SSB4-U Icon.png
SSBU Icon.png

8-Player Smash: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
 
(109 intermediate revisions by 63 users not shown)
Line 1: Line 1:
{{articleIcons|ssb4-u=y}}
{{articleIcons|ssb4-u=y|ssbu=y}}
[[File:8-Player Smash Original 8.jpg|thumb|450px|The original eight characters taunting in 8-Player Smash's Battlefield.]]
[[File:8-Player Smash Original 8.jpg|thumb|450px|The original eight characters taunting on Battlefield in 8-Player Smash.]]
'''8-Player Smash''' ({{ja|8人乱闘|Hachi-Ri Rantō}}, ''8-Person Fray'') is a gameplay mode in {{forwiiu}}. This mode allows eight players to play on the same stage at one time. In addition to red, blue, yellow, and green indicators for players 1-4, players 5-8 receive new indicators colored orange, cyan, purple, and slate respectively. In [[Team Battle]]s, an additional team color, the yellow team, can be selected. Additionally, when using the Team Battle function in 8-Player Smash, CPUs will almost always utilize the [[Share stock|life stealing]] technique, even more often than they do in the other modes.
'''8-Player Smash''' ({{ja|8人乱闘|Hachi-Ri Rantō}}, ''8-Person Fray'') is a gameplay [[mode]] in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. This mode allows up to eight players to play together at once, as opposed to the standard four. In ''Ultimate'', 8-Player Smash is not a separate mode with its own menu option; instead, Smash modes allow up to eight players to join.


==Stages available in 8-Player Smash==
==In ''Super Smash Bros. for Wii U''==
Only certain stages and their [[Final Destination (SSB4)|Ω Forms]] can be played on. Sizes of stages may change to accommodate for the larger amount of players. Several of the stages' hazards or background elements are also removed. Certain stages allow for 5 or 6 players, but not 7 or 8. Omega stages will be scaled up depending on how many players are present. The stages' 8-Player Smash versions are also used in [[All-Star Mode]] and the horde battles in the [[Special Orders]] mode.
8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. [[Coin Battle]]s and [[Special Smash]] cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being unable to partake in Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.
 
In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. In [[Team Battle]]s, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.
 
===Stage availability===
Only certain stages and their Ω forms can be selected; if there are more players present than a stage (or Ω form) allows, the stage's icon on the stage selection screen will be darkened and the stage will not be selectable. Additionally, several stages' hazards or other background elements will be disabled in 8-Player Smash. [[Stage Builder|Custom stages]] are not available in 8-Player Smash, with the option on the stage select screen replaced with the button for DLC stages if any are installed, or another Ω form switch button otherwise.
 
In 8-Player Smash, Ω form stages will be scaled up to approximately 1.6 times their normal size. Battles with more than four players in other modes, such as [[All-Star Mode]] and horde battles in the [[Special Orders]] mode, will count as 8-Player Smash and thus use the 8-Player Smash versions of stages.


