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{{ArticleIcons|ssb4-3ds=y}}
{{ArticleIcons|ssb4-3ds=y}}
'''Skuttlers''' are common ground enemies in ''Kid Icarus: Uprising'' that make up the primary ground forces of the Underworld Army.
{{Infobox Enemy
|name=Skuttler
|image={{tabber|title1=Skuttler|content1=[[File:SkuttlerOrigin.png|250px]]|title2=Skuttler Cannoneer|content2=[[File:KIU Skuttler Cannoneer Artwork.png|250px]]|title3=Skuttler Mage|content3=[[File:KIU Skuttler Mage Artwork.png|250px]]}}
|caption={{symbol|kidicarus}}<br />Artwork of Skuttlers from ''Kid Icarus: Uprising''.
|universe={{uv|Kid Icarus}}
|interwiki=icaruspedia
|interwikiname=Icaruspedia
|interwikipage=Skuttler
}}
'''Skuttlers''' ({{ja|ボックン|Bokkun}}, ''Bokkun'') are common ground enemies in ''Kid Icarus: Uprising'' that make up the primary ground forces of the Underworld Army.


==In ''[[Super Smash Bros. 4]]''==
==Origin==
Skuttlers appear in Smash Run, acting as one of the mode's enemies that can be defeated to release power-ups.
[[File:SkuttlerIdol.png|left|thumb|Skuttler Idol from ''Uprising'', holding its bone club and shield.]]
Skuttlers are a series of ground enemies introduced in ''Uprising''. Each variant shares common characteristics in appearance: purple tentacles, a white skull body with crossbones, and a singular eye. Skuttlers are separated into four various classes: the basic Skuttler, which wields a bone club and a shield; the cannoneer, which wields a cannon that can be used to fire lasers or homing missiles; the mage, which carries a wand that they can use to cast a jet of flame close-up or a {{h2|icaruspedia:Status Ailments|weaken}}ing curse; or the Suit of Skuttler, which wears a heavy suit of armor that renders any attacks harmless unless directed at its exposed backside.
{{clrl}}


==In ''[[Super Smash Bros. for Nintendo 3DS]]''==
===In [[Smash Run]]===
[[File:Skuttler Smash Run.jpg|thumb|A standard Skuttler with {{SSB4|Toon Link}} in Smash Run]]
Skuttlers appear as common enemies, and can appear in three different variants:
* The standard '''Skuttler''' simply attacks the player character with a club. It can attack three different ways; a standard attack which consists of two quick consecutive strikes, a strong attack that deals heavy knockback, and a jump attack to catch higher fighters. If left alone enough, it will fly away.
* The '''Skuttler Cannoneer''' shoots a projectile at the player character. The projectile's behavior depends on the cannon's color: a green cannon shoots cannonballs, a blue one shoots energy projectiles and a red one shoots a single, slow homing missile.
* The '''Skuttler Mage''' takes aim at the player character with a crosshair and, if not interrupted, casts a stat-reducing spell that can't be shielded or countered. They can also strike the player character directly with their club, which also causes stat reductions.
{{clrl}}
===Trophies===
{{Trophy
|name=Skuttler
|image=SkuttlerTrophy3DS.png
|desc-ntsc=Skuttlers make no bones about coming up to you and swinging their clubs right at your face. The bigger the swing, the more it'll hurt. They act tough, and they do have a lot of health, but any strong attack from you will send them tumbling. Their shields are just for show, too. Our advice: throw them or whack them in the back.
|desc-pal=Skuttlers make no bones about coming up to you and swinging their clubs around in your face. The bigger the swing, the more it'll hurt. They act tough, and they do have a lot of health, but any strong attack from you will send them tumbling. Their shields are just for show, too. Our advice: throw them, or whack them in the back.
|game=ssb4-3ds
}}
{{clrl}}
{{Trophy
|name=Skuttler Cannoneer
|image=SkuttlerCannoneerTrophy3DS.png
|desc-ntsc=These foot soldiers come in three varieties, which you can tell apart by looking at the color of the cannons they're carrying. The green ones cause explosions, the blue ones' shots go through obstacles, and the red ones fire homing missiles. Occasionally, their cannons will stop working, giving you an opening to attack!
|desc-pal=These foot soldiers come in three varieties, which you can tell apart by looking at the colour of the cannons they're carrying. The green ones cause explosions, the blue ones' shots go through obstacles, and the red ones fire homing missiles. Occasionally, their cannons will stop working, giving you the chance to attack!
|game=ssb4-3ds
}}
{{clrl}}
{{Trophy
|name=Skuttler Mage
|image=SkuttlerMageTrophy3DS.png
|desc-ntsc=An Underworld enemy from Kid Icarus: Uprising. This type of Skuttler specializes in magical attacks. In Smash Run, it can attack at close range or grab fighters from long range and do magical damage. Be careful! From magic to cannons to hiding in statues, Skuttlers are quite versatile.
|desc-pal=An Underworld enemy from Kid Icarus: Uprising. This type of Skuttler specialises in magical attacks. In Smash Run, it can attack close range, or target fighters from long range and do magical damage, so watch out! From magic to cannons to hiding in statues, you could actually say Skuttlers are quite versatile.
|game=ssb4-3ds
}}
{{clrl}}
==Gallery==
<gallery>
Skuttler Cannoneer green Smash Run.jpg|A green Skuttler Cannoneer shooting a cannonball.
Skuttler Cannoneer blue Smash Run.jpg|A blue Skuttler Cannoneer shooting an energy beam.
Skuttler Cannoneer red Smash Run.jpg|A red Skuttler Cannoneer and its homing missile.
Skuttler Mage Smash Run.jpg|A Skuttler Mage attacking with its club.
Skuttler Mage crosshair Smash Run.jpg|A Skuttler Mage aiming at {{SSB4|Ike}}.
</gallery>
{{Smash Run}}
{{Kid Icarus universe}}
[[Category:Common enemies]]
[[Category:Common enemies]]
[[Category:Smash Run enemies]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Kid Icarus universe]]

