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Moray Towers: Difference between revisions

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(Moray Towers does not have a day-night cycle. There is a chance that it will either be daytime or nighttime when players are fighting on this stage.)
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Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as soft platforms, allowing for multiple levels of fighting.
Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as soft platforms, allowing for multiple levels of fighting.


Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. When a player is in the lead, {{s|inkipedia|Judd}} and {{s|inkipedia|Li'l Judd}} will hold up the victory flags from ''Splatoon'' and ''Splatoon 2'', with appropriate coloring for the player (red if Player 1, blue if Player 2, etc.), and will also get launched into the air when a player gets KO'd. The stage will either be set in the day while playing non-[[inkipedia:Splatfest|Splatfest]] music or at night while playing Splatfest music.
Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. When a player is in the lead, {{s|inkipedia|Judd}} and {{s|inkipedia|Li'l Judd}} will hold up the victory flags from ''Splatoon'' and ''Splatoon 2'', with appropriate coloring for the player (red if Player 1, blue if Player 2, etc.), and will also get launched into the air when a player gets KO'd. The stage also appears to have a day-night cycle.


==Origin==
==Origin==
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==Trivia==
==Trivia==
*If the timer has reached 30 seconds in a [[Time|timed match]], a shortened version of the ''Splatoon'' music track "Now or Never" will play. This track is used to signal the final minute of Turf War in ''Splatoon''.
*If the timer has reached 30 seconds in a [[Time|timed match]], a shortened version of the ''Splatoon'' music track "Now or Never" will play. This track is used to signal the final minute of Turf War in ''Splatoon''. ''Splatoon 2'' uses a different version of "Now or Never".
**However, if it is currently night time in the stage, a shortened version of the version of "Now or Never" that is played during a {{s|inkipedia|Splatfest}} in ''Splatoon'' will be played instead.
**However, if it is currently night time in the stage, a shortened version of the version of "Now or Never" that is played during a {{s|inkipedia|Splatfest}} in ''Splatoon'' will be played instead.
***This makes Moray Towers one of four stages in the ''Smash Bros.'' series to change music when there is 30 seconds left during a timed match, the others are [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if {{SSB4MusicLink|Street Fighter|Ryu Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ryu Stage Type B|B]] or {{SSB4MusicLink|Street Fighter|Ken Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ken Stage Type B|B]] is currently playing).
***This makes Moray Towers one of the few stages in the Smash Bros. series to change music when there is 30 seconds left during a timed match, the others are [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if {{SSB4MusicLink|Street Fighter|Ryu Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ryu Stage Type B|B]] or {{SSB4MusicLink|Street Fighter|Ken Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ken Stage Type B|B]] is currently playing)
 
{{SSBUStages}}
{{SSBUStages}}
{{Splatoon universe}}
{{Splatoon universe}}
[[Category:Stages]]
[[Category:Stages]]

Revision as of 16:43, July 12, 2018

Moray Towers
SSBU-Moray Towers.png
Moray Towers in Super Smash Bros. Ultimate
SplatoonSymbol.svg
Universe Splatoon
Appears in Ultimate
Article on Inkipedia Moray Towers

Moray Towers (タチウオパーキング, Beltfish Parking) is an upcoming stage in Super Smash Bros. Ultimate.

Stage layout

Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as soft platforms, allowing for multiple levels of fighting.

Right before the match starts, during the on-screen appearances, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. When a player is in the lead, Judd and Li'l Judd will hold up the victory flags from Splatoon and Splatoon 2, with appropriate coloring for the player (red if Player 1, blue if Player 2, etc.), and will also get launched into the air when a player gets KO'd. The stage also appears to have a day-night cycle.

Origin

Moray Towers is a stage from Splatoon, and was one of only two stages from the original game to be available at launch in Splatoon 2. Like in Smash Bros., the stage has escalating paths for players to cover in ink - one on each side, for each team - with a main area at the bottom for combat. The spawn points are located at the top of the stage, and players have to work their way down if they want to return to the forefront. Unlike the layout in Smash Bros., the paths are not strictly on top of one another, instead forming a valley-like shape.

Judd serves as the referee in Splatoon, showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in Splatoon 2.

Gallery

Trivia

  • If the timer has reached 30 seconds in a timed match, a shortened version of the Splatoon music track "Now or Never" will play. This track is used to signal the final minute of Turf War in Splatoon. Splatoon 2 uses a different version of "Now or Never".