List of SSB4 Music (Kid Icarus series): Difference between revisions
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===Origin=== | ===Origin=== | ||
This piece of music, taken directly from ''Kid Icarus: Uprising'', plays during | This piece of music, taken directly from ''Kid Icarus: Uprising'', plays during the flight stage of Chapter 6 ("Dark Pit") and serves as Dark Pit's character theme. When used as background music for [[Smash Run]] in [[Super Smash Bros. for Nintendo 3DS]], this track will play in its entirety for the 5 minutes, pausing when the game is paused, in a manner reminiscent of its use in the original game, in which the music was composed to match the length of the Flight Stages. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Kid Icarus: Uprising | Source: Kid Icarus: Uprising |
Revision as of 16:42, December 12, 2016
This is a list of music tracks pertaining to the Kid Icarus universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Title (Kid Icarus)
Title (Kid Icarus) | |
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Track title | Title (Kid Icarus) |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [1] |
Origin
Returning from Brawl, this track is a remix of the music that would play on the Title Screen of the original NES game Kid Icarus. This track starts in an 8-bit fashion, paying homage to how the track sounded originally, before breaking into a full symphonic orchestration.
Composition & Arrangements
Source: Kid Icarus
Arrangement: Kenji Ito
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Underworld
Underworld | |
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Track title | Underworld |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [2] |
Origin
This track is a medley of several tracks from the original Kid Icarus, beginning with an orchestral arrangement of the music that plays in Stage 1, Underworld. Later on in the track, Reaper's Theme plays, which played whenever a Reaper spots Pit and summons Reapettes to attack him. The Game Over music is used at the end of the loop. This track returns from Brawl.
Composition & Arrangements
Source: Kid Icarus
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Overworld
Overworld | |
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Track title | Overworld |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [3] |
Origin
Making its return from Brawl, as the name suggests, this track is an orchestral remix of the music that plays in the Overworld levels in Kid Icarus.
Composition & Arrangements
Source: Kid Icarus
Arrangement Supervisor: Arata Iiyoshi
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
Kid Icarus Retro Medley
Kid Icarus Retro Medley | |
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Track title | Kid Icarus Retro Medley |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [4] |
Origin
This track is back from Brawl (Despiting that in Brawl, the song name has an original shard in it, rather than the retro in this game), this track is a medley of music pieces in Kid Icarus, retained in their original 8-bit format. The track consists of the Title Screen theme, the Underworld theme, the Dungeon theme, the Stage Clear jingle, the Overworld theme, the Skyworld theme, the Palace in the Sky theme, and the Game Over jingle. These segments are ported from the Famicom version of Kid Icarus, rather than the NES version.
Composition & Arrangements
Source: Kid Icarus
Composition and arrangement Copyright Nintendo
Trivia
All of the other three music tracks in the Brawl Kid Icarus category are integrated into this medley.
Boss Fight 1 (Kid Icarus: Uprising)
Boss Fight 1 (Kid Icarus: Uprising) | |
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Track title | Boss Fight 1 (Kid Icarus: Uprising) |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Smash Run Palutena's Temple |
Availability | Default |
Link | [5] |
Origin
This is the boss battle music from Kid Icarus: Uprising, taken directly from that game.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Other uses
This track was used in Palutena's reveal trailer.
Magnus's Theme
Magnus's Theme | |
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Track title | Magnus's Theme |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Palutena's Temple |
Availability | Default |
Link | [6] |
Origin
This is Magnus's theme, taken directly from Kid Icarus: Uprising. In that game, it plays when he is first met in Chapter 2 ("Magnus and the Dark Lord").
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Dark Pit's Theme
Dark Pit's Theme | |
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Track title | Dark Pit's Theme |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Reset Bomb Forest Palutena's Temple |
Availability | Default |
Link | [7] |
Origin
This piece is taken directly from Kid Icarus: Uprising, where it served as Dark Pit's character theme.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Dark Pit
Dark Pit | |
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Track title | Dark Pit |
Game | Super Smash Bros. for Nintendo 3DS |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Smash Run |
Availability | Default |
Link | [8] |
Origin
This piece of music, taken directly from Kid Icarus: Uprising, plays during the flight stage of Chapter 6 ("Dark Pit") and serves as Dark Pit's character theme. When used as background music for Smash Run in Super Smash Bros. for Nintendo 3DS, this track will play in its entirety for the 5 minutes, pausing when the game is paused, in a manner reminiscent of its use in the original game, in which the music was composed to match the length of the Flight Stages.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
In the Space-Pirate Ship
In the Space-Pirate Ship | |
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Track title | In the Space-Pirate Ship |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Smash Run Palutena's Temple |
Availability | Default (3DS) Unlockable (Wii U) |
Link | [9] |
Origin
A remix of the music that plays during chapter 8 ("The Space-Pirate Ship") in Kid Icarus: Uprising.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition Supervisor: Noriyuki Iwadare
Arrangement: Noriyuki Iwadare
Composition: TWO FIVE
Composition and arrangement Copyright Nintendo
How to Unlock
Score 80000 or more points using the back wall in stage 2 of Solo Target Blast while playing as Palutena.
Hades's Infernal Theme
Hades's Infernal Theme | |
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Track title | Hades's Infernal Theme |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Palutena's Temple |
Availability | Default |
Link | [10] |
Origin
This is Hades's theme, taken directly from Kid Icarus: Uprising. In that game, it first plays when he is revealed as the true lord of the Underworld after Chapter 9 is completed.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Wrath of the Reset Bomb (Remix)
Wrath of the Reset Bomb | |
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Track title | Wrath of the Reset Bomb |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Reset Bomb Forest Palutena's Temple |
Availability | Default |
Link | [11] |
Origin
Wrath of the Reset Bomb is a slightly more dramatic remix of the piece of the same name from Kid Icarus: Uprising, which plays during chapter 12 ("Wrath of the Reset Bomb") and serves as Viridi's character theme. On Reset Bomb Forest in Super Smash Bros. for Nintendo 3DS, it will play in time with the narrative of the stage, meaning when the game is paused, the song too is paused.
Composition & Arrangements
Source: Kid Icarus: Uprising
Arrangement Supervisor: Yuzo Koshiro
Composition: Ancient-corp.
Arrangement: Ancient-corp.
Composition and arrangement Copyright Nintendo
Wrath of the Reset Bomb (Original)
Wrath of the Reset Bomb | |
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Track title | Wrath of the Reset Bomb |
Game | Super Smash Bros. for Nintendo 3DS |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Smash Run |
Availability | Default |
Link | [12] |
Origin
This piece of music, taken directly from Kid Icarus: Uprising, plays during chapter 12 ("Wrath of the Reset Bomb") and is Viridi's character theme. When used as background music for Smash Run in Smash 3DS, this track will play in its entirety for the duration of the mode, pausing when the game is paused, in a manner reminiscent of its use in the original game, in which the music was composed to match the length of the Flight Stages.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Thunder Cloud Temple
Thunder Cloud Temple | |
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Track title | Thunder Cloud Temple |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Palutena's Temple |
Availability | Default |
Link | [13] |
Origin
This is the ground battle theme for chapter 14 of Kid Icarus: Uprising ("Lightning Battle"), the stage in the game where Phosphora is fought. This track is taken directly from the original game.
Composition & Arrangements
Source: Kid Icarus: Uprising
Composition and arrangement Copyright Nintendo
Destroyed Skyworld
Destroyed Skyworld | |
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Track title | Destroyed Skyworld |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Palutena's Temple |
Availability | Default |
Link | [14] |
Origin
A vocal remix of the music played in Kid Icarus Uprising during chapter 20, where (as the title implies) Skyworld was ravaged by Underworld forces while Palutena was under the Chaos Kin's influence.
Composition & Arrangements
Source: Kid Icarus: Uprising
Arrangement: Manami Kiyota
Composition: Ancient-corp. / Motoi Sakuraba
Composition and arrangement Copyright Nintendo
Lightning Chariot Base
Lightning Chariot Base | |
---|---|
Track title | Lightning Chariot Base |
Game | Super Smash Bros. for Wii U |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Stage of usage | Palutena's Temple |
Availability | Default |
Link | [15] |
Origin
A remix of the music that plays during chapter 19 ("The Lightning Chariot") in Kid Icarus: Uprising.
Composition & Arrangements
Source: Kid Icarus: Uprising
Arrangement Supervisor: Masafumi Takada
Composition: Sound Prestige LLC
Arrangement: Sound Prestige LLC
Composition and arrangement Copyright Nintendo
Kid Icarus universe | |
---|---|
Fighters | Pit (SSBB · SSB4 · SSBU) · Palutena (SSB4 · SSBU) · Dark Pit (SSB4 · SSBU) |
Assist Trophies | Magnus · Phosphora |
Stages | Skyworld · Reset Bomb Forest · Palutena's Temple |
Items | Back Shield · Daybreak · Killer Eye · Ore Club · X Bomb · Staff |
Enemies | Boom Stomper · Bumpety Bomb · Clubberskull · Daphne · Flage · Lethinium · Lurchthorn · Mahva · Megonta · Mimicutie · Monoeye · Nutski · Orne · Reaper & Reapette · Skuttler · Souflee · Zuree |
Other | Centurion · Viridi |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Kid Icarus |