List of composers: Difference between revisions
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*Hirokazu Ando has the most credits in music in the Smash series. Having done 56 music pieces in the "Super Smash Bros" Series ( 42 belonging from SB64 and counting victory themes because he was the only composer). | *Hirokazu Ando has the most credits in music in the Smash series. Having done 56 music pieces in the "Super Smash Bros" Series ( 42 belonging from SB64 and counting victory themes because he was the only composer). | ||
*The second with the most is Shogo Sakai who has 34 remixes and original music pieces(35 including his arrangement for the Brawl theme). | *The second with the most is Shogo Sakai who has 34 remixes and original music pieces(35 including his arrangement for the Brawl theme). | ||
*On Motoi Sakuraba wiki page it says he has done the "Battlefield Theme" and "Final Destination" for Brawl. Even thought it doesn't say it on any of the games. But for "Final Destination" it does sound like his Musical Style. | |||
==References== | ==References== |
Revision as of 18:45, June 19, 2022
The following is a list of composers who have composed, arranged, and remixed music for the Super Smash Bros. series.
Trivia
- For unspecified reasons, Asuka Ito was never credited on the Super Smash Bros. for Nintendo 3DS / Wii U official website's composers list.
- Grant Kirkhope and Toby Fox are the only non-Japanese composers to arrange music for the Super Smash Bros. series.
- Incidentally, both composers remixed songs they originally composed.
- 108 composers had remixed and/or arranged original music for the "Super Smash Bros" series
- Hirokazu Ando has the most credits in music in the Smash series. Having done 56 music pieces in the "Super Smash Bros" Series ( 42 belonging from SB64 and counting victory themes because he was the only composer).
- The second with the most is Shogo Sakai who has 34 remixes and original music pieces(35 including his arrangement for the Brawl theme).
- On Motoi Sakuraba wiki page it says he has done the "Battlefield Theme" and "Final Destination" for Brawl. Even thought it doesn't say it on any of the games. But for "Final Destination" it does sound like his Musical Style.
References
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Ando: That makes me think that the tunes that gave me lots of trouble are somehow worth less than the ones that were a breeze. For the “Green Greens,” “Pokémon Floats,” and some other stage music, I simply made my arrangement and was done. But, the menu theme… That was a tough one! (laughs)”
- ^ Melee Music Developer Roundtable: Orchestra and Chorus I. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-10). Retrieved on 2018-12-20. “Ando: For the opening music, that was February 14th, I think. I was working and Mr. Sakurai came by to listen to what I had. His face grew stern, he said, “well, then,” and it was decided that Mr. Sakai would compose that song.”
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Sakurai: The “Menu 2” theme, however, would be played only after players had met certain requirements. So I wanted it to feel refreshing, like something already familiar to them, like they were watching the game’s’ stages from afar. Sakai: And that “refreshing” feel is exactly where I began to go wrong. Did that mean a cheery spring-like tune? I had no idea what I should do.”