Pichu (SSBM): Difference between revisions

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==Attributes==
==Attributes==
[[Image:Pichu.jpg|thumb|right|]]
[[Image:Pichu.jpg|thumb|right|]]
Pichu is often considered the "joke character" of Melee as a result of its ludicrous mix of properties. The most noticeable thing about Pichu is its tiny frame: Pichu is the '''lightest and smallest''' character in Melee, even lighter than [[Jigglypuff (SSBM)|Jigglypuff]] and [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]. While being small enables it to evade attacks rather well, it flies farther than anyone else when it is hit.
Pichu is often considered the "best character" of Melee as a result of its ludicrous mix of properties. The most noticeable thing about Pichu is its tiny frame: Pichu is the '''lightest and smallest''' character in Melee, even lighter than [[Jigglypuff (SSBM)|Jigglypuff]] and [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]. While being small enables it to evade attacks rather well, it flies farther than anyone else when it is hit.


Being small hurts its range greatly: its physical attacks, while possessing decent priority, have poor range. Pichu needs to get close to do damage, which is a very dangerous place for Pichu to be. Its grab hitbox is one of the smallest (third-smallest), another problem.
Being small hurts its range greatly: its physical attacks, while possessing decent priority, have poor range. Pichu needs to get close to do damage, which is a very dangerous place for Pichu to be. Its grab hitbox is one of the smallest (third-smallest), another problem.

Revision as of 12:25, February 6, 2009

This article is about Pichu's appearance in Super Smash Bros. Melee. For other uses, see Pichu. Also, for information about the character of whom Pichu is a clone, see Pikachu (SSBM).
Pichu
Pichu
PokemonSymbol.svg
Universe Pokémon
Appears in SSBM
Availability Unlockable
Tier Bottom (26)


Pichu (ピチュー, Pichū) is a Pokémon character in Super Smash Bros. Melee. It is unlocked by completing Event Match 37: Legendary Pokémon or by playing 200 vs. matches. As of 10/14/2008, Pichu was demoted to the worst character designation of Melee.

Special Moves

Attributes

Pichu.jpg

Pichu is often considered the "best character" of Melee as a result of its ludicrous mix of properties. The most noticeable thing about Pichu is its tiny frame: Pichu is the lightest and smallest character in Melee, even lighter than Jigglypuff and Mr. Game & Watch. While being small enables it to evade attacks rather well, it flies farther than anyone else when it is hit.

Being small hurts its range greatly: its physical attacks, while possessing decent priority, have poor range. Pichu needs to get close to do damage, which is a very dangerous place for Pichu to be. Its grab hitbox is one of the smallest (third-smallest), another problem.

Its electrical attacks help out slightly with range, but each one comes with a catch: Pichu takes damage on using the attack. Simply put, if an electrical hitbox connects with Pichu, it takes "recoil" damage, anywhere from 1-4%. This adds up quickly, as Pichu is lighter than any other character.

This doesn't mean Pichu doesn't have its advantages, though: its killing power is unusually solid, with three strong smashes and options to build up damage. Its recovery is very good, and it can chainthrow fast fallers. As expected, Pichu is rather agile, and it has a shorter landing lag than any other character.

Pichu is a character that places comedy value over actual prowess in battle, but it can be surprisingly good. It can do some psychological and actual damage to your opponent if played well, but its absurd fragility forces users to tread a fine line between annihilating and annihilation.

In the end, Pichu is an inferior version of Pikachu, but it has some qualities that may make it worth a look.

Pros

Cons

  • Lightest character in the game
  • Electrical attacks inflict self-damage
  • Extremely short attack range
  • Bad grab range (oddly enough, the grab's hitbox goes behind Pichu)
  • Shortest tech/ledge roll
  • Hard to control due to speed
  • Easily comboed despite light weight

Trophy Descriptions

In addition to the normal trophy about Pichu as a character, there are two trophies about it as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Pichu on any difficulty:

Pichu (Smash Red)
Compared with Pikachu, Pichu is a tad more nimble and a little more difficult to hit. Those are the only two advantages, however, and since Pichu damages itself when it uses electrical attacks, it's best suited for handicapped matches. Even though Pichu's tough to catch, it's easy to throw its tiny frame great distances. (B: Thunder Jolt, Smash B: Skull Bash)
Pichu (Smash Blue)
Pichu is the lightest character in Super Smash Bros. Melee, and it's top of the class in stregnth, too! For Pichu, it's all about scampering here and there to pick up items that will help it survive. The first warp in Agility causes 1 point of damage to Pichu, and the second causes 3, so try to limit the number of times you use the move. (Up & B: Agility, Down & B: Thunder)

Costume Gallery

File:Alt-pichu.jpg
Pichu's changeable clothing in SSBM

Trivia

  • Pichu has two taunts: when facing left, it will do a dance, when facing right, it will lie down.
  • Pichu is the smallest character in the game.
  • When Pichu crouches, he falls asleep. This is clear because his eyes are closed and bubbles come out of his mouth, similar to when Jigglypuff uses her Rest attack.

External links