User:Aidanzapunk/List of non-gaming media representation: Difference between revisions

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m (→‎Other media: It's a common misconception that theatrical cartoons like Steamboat Willie were "episodes", when they were actually standalone films in their own right and should be individually italicised as such.)
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*'''{{iw|wikipedia|Sikorsky Cypher}}''': A product of unmanned aerial vehicles developed by {{iw|wikipedia|Sikorsky Aircraft}}. As a result of it appearing within the {{uv|Metal Gear}} series, [[Snake]]'s up special in all of his appearances utilizes the [[Cypher]].
*'''{{iw|wikipedia|Sikorsky Cypher}}''': A product of unmanned aerial vehicles developed by {{iw|wikipedia|Sikorsky Aircraft}}. As a result of it appearing within the {{uv|Metal Gear}} series, [[Snake]]'s up special in all of his appearances utilizes the [[Cypher]].
*'''''{{iw|wikipedia|Star Wars}}''''': A science-fantasy multimedia franchise created by {{iw|wikipedia|George Lucas}}. The [[Beam Sword]] is loosely based upon the {{iw|wikipedia|lightsaber}}, using similar sound effects in the Japanese version of ''64''; the international release of ''64'' and all versions of ''Melee'' had more distinct sound effects, but all versions of the series from ''Brawl'' onward use similar sounds to the original Japanese ''64''.
*'''''{{iw|wikipedia|Star Wars}}''''': A science-fantasy multimedia franchise created by {{iw|wikipedia|George Lucas}}. The [[Beam Sword]] is loosely based upon the {{iw|wikipedia|lightsaber}}, using similar sound effects in the Japanese version of ''64''; the international release of ''64'' and all versions of ''Melee'' had more distinct sound effects, but all versions of the series from ''Brawl'' onward use similar sounds to the original Japanese ''64''.
*'''''{{iw|wikipedia|Thimble Theater}}''''':  A comic strip created by E.C. Segar, in which the character {{iw|wikipedia|Popeye The Sailor}} was born. The ''Donkey Kong'' arcade game was initially conceived as a Popeye game, but was never materalized. The construction site imagery in ''Donkey Kong'' and in turn [[75M]], is a remnant of this, being based on the cartoon ''A Dream Walking''.<ref>{{cite web |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-1/1-Mario-Couldn-t-Jump-At-First/1-Mario-Couldn-t-Jump-At-First-210699.html |title=Iwata Asks: New Super Mario Bros. Wii |accessdate=2024-04-04 |date=2009-11-13 |publisher=Nintendo |quote= Miyamoto:"Yokoi-san thought that designers would become necessary members of development teams in order to make games in the future. And that's how Donkey Kong came about." Iwata:"But originally it was going to be a Popeye game." Miyamoto:"That’s right. But while I can't recall exactly why it was, we were unable to use Popeye in that title."}}</ref> A few years later, a new Popeye game by Nintendo was released.
*'''''{{iw|wikipedia|Thimble Theater}}''''':  A comic strip created by {{iw|wikipedia|E. C. Segar}}, in which the character {{iw|wikipedia|Popeye}} was born. The ''Donkey Kong'' arcade game was initially conceived as a ''Popeye'' game, but was never materalized. The construction site imagery in ''Donkey Kong'' and in turn [[75m]], is a remnant of this, being based on the cartoon ''A Dream Walking''.<ref>{{cite web |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-1/1-Mario-Couldn-t-Jump-At-First/1-Mario-Couldn-t-Jump-At-First-210699.html |title=Iwata Asks: New Super Mario Bros. Wii |accessdate=2024-04-04 |date=2009-11-13 |publisher=Nintendo |quote= Miyamoto: "Yokoi-san thought that designers would become necessary members of development teams in order to make games in the future. And that's how Donkey Kong came about." Iwata: "But originally it was going to be a Popeye game." Miyamoto: "That’s right. But while I can't recall exactly why it was, we were unable to use Popeye in that title."}}</ref>
*'''''{{iw|wikipedia|Train Your Brain}}''''': A self-help book written by Japanese neuroscientist {{iw|wikipedia|Ryuta Kawashima}}. The {{uv|Brain Age}} universe is based upon this book, and [[Dr. Kawashima]] himself appears as an Assist Trophy. Dr. Kawashima is notably the only real-life person to have directly appeared in the ''Super Smash Bros.'' series.
*'''''{{iw|wikipedia|Train Your Brain}}''''': A self-help book written by Japanese neuroscientist {{iw|wikipedia|Ryuta Kawashima}}. The {{uv|Brain Age}} universe is based upon this book, and [[Dr. Kawashima]] himself appears as an Assist Trophy. Dr. Kawashima is notably the only real-life person to have directly appeared in the ''Super Smash Bros.'' series.
*'''''Undertale'' fan art''': The concept of [[Sans]] wearing pink slippers, as opposed to the white he seems to wear in-game, was created by ''Undertale'' fan artists, though an exact origin has yet to be traced.
*'''''Undertale'' fan art''': The concept of [[Sans]] wearing pink slippers, as opposed to the white he seems to wear in-game, was created by ''Undertale'' fan artists, though an exact origin has yet to be traced.

