Smash Remix's logo

Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.

Characters

 
The character selection screen of Smash Remix, with all available characters as of 1.5.0.

Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: List of regional version differences (SSB)), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 18 new characters have been added labeled as "Remix Characters". Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and the entire cast (except the Boss Characters) respectively. Brand new boss characters have also been included, with Giga Bowser, Metal Luigi, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Bowser, Luigi, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, Master Hand can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.

Original (12)
 
Mario
 
 
Luigi
 
 
Yoshi
 
 
Donkey Kong
 
 
Link
 
 
Samus
 
 
Kirby
 
 
Fox
 
 
Pikachu
 
 
Jigglypuff
 
 
Ness
 
 
Captain Falcon
 
Remix (18)
 
Bowser
 
 
Dr. Mario
 
 
Sheik
 
 
Young Link
 
 
Ganondorf
 
 
Dark Samus
 
 
King Dedede
 
 
Falco
 
 
Wolf
 
 
Mewtwo
 
 
Lucas
 
 
Marth
 
 
Wario
 
 
Sonic
 
 
Banjo & Kazooie
 
 
Conker
 
 
Marina
File:Smash remix series icon mischef makers.png
 
Goemon
 
Boss Characters (11)
 
Metal Mario
 
 
Metal Luigi
 
 
Giga Bowser
 
 
Mad Piano
 
 
Giant Donkey Kong
 
Peppy
 
Slippy
 
 
Super Sonic
 
Ebisumaru  
Polygon
 
Dragon King
 

Stages

As of version 1.5.0, Smash Remix features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning stage hazards or Platform Movement off.

From the original Super Smash Bros., all nine original stages are included, with Omega and Dream Land versions for all of them. Unlike Ω form and Battlefield form stages in the official titles, the Stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and might come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original.

Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively. Stages that do not currently have their hazard implemented will be marked with a superscript X.

Prior to version 1.2.0, the Skyloft stage from Super Smash Bros. for Wii U was included, but has since been replaced by the Tal Tal Heights stage. Prior to version 1.4.0, the Kalos Pokémon League stage from Super Smash Bros. for Wii U was included, but has since been replaced by the Gym Leader Castle stage. Prior to 1.5.0, the Battlefield stage from Ultimate was included, but has since been replaced by an original Battlefield design.

Already in Smash 64 (16)
 
Duel Zoneδ
 
 
Final Destinationδρ
 
 
Peach's CastleΩδρ
 
 
Mushroom KingdomΩδρ
 
 
Meta Crystalδ
  
 
Yoshi's IslandΩδ
 
 
Mini Yoshi's Island
 
 
Congo JungleΩδ
 
 
Hyrule CastleΩδρ
 
 
Planet ZebesΩδ
 
 
Dream LandΩδρ
 
 
Dream Land Beta 1
  
 
Dream Land Beta 2
  
 
How to Play
  
 
Sector ZΩδρ
 
 
Saffron CityΩδ
 
From Melee (18)
 
Peach's Castle II
 
 
Mushroom Kingdom SR
 
 
Subcon
 
 
Yoshi's Story
 
 
Dinosaur Land
 
 
Congo Falls
 
 
Jungle Japes
 
 
Great Bay
 
 
Hyrule Temple
 
 
Fountain of Dreams
 
 
Dream Greens
 
 
Corneria
 
 
Venom
 
 
Pokémon Stadiumρ
 
 
Poké Floats
 
 
Big Blue
 
 
Onett
 
 
Flat Zone
 
From Brawl (10)
 
Delfino Plaza
 
 
World 1-1
 
 
Norfair SR 
 
Yoshi's Island II
 
 
Corneria City
 
 
Pokémon Stadium 2
 
 
Castle Siege
 
 
Flat Zone 2
 
 
WarioWare, Inc.
 
