List of spirits (Mega Man series)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The following is the list of the Spirits from the Mega Man series in Super Smash Bros. Ultimate.
Primary Spirits
Spirit | Statistics | ||||||||
---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Type | Class | Slots | Stats | Ability | Origin Game | Acquisition |
865 | Proto Man | Shield | ★★★★ | 3 | Power: 4,011—10,029 1,484—3,711 2,527—6,318 |
No Effect | Mega Man 3 (Artwork: Mega Man 10) |
•Summonable via cores from Dr. Light, Roll, and any Shield core | |
866 | Bass | Attack | ★★★ | 3 | Power: — 1,374 1,170 |
No Effect | Mega Man 7 (Artwork: Mega Man 10) |
•Obtainable after a Spirit battle | |
867 | Duo | Shield | ★★ | 1 | Power: — 807 893 |
Fist Attack ↑ | Mega Man 2: The Power Fighters (Artwork: Mega Man 8) |
•Obtainable after a Spirit battle | |
874 | Wily Capsule | Grab | ★★★ | 3 | Power: 2,683— 1,073 1,610 |
No Effect | Mega Man 4 (Artwork: Mega Man 7) |
•Obtainable after a Spirit battle | |
875 | Mettaur | Shield | ★ | 1 | Power: 1,256— 302 906 |
Jump ↓ | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
876 | Cut Man | Grab | ★★ | 2 | Power: 1,716— 1,081 635 |
No Effect | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
877 | Guts Man | Grab | ★★ | 1 | Power: 1,741— 975 766 |
No Effect | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
880 | Fire Man | Attack | ★★ | 2 | Power: — 1,013 733 |
Water Weakness | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
881 | Elec Man | Grab | ★★ | 2 | Power: 1,749— 916 734 |
Electric Attack ↑ | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
882 | Yellow Devil | Neutral | ★★★ | 1 | Power: 3,794—11,429 1,229—3,704 2,284—6,879 |
Speed ↓ | Mega Man | •Summonable via cores from Waddle Doo and Diskun | |
883 | Metal Man | Grab | ★★ | 2 | Power: — 595 1105 |
No Effect | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
888 | Wood Man | Shield | ★★ | 2 | Power: 1,816— 786 961 |
Fire Weakness | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
891 | Snake Man | Grab | ★ | 1 | Power: 1,104— 635 469 |
No Effect | Mega Man 3 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
896 | Skull Man | Shield | ★★ | 2 | Power: 1,552— 590 962 |
No Effect | Mega Man 4 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
898 | Napalm Man | Attack | ★ | 1 | Power: — 549 459 |
No Effect | Mega Man 5 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
900 | Knight Man | Shield | ★ | 2 | Power: 989— 485 504 |
No Effect | Mega Man 6 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
902 | Slash Man | Attack | ★ | 1 | Power: 1,001— 606 395 |
No Effect | Mega Man 7 | •Obtainable after a Spirit battle | |
905 | X | Grab | ★★★ | 1 | Power: 2,858— 1,486 1,372 |
Can Be Enhanced at Lv. 99 | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
•Obtainable after a Spirit battle | |
906 | Full Armor X | Grab | ★★★★ | 1 | Power: 3,418— 1,567 1,282 |
Super Armor | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
•Enhanced form of the X spirit | |
907 | Zero (Zero Buster) | Attack | ★★ | 2 | Power: 1,781— 1,051 730 |
Can Be Enhanced at Lv. 99 | Mega Man X | •Obtainable after a Spirit battle | |
908 | Zero (Z-Saber) | Attack | ★★★★ | 2 | Power: 4,810—12,026 2,447—6,118 1,736—4,340 |
Weapon Attack & Move Speed ↑ | Mega Man X2 (Artwork: Mega Man X5) |
•Enhanced form of the Zero (Zero Buster) spirit | |
910 | Sigma | Attack | ★★★ | 3 | Power: 2,949— 1,961 988 |
No Effect | Mega Man X (Artwork: Mega Man Maverick Hunter X) |
•Obtainable after a Spirit battle | |
911 | MegaMan Volnutt | Grab | ★★★ | 3 | Power: — 1,486 1,372 |
No Effect | Mega Man Legends | •Obtainable after a Spirit battle | |
913 | Tron Bonne | Grab | ★★ | 3 | Power: 1,656— 704 952 |
No Effect | Mega Man Legends | •Obtainable after a Spirit battle | |
914 | MegaMan.EXE | Grab | ★★★★ | 3 | Power: —10,039 2,128—5,321 1,887—4,718 |
No Effect | Mega Man Battle Network (Artwork: Rockman.EXE Operate Shooting Star) |
•Obtainable after a Spirit battle | |
915 | ProtoMan.EXE | Shield | ★★★ | 2 | Power: 2,945— 1,299 1,379 |
Sword Attack ↑ | Mega Man Battle Network | •Obtainable after a Spirit battle | |
916 | Geo Stelar & Omega-Xis | Neutral | ★★ | 3 | Power: — 749 601 |