Revision as of 12:42, April 5, 2024

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This is a list of non-gaming media that has been represented in the Super Smash Bros. series, whether acknowledged or not. This includes films, TV shows, literature, music, and other non-gaming media. Such representation can be subtle inspiration for original elements all the way to directly implementing the ideas of another creator. Due to the inherently communal nature of popular culture, it is common for aspects of otherwise unrelated media, espically those in the public domain, to reappear in newer media. The Smash franchise and the franchises that are represented within it are no exceptions.

Universes

James Bond

James Bond (universe)
Developer(s) Ian Fleming
Publisher(s) Various
Genre(s) Spy story
Console/platform of origin Book
First installment Casino Royale (book, 1953)
Latest installment No Time To Die (film, 2021)

James Bond is a literary spy created by British author Ian Fleming. The first book, Casino Royale, published in 1953, spawned a gargantuan multi-media franchise, with many books, movies, and video games. One of the video games, based on the movie GoldenEye, was GoldenEye 007, developed for the Nintendo 64 by Rare Ltd.. The Motion-Sensor Bomb, an item originating from GoldenEye 007, appears in Super Smash Bros. and the Western releases of Super Smash Bros. Melee (in the Japanese release, it is based on an original Rare game, Perfect Dark). However, references by name to the game in Smash were minimized, and from Brawl onwards, the Motion-Sensor Bomb has been redesigned and treated as an original item.

In an official poll held on Smabura-Ken regarding characters for a potential sequel, James Bond placed sixth overall with 35 votes, tied with Mewtwo from Pokémon.[1] The poll also included agent 006 Alec Trevelyan, who received 2 votes and was tied with a non-specified Blast Corps robot for fourth place among Rare characters.[2] Sakurai stated that he did not include James Bond owing to concerns over Bond's realistic weaponry that included handguns and similar items. Furthermore, the copyright to the game would be owned by Rare, and a number of other copyright issues, such as those involving the likeness of his actor, Pierce Brosnan, and rights involving the film series itself, would have led to numerous legal challenges in development of Melee.[3]

Yume Kōjō '87

Yume Kōjō '87 (universe)
Publisher(s) Fuji TV
Genre(s) Technology expo

Yume Kōjō '87 (夢工場'87, Dream Factory '87) was an event sponsored by Fuji TV and held from July 18th to August 30th, 1987. On the last day of this event, there was a grand finale[4] meant to introduce a new generation of media that would arrive in the years to come, with various technical displays, as well as to advertise Fuji TV's fall lineup of shows. The characters of Papa, Mama, Imajin, Lina, Poki, and Piki, as well as the use of masks as a visual motif, originate from this technology expo.

As part of a deal with Fujji TV, Nintendo developed a licensed game called Yume Kōjō: Doki Doki Panic (夢工場 ドキドキパニック, Dream Factory: Heart-Pounding Panic) to promote Yume Kōjō '87. The Yume Kōjō mascots Papa, Mama, Imajin, and Lina form the playable roster, each with their own set of abilities: Papa is the strongest and fastest; Mama has a high, floaty jump; Imajin is well-rounded overall; and Lina is capable of floating in midair. In addition, Nintendo created a storybook setting for this licensed game, populated with an entirely original cast of enemies including Shyguys, Birdos, Pidgits, Bob-ombs, Snifits, Mousers, and Mamu. The Yume Kōjō '87 mascots can fight these enemies by throwing vegetables or POW Blocks plucked from grass.