Latest revision as of 14:51, February 18, 2024

Skuttler
Skuttler's art from Uprising. From Icaruspedia.
KIU Skuttler Cannoneer Artwork.png
KIU Skuttler Mage Artwork.png

KidIcarusSymbol.svg
Artwork of Skuttlers from Kid Icarus: Uprising.
Universe Kid Icarus
Article on Icaruspedia Skuttler

Skuttlers (ボックン, Bokkun) are common ground enemies in Kid Icarus: Uprising that make up the primary ground forces of the Underworld Army.

Origin[edit]

Skuttler Idol from Uprising, holding its bone club and shield.

Skuttlers are a series of ground enemies introduced in Uprising. Each variant shares common characteristics in appearance: purple tentacles, a white skull body with crossbones, and a singular eye. Skuttlers are separated into four various classes: the basic Skuttler, which wields a bone club and a shield; the cannoneer, which wields a cannon that can be used to fire lasers or homing missiles; the mage, which carries a wand that they can use to cast a jet of flame close-up or a weakening curse; or the Suit of Skuttler, which wears a heavy suit of armor that renders any attacks harmless unless directed at its exposed backside.

In Super Smash Bros. for Nintendo 3DS[edit]

In Smash Run[edit]

A standard Skuttler with Toon Link in Smash Run

Skuttlers appear as common enemies, and can appear in three different variants:

  • The standard Skuttler simply attacks the player character with a club. It can attack three different ways; a standard attack which consists of two quick consecutive strikes, a strong attack that deals heavy knockback, and a jump attack to catch higher fighters. If left alone enough, it will fly away.
  • The Skuttler Cannoneer shoots a projectile at the player character. The projectile's behavior depends on the cannon's color: a green cannon shoots cannonballs, a blue one shoots energy projectiles and a red one shoots a single, slow homing missile.
  • The Skuttler Mage takes aim at the player character with a crosshair and, if not interrupted, casts a stat-reducing spell that can't be shielded or countered. They can also strike the player character directly with their club, which also causes stat reductions.

Trophies[edit]

Skuttler
NTSC Skuttlers make no bones about coming up to you and swinging their clubs right at your face. The bigger the swing, the more it'll hurt. They act tough, and they do have a lot of health, but any strong attack from you will send them tumbling. Their shields are just for show, too. Our advice: throw them or whack them in the back.
PAL Skuttlers make no bones about coming up to you and swinging their clubs around in your face. The bigger the swing, the more it'll hurt. They act tough, and they do have a lot of health, but any strong attack from you will send them tumbling. Their shields are just for show, too. Our advice: throw them, or whack them in the back.
Skuttler Cannoneer's trophy in Super Smash Bros. for Nintendo 3DS
Skuttler Cannoneer
NTSC These foot soldiers come in three varieties, which you can tell apart by looking at the color of the cannons they're carrying. The green ones cause explosions, the blue ones' shots go through obstacles, and the red ones fire homing missiles. Occasionally, their cannons will stop working, giving you an opening to attack!
PAL These foot soldiers come in three varieties, which you can tell apart by looking at the colour of the cannons they're carrying. The green ones cause explosions, the blue ones' shots go through obstacles, and the red ones fire homing missiles. Occasionally, their cannons will stop working, giving you the chance to attack!
Skuttler Mage's trophy in Super Smash Bros. for Nintendo 3DS
Skuttler Mage
NTSC An Underworld enemy from Kid Icarus: Uprising. This type of Skuttler specializes in magical attacks. In Smash Run, it can attack at close range or grab fighters from long range and do magical damage. Be careful! From magic to cannons to hiding in statues, Skuttlers are quite versatile.
PAL An Underworld enemy from Kid Icarus: Uprising. This type of Skuttler specialises in magical attacks. In Smash Run, it can attack close range, or target fighters from long range and do magical damage, so watch out! From magic to cannons to hiding in statues, you could actually say Skuttlers are quite versatile.

Gallery[edit]