 
Smashville
 
From Smash 4 (1)
 
Mute Cityδ
 
From Ultimate (2)
 
Mementos
 
 
Spiral Mountain
 
Original (47)
 
Battlefieldδ
 
 
Dragon Kingρ
 
 
First Destinationρ
 
 
Showdown
 
 
Fray's Stageρ
 
 
Smashketball
 
 
Cool Cool Mountainδρ
 
 
Dr. Mario
 
 
Bowser's Stadium
 
 
Big Boo's Haunt
 
 
Goomba Road
 
 
Bowser's Keep
 
 
Pirate Land
 
 
Rainbow Road
 
 
Toad's Turnpike
 
 
Frosty Village
 
 
Ganon's Tower
 
 
Deku Treeδ
 
 
Gerudo Valley
 
 
Tal Tal Heightsρ
 
 
Crateriaδ
 
 
Norfairρ
 
 
Mt. Dedede
 
 
Gym Leader Castle
 
 
Osohe Castle
 
 
New Pork City
 
 
Kitchen Island
 
 
Green Hill Zone
 
 
Casino Night Zone
 
 
Metallic Madness
 
 
Dracula's Castleρ
 
 
Mad Monster Mansion
 
 
Windy
 
 
Planet Clancer
File:Smash remix series icon mischef makers.png
 
Edo Town
 
 
N64 Stage
 
 
Game Boy Landρ
 
 
Tower of Heaven
 
 
Glacial River
 
 
Rith Essa
 
 
dataDyne Central
 
 
Twilight City
 
 
Melrode
 
 
Grim Reaper's Cavern
File:Smash remix series icon shin megami tensei.png
 
Scuttle Town
 
 
Spawned Fear
 
 
Big Snowman
 
Cut (3)
 
Battlefield
 
 
Skyloft
 
 
Kalos Pokémon League
 

Stage legality

According to https://www.smashremix.net/rules the suggested stage list from the remix dev team consists of Dreamland as the starter stage and 11 possible counterpicks:

Image Stage Status Notes
  Dream Land Starter Main stage in vanilla 64 (and only stage for competitive play). Playing on alternative versions such as Fray's Stage is also allowed. Wind hazard is usually turned off.
  Pokémon Stadium Counterpick No transformations.
  Yoshi's Story Counterpick Cloud moves like in Melee. No Shy Guy hazards.
  Smashville Counterpick Platform permanently moves horizontally to both ends of the stage.
  Green Hill Zone Counterpick
  Goomba Road Counterpick
  Gerudo Valley Counterpick
  Gym Leader Castle Counterpick No stage transformations.
  Spiral Mountain Counterpick No stage transformations.
  Dr. Mario Counterpick
  Glacial River Counterpick
  Planet Clancer Counterpick Moving platform lower than the stage center that sometimes comes out on both sides of it.

Modes

 
Mad Piano in Home Run Contest

  marks newly added modes inspired by later Smash games like Melee,   marks other added modes or menu options.

1-Player

Remix 1-Player

Multiplayer

New items

While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.

Differences to Original Content

 
Polygon Luigi wavelanding using an air dash.
  • All unlockable content has been made available from the start.
  • The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
  • The pause menu camera's rotation limits have been disabled.
  • Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
  • Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, and air dashing, can be enabled through Remix Settings

Release History

Date Version Main New Features New Character(s) Release Trailer
05/13/2019 0.5 - Ganondorf [1]
05/31/2019 0.6 - Moveset changes for Ganondorf including first new animations -
06/12/2019 0.7 - Young Link [2]
06/27/2019 0.8 - 1st new stage: Ganon's Tower -
07/19/2019 0.8.1 - 2nd new stage: Corneria City Falco [3]
08/08/2019 0.8.2 - Adding instead of replacing stages
- Merge with SSBMSE (all stages)
Dr. Mario [4]
10/28/2019 0.9 - Adding instead of replacing characters
- 19XX Features like timed stock match
- [5]
12/24/2019 0.9.1 - All 19XXCE features Dark Samus [6]
03/15/2020 0.9.2 - Regional Variants & 1P exclusive characters
- Break the Targets for Remix Character
Wario [7]
05/12/2020 0.9.3 - New Regional Variants
- Board the Platforms for Remix Characters
Lucas [8]
06/21/2020 0.9.3b (Bug Fixes) -
07/17/2020 0.9.3c (Bug Fixes) -
09/06/2020 0.9.4 - Multi-Man Smash mode
- Twelve character battle mode
Bowser
Giga Bowser
[9]
12/06/2020 0.9.5 - New Items: Cloaking Device, Super Mushroom, Poison Mushroom
- Kirby hats & copy ability for remix characters
Mad Piano [10]
12/19/2020 0.9.5b (Bug Fixes) -
05/11/2021 0.9.7 - Remix 1P Mode
- Vs Mode Character customization: Size, Visibility, Skeleton mode, Random Knockback mode
Wolf
Conker
[11]
09/19/2021 1.0.0 - All-Star Mode
- Additional Character Costumes
- New options in Vs Mode Character customization: Shield color, custom stock count, frame delay
- Other: Song display, random profiles in settings
Mewtwo
Marth
[12]
09/19/2021 1.0.1 (Bug Fixes) -
02/10/2022 1.1.0 - Home-Run Contest
- Stamina Mode
- Other: Taunt Item Spawn, Input Display, Costume/Shield Match, Remix Bonus Select
Sonic
Super Sonic
[13]
02/17/2022 1.1.1 (Bug Fixes) -
07/31/2022 1.2.0 - Ability to select the copy ability Kirby starts the match with
- New Items: Spiny Shell, Lightning, Deku Nut, Franklin Badge
- Ability to practice stages in 1P Game
- Player Tags
Sheik [14]
08/29/2022 1.2.1 (Bug Fixes) -
09/07/2022 1.2.2 (Bug Fixes) -
02/01/2023 1.3.0 - Revamped Young Link moveset
- Level 10 CPU
- Polygon Remix Characters
- New Item: Pitfall
- Cruel Z-cancel Mode
- Tripping
- Directional pad controls
Marina
King Dedede
[15]
02/07/2023 1.3.1 (Bug Fixes) -
06/30/2023 1.4.0 - Gameplay Settings (mechanics from future Smash titles)
- Character Bios for Remix Characters
- Lucas's old CSS redesigned
- New Item: Golden Gun
Goemon
Peppy
Slippy
[16]
07/18/2023 1.4.1 (Bug Fixes) -
01/04/2024 1.5.0 - New Race to the Finish stage
- Yellow Team
- Gallery
- Random Kirby hat option
- Poké Ball spawn option
- Polygon forms for all characters
- Chargeable Smash attacks
- New Items: P-Wing, Dango
- Blast line warping
- Remake of old Smash Remix logo
Banjo & Kazooie
Ebisumaru
Metal Luigi
Dragon King
[17]

Credits (Developers)

Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0

  • Project Leader: The Smashfather
  • Creative Director: Fray
  • Developer: MarioReincarnate, Cyjorg, halofactory
  • Lead Artist: Sope
  • Animation and Import Specialist: Subdrag
  • Moveset Designer: Honey
  • Lead Tester: goombapatrol
  • Installation Specialist: CEnnis91
  • Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
  • Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
  • Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
  • Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
  • Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
  • Voice Artists: Zarkpudd, Puma Pet
  • Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
  • Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
  • Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others

Trivia

  • As of Version 1.4.0, Smash Remix has all characters who are known to have been intended to be playable as fully unique fighters in the original Super Smash Bros., those being Bowser, Mewtwo, Marth, and King Dedede.
    • The mod also features Falco, Peppy, and Slippy who were intended to be featured as alternate costumes for Fox.
    • Remix also includes Lucas, Wario and Sonic, three characters who had been considered but ultimately cut from Melee.
  • Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
  • Smash 4 is the only Smash game that don’t have a character in Smash Remix.

External links