With Fuji TV and Yume Kōjō '87 being exclusive to Japan, Yume Kōjō: Doki Doki Panic was never officially released internationally. Instead, it was rebranded as Super Mario Bros. 2, with the most significant change being replacing the licensed Yume Kōjō '87 mascots with Nintendo's own Mario cast. Papa, Mama, Imajin, and Lina's abilities have become staples of the Mario characters and carried over into their Super Smash Bros. appearances, most notably Princess Peach inheriting Lina's floating ability. Mario being a well-rounded character like Imajin and Luigi being a higher, floatier jumper like Mama, while having precedent in the Japan-exclusive Super Mario Bros. 2 (later released internationally as Super Mario Bros.: The Lost Levels), are also further established in this game. The original music, setting, and enemies created for Yume Kōjō: Doki Doki Panic have likewise become mainstays within the Mario series and have been represented in Super Smash Bros., most notably with the Mushroom Kingdom II stage.

Although the Super Smash Bros. series usually credits Super Mario Bros. 2 (or Super Mario Bros. USA in Japan) as the first appearance of elements from this universe, it has occasionally referenced Yume Kōjō: Doki Doki Panic and, by extension, the original Yume Kōjō '87 event that serves as its basis. Shy Guy and Birdo's respective trophies in Super Smash Bros. for Wii U both mention these characters' debut in the non-Mario game Doki Doki Panic; however, these mentions omit the Yume Kōjō portion of the game's title, presumably due to licensing concerns.

Gaming-related media

Many video game franchises represented in the Super Smash Bros. series have received movie, television or comic book adaptations; certain elements originating from these adaptations have then made their way into Smash.

  • Bayonetta: Bloody Fate: Bayonetta's and Rodin's Japanese voice actors, Atsuko Tanaka and Tesshō Genda, reprise their roles from the movie, as well as the Japanese dubs of Bayonetta and Bayonetta 2. Game director Hideki Kamiya was initially against having a Japanese voice cast, and thus left one out of the first game, but he enjoyed the movie's cast enough to retain them for Bayonetta 2 and retroactively dub the Wii U re-release of Bayonetta in Japanese.
  • Final Fantasy VII: Advent Children: Four of Cloud's costumes in Super Smash Bros. 4 and Super Smash Bros. Ultimate are directly based on his "Cloudy Wolf" costume; in Ultimate, these costumes were updated to use Omnislash Ver. 5 as a Final Smash. Sephiroth's default costume in Super Smash Bros. Ultimate is based on his appearance in this film, with voice actor Toshiyuki Morikawa reprising his role. The music tracks Those Who Fight (AC Version), Those Who Fight Further (AC Version), and Advent: One-Winged Angel are taken directly from the film's soundtrack.
  • Fatal Fury: The Motion Picture: One of Terry Bogard's costumes in Ultimate is indirectly based upon his appearance in the film, using the same metal plate on his hat but overall featuring a differing color scheme.
  • Fire Emblem: Mystery of the Emblem: Marth's Japanese voice actor, Hikaru Midorikawa, reprises his role from the original video animation.
  • Fire Emblem Trading Card Game: The spirits of Jagen, Draug, Bord & Cord & Barst, Julius, Wrys and Medeus use their artwork from this card game.
  • F-Zero: GP Legend: Zoda's trophy description in Smash 4 references Zoda being modified by Black Shadow, a plot point in F-Zero: GP Legend.
  • F-Zero manual comic:
  • Kirby: Right Back at Ya!: In Japanese, Meta Knight and Knuckle Joe are voiced by their actors from the Kirby anime. Additionally, Galaxia, Meta Knight's sword, got its name and design from the anime. Nightmare's current appearance originates from the anime, which was already adopted by the games starting with Nightmare in Dream Land. The song Checker Knights also originally debuted in the anime, though its appearance in Super Smash Bros. Brawl derives from Kirby Air Ride.
  • Pac-Man (TV series): Pac-Land, which the eponymous stage is based on, was created as a tie-in to the cartoon series of the game.
  • Pokémon the Series: Many species from the Pokémon universe are voiced by their anime actors, usually saying their names like in the anime (with some exceptions, such as Meowth). 4Kids Entertainment, who produced the series' international dubs until 2006, is credited for their work on the original Super Smash Bros. and Super Smash Bros. Melee.
    • Pokémon the Series: The Beginning: Professor Oak and Misty's trophies in Super Smash Bros. Melee are based on their appearances in the anime. Additionally, Meowth's trophy in Melee is based on Meowth's appearance in Meowth's Party, the seventh ending animation for the anime; this Meowth is the same talking one from Team Rocket. Ash Ketchum, the anime's protagonist, is directly mentioned in Pokémon Trainer's trophy description in Smash 4, which also quotes the Pokémon Theme; in Ultimate, the theme is referenced again, in the Pokémon Trainer's Boxing Ring title. Additionally, both Pikachu's Classic Mode title and the Pokémon Trainer's crowd chant in Ultimate reference the anime's usage of "I choose you!" when Ash throws out a Pokémon. Goldeen's appearance as a Poké Ball summon is based on Misty's Goldeen in the anime, who was notable for being completely useless on land and would only be able to flop around. Pichu's mechanic in which its electric attacks hurt itself is an element that originated in the Pikachu & Pichu short. The bonus for Star KO'ing all members of a team in Melee is named "Rocket KO", which is named after Team Rocket (particularly, Jessie, James, and Meowth), who are often involved in a recurring gag in which they are sent flying into the sky, leaving behind a twinkling star when they vanish from sight. In the Palutena's Guidance for Pokémon Trainer, Pit calls the trainer a "twerp", similar to the nickname used for Ash Ketchum by Team Rocket.
    • Pokémon: The First Movie - Mewtwo Strikes Back: Mewtwo's portrayal starting in Melee is linked to its appearance in the movie, as implied by its Japanese voice lines, as well as its voice actor in Melee, Masachika Ichimura, who reprises his role from the original Japanese cast of the movie. Shadow Ball was first used by Mewtwo in this movie, before appearing in Pokémon Gold & Silver. Mewtwo's reveal slogan in Super Smash Bros. 4 is the same as the subtitle of this film.
    • Pokémon The Movie 2000: The Power of One: Zapdos' trophy description in the 3DS version of Smash 4 alludes to this movie.
    • Pokémon Heroes: The Latias and Latios spirit battle is on Delfino Plaza, which references Alto Mare.
    • Pokémon: Lucario and the Mystery of Mew: Lucario's portrayal starting in Brawl is linked to its appearance in the movie, as implied by its Japanese voice actor, Daisuke Namikawa, who reprises his role from the film; other generic Lucario appear throughout the series (voiced in English by Bill Rogers, who voiced Lucario in Brawl), but Namikawa specifically voiced the Lucario from the film, though Namikawa would later voice Gurkinn's Lucario in Pokémon the Series: XY, as well as Ash's Lucario in Pokémon Journeys: The Series (with both also being voiced in English by Rogers). Sean Schemmel, the English voice of Lucario from the film, would later reprise his role in Smash 4 as Lucario, and Gerhard Jilka, the German voice of Lucario from the film, reprises his role in all of Lucario's appearances. Other references to the film include one of Lucario's victory quotes, "The aura is with me!" (which also appears as the name of Brawl's 25th event), as well as Lucario's All-Star congratulations screen in Smash Wii U.
    • Pokémon the Movie: Genesect and the Legend Awakened: Mewtwo's Boxing Ring title directly references the film's title.
    • Pokémon the Series: XY: Ash-Greninja, a form obtained by Ash Ketchum and his Greninja, makes an appearance in Ultimate in Greninja's Final Smash, Secret Ninja Attack, with Greninja transforming into such when activating the attack.
  • Pokémon Trading Card Game: Thunder Jolt debuted as a move on the original Pikachu card.
  • Sonic the Hedgehog (Manga): Prototypical versions of Amy Rose and Charmy Bee, who have made multiple small cameos in Smash each, debuted in this now-lost kodomo manga.
  • Sonic the Hedgehog Story Comic: A three-volume manga to promote the first Sonic the Hedgehog game. Vector the Crocodile, who appears as a sticker and spirit, first appeared in this manga as part of Sonic's band.
  • Sonic Underground: Jonatán López, Sonic's original Spanish voice actor from the show, began voicing the character in the games' Spanish dubs from Sonic Generations onwards until his death in 2020; as the voice clips from those games are reused in Smash 4 and Ultimate, López reprises his role as Sonic from Underground.
  • Sonic X: Jason Griffith, Sonic and Shadow's voice actor from the anime (who later carried over into the Sonic the Hedgehog video games, alongside the rest of the 4Kids cast, starting with Shadow the Hedgehog and Sonic Rush before being replaced in Sonic Free Riders), reprised his role as both characters in Brawl. From Sonic Generations onwards, the Sonic cast has been dubbed in Spanish, French, German, and Italian, with the French and German voice casts from Sonic X (barring a few characters) reprising their roles. Because the voice clips from those games are reused in Smash 4 and Ultimate, Alexandre Gillet and Marc Stachel, Sonic's French and German actors, reprise their roles from the anime, as does Benoît DuPac, Shadow's French actor. Sébastien Desjours and Claus-Peter Damitz, Knuckles's French and German voice actors, also reprise their roles from the anime in Ultimate.
  • Street Fighter Alpha (1996 manga): The Shin Shoryuken debuted in this manga, where it was used by Ryu in his final fight against M. Bison. However, instead of the strong 3-hit combo seen in games like Street Fighter III, it was simply a single strong Shoryuken with lightning effects. Some games, like the Marvel vs. Capcom series and Street Fighter 6, combine the strong 3-hit combo with the lightning effects from the manga.
  • Street Fighter: Sakura Ganbaru!: Karin Kanzuki, a character who debuted in this manga adaptation, appears as a Spirit.
  • Street Fighter III: Ryu Final: The animation of Ryu's Focus Attack is based on the Kaze no Kobushi, an attack that was created for this manga and has since been frequently referenced, but not directly used, in the Street Fighter games.
  • Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!: One of Luigi's costumes in Smash 4 and Ultimate is reminiscent to his appearance in the movie.
  • Tekken: Blood Vengeance: The artwork used for Nina William's spirit in Ultimate is sourced from this movie.