{| class="wikitable sortable"
{| class="wikitable sortable"
!Stage!!Max players<br>(normal)!!Max players<br>(Ω form)!!Notes
!Stage!!Players!!Ω form!!Notes
|-
|{{symbol|dk|16px}} [[75m]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|{{symbol|smash|16px}} {{SSB4|Battlefield}} ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|{{symbol|smash|16px}} {{SSB4|Big Battlefield}} ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|dk|16px}} [[75m]] || 8 || 8 ||
|{{symbol|po|16px}} [[Boxing Ring]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|smash|16px}} {{SSB4|Battlefield}} || 8 || 8 ||
|{{symbol|zelda|16px}} [[Bridge of Eldin]]||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || King Bulblin does not appear and the bridge does not blow up.
|-
|-
|{{symbol|smash|16px}} [[Big Battlefield]] || 8 || 8 ||
|{{symbol|fe|16px}} [[Castle Siege]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|zelda|16px}} [[Bridge of Eldin]]|| 8 || 8 || King Bulblin does not appear and the bridge does not blow up.
|{{symbol|fe|16px}} [[Coliseum]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|fe|16px}} [[Castle Siege]] || 8 || 8 ||
|{{symbol|mario|16px}} [[Delfino Plaza]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|mario|16px}} [[Delfino Plaza]] || 4 || 8 ||
|{{symbol|kirby|16px}} [[Dream Land (SSB)|Dream Land (64)]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|kirby|16px}} [[Dream Land (SSB)|Dream Land (64)]] || 8 || 8 ||
|{{symbol|duckhunt|16px}} {{b|Duck Hunt|stage}} ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The dog and ducks do not appear.
|-
|-
|{{symbol|duckhunt|16px}} {{b|Duck Hunt|stage}} || 8 || 8 || The dog and ducks do not appear.
|{{symbol|smash|16px}} {{SSB4|Final Destination}} ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|gw|16px}} [[Flat Zone X]] || 6 || 8 ||
|{{symbol|gw|16px}} [[Flat Zone X]] ||{{bg|#ffffaf}}| 6 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|wario|16px}} [[Gamer]] || 4 || 8 ||
|{{symbol|wario|16px}} [[Gamer]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|pikmin|16px}} [[Garden of Hope]] || 4 || 8 ||
|{{symbol|pikmin|16px}} [[Garden of Hope]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|xenoblade|16px}} [[Gaur Plain]] || 8 || 8 || Metal Face does not appear.
|{{symbol|xenoblade|16px}} [[Gaur Plain]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || Metal Face does not appear.
|-
|-
|{{symbol|kirby|16px}} [[Halberd]] || 4 || 8 ||
|{{symbol|kirby|16px}} [[Halberd]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|zelda|16px}} [[Hyrule Castle|Hyrule Castle (64)]] || 8 || 8 ||
|{{symbol|zelda|16px}} [[Hyrule Castle|Hyrule Castle (64)]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|dk|16px}} [[Jungle Hijinxs]] || 4 || 8 ||
|{{symbol|dk|16px}} [[Jungle Hijinxs]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|pokemon|16px}} [[Kalos Pokémon League]] || 4 || 8 ||
|{{symbol|pokemon|16px}} [[Kalos Pokémon League]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|dk|16px}} [[Kongo Jungle (SSB)|Kongo Jungle 64]] || 8 || 8 || Neckies do not fly in the background.
|{{symbol|dk|16px}} [[Kongo Jungle (SSB)|Kongo Jungle 64]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||  
|-
|-
|{{symbol|mario|16px}} [[Luigi's Mansion]] || 8 || 8 || The mansion cannot be attacked or destroyed, and the pillars are intangible.
|{{symbol|mario|16px}} [[Luigi's Mansion]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The mansion cannot be attacked or destroyed, and the pillars are intangible.
|-
|-
|{{symbol|starfox|16px}} [[Lylat Cruise]] || 8 || 8 || The background is only set to starry space, though the space warp will still be shown.
|{{symbol|starfox|16px}} [[Lylat Cruise]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The background is only set to starry space, though the space warp will still be shown.
|-
|-
|{{symbol|mario|16px}} [[Mario Circuit (SSBB)|Mario Circuit (Brawl)]] || 8 || 8 || Shy Guys do not appear.
|{{symbol|mario|16px}} {{SSB4|Mario Circuit}} ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|mario|16px}} [[Mario Galaxy]] || 8 || 8 || Background ships are removed.  
|{{symbol|mario|16px}} [[Figure-8 Circuit|Mario Circuit (Brawl)]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || Shy Guys do not appear.
|-
|-
|{{symbol|finalfantasy|16px}} [[Midgar]] || 8 || 8 || No Summon Materia appear.
|{{symbol|mario|16px}} [[Mario Galaxy]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || Background ships are removed.  
|-
|-
|{{symbol|mario|16px}} [[Mushroom Kingdom U]] || 4 || 8 ||
|{{symbol|finalfantasy|16px}} [[Midgar]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || No Summon Materia appear.
|-
|-
|{{symbol|metroid|16px}} [[Norfair]] || 8 || 8 || No lava-related hazards appear.
|{{symbol|miiverse|16px}} [[Miiverse]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|mother|16px}} [[Onett]] || 8 || 8 ||
|{{symbol|mario|16px}} [[Mushroom Kingdom U]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|starfox|16px}} [[Orbital Gate Assault]] || 4 || 8 || Arwings do not appear in the background.
|{{symbol|metroid|16px}} [[Norfair]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || No lava-related hazards appear.
|-
|-
|{{symbol|pacman|16px}} [[Pac-Land]] || 6 || 8 ||
|{{symbol|mother|16px}} [[Onett]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|ki|16px}} [[Palutena's Temple]] || 8 || 8 || The bridge cannot be broken.
|{{symbol|starfox|16px}} [[Orbital Gate Assault]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 || Arwings do not appear in the background.
|-
|-
|{{symbol|mario|16px}} [[Peach's Castle|Peach's Castle (64)]] || 8 || 8 ||
|{{symbol|pacman|16px}} [[Pac-Land]] ||{{bg|#ffffaf}}| 6 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|pw|16px}} [[Pilotwings]] || 4 || 8 || The Planes do not appear in the background.
|{{symbol|ki|16px}} [[Palutena's Temple]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The bridge cannot be broken.
|-
|-
|{{symbol|zelda|16px}} [[Pirate Ship]] || 4 || 8 ||
|{{symbol|mario|16px}} [[Peach's Castle|Peach's Castle (64)]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|pokemon|16px}} [[Pokémon Stadium 2]] || 8 || 8 || The stage does not change its layout, and the screen that normally shows battle information is blank.  
|{{symbol|pw|16px}} [[Pilotwings]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 || The Planes do not appear in the background.
|-
|-
|{{symbol|fzero|16px}} [[Port Town Aero Dive]] || 4 || 8 || No F-Zero Racers appear.
|{{symbol|zelda|16px}} [[Pirate Ship]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|metroid|16px}} [[Pyrosphere]] || 8 || 8 || Ridley and other hazards do not appear. The lava doesn't flow in the background.
|{{symbol|pokemon|16px}} [[Pokémon Stadium 2]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The stage does not change its layout, and the screen that normally shows battle information is blank.  
|-
|-
|{{symbol|ki|16px}} [[Skyworld]] || 6 || 8 ||
|{{symbol|fzero|16px}} [[Port Town Aero Dive]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 || No F-Zero Racers appear.
|-
|-
|{{symbol|ac|16px}} [[Smashville]] || 8 || 8 || No background characters appear. No balloons appear.
|{{symbol|metroid|16px}} [[Pyrosphere]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || Ridley and other hazards do not appear. The lava doesn't flow in the background.
|-
|-
|{{symbol|mario|16px}} [[Super Mario Maker]] || 8 || 8 ||
|{{symbol|zelda|16px}} [[Skyloft]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|-
|{{symbol|streetfighter|16px}} [[Suzaku Castle]] || 8 || 8||
|{{symbol|ki|16px}} [[Skyworld]] ||{{bg|#ffffaf}}| 6 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|zelda|16px}} [[Temple]] || 8 || 8 ||
|{{symbol|ac|16px}} [[Smashville]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || No background characters appear.
|-
|-
|{{symbol|kirby|16px}} [[The Great Cave Offensive]] || 8 || 8 ||
|{{symbol|mario|16px}} [[Super Mario Maker]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|ac|16px}} [[Town and City]] || 8 || 8 || No background characters appear.
|{{symbol|streetfighter|16px}} [[Suzaku Castle]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8||
|-
|-
|{{symbol|bayonetta|16px}} [[Umbra Clock Tower]] || 8 || 8 || The battle will not transition to Purgatorio.
|{{symbol|zelda|16px}} [[Temple]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|wf|16px}} [[Wii Fit Studio]] || 8 || 8 || The background does not change to a mirror.
|{{symbol|kirby|16px}} [[The Great Cave Offensive]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The stalactites and beams of light in the background do not appear.
|-
|-
|{{symbol|mm|16px}} [[Wily Castle]] || 4 || 8 ||
|{{symbol|ac|16px}} [[Town and City]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || No background characters appear.
|-
|-
|{{symbol|sonic|16px}} [[Windy Hill Zone]] || 8 || 8 || Animal Friends do not appear.
|{{symbol|bayonetta|16px}} [[Umbra Clock Tower]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The battle will not transition to Purgatorio.
|-
|-
|{{symbol|yoshi|16px}} [[Woolly World]] || 4 || 8 || The terrain does not depress when players stand on it.
|{{symbol|wf|16px}} [[Wii Fit Studio]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || The background does not change to a mirror.
|-
|-
|{{symbol|wreckingcrew|16px}} [[Wrecking Crew]] || 4 || 8 ||
|{{symbol|mm|16px}} [[Wily Castle]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|-
|{{symbol|yoshi|16px}} {{SSBM|Yoshi's Island}} || 8 || 8 ||
|{{symbol|sonic|16px}} [[Windy Hill Zone]] ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 || Animal Friends do not appear.
|-
|{{symbol|yoshi|16px}} [[Woolly World]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 || The terrain does not depress when players stand on it.
|-
|{{symbol|wreckingcrew|16px}} [[Wrecking Crew]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#cfffcf}}| 8 ||
|-
|{{symbol|wuhu|16px}} [[Wuhu Island]] ||{{bg|#ffcfcf}}| 4 ||{{bg|#ffcfcf}}| 4 ||
|-
|{{symbol|yoshi|16px}} {{SSBM|Yoshi's Island}} ||{{bg|#cfffcf}}| 8 ||{{bg|#cfffcf}}| 8 ||
|}
|}


