List of spirits (Donkey Kong series): Difference between revisions
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*The yellow Giant Donkey Kong puppet fighter represents the original Donkey Kong, who is depicted as both gigantic and yellow-ish in this spirit's artowrk. | *The yellow Giant Donkey Kong puppet fighter represents the original Donkey Kong, who is depicted as both gigantic and yellow-ish in this spirit's artowrk. | ||
*The red Peach ally fighter represents The Lady, who is depicted as a blonde wearing a red dress in this spirit's artwork. | *The red Peach ally fighter represents The Lady, who is depicted as a blonde wearing a red dress in this spirit's artwork. | ||
*The stage and music | *The stage and music represent Donkey Kong & Lady's debut in ''Donkey Kong''. | ||
*This spirit battle references the gameplay elements of ''Donkey Kong'' where Mario must rescue the Lady from Donkey Kong at the end of each stage. The Barrel items in the Item Tidal Wave rule | *This spirit battle references the gameplay elements of ''Donkey Kong'' where Mario must rescue the Lady from Donkey Kong at the end of each stage. The Barrel items in the Item Tidal Wave rule reference the barrels Donkey Kong throws in the first stage while the timed stamina battle conditions references the time limit set on each stage and Mario's three lives. | ||
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*The Villager puppet fighter represents Stanley, the young protagonist of ''Donkey Kong 3''. The puppet fighter's cyan costume references the cyan coloration of Stanley's shirt. | *The Villager puppet fighter represents Stanley, the young protagonist of ''Donkey Kong 3''. The puppet fighter's cyan costume references the cyan coloration of Stanley's shirt. | ||
*The puppet fighter starts off with a Gust Bellows, referencing Stanley's insect repellent used to battle Donkey Kong and other bugs in the greenhouse. | *The puppet fighter starts off with a Gust Bellows, referencing Stanley's insect repellent used to battle Donkey Kong and other bugs in the greenhouse. | ||
*The stage and music | *The stage and music reference ''Donkey Kong 3'' being the sequel to both ''Donkey Kong'' and ''Donkey Kong Jr.'' | ||
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*The Captain Falcon puppet fighter likely references both Captain Falcon and Funky Kong being pilots of their own aircraft. | *The Captain Falcon puppet fighter likely references both Captain Falcon and Funky Kong being pilots of their own aircraft. | ||
*The Diddy Kong and Donkey Kong minion fighters references both characters being fellow Kongs along with Funky Kong. | *The Diddy Kong and Donkey Kong minion fighters references both characters being fellow Kongs along with Funky Kong. | ||
*The stage and music | *The stage and music represent Funky's Flights, the travel service operation in ''Donkey Kong Country'' that provides the Kongs transport to a previous location in the game. This is also referenced by Funky Kong's spirit located at Funky's Flights in DK Island in World of Light. | ||
*The Bullet Bill items | *The Bullet Bill items reference the Jumbo Barrel, Funky Kong's barrel-shaped jet aircraft. The battle condition likely references Funky Kong's role as an item shopkeeper in ''Donkey Kong Country: Tropical Freeze''. | ||
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*The Bayonetta puppet fighter references both Bayonetta and Candy Kong's beauty and curvaceous figures. The puppet fighter's pink costume references the pink coloration of Candy Kong's outfit. | *The Bayonetta puppet fighter references both Bayonetta and Candy Kong's beauty and curvaceous figures. The puppet fighter's pink costume references the pink coloration of Candy Kong's outfit. | ||
*The stage represents Candy's Save Point, a location in ''Donkey Kong Country'' where Donkey Kong and Diddy Kong save their progress. This is also referenced by Candy Kong's spirit located at Candy's Save Point in DK Island in World of Light. | *The stage represents Candy's Save Point, a location in ''Donkey Kong Country'' where Donkey Kong and Diddy Kong save their progress. This is also referenced by Candy Kong's spirit located at Candy's Save Point in DK Island in World of Light. | ||
*The Banana items | *The Banana items reference the Kongs' shared love for bananas. | ||
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*The Donkey Kong puppet fighter references both Donkey Kong and Swanky Kong sharing a similar facial appearance. The puppet fighter's red coloration references the red coloration of Swanky Kong's fur. | *The Donkey Kong puppet fighter references both Donkey Kong and Swanky Kong sharing a similar facial appearance. The puppet fighter's red coloration references the red coloration of Swanky Kong's fur. | ||
*The Beastball items | *The Beastball items reference Swanky Kong's role in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', in which he hosts Swanky's Sideshow, a circus-themed attraction where Swanky hosts three ball-tossing minigames. | ||
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*The Clear Donkey Kong puppet fighter represents Wrinkly Kong, the deceased member of the Kongs who came back as a ghost. The puppet fighter's white coloration references Wrinkly's ghostly white coloration. | *The Clear Donkey Kong puppet fighter represents Wrinkly Kong, the deceased member of the Kongs who came back as a ghost. The puppet fighter's white coloration references Wrinkly's ghostly white coloration. | ||
*The stage likely references Wrinkly's status as a ghost, as Luigi's Mansion is inhabited by ghosts. | *The stage likely references Wrinkly's status as a ghost, as Luigi's Mansion is inhabited by ghosts. | ||
*The first battle condition likely references Wrinkly Kong being old and frail. The High Gravity and Low Gravity hazards and battle conditions | *The first battle condition likely references Wrinkly Kong being old and frail. The High Gravity and Low Gravity hazards and battle conditions reference Wrinkly Kong's high jumping ability in ''DK: King of Swing.'' | ||
