "Stage Clear".
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}'''": An arrangement of "Athletic" from this game, along with a snippet of "Baby Bowser". When played on the {{SSBB|Yoshi's Island}} stage, it plays during the spring and summer phases of the stage.
**{{GameIcon|SSBB}} "'''{{SSB4MusicLink|Yoshi|Obstacle Course (Fall/Winter)}}'''": Another arrangement of "Athletic" from this game. It plays during the autumnal and winter phases of the Yoshi's Island stage, only when the other "Athletic" arrangement is set to play on that stage. This variation of the song is not available in the [[Sound Test]] of any ''Smash'' game.


===Stickers===
===''{{s|supermariowiki|Yoshi's Story}}''===
*Yoshi (Mario Party 2)
*Playable characters:
*Yoshi Ship (Yoshi's Universal Gravitation/Yoshi Topsy-Turvy)
**{{GameIcon|SSB}} [[Yoshi]]'s voice clips from all ''Smash'' games are from this game. In addition, {{s|mariowiki|Kazumi Totaka}} provided the game's music and the voice of the titular character.
*Mace Guy (Yoshi's Universal Gravitation/Yoshi Topsy-Turvy)
**{{GameIcon|SSB4}} Yoshi's black alternate costume in ''Smash 4'' is based on the black Yoshi in this game.
*[[Shy Guy]] (Yoshi's Story)
*Stages:
*[[Pak E. Derm]] (Yoshi's Story)
**{{GameIcon|SSB}} In '' Smash 64'', ''Melee'', and ''Ultimate'', there is a stage called {{SSB|Yoshi's Island}} (known as Super Happy Tree in ''Ultimate'') that was based on this game, featuring the {{s|mariowiki|Super Happy Tree}} and other characters from ''Yoshi's Story'' in the background, and a main platform resembling an opened book.
*Bone Dragon (Yoshi's Story)
**{{GameIcon|SSBM}} In ''Melee'' and ''Ultimate'', there is a stage based on this game, which is [[Yoshi's Story|also named after it]].
*Don Bongo (Yoshi's Story)
*Trophies:
*Propeller Shy Guy (Yoshi's Story)
**{{GameIcon|SSBM}} {{s|mariowiki|Pak E. Derm}} appears as a trophy in ''Melee''.
*Blargg (Yoshi's Story)
*Stickers:
*Tap-Tap (Yoshi Touch & Go)
**{{GameIcon|SSBB}} Pak E. Derm, {{s|mariowiki|Propeller Shy Guy}}, {{iw|mariowiki|Bone Dragon}}, and {{iw|mariowiki|Don Bongo}} appear as stickers.
*Yoshi's Egg (Yoshi Touch & Go)
**{{GameIcon|SSBB}} [[Shy Guy]] and {{iw|mariowiki|Blargg}} appear as stickers using their artwork for this game.
*Yoshi (Yoshi Touch & Go)
*Spirits:
*Brier (Yoshi Touch & Go)
**{{GameIcon|SSBU}} {{iw|mariowiki|Don Bongo}}, the Super Happy Tree, and Pak E. Derm all appear as spirits.
*Super Baby (Yoshi's Island DS)
**{{gameIcon|SSBU}} Blargg appears as a Spirit using its artwork for this game.
*Crazee Dayzee (Yoshi's Island DS)
*Music:
*Goonie (Yoshi's Island DS)
**{{GameIcon|SSB}} "'''{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}'''": An arrangement of "Yoshi's Song" from this game.
*Stork Stop (Yoshi's Island DS)
**{{GameIcon|SSBM}} "'''{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}'''": Another arrangement of "Yoshi's Song" from this game.
*Stork (Yoshi's Island DS)
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Yoshi|Yoshi's Tale}}'''": An arrangement of "Ending" from this game.
*Kamek (Yoshi Touch & Go)
**{{GameIcon|SSB}} "'''[[Victory theme#Yoshi Victory Theme|Victory! Yoshi]]'''": An arrangement featuring the first few notes of "Title" and the fanfare when collecting thirty fruit in a level, both from this game.
*Car Yoshi (Yoshi's Island series)
*Kamek (Yoshi's Island series)
*Burt the Bashful (Yoshi's Island series)
*Bubble Baby Mario (Yoshi's Island series)
*[[Baby Mario]] (Yoshi's Island series)
*Raphael the Raven (Yoshi's Island series)
*Eight Yoshis (SMA 3: Yoshi's Island)


==In ''[[Super Smash Bros. 4]]''==
===''{{iw|supermariowiki|Yoshi's Island: Super Mario Advance 3}}''===
===Characters===
*Stickers
*[[File:YoshiIcon(SSB4-U).png|50px|right]] '''{{SSB4|Yoshi}}''': Yoshi was confirmed to be a playable character in an April Nintendo Direct, and he closely resembles more of his recent appearances.
**{{GameIcon|SSBB}} Eight different colored Yoshis appear as a sticker using their artwork for this game.
{{Clear}}
*Spirits:
**{{gameIcon|SSBU}} Baby Mario, Baby Bowser, Burt the Bashful, Toadies, Roger the Potted Ghost, and Raphael the Raven all appear as spirits using their artwork for this game.