==Unavailable stages==
===Update history===
The following stages are unavailable in 8-Player Smash in normal or Ω form. [[Custom Stages]] are also not selectable, with the option on the stage select screen replaced with the option for switching to Ω Forms and later DLC stages.
 
:{{symbol|po|16px}} [[Boxing Ring]]
:{{symbol|fe|16px}} [[Coliseum]]
:{{symbol|smash|16px}} {{SSB4|Final Destination}}
:{{symbol|mario|16px}} {{SSB4|Mario Circuit}}
:{{symbol|miiverse|16px}} [[Miiverse]]
:{{symbol|zelda|16px}} [[Skyloft]]
:{{symbol|wuhu|16px}} [[Wuhu Island]]
 
==Gallery==
<gallery>
8-Player Smash Newcomers.jpg |On [[Big Battlefield]]
8-Player Smash 1.jpg |On [[Palutena's Temple]]
8-Player Smash 2.jpg |On [[Gaur Plain]]
8-Player Smash 3.jpg |On [[Mario Galaxy]]
8-Player Smash 4.jpg |On [[Onett]]
Match Start (Super Smash Bros. for Wii U).jpg|On [[Castle Siege]]
</gallery>
 
==Update history==
'''{{GameIcon|ssb4-u}} 1.0.2'''
'''{{GameIcon|ssb4-u}} 1.0.2'''
*Added 8-player mode versions of the following stages:
*Added 8-player mode versions of the following stages:
Line 141: Line 141:
**[[Pyrosphere]]
**[[Pyrosphere]]
**[[Smashville]]
**[[Smashville]]
**{{OmegaStage|Smashville}}
**{{OmegaStage|The Great Cave Offensive}}
**{{OmegaStage|The Great Cave Offensive}}
**[[Town and City]]
**[[Town and City]]
**{{OmegaStage|Town and City}}
**{{OmegaStage|Town and City}}
**[[Wii Fit Studio]] (existing omega form remained at max 6 players)
**[[Wii Fit Studio]] (existing Ω form remained at max 6 players)


