List of SSBU Music (Fire Emblem series)
This is a list of music tracks pertaining to the Fire Emblem universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the three Fire Emblem stages in the game: Castle Siege, Arena Ferox and Coliseum.
Fire Emblem Theme
Fire Emblem Theme | |
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Track title | Fire Emblem Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Availability | Default |
Link | [1] |
Origin
An orchestral, lyrical version of the Fire Emblem Theme sung in Latin. It bears a strong resemblance to Theme of Fire Emblem, Opera Version, a version of the Fire Emblem main theme used in commercials for Fire Emblem: Shadow Dragon and the Blade of Light and Fire Emblem: The Binding Blade. This arrangement is taken directly from Super Smash Bros. Brawl.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Shogo Sakai
Lyrics Supervision: Masahiro Sakurai
Lyrics Translation: Taro Yamashita
Soprano: Oriko Takahashi
Tenor: Ken Nishikiori
Composition: INTELLIGENT SYSTEMS
Arrangement: HAL Laboratory, Inc.
Lyrics: Sora Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement, lyrics and translation Copyright Nintendo
Japanese title: ファイアーエムブレムのテーマ, Fire Emblem Theme
Other uses
This track was used in Marth's character trailer on the official website and in his Classic Mode credits.
Fire Emblem Theme (Heroic Origins)
Fire Emblem Theme (Heroic Origins) | |
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Track title | Fire Emblem Theme (Heroic Origins) |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light Fire Emblem Heroes |
Availability | Default |
Link | [2] |
Origin
A rock remix of the Fire Emblem Heroes version of the Fire Emblem Theme, which plays on the game's title screen.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
From Fire Emblem Heroes
Arrangement Supervisor: Hideki Sakamoto
Composition: INTELLIGENT SYSTEMS
Arrangement: noisycroak Co., Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: ファイアーエムブレムのテーマ (Ver,Heroes), Fire Emblem Theme (Ver,Heroes)
Code Name: F.E.
Code Name: F.E. | |
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Track title | Code Name: F.E. |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light Code Name: S.T.E.A.M. |
Availability | Default |
Link | [3] |
Origin
A fast-paced rock remix of the Fire Emblem Theme, with parts of "Winning Road - Roy's Hope" incorporated in the later half. It is taken directly from Code Name: S.T.E.A.M., where it plays on the title screen if amiibo have been used to summon Fire Emblem characters.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
From Code Name: S.T.E.A.M.
Composition and Arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Lords-A Chance Encounter
Lords-A Chance Encounter | |
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Track title | Lords-A Chance Encounter |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light Code Name: S.T.E.A.M. |
Availability | Unlockable |
Link | [4] |
Origin
A rock remix of the track "Story 2: The Beginning of Each Map" from Fire Emblem: Shadow Dragon and the Blade of Light. It is taken directly from Code Name: S.T.E.A.M., in which it is played during battles if a Fire Emblem amiibo character is present.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
From Code Name: S.T.E.A.M.