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*The Diddy Kong minion fighter references both Diddy Kong and Dixie Kong's major role as the main playable characters in ''Donkey Kong Country 2: Diddy's Kong Quest.'' The minion fighter's pink costume is based on Dixie's color scheme. | *The Diddy Kong minion fighter references both Diddy Kong and Dixie Kong's major role as the main playable characters in ''Donkey Kong Country 2: Diddy's Kong Quest.'' The minion fighter's pink costume is based on Dixie's color scheme. | ||
*The music references Dixie's playable appearance in ''Donkey Kong Country: Tropical Freeze''. | *The music references Dixie's playable appearance in ''Donkey Kong Country: Tropical Freeze''. | ||
*The Banana items | *The Banana items reference the Kongs' shared love for bananas. | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
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*The Diddy Kong puppet fighters' references both Diddy Kong and Lanky Kong being unlockable playable characters in ''Donkey Kong 64''. The six puppet fighters likely | *The Diddy Kong puppet fighters' references both Diddy Kong and Lanky Kong being unlockable playable characters in ''Donkey Kong 64''. The six puppet fighters likely reference Lanky Kong's sticker effect in ''Super Smash Bros. Brawl'': Attack +6. | ||
*The music represents Lanky Kong's debut in ''Donkey Kong 64.'' | *The music represents Lanky Kong's debut in ''Donkey Kong 64.'' | ||
*The Banana items | *The Banana items reference the Kongs' shared love for bananas. | ||
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*The blue Diddy Kong puppet fighter references both Diddy Kong and Tiny Kong being unlockable playable characters in ''Donkey Kong 64''. | *The blue Diddy Kong puppet fighter references both Diddy Kong and Tiny Kong being unlockable playable characters in ''Donkey Kong 64''. | ||
*The music represents Tiny Kong's debut in ''Donkey Kong 64.'' | *The music represents Tiny Kong's debut in ''Donkey Kong 64.'' | ||
*The Tiny rule and hazards | *The Tiny rule and hazards reference Tiny's abilities in ''Donkey Kong 64'', including the ability to shrink by jumping into a Tiny Barrel, and the ability to fly using her pigtails. | ||
*The timed battle condition likely references to the amount of time Tiny can stay shrunken until the player runs out of Crystal Coconuts needed to enable her shrinking ability. | *The timed battle condition likely references to the amount of time Tiny can stay shrunken until the player runs out of Crystal Coconuts needed to enable her shrinking ability. | ||
*In World of Light, the Lost Woods in the Sacred Land where Tiny Kong's spirit is located likely references to the Minish, a race of tiny forest-dwelling sprites from ''The Legend of Zelda: Minish Cap'' who shares a similar diminutive trait with Tiny Kong's shrinking ability. | *In World of Light, the Lost Woods in the Sacred Land where Tiny Kong's spirit is located likely references to the Minish, a race of tiny forest-dwelling sprites from ''The Legend of Zelda: Minish Cap'' who shares a similar diminutive trait with Tiny Kong's shrinking ability. | ||
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*The Donkey Kong puppet fighter references Rambi the Rhino being an Animal Friend to the Kongs. | *The Donkey Kong puppet fighter references Rambi the Rhino being an Animal Friend to the Kongs. | ||
*The stage and music | *The stage and music represent Rambi's debut in ''Donkey Kong Country''. | ||
*The Impact Run battle condition references Rambi's signature attack, which is ramming into enemies. | *The Impact Run battle condition references Rambi's signature attack, which is ramming into enemies. | ||
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*The Corrin puppet fighter references both Corrin and Enguarde's association with swords, with Enguarde being a swordfish. The puppet fighter's blue costume references Enguarde's blue color scheme. | *The Corrin puppet fighter references both Corrin and Enguarde's association with swords, with Enguarde being a swordfish. The puppet fighter's blue costume references Enguarde's blue color scheme. | ||
*The stage references Enguarde the Swordfish often being found in underwater stages in the ''Donkey Kong Country'' series. This is also referenced by the large body of water where Enguarde's spirit is located. | *The stage references Enguarde the Swordfish often being found in underwater stages in the ''Donkey Kong Country'' series. This is also referenced by the large body of water where Enguarde's spirit is located. | ||
*The Buoyancy Reduced rule and battle condition | *The Buoyancy Reduced rule and battle condition reference Enguarde's enhanced swimming ability. | ||
*The battle conditions references Enguarde's ability to attack and defeat enemies by dashing underwater that the Kongs cannot, with the dash attack resembling Enguarde's pointed bill. | *The battle conditions references Enguarde's ability to attack and defeat enemies by dashing underwater that the Kongs cannot, with the dash attack resembling Enguarde's pointed bill. | ||
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*The Duck of the white Duck Hunt puppet fighter represents Squawks the Parrot, a smaller bird character who shares a similar yellow-and-green color scheme. | *The Duck of the white Duck Hunt puppet fighter represents Squawks the Parrot, a smaller bird character who shares a similar yellow-and-green color scheme. | ||
*The stage, music, and the Fog hazard | *The stage, music, and the Fog hazard reference Torchlight Trouble, a level in ''Donkey Kong Country'' where Squawks carries a lantern that guides the Kongs through a dark cavern. | ||
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*The Falco puppet fighter references both Falco and Expresso the Ostrich being bird-like characters. The puppet fighter's black costume references Expresso's black color scheme. | *The Falco puppet fighter references both Falco and Expresso the Ostrich being bird-like characters. The puppet fighter's black costume references Expresso's black color scheme. | ||
*The stage is a joke reference to Expresso's top speed gameplay mechanic which is often used in the ''Sonic'' series. | *The stage is a joke reference to Expresso's top speed gameplay mechanic which is often used in the ''Sonic'' series. | ||