'''{{GameIcon|ssb4-u}} 1.0.6'''
'''{{GameIcon|ssb4-u}} 1.0.6'''
Line 185: Line 184:
**[[Umbra Clock Tower]] (DLC)
**[[Umbra Clock Tower]] (DLC)
**{{OmegaStage|Umbra Clock Tower}} (DLC)
**{{OmegaStage|Umbra Clock Tower}} (DLC)
==In ''Super Smash Bros. Ultimate''==
8-Player Smash is not a separate mode in ''Ultimate'', and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players.
Players 1-6 reuse their ''SSB4'' colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). In [[Team Battle]]s, the yellow team can be selected regardless of the number of players.
{{SSBU|Pokémon Trainer}} functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling to and from the foreground, implying that the Pokémon Trainer is in the foreground, outside of the camera's view.
[[Ditto]] cannot be summoned if there are eight fighters.
{{SSBU|Joker}}'s taunts will not summon Morgana with 5 or more fighters.
===Stage changes===
All stages are available to play with any number of players. [[Custom stage]]s are limited to four players once a part of the weight limit is reached.
In battles with more than four fighters (including [[Spirit]] battles with enough participants), {{SSBU|Final Destination}} and all [[Ω form]] stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules, with the sole exception of the Blowin' Up and Kitty Cover microgames being absent from [[WarioWare, Inc.]] in 8-Player). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual.
{| class="wikitable sortable"
!Stage!!Notes
|-
|{{symbol|kirby|16px}} [[Fountain of Dreams]] || There are no reflections in the water and the platforms don't have water pushing them up.
|-
|{{symbol|wario|16px}} [[WarioWare, Inc.]] || Blowin' Up and Kitty Cover do not appear in the microgame pool.
|-
|{{symbol|fireemblem|16px}} [[Garreg Mach Monastery]] || Only Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear.
|-
|{{symbol|fatalfury|16px}} [[King of Fighters Stadium]] || There are no cameos in the stage.
|-
|{{symbol|xenoblade|16px}} [[Cloud Sea of Alrest]] || There are no cameos in the stage.
|-
|{{symbol|tomodachi|16px}} [[Tomodachi Life]] || Only 2 rooms have Miis in them, as opposed to all 6.
|-
|{{symbol|wf|16px}} [[Wii Fit Studio]] || The background does not change to a mirror.
|-
|{{symbol|tekken|16px}} [[Mishima Dojo]] || Heihachi is absent.
|}
==Gallery==
<gallery>
Match Start (Super Smash Bros. for Wii U).jpg|An 8-player match about to start
8-PlayerSSBU_1.jpg|An 8-player match on {{SSBU|Battlefield}} in ''Ultimate''.
</gallery>