Composition and Arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: Lords-邂逅, Lords-Chance Meeting
Story 5 Meeting
Story 5 Meeting | |
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Track title | Story 5 Meeting |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Availability | Default |
Link | [5] |
Origin
A medley of two songs from Fire Emblem: Shadow Dragon and the Blade of Light: the recruitment theme "Story 5: Meeting" and the Fire Emblem Theme. This popular arrangement is taken directly from Super Smash Bros. Melee, and was referred to as simply 'Fire Emblem' prior to Ultimate.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Shogo Sakai
Composition: INTELLIGENT SYSTEMS
Arrangement: HAL Laboratory, Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: ストーリー5出会い, Story 5 Meeting
Shadow Dragon Medley
Shadow Dragon Medley | |
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Track title | Shadow Dragon Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Availability | Default |
Link | [6] |
Origin
A medley of three themes from Fire Emblem: Shadow Dragon and the Blade of Light, heard in the same order that they play when starting most chapters in that game:
- "Battle Map 2: CP Side's Attack", the enemy-phase map theme, which also plays when selecting units to deploy in the map
- "Story 2: The Beginning of Each Map", the theme that plays over every chapter's introductory cutscene
- "Battle Map 1: Player Side's Attack", the player-phase map theme
This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Keigo Ozaki
Composition: INTELLIGENT SYSTEMS
Arrangement: GAME ARTS Co., Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 暗黒竜メドレー, Dark Dragon Medley
Coliseum Series Medley
Coliseum Series Medley | |
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Track title | Coliseum Series Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem (series) |
Availability | Unlockable |
Link | [7] |
Origin
A medley of two themes that play during arena battles in various Fire Emblem games:
- "Arena (Match)", the arena theme from Fire Emblem: Genealogy of the Holy War (itself an arrangement of "Battle 1: Player Side's Attack", the player-phase attack theme from Fire Emblem: Shadow Dragon and the Blade of Light)
- "Arena - Battle", the arena theme from Fire Emblem: The Binding Blade (itself an arrangement of "Ally Attack", the player-phase battle theme from Genealogy of the Holy War)
This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement: Akari Kaida
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 闘技場 シリーズメドレー, Arena Series Medley
March to Deliverance
March to Deliverance | |
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Track title | March to Deliverance |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden Fire Emblem Echoes: Shadows of Valentia |
Availability | Default |
Link | [8] |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia, in which it is the player-phase map theme for Alm's army during Act 3. It is an arangement of "Alm Map 1" from Fire Emblem Gaiden, the game of which Shadows of Valentia is a remake.
Composition & Arrangements
Source: Fire Emblem Gaiden
From Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 解放への勇進, March of Liberation
With Mila's Divine Protection (Celica Map 1)
With Mila's Divine Protection (Celica Map 1) | |
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Track title | With Mila's Divine Protection (Celica Map 1) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Availability | Default |
Link | [9] |
Origin
A Latin-style remix of Celica's army's player-phase map theme from Fire Emblem Gaiden, with the Fire Emblem main theme integrated. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem Gaiden
Arrangement: Noriyuki Iwadare
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: ミラの加護とともに(セリカマップ1), With Mila's Divine Protection (Celica Map 1)
Fight 1 - Fire Emblem Gaiden
Fight 1 (Fire Emblem Gaiden) | |
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Track title | Fight 1 (Fire Emblem Gaiden) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Availability | Default |
Link | [10] |
Origin
A remix of the player-phase battle theme in Fire Emblem Gaiden. This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem Gaiden
Arrangement: Michiru Yamane
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 戦い1 (ファイアーエムブレム外伝), Fight 1 (Fire Emblem Side-Story)
Lords-Showdown
Lords-Showdown | |
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Track title | Lords-Showdown |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden Code Name: S.T.E.A.M. |
Availability | Default |
Link | [11] |
Origin
A guitar-driven rock medley of "Fight 1" from Fire Emblem Gaiden, later blending into an allusion to Shadow Dragon and the Blade of Light's "Together we Ride". This track is taken directly from Code Name: S.T.E.A.M., in which it is played during battles when all four Fire Emblem amiibo characters are on the field.
Composition & Arrangements
Source: Fire Emblem Gaiden
From Code Name: S.T.E.A.M.
Composition and Arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: Lords-決戦, Lords-Decisive Battle
Those Who Challenge Gods
Those Who Challenge Gods | |
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Track title | Those Who Challenge Gods |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden Fire Emblem Echoes: Shadows of Valentia |
Availability | Unlockable |
Link | [12] |
Origin
Taken directly from Fire Emblem Echoes: Shadows of Valentia, this is the player-phase battle theme from the start of Act 5 onward in both that game and its original incarnation, Fire Emblem Gaiden. It is a more intense, dramatic version of those games' earlier player-phase battle theme, which was the basis of "Fight 1" in Smash.
Composition & Arrangements
Source: Fire Emblem Gaiden
From Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 神に抗う者よ, Those Who Resist God
Under This Banner
Under This Banner | |
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Track title | Under This Banner |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Availability | Default |
Link | [13] |
Origin
This track is an orchestral remix of the player-phase map theme that plays in all but the final chapter of Fire Emblem: Mystery of the Emblem Book 1. The theme is also known as "The Time to Act" in Fire Emblem: Shadow Dragon.
Composition & Arrangements
Source: Fire Emblem: Mystery of the Emblem
Arrangement Supervisor: Takeshi Kuramochi
Composition: INTELLIGENT SYSTEMS
Arrangement: INSPION Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: この旗の下に, Under This Flag
Advance
Advance | |
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Track title | Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Availability | Default |
Link | [14] |
Origin
This theme is an orchestral remix of the first player-phase map theme from Fire Emblem: Mystery of the Emblem Book 2.
Composition & Arrangements
Source: Fire Emblem: Mystery of the Emblem
Arrangement Supervisor: Takeshi Kuramochi
Composition: INTELLIGENT SYSTEMS
Arrangement: INSPION Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 進撃, Advance
Fire Emblem: Mystery of the Emblem Medley
Fire Emblem: Mystery of the Emblem Medley | |
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Track title | Fire Emblem: Mystery of the Emblem Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Availability | Default |
Link | [15] |
Origin
A medley of four themes from Fire Emblem: Mystery of the Emblem:
- "Advance", the first player-phase map theme in Book 2
- Rock-themed arrangements of "Attack" and "Defense", respectively the in-battle themes for the Book 2 player and enemy phases
- A dramatic remix of the Fire Emblem Theme for its finale
This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem: Mystery of the Emblem
Arrangement Supervisor: Jesahm
Composition: INTELLIGENT SYSTEMS
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: ファイアーエムブレム 紋章の謎メドレー, Fire Emblem: Mystery of the Emblem Medley
Meeting Theme Series Medley
Meeting Theme Series Medley | |
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Track title | Meeting Theme Series Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem (series) |
Availability | Unlockable |
Link | [16] |
Origin
A medley of four recruitment themes from various games in the series. All of these themes originally accompanied cutscenes in which the player recruits new characters to fight for their side. Included are:
- The theme which debuted in Fire Emblem: Shadow Dragon and the Blade of Light, later making appearances in all of that game's direct sequels and remakes, as well as Fire Emblem: The Blazing Blade and Fire Emblem Heroes. This theme is variously known as "Story 5: Meeting", "Come, Join Us" and, most famously, "Together, We Ride!"
- The second loop of "Story 5: Meeting" transitions into "Comrades," the recruitment theme from Fire Emblem: The Sacred Stones.
- The recruitment theme used in Fire Emblem: Genealogy of the Holy War (under the title "Recruitment") and Fire Emblem: The Binding Blade (in which it is known as "Join Us!")
- Finally, a snippet of "In the Chapter ~ Joining a Group", the recruitment theme from Fire Emblem: Thracia 776, plays before the song loops.
This arrangement is taken directly from Super Smash Bros. for Wii U. It was arranged by the composer of many Fire Emblem games, Yuka Tsujiyoko.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement: Yuka Tsujiyoko
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 出会いのテーマ シリーズメドレー, Encounter Theme Series Medley
Edge of Adversity
Edge of Adversity | |
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Track title | Edge of Adversity |
Universe | Fire Emblem |
Debut game | Fire Emblem: Genealogy of the Holy War |
Availability | Default |
Link | [17] |
Origin
This track is an extended, dramatic arrangement of a cutscene theme from Fire Emblem: Genealogy of the Holy War. The theme originally played at the end of Chapter 5 in the climactic Battle of Belhalla, the ending of the game's first generation. This song was rearranged by its original composer.
Composition & Arrangements
Source: Fire Emblem: Genealogy of the Holy War
Arrangement: Yuka Tsujiyoko
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 失意の果て, The Limit of Despair
Beyond Distant Skies - Roy's Departure
Beyond Distant Skies - Roy's Departure | |
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Track title | Beyond Distant Skies - Roy's Departure |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Availability | Default |
Link | [18] |
Origin
A remix of the player-phase map theme that plays in chapters of Fire Emblem: The Binding Blade that are set in Lycia (Chapters 1-8) and Etruria (Chapters 15-16).
Composition & Arrangements
Source: Fire Emblem: The Binding Blade
Arrangement Supervisor: Takeshi Kuramochi
Composition: Yuka Tsujiyoko
Arrangement: INSPION Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: あの空の向こうに(ロイの旅立ち), Beyond the Sky (Roy's Departure)
Other uses
This track was used in Roy's character trailer on the official website.
Winning Road - Roy's Hope
Winning Road - Roy's Hope | |
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Track title | Winning Road - Roy's Hope |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Availability | Default |
Link | [19] |
Origin
An arrangement of the theme that plays when three or fewer enemies remain on the map in Fire Emblem: The Binding Blade. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: The Binding Blade
Arrangement Supervisor: Kentaro Ishizaka
Composition: Yuka Tsujiyoko
Arrangement: HAL Laboratory, Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: Winning Road~ロイの希望, Winning Road ~ Roy's Hope
Other uses
This track was used in Roy's Classic Mode credits.
Attack - Fire Emblem
Attack (Fire Emblem) | |
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Track title | Attack (Fire Emblem) |
Universe | Fire Emblem |
Debut game | Fire Emblem |
Availability | Default |
Link | [20] |
Origin
A rock medley of two battle themes from Fire Emblem: The Blazing Blade, also known as simply Fire Emblem:
- "Strike", the player-phase battle theme
- "Rise to the Challenge", the theme for battles against most important bosses
This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem
Arrangement: Kenji Ito
Composition: Yuka Tsujiyoko
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 攻撃 (烈火の剣), Attack (The Blazing Blade)
Preparing to Advance
Preparing to Advance | |
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Track title | Preparing to Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Sacred Stones |
Availability | Default |
Link | [21] |
Origin
An arrangement of the theme played on the battle preparations screen in Fire Emblem: The Sacred Stones. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: The Sacred Stones
Arrangement: Yuka Tsujiyoko
Composition: Yoshihiko Kitamura
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 進撃準備, Preparing to Advance
Victory Is Near
Victory Is Near | |
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Track title | Victory Is Near |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Availability | Default |
Link | [22] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance, in which it plays at points where certain maps are on the verge of completion.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Other uses
This track was used in Ike's Classic Mode credits.
Crimean Army Sortie
Crimean Army Sortie | |
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Track title | Crimean Army Sortie |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Availability | Default |
Link | [23] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance (originally known as "Crimea Attacks" in that game), in which it is the map theme that plays during Chapters 18 through 25.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: Crimea Army Sortie
Against the Dark Knight
Against the Dark Knight | |
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Track title | Against the Dark Knight |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Availability | Default |
Link | [24] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance (originally known as "Against the Black Knight" in that game), in which it is the theme that plays when attacking the Black Knight.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Power-Hungry Fool
Power-Hungry Fool | |
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Track title | Power-Hungry Fool |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Availability | Unlockable |
Link | [25] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance, in which it is a cutscene theme appearing in select scenes featuring the minor antagonist Oliver.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: Powerhungry Fool
Trivia
The title of this track as seen in the Sound Room of Fire Emblem: Path of Radiance is Power-hungry Fool, with a lowercase letter H, which is capitalized in its appearances in Smash.
Eternal Bond
Eternal Bond | |
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Track title | Eternal Bond |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Availability | Default |
Link | [26] |
Origin
Taken directly from Fire Emblem: Radiant Dawn, this is the map theme for several chapters played from the perspective of Ike and the Greil Mercenaries in Part 3. It is most prominently used in Chapter 4 and the Endgame. This track was referred to as 'Ike's Theme' prior to Ultimate, although in its original context it was never actually a specific leitmotif for Ike himself.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 絆永久に, Bonds, eternal
Other uses
This track was used in Ike's character trailer on the official website.