Promotional media

Content that, while not itself a video game, exists primarily to market other entities within its series as opposed to standing as its own work.

  • Atari Mario Bros. commercial: A US commercial for the port of Mario Bros. to Atari platforms, set to the theme song of the American 1960s cop sitcom Car 54, Where Are You?. This commercial marks the first instance of Luigi showing cowardice as a personality trait, something embraced by his portrayal in Smash.
  • Bandai Namco merchandising: Pac-Man's spirit uses artwork from a 2010s promotion.
  • E3: a former video game industry trade event hosted between 1995 and 2021. E3 is namedropped in Ultimate, as the version of His World featured in the game is from the 2006 game Sonic the Hedgehog's E3 reveal trailer and denotes such in the title, though the track's name lacks this in both Brawl and Smash 4; it is also namedropiped in Brawl's Movies menu as the title of the game's reveal trailer.
  • Mario in Real Time: An interactive system developed by SimGraphics. The system was used at promotional events to get people to interact with Mario and other characters. Charles Martinez first voiced Mario and Wario using this system.
  • Metal Gear Solid 2: Sons of Liberty - The Other Side: The version of the music track Yell "Dead Cell" used in Brawl and Ultimate is the slightly altered version from this album.
  • Mother 1+2 (soundtrack): The remix of Humoresque of a Little Dog includes an extra line that comes from the version on this album.
  • Mother 3+: The track Snowman is pulled from this album, with additional choral vocals at the beginning.
  • Nintendo commercials and trailers:
  • Nintendo Official Site:
    • The artwork of Toad's spirit comes from the Nintendo Kids Club section of the British version of the Nintendo website.
    • The artwork of Nikki's spirit comes from the Nintendo News section of the Nintendo website.
  • Pokémon Global Link: A now defunct website that was able to connect to Pokémon games from Generation V to VII. The artwork of almost all Pokémon spirits comes from this website.
  • Shiokalive at Chokaigi 2016: A virtual live concert of the Squid Sisters. The track Bomb Rush Blush debuted during this concert.
  • SpaceWorld 2000 GameCube Tech Demo: A tech demo showcasing what the future of The Legend of Zelda series might look like on the GameCube. Ganondorf's sword is taken from this tech demo.
  • Strawberry Flower: Two songs from the Pikmin universe in Brawl, Ai no Uta and Tane no Uta, are not present in the Pikmin games themselves; rather, they were chart singles by the band released to promote the series in Japan. Ai no Uta (French Version), an abridged cover of Ai no Uta, was used for Pikmin's advertising in France and subsequently featured in Brawl.
  • Sonic Channel: All Sonic the Hedgehog stickers (with the exception of both Classic Sonic stickers, Shahra, and Erazor Djinn), as well as the spirits of Super Sonic, Chaotix, Big, Chao, Super Shadow, Omega, Cream & Cheese, Blaze and Jet use artwork from this site.
  • Sonic Rush Original Groove Rush: The version of the music track Right There, Ride On used in Brawl and Wii U is the "Digital Remakin' Trax" version from this album.
  • Super Mario Bros. Encyclopedia: The artwork of Wario's overalls spirit uses artwork from this encyclopedia.
  • Super Metroid Nintendo Power comic: This Nintendo Power comic is the first source to reveal the backstory of Samus Aran, the sole survivor of the Space Pirates' raid on K-2L. This backstory is referenced by Samus's classic and unmasked trophies in Melee. The Metroid games themselves would not allude to this backstory until the Child Mode endings of Metroid Fusion, released after Melee.
  • Year of Luigi: An elaborate, if unsuccessful, marketing campaign enacted by Nintendo throughout 2013 and 2014, tying together a variety of Luigi-themed games, cameos, and merchandise. The Year of Luigi is referenced in Luigi's Smash 4 trophy description, as well as his Palutena's Guidance conversation.