==Trivia==
==Trivia==
*Various stages unavailable in 8-Player Smash in publicly available versions of ''SSBU'' have been shown in official media with more than 4 players. Examples include:
*According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]] and certain event matches.
*{{for3ds}} includes various [[Unused content (SSB4)|unused elements]] for 8-Player Smash within its data.
===In ''Super Smash Bros. for Wii U''===
*Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include:
**[[Wuhu Island]] being shown with 6 players in [[:File:SSB4 - Jigglypuff Screen-3.jpg|one of Jigglypuff's screenshots]] on the [[Super Smash Bros. 4 Official Site|official website]].
**[[Wuhu Island]] being shown with 6 players in [[:File:SSB4 - Jigglypuff Screen-3.jpg|one of Jigglypuff's screenshots]] on the [[Super Smash Bros. 4 Official Site|official website]].
**[[Skyloft]] being shown with 8 players in the [https://www.youtube.com/watch?v=kERaZDelEYQ official trailer] for the third wave of [[downloadable content]] {{SSB4|Mii Fighter}} costumes (at 1:20).
**[[Skyloft]] being shown with 8 players in the [https://www.youtube.com/watch?v=kERaZDelEYQ&t=1m20s official trailer] for the third wave of [[downloadable content]] {{SSB4|Mii Fighter}} costumes (at 1:20).
**[[Coliseum]] being shown with 5 players in [https://www.youtube.com/watch?v=vMvgKqMWAlg Corrin's reveal trailer] (at 1:37).
**[[Coliseum]] being shown with 5 players in [https://www.youtube.com/watch?v=vMvgKqMWAlg&t=1m37s Corrin's reveal trailer] (at 1:37).
**[[Boxing Ring]] being shown with 8 players in the [https://www.youtube.com/watch?v=40zrOI-pc6I official trailer] for the sixth wave of DLC Mii Fighter costumes (at 1:06).
**[[Boxing Ring]] being shown with 7 players in the [https://www.youtube.com/watch?v=40zrOI-pc6I&t=1m06s official trailer] for the sixth wave of DLC Mii Fighter costumes (at 1:06).
**[[Wrecking Crew]] being shown with 6 players in the [https://www.youtube.com/watch?v=j1JERhUoQoU Final Video Presentation] (at 32:57).
**[[Wrecking Crew]] being shown with 6 players in the [https://www.youtube.com/watch?v=j1JERhUoQoU&t=32m57s Final Video Presentation] (at 32:57).
**{{SSB4|Final Destination}} being shown with 5 players in a [[:File:SSB4-Wii U challenge image R04C04.png|challenge grid image]].
**{{SSB4|Final Destination}} being shown with 5 players in a [[:File:SSB4-Wii U challenge image R04C04.png|challenge grid image]].
*{{for3ds}} includes various [[Beta elements (SSB4)|unused elements]] within its data for 8-player Smash.
**Final Destination being shown with 6 players in another [[:File:SSB4-Wii U challenge image R10C03.png|challenge grid image]].
*While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be used in 8-Player Smash, despite the Ω stages usually being no larger than Final Destination itself.
***It is unknown what exactly dictates why some stages are playable and some aren't, as a smaller stage like [[Smashville]] is playable but a larger stage like [[Boxing Ring]] is not.
*According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]].
*The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
*After the 1.0.8 update, players no longer have to select a separate page for Ω forms and now presses a button on the controller for the Ω version like in a normal Smash. This now means that the blue stage select color scheme is unused.
*While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be selected in 8-Player Smash.  
*[[Miiverse]] is the only DLC stage not available in 8-Player Smash.
*After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
*The [[Pirate Ship]] is the only DLC stage that is playable in its Ω form but not in its Normal form in 8-Player Smash.
*Every familiar stage in ''Smash Wii U'' has at least its Ω form available in 8-Player Smash. Only four of them ([[Delfino Plaza]], [[Halberd]], [[Port Town Aero Dive]] and [[Pirate Ship]]) have their normal form unavailable in 8-Player Smash.
*Every familiar stage is available in 8-Player Smash, either as a Normal stage or an Omega stage.
**Pirate Ship and [[Miiverse]] are the only DLC stages in ''Smash Wii U'' that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
*Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but [[Miiverse]] will notably cause the game to lag.
*The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
*Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of [[Kalos Pokémon League]].
*Mario Galaxy and Wii Fit Studio are the only stages in ''Smash Wii U'' that have supported more players in their normal forms than their Ω forms at one point or another (this applied to Mario Galaxy prior to 1.0.2, and Wii Fit Studio after 1.0.2 but prior to 1.0.6).


{{SSB4-UMenus}}
{{SSB4-UMenus}}
Line 206: Line 254:
[[Category:Multiplayer modes]]
[[Category:Multiplayer modes]]
[[Category:Modes (SSB4-Wii U)]]
[[Category:Modes (SSB4-Wii U)]]
[[Category:Modes (SSBU)]]

Latest revision as of 13:13, April 10, 2024

The original eight characters taunting on Battlefield in 8-Player Smash.

8-Player Smash (8人乱闘, 8-Person Fray) is a gameplay mode in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. This mode allows up to eight players to play together at once, as opposed to the standard four. In Ultimate, 8-Player Smash is not a separate mode with its own menu option; instead, Smash modes allow up to eight players to join.