Can Be Enhanced at Lv. 99 | Mega Man Star Force | •Complete Challenge (Adventure): Awaken 25 fighters. •Obtainable after a Spirit battle (once the challenge completed) | |
917 | Star Force Mega Man | Neutral | ★★★ | 3 | Power: 3,079— 1,554 1,351 |
Shooting Items ↑ | Mega Man Star Force | •Enhanced form of the Geo Stelar & Omega-Xis spirit | |
918 | Mega Man Zero | Attack | ★★★ | 2 | Power: —9,697 1,773—5,334 1,158—3,482 |
Sword Attack ↑ | Mega Man Zero (Artwork: Mega Man Zero 2) |
•Obtainable after a Spirit battle | |
919 | Model X | Grab | ★ | 3 | Power: 845— 549 296 |
Can Be Enhanced at Lv. 99 | Mega Man ZX | •Obtainable after a Spirit battle | |
920 | Model ZX | Grab | ★★ | 3 | Power: 1,720— 910 744 |
Transformation Duration ↑ | Mega Man ZX | •Enhanced form of the Model X spirit |
Support Spirits
Spirit | Statistics | ||||||
---|---|---|---|---|---|---|---|
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
868 | Dr. Light | ★★★ | 2 | Zap-Floor Immunity | Mega Man (Artwork: Mega Man 9) |
•Obtainable after a Spirit battle | |
869 | Roll | ★★★ | 2 | Autoheal | Mega Man (Artwork: Mega Man 9) |
•Obtainable after a Spirit battle | |
870 | Rush | ★★★ | 1 | Up Special ↑ | Mega Man 3 | •Summonable via cores from Chibi-Tot, Boney, and any Support core | |
871 | Beat | ★★ | 1 | Air Attack ↑ | Mega Man 5 | •Obtainable after a Spirit battle | |
872 | Auto | ★★ | 2 | Super Scope Equipped | Mega Man 7 | •Obtainable in a Treasure Chest in World of Light •Obtainable after a Spirit battle | |
873 | Dr. Wily | ★★★★ | 2 | Jam FS Charge | Mega Man (Artwork: Mega Man 10) |
•Obtainable after a Spirit battle | |
878 | Ice Man | ★★ | 1 | Lava-Floor Resist | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
879 | Bomb Man | ★★ | 1 | Bob-omb Equipped | Mega Man (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
884 | Air Man | ★★ | 2 | Fog Immunity | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
885 | Quick Man | ★★ | 1 | Move Speed ↑ | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
886 | Crash Man | ★★ | 1 | Bomber Equipped | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
887 | Flash Man | ★★ | 2 | Screen-Flip Immunity | Mega Man 2 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
889 | Hard Man | ★★ | 1 | Weapon Attack ↑ | Mega Man 3 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
890 | Top Man | ★ | 2 | Screw Attack Equipped | Mega Man 3 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
892 | Spark Man | ★★ | 2 | Energy Shot Attack/Resistance ↑ | Mega Man 3 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
893 | Shadow Man | ★★ | 1 | Killing Edge Equipped | Mega Man 3 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
894 | Drill Man | ★ | 1 | Drill Equipped | Mega Man 4 (Artwork: Rockman Complete Works) |
•Purchasable from Sheldon's Place for 500SP | |
895 | Dive Man | ★ | 2 | Steel Diver Equipped | Mega Man 4 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
899 | Dark Man 4 | ★ | 1 | Rage Blaster Equipped | Mega Man 5 | •Obtainable after a Spirit battle | |
901 | Wind Man | ★ | 2 | Instadrop | Mega Man 6 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle | |
903 | Sword Man | ★ | 1 | Fire Bar Equipped | Mega Man 8 | •Obtainable after a Spirit battle | |
904 | Galaxy Man | ★ | 1 | Energy Shot Resist ↑ | Mega Man 9 | •Obtainable after a Spirit battle | |
909 | Axl | ★★ | 1 | Ray Gun Equipped | Mega Man X7 | •Obtainable after a Spirit battle | |
912 | Roll Caskett | ★★ | 1 | Shooting Attack ↑ | Mega Man Legends | •Obtainable after a Spirit battle |
Master Spirits
Spirit | |||||
---|---|---|---|---|---|
No. | Image | Name | Facility | Origin Game | Acquisition |
897 | Gravity Man | Dojo (Gravity Style) | Mega Man 5 (Artwork: Rockman Complete Works) |
•Obtainable after a Spirit battle (World of Light only) |
Fighter Spirits
Spirit | ||||
---|---|---|---|---|
No. | Image | Name | Origin Game | Acquisition |
864 | Mega Man | Mega Man (Artwork: Mega Man 10) |
•Complete Classic Mode with Mega Man |
Spirits battles
Spirit | Battle parameters | |||||||
---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions |
866 | Bass | •Mega Man •Duck Hunt |