The Devoted
The Devoted | |
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Track title | The Devoted |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Availability | Default |
Link | [27] |
Origin
This track is taken directly from Fire Emblem: Radiant Dawn, in which it is the battle theme for the Greil Mercenaries and the Laguz Alliance. It is the player-phase battle theme for all of Ike's chapters until Chapter 11, as well as the enemy-phase battle theme for one chapter in this time period played from Micaiah's perspective.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 忠義尽くさん, The devoted
Time of Action
Time of Action | |
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Track title | Time of Action |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Availability | Unlockable |
Link | [28] |
Origin
This track is taken directly from Fire Emblem: Radiant Dawn, in which it is the battle theme for the Apostle's Army. It is used in the later chapters of Part 3, as the player-phase theme for chapters played from Ike's perspective and the enemy-phase theme for those played from Micaiah's perspective.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 決起の時, Time of revolution
Prelude (Ablaze)
Prelude (Ablaze) | |
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Track title | Prelude (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Default |
Link | [29] |
Origin
A rock arrangement of a player-phase battle theme that appears in the earlier stages of Fire Emblem Awakening, particularly the Prologue.
Composition & Arrangements
Source: Fire Emblem Awakening
Arrangement Supervisor: Tetsuya Shibata
Composition: INTELLIGENT SYSTEMS
Arrangement: Unique Note Co., Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 序幕~炎, Prelude ~ Flame
Duty (Ablaze)
Duty (Ablaze) | |
---|---|
Track title | Duty (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Unlockable |
Link | [30] |
Origin
Taken directly from Fire Emblem Awakening, in which it is the player-phase battle theme for some of its earlier chapters, most notably during the chapter in Arena Ferox in which Chrom fights "Marth" and his army. It also plays in the downloadable chapter Anna on the Run in Fire Emblem Fates.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 使命~炎, Mission ~ Flame
Destiny (Ablaze)
Destiny (Ablaze) | |
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Track title | Destiny (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Default |
Link | [31] |
Origin
A Celtic-themed arrangement of a player-phase battle theme that appears frequently throughout Fire Emblem Awakening.
Composition & Arrangements
Source: Fire Emblem Awakening
Arrangement Supervisor: Akihiro Honda
Composition: INTELLIGENT SYSTEMS
Arrangement: Cygames, Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 宿命~炎, Destiny ~ Flame
Other uses
This track was used in Lucina's character trailer on the official website.
Conquest (Ablaze)
Conquest (Ablaze) | |
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Track title | Conquest (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Default |
Link | [32] |
Origin
This track is taken directly from Fire Emblem Awakening, in which it is the player-phase battle theme for skirmishes outside the main story.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS.
Japanese title: 遠征~炎, Expedition ~ Flame
Id (Purpose) (Remix)
Id (Purpose) | |
---|---|
Track title | Id (Purpose) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Default |
Link | [33] |
Origin
An arrangement of "Id (Purpose)" from Fire Emblem Awakening. Much of this version is very similar to the original Awakening version, although it has a new, abridged opening and a completely different version of the choral Fire Emblem Theme portion.
Composition & Arrangements
Source: Fire Emblem Awakening
Arrangement Supervisor: Takeshi Kuramochi
Composition: INTELLIGENT SYSTEMS
Arrangement: INSPION Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: 「I」~為, "I" ~ Purpose
Other uses
This track was used in both Robin's character trailer on the official website, Chrom's reveal trailer, and serves as both Robin and Chrom's Classic Mode credits theme.
Trivia
- This is the only track to be used in the credits for two fighters.
Id (Purpose)
Id (Purpose) | |
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Track title | Id (Purpose) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Availability | Default |
Link | [34] |
Origin
This track is taken directly from Fire Emblem Awakening, in which it plays throughout the endgame chapter. It is one of many variations of Robin's "Id" leitmotif.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 「I」~為, "I" ~ Purpose
Other uses
This track was used in Chrom's character trailer on the official website and in Lucina's Classic Mode credits.