In Super Smash Bros. for Wii U[edit]

8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. Coin Battles and Special Smash cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being unable to partake in Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.

In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. In Team Battles, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.

Stage availability[edit]

Only certain stages and their Ω forms can be selected; if there are more players present than a stage (or Ω form) allows, the stage's icon on the stage selection screen will be darkened and the stage will not be selectable. Additionally, several stages' hazards or other background elements will be disabled in 8-Player Smash. Custom stages are not available in 8-Player Smash, with the option on the stage select screen replaced with the button for DLC stages if any are installed, or another Ω form switch button otherwise.

In 8-Player Smash, Ω form stages will be scaled up to approximately 1.6 times their normal size. Battles with more than four players in other modes, such as All-Star Mode and horde battles in the Special Orders mode, will count as 8-Player Smash and thus use the 8-Player Smash versions of stages.

Stage Players Ω form Notes
Symbol of the DK series. 75m 8 8
Symbol of the Smash Bros. series. Battlefield 8 8
Symbol of the Smash Bros. series. Big Battlefield 8 8
PunchOutSymbol.svg Boxing Ring 4 4
ZeldaSymbol.svg Bridge of Eldin 8 8 King Bulblin does not appear and the bridge does not blow up.
FireEmblemSymbol.svg Castle Siege 8 8
FireEmblemSymbol.svg Coliseum 4 4
MarioSymbol.svg Delfino Plaza 4 8
KirbySymbol.svg Dream Land (64) 8 8
DuckHuntSymbol.svg Duck Hunt 8 8 The dog and ducks do not appear.
Symbol of the Smash Bros. series. Final Destination 4 4
Game&WatchSymbol.svg Flat Zone X 6 8
WarioSymbol.svg Gamer 4 8
PikminSymbol.svg Garden of Hope 4 8
XenobladeSymbol.svg Gaur Plain 8 8 Metal Face does not appear.
KirbySymbol.svg Halberd 4 8
ZeldaSymbol.svg Hyrule Castle (64) 8 8
Symbol of the DK series. Jungle Hijinxs 4 8
PokemonSymbol.svg Kalos Pokémon League 4 8
Symbol of the DK series. Kongo Jungle 64 8 8
MarioSymbol.svg Luigi's Mansion 8 8 The mansion cannot be attacked or destroyed, and the pillars are intangible.
StarFoxSymbol.svg Lylat Cruise 8 8 The background is only set to starry space, though the space warp will still be shown.
MarioSymbol.svg Mario Circuit 4 4
MarioSymbol.svg Mario Circuit (Brawl) 8 8 Shy Guys do not appear.
MarioSymbol.svg Mario Galaxy 8 8 Background ships are removed.
FinalFantasySymbol.svg Midgar 8 8 No Summon Materia appear.
MiiverseSymbol.svg Miiverse 4 4
MarioSymbol.svg Mushroom Kingdom U 4 8
MetroidSymbol.svg Norfair 8 8 No lava-related hazards appear.
EarthboundSymbol.svg Onett 8 8
StarFoxSymbol.svg Orbital Gate Assault 4 8 Arwings do not appear in the background.
PacManSymbol.svg Pac-Land 6 8
KidIcarusSymbol.svg Palutena's Temple 8 8 The bridge cannot be broken.
MarioSymbol.svg Peach's Castle (64) 8 8
PilotwingsSymbol.svg Pilotwings 4 8 The Planes do not appear in the background.
ZeldaSymbol.svg Pirate Ship 4 8
PokemonSymbol.svg Pokémon Stadium 2 8 8 The stage does not change its layout, and the screen that normally shows battle information is blank.
FZeroSymbol.svg Port Town Aero Dive 4 8 No F-Zero Racers appear.
MetroidSymbol.svg Pyrosphere 8 8 Ridley and other hazards do not appear. The lava doesn't flow in the background.
ZeldaSymbol.svg Skyloft 4 4
KidIcarusSymbol.svg Skyworld 6 8
Symbol of the Animal Crossing series. Smashville 8 8 No background characters appear.
MarioSymbol.svg Super Mario Maker 8 8
StreetFighterSymbol.svg Suzaku Castle 8 8
ZeldaSymbol.svg Temple 8 8
KirbySymbol.svg The Great Cave Offensive 8 8 The stalactites and beams of light in the background do not appear.
Symbol of the Animal Crossing series. Town and City 8 8 No background characters appear.
BayonettaSymbol.svg Umbra Clock Tower 8 8 The battle will not transition to Purgatorio.
WiiFitSymbol.svg Wii Fit Studio 8 8 The background does not change to a mirror.
MegaManSymbol.svg Wily Castle 4 8
SonicSymbol.svg Windy Hill Zone 8 8 Animal Friends do not appear.
YoshiSymbol.svg Woolly World 4 8 The terrain does not depress when players stand on it.
WreckingCrewSymbol.svg Wrecking Crew 4 8
WiiSportsSymbol.svg Wuhu Island 4 4
YoshiSymbol.svg Yoshi's Island 8 8