Other media

These franchises did not originate or are not based on video games in any way, and are only represented in Smash by technicality.

  • Alakazam the Great: An anime musical film by Toei Animation heavily based on the Chinese novel Journey to the West. Bowser is based on the Ox-King's appearance in this film.[6]
  • Arsène Lupin: A fictional French thief and the titular character of a series of stories written by Maurice Leblanc. Arsène, a Persona that debuted in Persona 5 and appeared in Ultimate alongside Joker, is loosely inspired by this character.
  • Audio-Technica is a Japanese manufacturing company that specializes in the production of professional microphones, headphones, turntables, among other audio equipment. The Persona 3 Protagonist's earphones are modeled after the ATH-EQ300M SV clip-on earphones, which appear in the character's Mii Costume.
  • Bruce Lee: A Hong Kong-American actor and martial artist, sometimes credited as the originator of mixed martial arts
  • Carmilla: A female vampire and the titular character of the early vampire novel of the same name by Josep Sheridan Le Fanu. A very loose interpretation of Carmilla is first seen in Castlevania II: Simon's Quest, and this version appears in Dracula's Castle in Ultimate.
  • Carmina Burana: Verses taken from some of the poems featured in this medieval collection are used as the lyrics of One-Winged Angel; specifically, verses taken from O Fortuna, Estuans interius, Veni, veni, venias, and Ave formosissima.
  • ChocoBall: A Japanese brand of chocolate-coated malt balls, similar to America's Whoppers or Britain's Maltesers. Pyoro, a Wario series character who appears as a Spirit in Ultimate and background element on the Gamer stage, is a parody of ChocoBall's mascot, Kyorochan.
  • Dracula: A vampire and the titular character of Bram Stoker's novel of the same name. Dracula is a recurring antagonist in the Castlevania franchise, and the depiction of Dracula from Castlevania: Symphony of the Night is the basis for the boss character in Ultimate. Jonathan Morris's surname is a reference to the novel character Quincey Morris.
  • Dragnet: A police crime drama about detective Joe Friday. The Game Start jingle from Donkey Kong, which is used in Smash in the 75m stage whenever Donkey Kong steps into the foreground and incorporated in a few remixes, is based on a portion of Danger Ahead, the famous brass cue that plays before the Dragnet March, the theme song of Dragnet. The Danger Ahead cue is itself based on a cue from the 1946 movie The Killers.
  • Dungeons & Dragons: A tabletop role-playing game designed by Gary Gygax and Dave Arneson. The mimic, a shapeshifting monster created for the game in 1977, serves as the inspiration for both the creature of the same name from the Dragon Quest series and the Mimicutie.
  • Eine kleine Nachtmusik: A chamber ensemble piece originally composed by Wolfgang Amadeus Mozart. The "Mario Bros." track, which is based on the level begin tune from the original arcade game, uses a short excerpt of this piece.
  • Frankenstein: A science fiction/horror novel written by Mary Shelley. The Creature in Dracula's Castle is inspired by the monster in this novel, particularly its portrayal by Boris Karloff in the 1931 film adaptation.
  • The Girl I Left Behind: An English folk song. The "Overworld" track from Kid Icarus includes a short excerpt of this song.
  • Godzilla: A long running kaiju/tokusatsu franchise, which spawned from a drama/horror movie from 1954 inspired by the 1945 bombings of Hiroshima and Nagasaki and the 1953 movie The Beast from 50,000 Fathoms. A few Pokemon like Palkia and Solgaleo use modified versions of some of the monster's roars, taken directly from the 2006 CD Godzilla: Sound EFX / BGM on Japanese Film. One of Rathalos' roars samples King Ghidorah's roar from the 1991 film Godzilla vs. King Ghidorah.
  • Goro Maze-Solving Robot: A series of two robots designed by Namco for Micromouse competitions.[7] The titular character of the Mappy series, appearing in the Namco Roulette, originated as one of these robots, with the game being inspired by the competitions.
  • Greek mythology: A religion/pantheon of myths that originate from Greece around the 18th century B.C. Serves as the basis of aspects from multiple universes, including:
  • Guinness World Records: A British series of novelty books chronicling different human and corporate achievements. Guinness World Records is cited and namedropped in Pac-Man's Smash 4 trophy.
  • Gundam: A hugely popular Japanese media franchise revolving around giant robots, contrasting action with political commentary. Samus' green alternate costume, present in all Smash games, is a reference to the mass-produced MS-06 Zaku II robots.[5]
  • Hanshin Tigers: A Japanese baseball team owned by Hanshin Electric Railway. Ness' "Bee" alt, featured within all of the Smash games, is based on the Tigers' outfit.[5]
  • Helvetica: A webcome created by J.N. Wiedle, about an afterlife inhabited by skeletons who's first word upon death becomes their name. Sans and his brother Papyrus are a parody of this comic and the name of its protagonist. Wiedle is listen in the credits of Undertale as an inspiration.
  • Hogan's Alley: One of the first popular newspaper comic strips, starring a character titled "The Yellow Kid" who lives in the slums of New York City. An FBI training facility would be named after the strip, which would then inspire the name of the Nintendo title Hogan's Alley, which is represented through, and named on the label of the can used in, Trick Shot.
