Ganondorf (SSBM): Difference between revisions

No change in size ,  12 years ago
"power and range for power" are you serious...
("power and range for power" are you serious...)
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*Play and beat [[Event 29: Triforce Gathering]]
*Play and beat [[Event 29: Triforce Gathering]]
==Attributes==
==Attributes==
Overall, Ganondorf sacrifices power and range for power. He is often considered the most powerful character in the game, with [[Bowser (SSBM)|Bowser]] running-up in terms of strength. His Up smash is the strongest in the game if fully charged and if both hits connect, but has long start-up lag. His up throw and down throw are excellent launchers as well as effective [[Chain grab|chain throws]]. His standard special, Warlock Punch, is one of the slowest moves in the game, but can KO at low percentages. His down aerial is the strongest aerial attack and meteor smash in the game: it is nearly impossible to recover at even low percentages, and can even [[Star KO]] opponents that are on the ground under 100%.
Overall, Ganondorf sacrifices speed and range for power. He is often considered the most powerful character in the game, with [[Bowser (SSBM)|Bowser]] running-up in terms of strength. His Up smash is the strongest in the game if fully charged and if both hits connect, but has long start-up lag. His up throw and down throw are excellent launchers as well as effective [[Chain grab|chain throws]]. His standard special, Warlock Punch, is one of the slowest moves in the game, but can KO at low percentages. His down aerial is the strongest aerial attack and meteor smash in the game: it is nearly impossible to recover at even low percentages, and can even [[Star KO]] opponents that are on the ground under 100%.


However, Ganondorf's powerful attacks are counterbalanced by being slow. Although most of Ganondorf's aerial attacks have long periods of landing lag as well, [[L-canceling]] greatly helps this problem.  
However, Ganondorf's powerful attacks are counterbalanced by being slow. Although most of Ganondorf's aerial attacks have long periods of landing lag as well, [[L-canceling]] greatly helps this problem.  
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