Update history[edit]

Super Smash Bros. for Wii U 1.0.2

Super Smash Bros. for Wii U 1.0.6

Super Smash Bros. for Wii U 1.0.8

Super Smash Bros. for Wii U 1.1.0

Super Smash Bros. for Wii U 1.1.1

Super Smash Bros. for Wii U 1.1.3

  • Added 8-player mode versions of the following stages:

Super Smash Bros. for Wii U 1.1.4

In Super Smash Bros. Ultimate[edit]

8-Player Smash is not a separate mode in Ultimate, and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players.

Players 1-6 reuse their SSB4 colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). In Team Battles, the yellow team can be selected regardless of the number of players.

Pokémon Trainer functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling to and from the foreground, implying that the Pokémon Trainer is in the foreground, outside of the camera's view.

Ditto cannot be summoned if there are eight fighters.

Joker's taunts will not summon Morgana with 5 or more fighters.

Stage changes[edit]

All stages are available to play with any number of players. Custom stages are limited to four players once a part of the weight limit is reached.

In battles with more than four fighters (including Spirit battles with enough participants), Final Destination and all Ω form stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules, with the sole exception of the Blowin' Up and Kitty Cover microgames being absent from WarioWare, Inc. in 8-Player). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual.

Stage Notes
KirbySymbol.svg Fountain of Dreams There are no reflections in the water and the platforms don't have water pushing them up.
WarioSymbol.svg WarioWare, Inc. Blowin' Up and Kitty Cover do not appear in the microgame pool.
FireEmblemSymbol.svg Garreg Mach Monastery Only Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear.
FatalFurySymbol.svg King of Fighters Stadium There are no cameos in the stage.
XenobladeSymbol.svg Cloud Sea of Alrest There are no cameos in the stage.
TomodachiSymbol.svg Tomodachi Life Only 2 rooms have Miis in them, as opposed to all 6.
WiiFitSymbol.svg Wii Fit Studio The background does not change to a mirror.
TekkenSymbol.svg Mishima Dojo Heihachi is absent.

Gallery[edit]

Trivia[edit]

In Super Smash Bros. for Wii U[edit]

  • Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include:
  • The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
  • While Ω forms of stages are available in 8-Player Smash, Final Destination itself cannot be selected in 8-Player Smash.
  • After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
  • Every familiar stage in Smash Wii U has at least its Ω form available in 8-Player Smash. Only four of them (Delfino Plaza, Halberd, Port Town Aero Dive and Pirate Ship) have their normal form unavailable in 8-Player Smash.
    • Pirate Ship and Miiverse are the only DLC stages in Smash Wii U that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
  • Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but Miiverse will notably cause the game to lag.
  • The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
  • Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of Kalos Pokémon League.
  • Mario Galaxy and Wii Fit Studio are the only stages in Smash Wii U that have supported more players in their normal forms than their Ω forms at one point or another (this applied to Mario Galaxy prior to 1.0.2, and Wii Fit Studio after 1.0.2 but prior to 1.0.6).