  • Japanese folklore: A pantheon of myths originating from Japan. Serves as the basis of aspects from multiple universes, including:
  • Journey to the West: An ancient Chinese novel and legend depicting the adventures of Sun Wukong the monkey king, known as Son Gokū in Japanese. The Yūyūki universe is based upon this novel, with its main character Goku being based upon the Monkey King.
  • King Kong: A Western kaiju franchise revolving around a destructive giant gorilla. Donkey Kong is a parody of King Kong, and 75M is based on the iconic image of King Kong climbing a skyscraper. Kirby is named after John Kirby, who defended Nintendo in court during a lawsuit with Universal over the two primates' resemblance.
  • Kôsenjû Duck Hunt: The first iteration of Duck Hunt as a projector toy. Alongside being the first instalment of the franchise, the white duck from the projector toy appears in the trophy of NES Zapper Posse.
  • Korobeiniki: A 19th century Russian folk song, based on a poem by Nikolay Nekrasov. The "Tetris: Type A" track is based on this song.
  • Marvel Comics: Various characters from this multimedia company's comic books, such as the Avengers and the X-Men, are referenced in the Palutena's Guidance for Ryu. Namely, Viridi's line "cyborgs, androids, mutants, giant monsters, super heroes, aliens, and demons," referring to the Marvel vs. Capcom series, in which both Ryu and the aforementioned characters are playable.
  • Mickey Mouse: An anthropomorphic cartoon mouse created in 1928 by Walt Disney, serving as the main character of the eponymous franchise and the mascot of Disney.
    • Mickey's silhouette appears as the keychain of Sora's Keyblade; however, references to him and other Disney characters are otherwise minimized in Smash.
    • Sora's Timeless River costume is based on old Mickey Mouse cartoons, primarily Steamboat Willie.
    • Egg, a reskin of the Game & Watch Mickey Mouse game, has a sticker in Brawl.
  • Norse mythology: A religion/pantheon of myths from the north Germanic people in modern day Scandinavia. Serves as the basis of aspects from multiple universes, including:
  • Pac-Man Bank: a short-lived toyline made by Tomy in the 1970s featuring a hungry, yellow, spherical character who would evolve into playable Smash fighter Pac-Man. Whether the Pac-Man games were directly based off of the toy or a strange coincidence is often disputed, though the Pac-Man: Birth of an Icon book claims that Namco had to pay Tomy for the trademark license before releasing the game.
  • Peter and Wendy: A play and novel by J. M. Barrie, telling the tale of Peter Pan, the boy who never grew up, famous for being able to fly with a combination of happy thoughts and fairy dust. The plot was later adapted into a film by Walt Disney in 1953, which is one of the more famous adaptations. Link's original green look is based off the design of Peter Pan[8] (with his association with fairies paying homage to Tinker Bell), and Sora's on-screen appearance features him flying around using the power of flight he obtained from Neverland in the original Kingdom Hearts.
  • The Red Badge of Courage: A historical fiction novel written by Stephen Crane. A very loose depiction of Henry Fleming, the main protagonist of the novel, appears as a character in Code Name: S.T.E.A.M., which appears as a spirit in Ultimate.
  • Sikorsky Cypher: A product of unmanned aerial vehicles developed by Sikorsky Aircraft. As a result of it appearing within the Metal Gear series, Snake's up special in all of his appearances utilizes the Cypher.
  • Star Wars: A science-fantasy multimedia franchise created by George Lucas. The Beam Sword is loosely based upon the lightsaber, using similar sound effects in the Japanese version of 64; the international release of 64 and all versions of Melee had more distinct sound effects, but all versions of the series from Brawl onward use similar sounds to the original Japanese 64.
  • Thimble Theater: A comic strip created by E. C. Segar, in which the character Popeye was born. The Donkey Kong arcade game was initially conceived as a Popeye game, but was never materalized. The construction site imagery in Donkey Kong and in turn 75m, is a remnant of this, being based on the cartoon A Dream Walking.[9]
  • Train Your Brain: A self-help book written by Japanese neuroscientist Ryuta Kawashima. The Brain Age universe is based upon this book, and Dr. Kawashima himself appears as an Assist Trophy. Dr. Kawashima is notably the only real-life person to have directly appeared in the Super Smash Bros. series.
  • Undertale fan art: The concept of Sans wearing pink slippers, as opposed to the white he seems to wear in-game, was created by Undertale fan artists, though an exact origin has yet to be traced.
  • Unknown Pleasures: The debut studio album by English post-punk band Joy Division. The design of the shirt that Travis Touchdown wears in the artwork for his spirit is a parody of the album's cover art.
  • Wham-O: A toy company from California, USA, known for novelties such as the Frisbee, the Hula Hoop, or the Slip 'N Slide. The trophy of Disc Dog from Wii Sports Resort is called Frisbee® Dog on the PAL English version of Super Smash Bros. for Wii U, and the Super Hoop is referred to as Super Hula Hoop™ in Canadian French versions of Ultimate.
  • Wild Gunman Game: A board game released by Nintendo in the 1970s. It would eventually be adapted into Wild Gunman, which is featured in Duck Hunt's moveset.
  • Yellow Tail Funny Car: A car toy created by Hasbro in the 1970s. The name Mach Rider was first used by Nintendo in a localised version of this toy.

