Bowser (SSBM)

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Revision as of 21:30, July 20, 2008 by smashwikia>Hatake91 (→‎Cons: -Um thats completely based on the person,-Which is why he doesn't have any combo's!Sheesh people think for once.)
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This article is about Bowser's appearance in Super Smash Bros. Melee. For other uses, see Bowser.
Bowser
Bowser
MarioSymbol.svg
Universe Mario
Appears in SSBM
SSBB
Availability Starter
Tier Bottom (23)


Bowser (クッパ, Kupā: Koopa), is a character in Super Smash Bros. Melee and is available from the start. Announced at E3 2001, A stronger form of Bowser also appears as the "final" boss in Adventure Mode.

Appearance in Melee

Bowser is one of the few characters who has a different name in the Japanese version. In English, Bowser, but Japanese is 'Koopa'. Koopa comes from the was koopa shells are, and the fact that in the original Mario series, he evolved from a Koopa Troopa.

Pros & Cons

Pros

  • Decent range and large hitboxes
  • Good knockback on most of his attacks
  • Has good edgeguarding
  • Heaviest character in the game
  • Has some good options on ledge
  • Has a very fast and useful Up+B attack
  • Has the strongest forward smash in game
  • Has good range with Smash-B
  • Smash-B can grab opponents and throw with 1.3 times normal throw power, or can slash at opponents, throwing them into the air
  • Has very good strengh and duriblity

Cons

  • A very large target
  • One of, if not the easiest character to combo in the game.
  • Has no combos. The few combos he has are on 3 characters, are not guaranteed (they can be escaped with proper DI), and are generally only 2 hit combos.
  • Possesses a very slow and near useless wavedash (except when used as a waveland)
  • Awful standing grab range (resulting in a terrible shield grab).
  • Fairly slow dash speed compared to most characters
  • A lot of his KOs are dependent on his ability to edgeguard opponents, which means they must first be off the edge.
  • Possesses a very slow jumping and landing animation which is one of, if not the major reason he is so slow.

Normal Moves

Jab/Tilt/Dash Moves

  • Jab-Left Scratch/Right Scratch (becomes a combo if pressed repeatedly) (8%-11%)
  • Ftilt-Koopa Knuckle(6%-14%)
  • Dtilt-Floor Scratch(7%-22%)
  • Utilt-Ceiling Scratch(7%-11%)
  • Dash Attack-Horn Charge(6%-11%)

Smashes

  • Fsmash-Hammer Head(13%-32%)
  • Dsmash-Buzzsaw(1%-27%)
  • Usmash-Shell Shock(11%-27%)

Aerials

  • Nair-Gyroscope(7%-13%)
  • Fair-Jump Slash(intercept move)(9%-14%)
  • Bair-Spike Stretch(8%-13%)
  • Dair-Scrub Brush(1%-15%)
  • Uair-Horn Toss(9%-17%)

Grabs

  • Forward-Catapult(5%-10%)
  • Back-Reverse Throw(5%-10%)
  • Up-Blender(5%-10%)
  • Down-Bowser Slam(6%-12%)

Taunt

  • Control Pad Up- Roar (0%)

Special Moves

Trophy Descriptions

In addition to the normal trophy about Bowser as a character, there are two trophies about him as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Bowser on any difficulty:

Bowser (Smash Red)
In many ways, Bowser is the toughest character around. Not only does he have near-impervious hide, but his great mass makes him almost impossible to hurl offscreen. Of course, his weight also makes him rather slow to maneuver, so when facing him in battle, it's best to press your attack and not give him a chance to counter. (B: Fire Breath, Smash B: Koopa Klaw)
Bowser (Smash Blue)
Bowser's Fire Breath strikes continuously, but it grows gradually smaller over time until it's barely smoldering. The Koopa Klaw rakes enemies at a distance and pulls nearby foes in close for a good gnawing. Bowser's Whirling Fortress moves laterally over the ground; it works in midair as a recovery. The Bowser Bomb is powerful and paves the way for more attacks. (Up & B: Whirling Fortress, Down & B: Bowser Bomb)