==Games with elements in ''Smash Bros.'' games==
===''{{iw|supermariowiki|Yoshi Topsy-Turvy}} / Yoshi's Universal Gravitation''===
===Super Mario World===
*Stickers:
Technically, this game falls under the [[Mario (universe)|Mario universe]] category, but there are several elements from the game that goes with movesets and stages.
**{{GameIcon|SSBB}} {{iw|mariowiki|Ship Yoshi}} appears as a sticker.
**{{GameIcon|SSBB}} {{iw|mariowiki|Mace Guy}} appears as a sticker using its artwork from this game.
*Spirits:
**{{gameIcon|SSBU}} {{iw|mariowiki|Hongo}} and the {{iw|mariowiki|Spirit Who Loves Surprises}} appear as spirits.
**{{gameIcon|SSBU}} A Tap-Tap appears as a Spirit, using its artwork from this game.


In ''[[Super Smash Bros. Melee]]'', there is a stage called {{SSBM|Yoshi's Island}} that is based off of that game. A few of Yoshi's moves in all three Smash games are also based off of what he could do in that game. In ''[[Super Smash Bros. Brawl]]'', {{SSBB|Yoshi}}'s Final Smash, [[Super Dragon]], is based off the fact that when Yoshi eats certain kinds of Koopas, he gains some kind of ability, such as being able to breathe fire with a red Koopa.
===''{{iw|supermariowiki|Yoshi Touch & Go}}''===
===Super Mario World 2: Yoshi's Island===
*Stickers:
In ''Brawl'', there is a stage called {{SSBB|Yoshi's Island}} that is based on many elements from that game, such as the design of the stage (which looks similar to drawings) and the background characters. There are also some pieces of music that come from the same game. They all play on this stage.
**{{GameIcon|SSBB}} {{iw|mariowiki|Brier}} appears as a sticker.
**{{GameIcon|SSBB}} {{iw|mariowiki|Tap-Tap}}, Yoshi, [[Yoshi Egg|Yoshi's Egg]], and Kamek appear as stickers using their artwork for this game.
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Yoshi|Flower Field}}'''": A remix of "Flower Field" from this game.


Some of Yoshi's [[special move]]s come from this game.
===''{{s|supermariowiki|Yoshi's Island DS}}''===
===Yoshi's Story===
*Stage elements:
In ''[[Super Smash Bros.]]'', there is a stage called {{SSB|Yoshi's Island}} that was based on this game, featuring the Super Happy Tree and other characters from ''Yoshi's Story'' in the background, and a main platform resembling an opened book.  This stage returned as a past stage in ''Melee''.
**{{GameIcon|SSBB}} The graphics of the stage [[Yoshi's Island]] from ''Brawl'' are based on this game's art style.
*Stickers:
**{{GameIcon|SSBB}} {{s|mariowiki|Stork Stop}} appears as a sticker.
**{{GameIcon|SSBB}} {{iw|mariowiki|Super Baby}}, {{iw|mariowiki|Crazee Dayzee}}, {{iw|mariowiki|Goonie}}, and the {{iw|mariowiki|Stork}} appear as stickers using their artwork for this game
*Spirits:
**{{gameIcon|SSBU}} Superstar Mario and a Crazee Dayzee appear as spirits, using their artwork from this game.
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Yoshi|Wildlands}}'''": An remix of "Wildlands" from this game.


In ''Melee'', there is another stage based on ''Yoshi's Story'', which is [[Yoshi's Island: Yoshi's Story|also named after it]].
===''{{s|supermariowiki|Yoshi's New Island}}''===
*Trophies:
**{{GameIcon|SSB4-3DS}} There is a trophy based on Yoshi and Baby Mario's appearance in this game alongside a {{s|mariowiki|Mega Eggdozer}} in ''Smash for 3DS'', titled "Yoshi's New Island".
*Spirits:
**{{gameIcon|SSBU}} A Mega Eggdozer appears as a Spirit.
**{{gameIcon|SSBU}} The Stork, a Bandit, a Little Mouser, a Grim Leecher, and an Ukiki appear as spirits, using their artwork from this game.
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island}}'''": "Flower Garden" sourced from this game.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island (Remix)}}'''": An arrangement of "Main Theme" from this game.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Yoshi|Bandit Valley}}'''": "Bandit Valley" sourced from this game.


A remix of the game's closing music is included in ''Brawl'' and plays on the new Yoshi's Island stage, which is based more on the ''Yoshi's Island'' franchise than ''Yoshi's Story''.
===''{{s|supermariowiki|Yoshi's Woolly World}}''===
*Playable characters:
**{{GameIcon|SSBU}} A costume based on Yoshi's appearance in this game, namely Woolly Yoshi, appears for the {{SSBU|Mii Brawler}}.
*Stages:
**{{GameIcon|SSB4-WIIU}} The [[Woolly World]] stage in ''Smash for Wii U'' is based on this game.
*Spirits:
**{{gameIcon|SSBU}} [[mariowiki:Yoshi#Yoshi's Woolly World / Poochy & Yoshi's Woolly World|Yarn Yoshi]] and [[mariowiki:Poochy#Yoshi's Woolly World / Poochy & Yoshi's Woolly World|Yarn Poochy]] appear as spirits.
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World}}'''": "Yarn Yoshi Takes Shape!", sourced from this game.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}'''": A remix of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from this game.


[[Yoshi]]'s voice clips from all three games are from this game.
===''{{s|supermariowiki|Yoshi's Crafted World}}''===
*Playable characters:
**{{GameIcon|SSBU}} An [[Alternate costume (SSBU)#Yoshi|alternate costume]] for {{SSBU|Yoshi}} is based on his design from this game.
*Spirits:
**{{gameIcon|SSBU}} Yoshi's appearance from this game appears as a Spirit.


===Other Games===
==Trivia==
Other games such as ''Yoshi Touch & Go'' and ''Yoshi Topsy-Turvy'' have their songs and stickers in ''Brawl''.
*''Yoshi'' and {{uv|F-Zero}} are the only universes to have only one playable character each in every ''Smash'' game.
**They are additionally the only universes with playable characters appearing in all five games to lack items, as well as a [[boss]].
*''Yoshi'' is the only universe with playable characters appearing in all five games to lack an assist character, whether through an [[Assist Trophy]] or [[Poké Ball]].
*The ''Yoshi'' series is the only franchise to have never had any [[unlockable character|unlockable]] nor [[downloadable content|downloadable characters]] in any entry in the series.
*Yoshi has the highest amount of stages out of all single-fighter franchises, with a total of five.


{{Universe}}
{{Universe}}
{{Yoshi universe}}
{{Yoshi universe}}
[[Category:Universes]]
 
[[Category:Yoshi universe| ]]
[[Category:Yoshi universe| ]]
[[es:Yoshi (universo)]]

Latest revision as of 19:18, January 1, 2024

Yoshi (universe)
Yoshi logo.png
YoshiSymbol.svg
Developer(s) Nintendo
Game Freak
Bullet-Proof Software
Intelligent Systems
Artoon
Arzest
Good-Feel
Publisher(s) Nintendo
Bullet-Proof Software (Yoshi's Cookie, SNES only)
Designer(s) Takashi Tezuka
Shigefumi Hino
Genre(s) Platformer
Console/platform of origin Nintendo Entertainment System
First installment Yoshi (1991)
Latest installment Yoshi's Crafted World (2019)
Article on Super Mario Wiki Yoshi (universe)

The Yoshi universe, sometimes known as the Yoshi's Island universe, (ヨッシー, Yoshi) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the sub-franchise of the Mario series that deals with main sub-series character Yoshi. It is generally agreed on that Yoshi and related items count as Mario properties, but Yoshi has appeared in enough of his own games alongside enough original characters and properties that many consider him as holding sway over a "sub-universe" of Mario. Yoshi is also considered part of his own universe, since the character's insignia consists of a spotted Yoshi Egg rather than the iconic image of a Super Mushroom held by other Mario characters.

Franchise descriptionEdit

Throughout the lifespan of the Famicom/NES, Shigeru Miyamoto wanted Mario to have a dinosaur companion in his games following Super Mario Bros., but limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, Yoshi, in the Super Famicom/SNES launch game Super Mario World. Yoshi was designed by the game's graphics designer Shigefumi Hino — who would later become the designer of the Pikmin series — and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple colors and could swallow enemies with their elastic tongues, lay spotted eggs that usually hatched into power-ups, and be ridden by Mario through levels as a mount. The Yoshi species became a permanent, recurring element in the Mario franchise onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.

Yoshi, whether the character himself or the species, has appeared in a primary side role alongside various other Mario series regulars in many Mario games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the racing game series Mario Kart and the party game series Mario Party. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side role; aside from several occasional puzzle games, including Tetris Attack on the SNES, Yoshi's first high-profile starring role was in the well-received and financially successful Super Mario World 2: Yoshi's Island for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of Donkey Kong Country, help transport a baby version of Mario through their island's obstacles to reunite him with his brother and bring them back to the stork that is supposed to deliver them to their parents. A spiritual sequel focusing exclusively on the Yoshis, Yoshi's Story for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.

Despite the close association Yoshi's modern design has with the Yoshi's Story aesthetic, that aesthetic actually never made a reappearance in a Yoshi-centric title, whereas the pastel design style of Yoshi's Island for the SNES has been reused in several later-generation follow-ups. These may be referred to as part of the "main" Yoshi series, the "Yoshi's Island" sub-series, where Yoshi has to navigate platforming stages and attack foes with his eggs in order to transport Baby Mario and baby versions of other characters safely to the end. Aside from Yoshi Touch & Go for the DS, which appears to not even have any canonical relevance to the overall Mario franchise despite a similar scenario focused on transporting Baby Mario, there have been two direct sequels using the pastel aesthetic: Yoshi's Island DS, released for the Nintendo DS in 2006, and Yoshi's New Island, released in 2014 on the Nintendo 3DS. Other Yoshi games with distinct art styles include Yoshi's Wooly World, released in 2015 on the Wii U, with a 3DS port released in 2017 entitled Poochy & Yoshi's Wooly World that featured a yarn-based art style similar to that of Kirby's Epic Yarn; and the newest game, Yoshi's Crafted World released for the Nintendo Switch in 2019, which has a crafted aesthetic. Between these games and Yoshi's constant appearances in most Mario games, Yoshi has been enough of a recurring Nintendo character that the Super Smash Bros. series of fighting games not only included him as a regular playable character since the series' start, but saw fit to symbolically categorize Yoshi and related properties as "separate" from the Mario universe.

In Super Smash Bros.Edit

Ever since his debut, Yoshi became a breakout star with two major games to his name - Yoshi's Island and Yoshi's Story. Due to this, the Super Smash Bros. franchise treats Yoshi and his line of games as its own universe, separate from the Mario universe. The Yoshi universe is given almost as much representation as other franchises in Smash 64, with only one character and one stage from the universe being included. Super Smash Bros. is still the only game in the series to introduce a new Yoshi character.

FighterEdit

  • Yoshi (Starter): Yoshi is a green dinosaur that Mario could ride on in Super Mario World. Since then, Yoshi would gain his own line of games, and become a major member of the Mario universe. He is a member of the colorful Yoshi species that often protect their island on multiple occasions. In Smash 64, Yoshi does not use his hands for combat, and instead relies on his head, tail, and feet. His neutral special, Egg Lay, is Yoshi's trademark ability,. where he swallows an opponent and turns them into an egg for a short period of time. Yoshi's up special is the Egg Throw from Yoshi's Island, where he launches an egg upwards in an arc. This means that Yoshi is one of two fighters where the up special does not aid in stage recovery. This is due to Yoshi having the best double jump in the game, being his flutter jump. His down special is his Yoshi Bomb attack from Yoshi's Island, which is a ground pound attack.

StageEdit

  • Yoshi's Island (Starter): Despite being called Yoshi's Island, this stage is actually designed to resemble the game Yoshi's Story. The stage takes place on a large open book as the main platform with the Super Happy Tree in the background. Above the open book are three soft platforms that resemble cardboard. In the sky surrounding the main stage are three cloud platforms - one on the left side, one on the right, and the other on the far lower right. These clouds temporarily disappear if a character stands on top of them for a few seconds.

MusicEdit

  • 9: Yoshi's Island Stage: A remix of two songs heard in the game Yoshi's Story. The first is Yoshi's Song that plays in various levels, and the second is the title screen theme. It is heard on the Yoshi's Island stage.
  • 19: Yoshi Wins: The victory theme of Yoshi is a combination of two songs heard in Yoshi's Story: the title screen theme, and the jingle heard when Yoshi collects 30 necessary fruits and completes a level.

In Super Smash Bros. MeleeEdit

The most recent Yoshi games were still Yoshi's Island and Yoshi's Story, so the content representing the franchise is still from these two games. Unique to this game, Super Mario World is counted as a Yoshi universe game. Despite having only one character, Melee features a total of three stages from the Yoshi universe, and one semi-item that only appears in an Event Match, being the Yoshi's Egg.

FighterEdit

  • Yoshi (Starter): Returns as a starter character and the sole character representing the Yoshi franchise. While he still resembles his appearance in Yoshi's Island, he now looks more realistic, with mottled skin and a more dinosaur-like posture. He is able to turn himself into an egg and bowl through opponents on the ground as his new side special move, the Egg Roll. Due to the addition of directional air dodges, Yoshi now has a slightly better recovery game. Yoshi's mixture of buffs and nerfs make him just as viable as his previous appearance.

StagesEdit

  •  Past Stages: Yoshi's Island (Unlockable): The original Yoshi's Island stage from Smash 64 is one of three such stages to have been ported to Melee. This unlockable stage is essentially the same as its previous appearance, with the only difference being that the background is actually being rendered in 3D, and now acts properly when moving the camera.
  • Yoshi's Island: Yoshi's Story (Starter): This stage is rather simplistic and is based on the game Yoshi's Story. There are three soft platforms in the air that are in similar position to those found in Battlefield. There is also a small cloud platform that moves in a rectangle pattern through the bottom of the stage that can be stood on until it goes back to the stage. Periodically, there is a group of Fly Guys that fly in the stage carrying Food if items are enabled. These Fly Guys can also interfere with projectiles, and can stop certain moves.
  • Yoshi's Island: Yoshi's Island (Starter): This stage is a general depiction of the game Super Mario World`s tileset. On the far right of the stage is a hill sloping upwards which reaches the right blast line. On the left there is a large, oblique Warp Pipe supported by two smaller ones. Both portions of the stage are connected by a path that has three Rotating Blocks covering a pit. If these blocks are attacked, they start spinning and temporarily allow passage through. Six more Rotating Blocks float over the stage in two blocks of three.

MusicEdit

  • Yoshi's Story: An upbeat, fast-pace, orchestration of the main theme from the N64 game Yoshi's Story that plays in most grass levels. This track plays on the stage Yoshi's Story. It is also used as one of Yoshi's credits theme. It is Song 9 in the Sound Test.
  • Yoshi's Island: A banjo-based remix of the athletic levels from the SNES game, Super Mario World. Later in the remix, a woodblock beat is added to mimic the beat added if Mario is riding on Yoshi. This track plays on the stage Yoshi's Island. It is also used as one of Yoshi's credits theme. It is Song 10 in the Sound Test.
  • Yoshi's Island N64: The Smash 64 remix of two songs from the game Yoshi Story. It is heard in the same stage, Past Stages: Yoshi's Island. It is Song 28 in the Sound Test.
  • Yoshi's Victory: The victory theme of Yoshi is an orchestration of two songs heard in Yoshi's Story, the title screen, and the jingle heard when Yoshi collects 30 necessary fruits. It is Song 42 in the Sound Test.

Full Trophy ListEdit

In Super Smash Bros. BrawlEdit

The Yoshi universe receives a decent amount of representation in Super Smash Bros. Brawl.

FighterEdit

  • Yoshi (Starter): Yoshi was the last of the "Original 8" to be revealed as a returning character in Brawl. He has been visually modified to more accurately resemble his more recent appearances in newer Mario games starting with Super Mario Sunshine. In addition to some old moves being modified (his up special, Egg Throw, now also functions as a third jump), Yoshi also enters the fray with a brand new attack: his Final Smash is Super Dragon, which is based off of the powers that Yoshi could obtain in Super Mario World by holding certain colors of Koopa shells in his mouth for extended periods of time. When the Final Smash is executed, Yoshi suddenly sprouts wings and can fly around for a short period of time, during which he can spew flames from his mouth with the press of a button.

On the final character select screen (after all characters are unlocked), Yoshi, despite being part of the Original 8, doesn't appear in the top row in the spot between Samus and Kirby. Instead, he shares a column with fellow Mario side series characters Donkey Kong, Diddy Kong, and Wario.

StagesEdit

  • Melee Stages: Yoshi's Island (Starter): One of the few stages returning from the previous game, it has only been tweaked slightly, with some areas being changed. Otherwise, it's unaltered.
  • Yoshi's Island (Starter): The first Yoshi stage to be based off Super Mario World 2: Yoshi's Island instead of Yoshi's Story, this stage has the appearance of being drawn with crayons and pastels. The stage changes seasons during gameplay.

Common AllyEdit

  • Support Ghost: Support Ghosts appear in the Yoshi's Island stage periodically, acting as a platform for other characters.

Common EnemyEdit

  • Fly Guys: Shy Guys from Super Mario World 2: Yoshi's Island fly into the stage carrying food, serving the same function as the Fly Guys on Yoshi's Story in Melee - although now they only appear in groups of one, two, or three.

MusicEdit

Original TracksEdit

  • Obstacle Course: A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island, with a bit of the final boss theme towards the end. It is used in the Yoshi's Island stage.
  • Ending (Yoshi's Story): A tropical-sounding remix of the credits theme from Yoshi's Story. It is used in the Yoshi's Island stage. This song is also played during Yoshi's Classic Mode credits.
  • Yoshi's Island: A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island, complete with a harmonica (which was used in the original version of the song). It is the theme of the Yoshi's Island stage.
  • Flower Field: a light remix of the theme that plays in the level of the same name from Yoshi Touch & Go. It is used in the Yoshi's Island stage.
  • Wildlands: A combination of the "level beginning" jingle and the Wildlands level theme from Yoshi's Island DS. It is used on the Yoshi's Island stage.

Returning TrackEdit

Victory ThemeEdit

  • Victory! Yoshi - A whimsical orchestration of the main theme of Yoshi's Story and the "level complete" fanfare.

TrophiesEdit

StickersEdit

In Super Smash Bros. 4Edit

There is more integration between the Mario and Yoshi universes in Super Smash Bros. 4 than in previous entries. Yoshi is placed between the Mario fighters Bowser and Rosalina on the character selection screen. Several trophies of characters that debuted in Yoshi titles are categorized as Mario trophies, even though some of them were more correctly categorized as Yoshi trophies in Super Smash Bros. Brawl. In the Wii U version, numerous pieces of Mario music play on Yoshi stages and the only Trophy Box attributed to the Yoshi universe is organized between two Mario-specific Trophy Boxes. However, Yoshi remains internally recognized as an independent universe. Yoshi is still represented by his own universe logo, as are the related stages. Smash 4 features content from Yoshi's New Island - which was released between Brawl and Smash 4 - and Yoshi's Woolly World - which was released shortly after Smash 4. In the trophy gallery, the universe is internally referred to as the Yoshi's Island series.

FighterEdit

  • Yoshi (Starter): a green dinosaur from Yoshi's Island and a longtime friend of Mario's. They share Bowser as a mutual enemy, who he has fought off his homeland several times. He was the last member of the "perfect-attendance crew" announced for Smash 4. He now stands upright, closely resembling his more recent appearances in the Mario series.

StagesEdit

for Nintendo 3DSEdit

for Wii UEdit

  •  Yoshi's Island (Starter): staged on the eponymous island from Super Mario World - a Mario game. The stage features Rotating Blocks, which rotate when struck. A Banzai Bill and Lakitu appear flying in the background. Elements of the stage, such as the textures of the ground and surrounding flora, are more brightly colored and less detailed than they were in Melee or Brawl, making the stage more reflective of the source material. It is large enough to accommodate 8-Player Smash. This is one of the possible stages to appear in Level 5 of All-Star Mode as a home stage for Yoshi. Its Ω form is columnar.
  • Woolly World (Starter): staged in areas from Yoshi's Woolly World. It is a transitional stage that starts in a green area based off of Knitty-Knotty Windmill Hill. The floating platforms of this stage - attached to a mobile - are drawn into a skyward area similar to Wobble Mobile Jaunt. The platforms eventually descend into a red area with puzzle blocks in the background. Only its Ω form can accommodate 8-Player Smash, which is columnar and staged in Knitty-Knotty Windmill Hill. This is the only stage in Smash Bros. history to derive from what was then an unreleased game and one of the few to be based on what was then a Wii U-exclusive. According to Masahiro Sakurai, Woolly World was the last stage created for the base Wii U version and was not on the original project plan.

EnemiesEdit

Main article: Enemies

Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.

  • Kamek: Bowser's elderly attaché in the Yoshi and Mario series. In Smash Run, Kamek behaves like the Magikoopa enemies from Super Mario World; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. In Smash Tour, he appears on the board at the beginning of a turn and uses his magic to change the position of the checkpoints. He also appears as a stage element on Mushroom Kingdom U.

Smash Run enemiesEdit

Enemies exclusive to the 3DS version. They appear in Smash Run. In addition to those listed, Mario enemies that regularly appears in Yoshi games - Koopa Troopas, Paratroopas, Lakitus, Bullet Bills, and Shy Guys - also appear. Of these, the Shy Guys behave as they do in the Yoshi's Island games. In addition to the red ones - which debuted in the Mario series - there are three variants of Shy Guy that debuted in the Yoshi series:

  • Blue Shy Guy: a Shy Guy in cyan robes and purple shoes. It has the strongest defense and drops Defense stat boosts when defeated.
  • Yellow Shy Guy: a Shy Guy in yellow robes and green shoes. It has the highest jump and drops Jump stat boosts when defeated.
  • Green Shy Guy: a Shy Guy in green robes and brown shoes. It is the speediest Shy Guy and drops Speed stat boosts when defeated.
  • Fly Guy: a red, docile Shy Guy from Super Mario World 2: Yoshi's Island with a blue propeller coming out of its head. Like its two-dimensional counterparts on the Yoshi's Island stage, it carries food that it will drop when struck.

MusicEdit

Original TracksEdit

Arrangements and remixes unique to SSB4.

Returning TracksEdit

Arrangements and remixes from previous Smash titles. "Yoshi's Island (Melee)" has been reclassified as a Mario track.

  •  Yoshi's Story: a remix of "Yoshi's Song" from Yoshi's Story. It plays on Yoshi's Island (Melee).
  •  Yoshi's Story Ver. 2: an arrangement of "Yoshi's Song" from Yoshi's Story. It plays on Woolly World.
  •  Obstacle Course (Spring/Summer): an arrangement of "Athletic" and "Baby Bowser" from Super Mario World 2: Yoshi's Island. It plays on Yoshi's Island (Brawl) and Woolly World. In the former, it plays during the spring and summer phases of the stage. It is featured on Disc 1 of A Smashing Soundtrack.
  •  Obstacle Course (Fall/Winter): an arrangement of "Athletic" from Super Mario World 2: Yoshi's Island. It plays during the autumnal and winter phases of Yoshi's Island (Brawl). This variation of "Obstacle Course" is not available in the Sound Test.
  •  Ending (Yoshi's Story): an arrangement of "Yoshi's Tale" from Yoshi's Story. It includes archived audio from Yoshi's Story of Kazumi Totaka as Yoshi. It plays on Yoshi's Island (Brawl) and Woolly World. It is featured on Disc 2 of A Smashing Soundtrack.
  •  Flower Field: an arrangement of "Flower Field" from Yoshi Touch & Go. It plays in Woolly World.
  •  Wildlands: an arrangement of "Wildlands" from Yoshi's Island DS. It includes archived audio from Yoshi's Story of Kazumi Totaka as Yoshi. It plays on the Woolly World.

Source TracksEdit

Compositions and arrangements directly sourced from the Yoshi series with no alterations.

Victory ThemeEdit

  • Victory! Yoshi: a rearranged combination of the first few notes of "Title" from Yoshi's Story and the fanfare from the same title that plays when Yoshi collects all thirty necessary fruits at the end of a level. It is sourced from Brawl.

TrophiesEdit

MasterpieceEdit

In Super Smash Bros. UltimateEdit

The Yoshi series receives a moderate amount of representation and received new content, such as a Mii Costume, a single new remix, and some Spirits.

FighterEdit

  • 05. Yoshi (Starter): Yoshi returns as a starter fighter. His stance is unchanged from the previous outing, but his Eggs now bounce on impact. Yoshi also gains a new Final Smash: Stampede!, in which Yoshi headbutts an opponent and traps them, summoning many colored Yoshis to stampede over the opponent, akin to the Super Smash Bros. Melee opening movie. In addition, Yoshi gains a new costume based on Yoshi's Crafted World, replacing his black palette swap from Smash 4.

StagesEdit

All Yoshi stages aside from  Woolly World return from previous entries.

Mii CostumesEdit

OutfitEdit

HeadgearEdit

MusicEdit

Original TracksEdit

Returning TracksEdit

Arrangements and remixes from previous Smash titles. "Athletic Theme - Super Mario World" (previously known as "Yoshi's Island (Melee)") has been classified back to a Yoshi track.

Source TracksEdit

Victory ThemeEdit

  • Victory! Yoshi: An arrangement of the first few notes of "Title" from Yoshi's Story, with the ending abridged from Brawl.

SpiritsEdit

Games with elements appearing in the Super Smash Bros. gamesEdit

The Yoshi universe has games represented throughout the Super Smash Bros. series with a total of 11 games. The latest game represented in this universe is Yoshi's Crafted World, released on March 29, 2019.

Super Mario WorldEdit

Main article: Super Mario World
  • Playable characters:
    •   Yoshi, a starter character in all of the Super Smash Bros. games, premiered in this game.
    •   In Brawl and Smash 4, Yoshi's Final Smash, Super Dragon, is based on powers Yoshi could obtain in Super Mario World, Red Koopa Shells allowed him to spit fire, and Blue Koopa Shells allowed him to fly.
    •   Yoshi's red, blue and yellow alternate costumes in all of the Smash Bros. games are based on those corresponding colored Yoshis in Super Mario World.
    •   The Mario Tornado and Luigi Cyclone may come from the Spin Jump in this game.
    •   The Dr. Tornado may also come from the Spin Jump in this game.
    •   Mario and Dr. Mario's side specials, Cape and Super Sheet, respectively, are based on the Cape Feather power-up in this game, which gave Mario a cape he could use to swing and damage enemies.
    •   One of Mario and Luigi's alternate costumes is based on their fire forms from the game in Brawl, Smash 4, and Ultimate (Luigi only).
    •   One of Bowser's alternate costumes is based on his original sprite from this game.
    •   Mechakoopa, an enemy who originated in this game, serves as Bowser Jr.'s down special move.
    •   A Grinder, an obstacle from this game, serves as Bowser Jr.'s dash attack.
    •   The Koopa Clown Car first appeared in this game's final boss. Bowser Jr.'s moveset revolves around a junior version of the Koopa Clown Car.
  • Stages:
    •   The stage Yoshi's Island, available in Melee, Brawl, Smash for Wii U, and Ultimate, is based on the levels of this game.
  • Stage elements:
    •   Banzai Bills appear as a hazard on Princess Peach's Castle and as a background element on Yoshi's Island (Melee).
    •   Stretch Blocks, which made their debut in this game, appear in the Mushroom Kingdom U stage in Smash for Wii U as platforms in the Acorn Plains section. Additionally, the mountains from Acorn Plains are very similar to and likely based on the slanted mountains from this game.
  • Items:
    •   The Hothead enemies appear as items in Brawl and Smash 4.
  • Enemies:
  • Trophies:
    •   There is a trophy of Mario riding Yoshi in Melee, which was distributed at certain Nintendo events.
    •   The Koopa Clown Car appears as a trophy in Melee.
    •   Banzai Bill appears as a trophy in Melee and Smash 4.
    •   Spike Top and Wiggler appear as trophies in Smash for 3DS.
  • Stickers:
    •   Blargg and Wiggler appear as a stickers.
  • Spirits:
  • Music:
  • Misc:

Yoshi / Mario & YoshiEdit

Main article: Yoshi (game)
  • Misc:
    •   The game is available as a masterpiece in Smash for Wii U.