Lost in Thoughts All Alone (Remix)
Lost in Thoughts All Alone | |
---|---|
Track title | Lost in Thoughts All Alone |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Availability | Default |
Link | [35] |
Origin
This song is a remix of "Lost in Thoughts All Alone", the main theme of Fire Emblem Fates. It also incorporates "End of All" in the second half of the song, which is itself an arrangement of the main theme and it serves as the final boss theme.
Composition & Arrangements
Source: Fire Emblem if
Arrangement Supervisor: Masato Coda
Composition: INTELLIGENT SYSTEMS
Arrangement: designwave co.,ltd
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: if~ひとり思う~, if ~Thinking Alone~
Other uses
This track was used in Corrin's character trailer on the official website.
Lost in Thoughts All Alone (JP)
Lost in Thoughts All Alone (JP) | |
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Track title | Lost in Thoughts All Alone (JP) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Availability | Default |
Link | [36] |
Origin
Taken directly from Fire Emblem Fates, albeit highly edited, this is the Japanese version of the main theme of the game, where it plays during the credits. The vocals are performed by Renka (蓮花).
Composition & Arrangements
Source: Fire Emblem if
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: if~ひとり思う~, if ~Thinking Alone~
Other uses
This track was used in Corrin's Classic Mode credits.
Lost in Thoughts All Alone (EN)
Lost in Thoughts All Alone (EN) | |
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Track title | Lost in Thoughts All Alone (EN) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Availability | Default |
Link | [37] |
Origin
Taken directly from Fire Emblem Fates, albeit highly edited, this is the English version of the main theme of the game, where it plays during the credits. The vocals are performed by Rena Strober.
Composition & Arrangements
Source: Fire Emblem Fates
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Lost in Thoughts All Alone (for 3DS / Wii U)
Lost in Thoughts All Alone (for 3DS / Wii U) | |
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Track title | Lost in Thoughts All Alone (for 3DS / Wii U) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Availability | Unlockable |
Link | [38] |
Origin
This song is a remix of "Lost in Thoughts All Alone" first heard in Smash 4.
Composition & Arrangements
Source: Fire Emblem if
Arrangement Supervisor: Junichi Nakatsuru
Composition: INTELLIGENT SYSTEMS
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: if~ひとり思う~ [for], if~Thinking Alone~ [for]
Gear Up For…
Gear Up For… | |
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Track title | Gear Up For… |
Universe | Fire Emblem |
Debut game | Fire Emblem Heroes |
Availability | Default |
Link | [39] |
Origin
This track is a remix of the main menu music from Fire Emblem Heroes, rearranged by the game's original composer, Hiroki Morishita.
Composition & Arrangements
Source: Fire Emblem Heroes
Arrangement Supervisor: Hiroki Morishita
Composition: INTELLIGENT SYSTEMS
Arrangement: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Japanese title: ギアアップフォー, Gear Up For
Lord of a Dead Empire
Lord of a Dead Empire | |
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Track title | Lord of a Dead Empire |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Availability | Default |
Link | [40] |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia. This theme plays in the entirety of the Attack on Rigel Castle, the showdown between Alm's army and Emperor Rudolf. It also plays in a cutscene at the beginning of Act 2, showcasing Celica having a premonition of Alm and Rudolf fighting.
Composition & Arrangements
Source: Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 亡国の王者, King of a Ruined Country
The Scions' Dance in Purgatory
The Scions' Dance in Purgatory | |
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Track title | The Scions' Dance in Purgatory |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Availability | Default |
Link | [41] |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia, where it is the theme that plays when attacking Berkut in the final battle against him in Act 5.
Composition & Arrangements
Source: Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Japanese title: 王の子は煉獄に踊る, The Royal Child Dances in Purgatory
Trivia
- The English version of Lost In Thoughts All Alone has Fire Emblem Fates listed as its origin, while the Japanese version has Fire Emblem: if (the game's Japanese title) listed as its origin. However, interestingly, both remixes of the track have Fire Emblem: if listed as their origin. The above holds no matter which language the game is set to.
Fire Emblem universe | |
---|---|
Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |