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|console = [[Nintendo Switch]]
|console = [[Nintendo Switch]]
}}
}}
'''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiira'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]] along with his dark counterpart [[Dharkon]]. He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image.
'''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiira'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]].He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named [[Dharkon]].  


==History==
==History==
[[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]]
[[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]]
Prior to the events of the mode, Galeem attacks the [[fighter]]s, commanding an army of [[Master Hand]]s. He uses his light attack to destroy and imprison all fighters with the sole exception of {{SSBU|Kirby}}, in addition to turning every non-playable character into a [[Spirits (characters)|spirit]]. His attack goes on to engulf the entire universe in a burst of light, leaving what is left of the world a barren wasteland inhabited by hostile spirits and [[False character|puppet fighters]] cloned from the fighters imprisoned by him. After Galeem's first defeat, [[Dharkon]] appears along with his army of [[Crazy Hand]]s, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.
Prior to the events of the mode, Galeem attacks the [[fighter]]s, commanding an army of [[Master Hand]]s. He uses his light attack to destroy and imprison all fighters with the sole exception of {{SSBU|Kirby}} after his Master Hands disintegrate and their energy fuses with him, in addition to turning every non-playable character into a [[Spirits (characters)|spirit]]. His attack goes on to engulf the entire universe in a burst of light, leaving what is left of the world a barren wasteland inhabited by hostile spirits and [[False character|puppet fighters]] cloned from the fighters imprisoned by him. After Galeem's first defeat, [[Dharkon]] appears along with his army of [[Crazy Hand]]s, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.


In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. The true ending can be obtained by defeating both Galeem and Dharkon. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.
In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. The true ending can be obtained by defeating both Galeem and Dharkon. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.


==Moveset==
==Moveset==
Galeem's core is the only place it can be damaged. It can be stunned, which drops the core on the stage for several seconds. Once it's health drops below half, Galeem's core will constantly emit a bright shine. If [[Dharkon]] is present, Galeem's attacks will damage it, though generally not on purpose. However, only the player can deal the final blow.
Galeem's core is the only place it can be damaged. He can be stunned, which drops the core on the stage for several seconds. Once his [[Stamina|health]] drops below half, Galeem's core will constantly emit a bright shine. If [[Dharkon]] is present, Galeem's attacks will damage the Lord of Darkness, though generally not on purpose. However, only the player can deal the final blow.


Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.
Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.
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!Move!!Damage!!Description
!Move!!Damage!!Description
|-
|-
|Cross Bomb|| ||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before they detonate to stop the attack.  
|Cross Bomb|| ||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more.
|-
|-
|Drill Pierce|| ||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
|Drill Pierce|| ||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
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|Heat Seeker|| ||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player or the ground.  
|Heat Seeker|| ||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player or the ground.  
|-
|-
|Laser Net|| ||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. At low health, more beams are created.
|Laser Net|| ||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created.
|-
|-
|Lens Flare|| ||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, they fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback.  
|Lens Flare|| ||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase.
|-
|-
|Mirror Image|| ||Galeem produces two to three light [[false character]]s to support it, which eventually self-destruct after a period of time and can inflict damage when they do so. If dark false characters are present, they will fight each other.
|Mirror Image|| ||Galeem vanishes and his wings expand, producing two to three light [[false character]]s to support him, These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other.
|-
|-
|Optic Orb|| ||Galeem produces a large blue sphere of light, which breaks apart into four to six smaller spheres that attempt to home in on the fighter.
|Optic Orb|| ||Galeem produces a large blue sphere of light, which breaks apart into four to six smaller spheres that attempt to home in on the fighter.
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|Photonic Wave|| ||Galeem covers two sides of the screen with wave-shaped lines of light that provide a small, ever-shifting gap of safety between them. The fighter will rapidly take damage while exposed to the lines. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only the top of the screen is covered.
|Photonic Wave|| ||Galeem covers two sides of the screen with wave-shaped lines of light that provide a small, ever-shifting gap of safety between them. The fighter will rapidly take damage while exposed to the lines. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only the top of the screen is covered.
|-
|-
|Piercing Beam|| ||If Dharkon is stunned, Galeem turns its wings into a spear that attacks it and deals significant damage. The player will also be damaged if too close.
|Piercing Beam|| ||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close.
|-
|-
|Tri-Eye Attack|| ||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
|Tri-Eye Attack|| ||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
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==Trivia==
==Trivia==
*Galeem is referred to using neuter pronouns when he is introduced, but with masculine pronouns when the game explains how to use [[Spirits (characters)|spirits]].
*Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''.
*Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''.
*Galeem's name is a corruption of the word "gleam", and his name in Japanese is a corruption of the Japanese onomatopoeia "{{ja|キラキラ|Kirakira}}" (''shine, twinkle''). Both names are tied to the Adventure Mode motif of light.
*Galeem's name is a corruption of the word "gleam", and his name in Japanese is a corruption of the Japanese onomatopoeia "{{ja|キラキラ|Kirakira}}" (''shine, twinkle''). Both names are tied to the Adventure Mode motif of light.
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*His appearance as an ethereal being of light with eight wings resembles [[Wikipedia:Seraphim|Seraphim]].
*His appearance as an ethereal being of light with eight wings resembles [[Wikipedia:Seraphim|Seraphim]].
**In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in [[Adventure Mode: World of Light|World of Light]] as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into [[Spirits (characters)|spirits]].
**In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in [[Adventure Mode: World of Light|World of Light]] as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into [[Spirits (characters)|spirits]].
*Although he appears at the start of the game, Galeem is quite similar to [[Tabuu]].


{{Smash universe}}
{{Smash universe}}

Revision as of 22:20, June 6, 2019

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: On overworld maps, in battle
If you have a good image for this article, upload it here.
Not to be confused with Galleom.
Galeem
Galeem SSBU.png
Official artwork of Galeem in Super Smash Bros. Ultimate.
WorldOfLightSymbol.svg
A boss in Ultimate
Universe Super Smash Bros.
Console of origin Nintendo Switch

Galeem (キーラ, Kiira) is one of the two main antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light.He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named Dharkon.

History

Galeem with his shield up

Prior to the events of the mode, Galeem attacks the fighters, commanding an army of Master Hands. He uses his light attack to destroy and imprison all fighters with the sole exception of Kirby after his Master Hands disintegrate and their energy fuses with him, in addition to turning every non-playable character into a spirit. His attack goes on to engulf the entire universe in a burst of light, leaving what is left of the world a barren wasteland inhabited by hostile spirits and puppet fighters cloned from the fighters imprisoned by him. After Galeem's first defeat, Dharkon appears along with his army of Crazy Hands, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.

In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. The true ending can be obtained by defeating both Galeem and Dharkon. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.

Moveset

Galeem's core is the only place it can be damaged. He can be stunned, which drops the core on the stage for several seconds. Once his health drops below half, Galeem's core will constantly emit a bright shine. If Dharkon is present, Galeem's attacks will damage the Lord of Darkness, though generally not on purpose. However, only the player can deal the final blow.

Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.

Move Damage Description
Cross Bomb Galeem creates three to six small objects that explode in plus-shaped beams of light like X Bombs. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more.
Drill Pierce Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a meteor smash to aerial characters.
Heat Seeker Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player or the ground.
Laser Net A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created.
Lens Flare Galeem releases two to four orbs that produce shockwaves like Tabuu's Off Waves. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase.
Mirror Image Galeem vanishes and his wings expand, producing two to three light false characters to support him, These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other.
Optic Orb Galeem produces a large blue sphere of light, which breaks apart into four to six smaller spheres that attempt to home in on the fighter.
Photonic Wave Galeem covers two sides of the screen with wave-shaped lines of light that provide a small, ever-shifting gap of safety between them. The fighter will rapidly take damage while exposed to the lines. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only the top of the screen is covered.
Piercing Beam If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close.
Tri-Eye Attack Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.

Spirit

No. Image Name Type Class Slot Ability Series
1,105 Galeem Neutral ★★★★ 0 Bane of Darkness Super Smash Bros. Series

Gallery

Trivia

  • Galeem is referred to using neuter pronouns when he is introduced, but with masculine pronouns when the game explains how to use spirits.
  • Galeem's theme is mostly comprised of the second and third verses of Lifelight, the main theme of Super Smash Bros. Ultimate.
  • Galeem's name is a corruption of the word "gleam", and his name in Japanese is a corruption of the Japanese onomatopoeia "キラキラ" (shine, twinkle). Both names are tied to the Adventure Mode motif of light.
    • Kiira is additionally similar to the Japanese transliteration of "killer" (キラー, Kiraa), using the same characters aside from the placement of the long-vowel mark. Galeem is similarly spelled like a corruption of part of the word "Galgalim", another word for the Ophanim which is type of Biblical angel often represented as a wheel or sphere (the latter of which Galeem's core is) that is also depicted as flaming and with many eyes. Galeem possesses an attack that splits his core into three pieces and they move in a wheel-like fashion while firing off fireballs, furthering the connection.
  • The wings on Galeem's body glow in the same colors as the ones on the Super Smash Bros. 4 logos.
  • His appearance as an ethereal being of light with eight wings resembles Seraphim.
    • In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in World of Light as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits.
  • Although he appears at the start of the game, Galeem is quite similar to Tabuu.