Super Mario World 2: Yoshi's IslandEdit

  • Playable characters:
    •   Many of Yoshi's attacks and moves are from this game. Egg Lay, Yoshi Bomb, and Egg Throw are primary attacks in the game.
    •   Yoshi's second jump, known as the Flutter Jump, originated from this game (although the signature grunt of effort did not appear until Yoshi's Story - subsequently, that game's voice clips for Yoshi would be used in the Game Boy Advance port of Super Mario World 2: Yoshi's Island).
    •   Yoshi's down aerial could also be a reference to his Flutter Jump ability.
    •   Yoshi's pink and cyan alternate costumes in all Smash games which are based on those corresponding colored Yoshis in this game.
    •   Yoshi's purple costume from Smash 4 is based on the Purple Yoshi from this game.
    •   Bowser's Final Smash in Ultimate is inspired by Baby Bowser's boss fight in this game.
  • Stages:
    •   A stage in Brawl, Smash for 3DS, and Ultimate, Yoshi's Island, is based on the stages of this game.
  • Stage elements:
    •   Kamek appears in Smash for Wii U and Ultimate on the stage Mushroom Kingdom U, where he transforms the stage's appearance.
    •   Fly Guys appear on both the Yoshi's Story and Yoshi's Island stages in Melee, Brawl, Smash for 3DS, and Ultimate.
    •   Red Coins, which first appeared in this game, appear in Golden Plains after touching a Red Ring.
  • Enemies:
    •   Fly Guys appear as enemies in Smash Run.
  • Trophies:
    •   Baby Bowser appears as a trophy.
    •   Fly Guy appears as a trophy in Melee and Smash for 3DS.
    •   Baby Mario appears as a trophy in Melee, Brawl, and Smash for 3DS.
    •   Baby Luigi appears as a trophy in Smash for Wii U.
    •   Kamek appears as a trophy in Smash 4.
  • Stickers:
    •   Baby Mario also appears as three stickers, with one in his Superstar form.
    •   Baby Luigi, Stork, Goonie, Crayzee Dayzee, Fly Guy, Tap-Tap, Burt the Bashful, and Raphael the Raven all appear as stickers.
    •   Kamek appears as two stickers.
  • Spirits:
  • Music:
    •   "Yoshi's Island (Brawl)": An arrangment of "Flower Garden" from this game.
    •   "Yoshi's Island (for 3DS / Wii U)": A medley of tracks from this game, containing "Flower Garden", "Music Box", "Level Select", and "Stage Clear".
    •   "Obstacle Course - Yoshi's Island": An arrangement of "Athletic" from this game, along with a snippet of "Baby Bowser". When played on the Yoshi's Island stage, it plays during the spring and summer phases of the stage.
    •   "Obstacle Course (Fall/Winter)": Another arrangement of "Athletic" from this game. It plays during the autumnal and winter phases of the Yoshi's Island stage, only when the other "Athletic" arrangement is set to play on that stage. This variation of the song is not available in the Sound Test of any Smash game.

Yoshi's StoryEdit

  • Playable characters:
    •   Yoshi's voice clips from all Smash games are from this game. In addition, Kazumi Totaka provided the game's music and the voice of the titular character.
    •   Yoshi's black alternate costume in Smash 4 is based on the black Yoshi in this game.
  • Stages:
    •   In Smash 64, Melee, and Ultimate, there is a stage called Yoshi's Island (known as Super Happy Tree in Ultimate) that was based on this game, featuring the Super Happy Tree and other characters from Yoshi's Story in the background, and a main platform resembling an opened book.
    •   In Melee and Ultimate, there is a stage based on this game, which is also named after it.
  • Trophies:
  • Stickers:
  • Spirits:
    •   Don Bongo, the Super Happy Tree, and Pak E. Derm all appear as spirits.
    •   Blargg appears as a Spirit using its artwork for this game.
  • Music:
    •   "Yoshi's Story (64)": An arrangement of "Yoshi's Song" from this game.
    •   "Yoshi's Story (Melee)": Another arrangement of "Yoshi's Song" from this game.
    •   "Yoshi's Tale": An arrangement of "Ending" from this game.
    •   "Victory! Yoshi": An arrangement featuring the first few notes of "Title" and the fanfare when collecting thirty fruit in a level, both from this game.

Yoshi's Island: Super Mario Advance 3Edit

  • Stickers
    •   Eight different colored Yoshis appear as a sticker using their artwork for this game.
  • Spirits:
    •   Baby Mario, Baby Bowser, Burt the Bashful, Toadies, Roger the Potted Ghost, and Raphael the Raven all appear as spirits using their artwork for this game.

Yoshi Topsy-Turvy / Yoshi's Universal GravitationEdit

Yoshi Touch & GoEdit

Yoshi's Island DSEdit

  • Stage elements:
    •   The graphics of the stage Yoshi's Island from Brawl are based on this game's art style.
  • Stickers:
  • Spirits:
    •   Superstar Mario and a Crazee Dayzee appear as spirits, using their artwork from this game.
  • Music:
    •   "Wildlands": An remix of "Wildlands" from this game.

Yoshi's New IslandEdit

  • Trophies:
    •   There is a trophy based on Yoshi and Baby Mario's appearance in this game alongside a Mega Eggdozer in Smash for 3DS, titled "Yoshi's New Island".
  • Spirits:
    •   A Mega Eggdozer appears as a Spirit.
    •   The Stork, a Bandit, a Little Mouser, a Grim Leecher, and an Ukiki appear as spirits, using their artwork from this game.
  • Music:

Yoshi's Woolly WorldEdit

Yoshi's Crafted WorldEdit

  • Playable characters:
  • Spirits:
    •   Yoshi's appearance from this game appears as a Spirit.

TriviaEdit

  • Yoshi and F-Zero are the only universes to have only one playable character each in every Smash game.
    • They are additionally the only universes with playable characters appearing in all five games to lack items, as well as a boss.
  • Yoshi is the only universe with playable characters appearing in all five games to lack an assist character, whether through an Assist Trophy or Poké Ball.
  • The Yoshi series is the only franchise to have never had any unlockable nor downloadable characters in any entry in the series.
  • Yoshi has the highest amount of stages out of all single-fighter franchises, with a total of five.