References

  1. ^ Super Smash Bros. questionnaire
  2. ^ Super Smash Bros. questionnaire
  3. ^ http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return526.html
  4. ^ Gaijillionaire (July 17, 2016), Yume Kojo! Not The Story of Super Mario Bros 2 vs Doki Doki Panic Nintendo NES History Fuji TV | Gテレ
  5. ^ a b c https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Color.html
  6. ^ Iwata Asks: Yoichi Kotabe. Nintendo (2008-10-24). Retrieved on 2024-04-04. “The ox king. Miyamoto-san liked that ox, and that was how he imagined Bowser.”
  7. ^ http://www.hardcoregaming101.net/mappy-misc/
  8. ^ Miyamoto, la Wii U et le secret de la Triforce. Gamekult (2019-11-01). Retrieved on 2024-04-04. “(Il réfléchit) En réalité, le sprite de Link a été dessiné par monsieur [Takashi] Tezuka (bras droit de Miyamoto sur Super Mario Bros. et The Legend of Zelda, en charge de la série des New Super Mario Bros.). A l’époque, comme vous le savez, la NES était très limitée, et nous n’avions droit qu’à trois couleurs différentes. Et pourtant, nous voulions un personnage reconnaissable. Ce que je souhaitais avant tout, c’est qu’il utilise soit son épée, soit son bouclier, et que ce soit visible. Nous lui avons donc fait de grosses armes pour qu’on les reconnaisse à l’écran. Il fallait ensuite créer un héros que l’on arrive à distinguer de ces armes, malgré sa petite taille. Nous avons alors pensé à un long chapeau et de grandes oreilles. Cela nous a évoqué un personnage féerique, donc nous sommes partis dans la direction d’un elfe. A l’époque, qui disait personnage avec des oreilles pointues disait aussi Peter Pan, et comme j’aime beaucoup Disney, nous avons commencé à nous en inspirer. Pas complètement évidemment, sinon ça n’aurait pas été super... A partir de là, je me suis dit que le vert de Peter Pan lui seyait parfaitement. Or comme nous étions limités à trois couleurs, et qu’il y avait beaucoup d’environnements forestiers dans le jeu, vert sur vert, cela convenait plutôt bien, donc nous avons poursuivi cette piste.”
  9. ^ Iwata Asks: New Super Mario Bros. Wii. Nintendo (2009-11-13). Retrieved on 2024-04-04. “Miyamoto: "Yokoi-san thought that designers would become necessary members of development teams in order to make games in the future. And that's how Donkey Kong came about." Iwata: "But originally it was going to be a Popeye game." Miyamoto: "That’s right. But while I can't recall exactly why it was, we were unable to use Popeye in that title."”