Race to the Finish (SSBM): Difference between revisions

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:''For the [[Super Smash Bros.]] version, see [[Race to the Finish (SSB)]]
:''For the [[Super Smash Bros.]] version, see [[Race to the Finish (SSB)]]


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== Time ==
== Time ==
Each character is alloted a different amount of time to finish, the faster characters such as Fox having less time, and slower characters like Bowser more time.
Each character is alloted a different amount of time to finish, the faster characters such as Fox having less time, and slower characters like Bowser more time.
[[Image:Racetothefinishm.png|thumb|250px|The beginning of Race to the Finish.]]


[[Mario]]: 49 Sec. <br />
[[Mario]]: 49 Sec. <br />

Revision as of 15:31, November 19, 2008

For the Super Smash Bros. version, see Race to the Finish (SSB)
File:Super smash bros melee race.gif
Map of Race to the Finish. Credit goes to Nesis of GameFAQs.

Race to the Finish is a bonus game in the Classic Mode of Super Smash Bros. Melee. It is a timed dash to the end of a labyrinthine corridor with many doors along the way. Touching one of these doors will end the game and give you coins based on how far you got into the area. The area is fairly linear, with no hazards until near the end, where there is a three way fork in the corridor with each way presenting a different hazard: the top way having spiked walls, the middle having lava, and the bottom having a bottomless pit and a sparse amount of platforms to get across. Each leads to a short final stretch with a single spiked square floating just before the final door. It can be unlocked as a playable stage in VS. Mode, through various cheat devices, such as the Action Replay. However, only the first player can touch the doors, which gives an instant victory, causing the game to freeze.


Time

Each character is alloted a different amount of time to finish, the faster characters such as Fox having less time, and slower characters like Bowser more time.

A part of Melee's Race to the Finish.
The beginning of Race to the Finish.

Mario: 49 Sec.
Pikachu: 44 Sec.
Bowser: 52 Sec.
Peach: 50 Sec.
Yoshi: 42 Sec.
Donkey Kong: 43 Sec.
Captain Falcon: 39 Sec.
Fox: 40 Sec.
Ness: 47 Sec.
Ice Climbers: 54 Sec.
Kirby: 53 Sec.
Samus: 48 Sec.
Zelda/Sheik: 50 Sec. (Due to Sheik's high speed, it is recommended that you complete this stage as Shiek.)
Link: 50 Sec.
Jigglypuff: 51 Sec.
Mewtwo: 43 Sec.
Luigi: 53 Sec.
Marth: 45 Sec.
Mr. Game & Watch: 48 Sec.
Dr. Mario: 50 Sec.
Ganondorf: 54 Sec.
Young Link: 46 Sec.
Falco: 44 Sec.
Pichu: 41 Sec.
Roy: 46 Sec.