List of SSB4 Music (Xenoblade series)

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This is a list of music tracks pertaining to the Xenoblade universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Xenoblade Chronicles Medley[edit]

Xenoblade Chronicles Medley
Track Title Xenoblade Chronicles Medley
Game Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [1]

Origin[edit]

An arrangement of music from Xenoblade Chronicles, available in the Wii U version of the stage. The song begins with a metal remix of Gaur Plain, followed by an alternation of various parts of Mechanical Rhythm and You Will Know Our Names. Lastly, the song ends with a remix of Engage the Enemy, which is then looped back to Gaur Plain.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Arrangement: ACE (TOMOri Kudo / CHiCO)

Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu

Composition Copyright Nintendo / MONOLITHSOFT

Arrangement Copyright Nintendo

Other uses[edit]

This track was the second of two used in Shulk's reveal trailer.

Engage the Enemy[edit]

Engage the Enemy
Track Title Engage the Enemy
Game Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [2]

Origin[edit]

This track plays in various cutscenes in Xenoblade Chronicles, including several encounters with Metal Face. The song has been shortened and edited to loop, which it does not in Xenoblade Chronicles.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

Gaur Plain[edit]

Gaur Plain
Track Title Gaur Plain
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain
Availability Default
Link [3]

Origin[edit]

Gaur Plain plays in Xenoblade Chronicles when the party reaches Bionis' Leg, after passing through Ragrinar Canyon Path and arriving at Gaur Plain, and will continue to play while they travel through the Bionis Leg as well as on the Colony 6 map. It is edited to a shorter loop than in Xenoblade Chronicles.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

Other uses[edit]

This track was the first of two used in Shulk's reveal trailer.

Gaur Plain (Night)[edit]

Gaur Plain (Night)
Track Title Gaur Plain (Night)
Game Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [4]

Origin[edit]

This mellow variant of Gaur Plain plays in the same locations as its daytime counterpart in Xenoblade Chronicles, but as the title states, only when the clock is set at nighttime hours.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

Time to Fight![edit]

Time to Fight!
Track Title Time to Fight!
Game Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [5]

Origin[edit]

This is the standard battle music in Xenoblade Chronicles for Bionis locations. It plays when fighting against a group of enemies that does not include a Unique Monster.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

An Obstacle in Our Path[edit]

An Obstacle in Our Path
Track Title An Obstacle in Our Path
Game Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [6]

Origin[edit]

"An Obstacle in Our Path" is the boss fight music in Xenoblade Chronicles. This version is partly trimmed, with the difference starting around 1:27, most likely because of how long the tune is and the disc space.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

Mechanical Rhythm[edit]

Mechanical Rhythm
Track Title Mechanical Rhythm
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Smash Run
Gaur Plain Super Smash Bros. for Wii U
Availability Default
Link [7]

Origin[edit]

This is the standard battle music in Xenoblade Chronicles for Mechonis locations. It plays when fighting against a group of enemies that does not include a Unique Monster.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

You Will Know Our Names[edit]

You Will Know Our Names
Track Title You Will Know Our Names
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Xenoblade
Debut Game Xenoblade Chronicles
Stage of Usage Gaur Plain
Availability Default
Link [8]

Origin[edit]

"You Will Know Our Names" plays in Xenoblade Chronicles whenever the party enters battle with a Unique Monster (an enemy with a unique name), and also plays in some boss battles.

Composition & Arrangements[edit]

Source: Xenoblade Chronicles

Composition and arrangement Copyright Nintendo / MONOLITHSOFT

Other uses[edit]

When Metal Face appears in Smash Tour, the music changes to this track until he is defeated. Part of the second half of the song is additionally used as Shulk's victory theme.


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