*The Slippery Stage rule and the "increased move speed" battle condition | *The Slippery Stage rule and the "increased move speed" battle condition reference Expresso's high top speed which makes it difficult for him to control. | ||
*The Floaty Jumps condition represents Expresso's ability to fall slowly. | *The Floaty Jumps condition represents Expresso's ability to fall slowly. | ||
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*The green Greninja puppet fighter references both Greninja and Winky the Frog being green frog-like characters. | *The green Greninja puppet fighter references both Greninja and Winky the Frog being green frog-like characters. | ||
*The stage references both the ''New Super Mario Bros.'' and the ''Donkey Kong Country'' series being three-dimensional side-scrolling games. | *The stage references both the ''New Super Mario Bros.'' and the ''Donkey Kong Country'' series being three-dimensional side-scrolling games. | ||
*The battle conditions | *The battle conditions reference Winky's ability to perform high jumps and defeat powerful enemies by stomping on them. | ||
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*The music represents the battle theme heard during Kaptain K. Rool's boss fight. | *The music represents the battle theme heard during Kaptain K. Rool's boss fight. | ||
*The Invisibility rule and battle condition represents Kaptain K. Rool's ability to turn invisible during his boss fight. | *The Invisibility rule and battle condition represents Kaptain K. Rool's ability to turn invisible during his boss fight. | ||
*The puppet fighter's frequent use of [[Blunderbuss]] and the first battle condition | *The puppet fighter's frequent use of [[Blunderbuss]] and the first battle condition reference Kaptain K. Rool using his Blunderbuss as his main method of attack, as well as King K. Rool donning his pirate hat during the attack. | ||
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Revision as of 17:27, October 11, 2020
The following is the list of the Spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
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137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
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142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
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No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley |
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138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley |
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139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley |
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140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong |
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141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue |
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142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove |
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143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue |
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144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) |
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145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items | Swinger Flinger |
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147 | Lanky Kong | •Diddy Kong Team (×6) | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap |
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148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap |
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149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap |
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150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) |
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151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant |
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152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant |
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153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) |
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154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) |
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155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant |
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156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey |
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157 | Ellie | •Squirtle Team (×4) | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey |
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158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs |
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159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) |
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160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony |
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony |
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony |
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165 | Tiki Tak Tribe | •Diddy Kong Team (×4) () | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs |
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166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger |
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167 | Kip | •Tiny Yoshi Team (×4) | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber |
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168 | Kalypso | •Wendy Team (×4) | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber |
| ||
170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill |
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171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
|
Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- Due to their appearances as spirits, Super Smash Bros. Ultimate is the first appearance of Kiddy Kong and Swanky Kong since the Game Boy Advance version of Donkey Kong Country 3, as well as Tiny Kong in her debut design.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |