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Mii Swordfighter (SSB4): Difference between revisions

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*Up Special 3: [[Hero's Spin]]: Spins with sword; if used in the air, the Mii will rise. Functions like {{SSB4|Link}}'s [[Spin Attack]].
*Up Special 3: [[Hero's Spin]]: Spins with sword; if used in the air, the Mii will rise. Functions like {{SSB4|Link}}'s [[Spin Attack]].
*Down Special 1: [[Blade Counter]]: Functions similarly to other characters' [[counterattack]]s.  
*Down Special 1: [[Blade Counter]]: Functions similarly to other characters' [[counterattack]]s.  
*Down Special 2: [[Reversal Slash]]: An attack that flips characters hit by it. Similar to {{SSB4|Mario}}'s [[Cape]]
*Down Special 2: [[Reversal Slash]]: An attack that reflects projectiles and turns around characters hit by it. Similar to {{SSB4|Mario}}'s [[Cape]].
*Down Special 3: [[Power Thrust]] : Lurches forward, stabbing with the sword. This move acts similar to Captain Falcon's [[Falcon Kick]]
*Down Special 3: [[Power Thrust]] : Lurches forward, stabbing with the sword. This move acts similar to Captain Falcon's [[Falcon Kick]]



Revision as of 11:46, October 22, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Mii's appearance in Super Smash Bros. 4. For the character in other contexts, see Mii.
Mii Swordfighter
in Super Smash Bros. 4
Mii Swordfighter
SmashBrosSymbol.svg
Universe Super Smash Bros.
Availability Starter
Final Smash Final Edge
MiiSwordfighterHeadSSB4-U.png
Swordfighters are weapon masters. They stay cool and calm as they chase down opponents.

A Mii Swordfighter (剣術タイプ, Fencing Type), or Mii Sword Fighter in the PAL version, is one of the three different types of Mii Fighters that appear in Super Smash Bros. 4, along with Mii Brawlers and Mii Gunners.

Moveset

Mii Swordfighters run noticeably slower than Mii Brawlers, and they cannot jump as high. Also, their attacks are weaker and aren't dealt as quickly, albeit with a bit more range, (though they still don't have as much range as the Mii Gunner).

Ground attacks

Normal

  • Neutral attack - Two downward horizontal slashes followed by an upward vertical slash
  • Dash attack - Thrusts hit sword forward
  • Forward tilt - Swipes the blade once in a wide arc in front of himself/herself
  • Up tilt - A single slash in an arc above his/her head
  • Down tilt - Stabs along the ground

Smash attacks

  • Forward smash - Holds the sword with two hands, then swings it in front of his/herself
  • Up smash - Performs a series of quick slashes above his/her head, launching the enemy on the last hit
  • Down smash - Slashes along the ground in front of and behind his/herself.

Aerial attacks

  • Neutral aerial - Slashes in a circle around himself/herself while doing a corkscrew in the air
  • Forward aerial - Stabs forward multiple times
  • Back aerial - Swipes the blade behind himself/herself. Very similar to Ike's back air.
  • Up aerial - Points the sword above his/her head and spins
  • Down aerial - Points the sword below himself/herself and spins

Grabs and throws

  • Pummel - Pounds the opponent with the hilt of the Swordfighter's sword.
  • Forward throw - Front kicks the enemy away
  • Back throw - Hits the enemy away with a back kick
  • Up throw - Slashes the enemy above his/her head
  • Down throw - Drops the enemy to the ground and stomps on them

Taunts

  • Standard/Up: Spins in place while tossing their sword airborne and catching it just as they end their spin. They then briefly hold the sword behind them before returning to their idle animation.
  • Side: Hunch over and twirl the blades of their swords around on both sides of themselves.
  • Down: Calmly and slowly drawing their sword backwards before returning to their idle animation. It looks similar to one of Link's taunts.

Special Moves

  • Neutral Special 1: Gale Strike: Creates a mini-tornado and sends it forwards. Aesthetically, this move resembles Link's Gale Boomerang.
  • Neutral Special 2: Shuriken of Light: Throws a bright, translucent shuriken forwards. The shuriken gains more damaging power as it travels.
  • Neutral Special 3: Blade Flurry: Charges briefly before stabbing with the sword forward multiple times before finishing in a high-knockback thrust.
  • Side Special 1: Airborne Assault: Charges up then launches at the enemy, somersaulting with the blade.
  • Side Special 2: Slash Launcher: Charges, then dashes forward with a sword strike. Resembles Ike's Quick Draw in function.
  • Side Special 3: Chakram: Throws a chakram that can be sent upwards, downwards, or straight forward. If inputted like a Smash attack, it will fly faster with increased range and damage. Otherwise, it will fly in front of the Swordfighter and stall in mid-air, hitting multiple times. The chakram can be lodged into the floor like Mega Man's Metal Blade, but cannot be picked up.
  • Up Special 1: Stone Scabbard: Slashes upwards while jumping and then downwards while falling. Similar to Kirby's Final Cutter.
  • Up Special 2: Skyward Slash Dash: A series of sword strikes while rising into the air.
  • Up Special 3: Hero's Spin: Spins with sword; if used in the air, the Mii will rise. Functions like Link's Spin Attack.
  • Down Special 1: Blade Counter: Functions similarly to other characters' counterattacks.
  • Down Special 2: Reversal Slash: An attack that reflects projectiles and turns around characters hit by it. Similar to Mario's Cape.
  • Down Special 3: Power Thrust : Lurches forward, stabbing with the sword. This move acts similar to Captain Falcon's Falcon Kick
Special Move Basic Custom 1 Custom 2
Neutral Special Gale Strike Shuriken of Light Blade Flurry
Side Special Airborne Assault Slash Launcher Chakram
Up Special Stone Scabbard Skyward Slash Dash Hero's Spin
Down Special Blade Counter Reversal Slash Power Thrust
Final Smash Final Edge

Final Smash

  • Displays their sword and fires waves of energy off of it. Functions similarly to Wii Fit.

Gallery