Attack | 9,100 | Wily Castle (Battlefield form) | N/A | •Stamina battle •The enemy's shooting items have increased power •The enemy is metal | |
867 | Duo | •Captain Falcon (x2) | Shield | 3,700 | Wily Castle | N/A | •The enemy's neutral special has increased power •The enemy has super armor and is hard to launch or make flinch •Stamina battle | |
868 | Dr. Light | •Dr. Mario •Mega Man |
Shield | 10,000 | Wily Castle | N/A | •Defeat the main fighter to win •Stamina battle •The enemy tends to avoid conflict | |
869 | Roll | •Villager •Mega Man |
Shield | 9,800 | Living Room | N/A | •Defeat the main fighter to win •Timed battle •The enemy heals over time | |
871 | Beat | •Falco •Mega Man |
Grab | 3,900 | Wily Castle | •Hazard: Heavy Wind | •Dangerously high winds are in effect •The enemy favors grabs and throws | |
872 | Auto | •R.O.B. | Shield | 3,600 | Moray Towers | •Item: Shooting Types | •The enemy starts the battle with a Nintendo Scope | |
873 | Dr. Wily | •Dr. Mario •Metal Mega Man (×2) •Metal Mega Man (×2) •Metal Mega Man (×2) •Metal Mega Man (×2) |
Attack | 12,600 | Wily Castle | N/A | •Stamina battle •Reinforcements will appear after an enemy is KO'd •The enemy is metal | |
874 | Wily Capsule | •Metal R.O.B. | Grab | 9,700 | Wily Castle | •Assist Trophy Enemies (Wily Capsule) | •Stamina battle •Hostile assist trophies will appear •The enemy is metal | |
875 | Mettaur | •Pac-Man | Shield | 1,800 | Wrecking Crew | N/A | •Stamina battle •The enemy shields often •The enemy doesn't like to jump | |
876 | Cut Man | •Young Link (x2) | Grab | 3,700 | Wily Castle (Ω form) | N/A | •The enemy's side special has increased power •Stamina battle •The enemy favors side specials | |
877 | Guts Man | •Giant Mega Man | Grab | 4,500 | Gerudo Valley (Ω form) | •Earthquake •Item Tidal Wave |
•The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy favors grabs and throws | |
878 | Ice Man | •Ice Climbers | Shield | 4,600 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen •The enemy's ice and water attacks have increased power •The enemy has super armor and is hard to launch or make flinch | |
879 | Bomb Man | •Young Link (×2) | Grab | 3,500 | Wily Castle (Ω form) | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors down specials | |
880 | Fire Man | •Mega Man | Attack | 4,200 | Norfair | •Hazard: Burning Floors | •Stamina battle •Burning Floors •The enemy prefers down smash attacks | |
881 | Elec Man | •Pikachu | Grab | 4,400 | Wily Castle (Battlefield form) | •Hazard: Zap Floor | •The floor is electrified •The enemy's electric attacks have increased power •Stamina battle | |
883 | Metal Man | •Mega Man (×3) | Grab | 3,600 | Wily Castle | N/A | •The enemy's neutral special has increased power •Stamina battle •The enemy favors neutral specials | |
884 | Air Man | •Mega Man | Shield | 4,400 | Skyworld | •Hazard: Heavy Wind | •Dangerously high winds are in effect •Stamina battle •The enemy starts the battle with a Gust Bellows | |
885 | Quick Man | •Mega Man | Grab | 3,700 | Wily Castle | •Item: Boomerang | •Stamina battle •The enemy is easily distracted by items | |
886 | Crash Man | •Mega Man (×3) | Attack | 3,400 | Wrecking Crew | N/A | •The enemy's side special has increased power •Stamina battle •The enemy favors side specials | |
887 | Flash Man | •Mega Man | Grab | 3,900 | Wily Castle (Battlefield form) | •Item: Timer | •Timed Stamina battle •Items will be pulled toward the enemy •The enemy is easily distracted by items | |
888 | Wood Man | •Mega Man (×2) | Shield | 3,600 | Duck Hunt | N/A | •The enemy's down special has increased power •Stamina battle •The enemy shields often | |
889 | Hard Man | •Mega Man (×3) | Attack | 3,500 | The Great Cave Offensive (Ω form) | Earthquake | •Stamina battle •Periodic earthquakes will shake the stage •The enemy favors down air attacks | |
890 | Top Man | •Mega Man (×4) | Grab | 1,700 | Distant Planet (Ω form) | N/A | •The enemy's dash attacks have increased power •Stamina battle | |
891 | Snake Man | •Snake (×2) | Grab | 1,900 | Kongo Jungle (Ω form) | •Item: Bombchu | •Stamina battle •The enemy is easily distracted by items | |
892 | Spark Man | •Mega Man (×4) | Attack | 4,400 | Midgar | •Hazard: Zap Floor | •The floor is electrified •Stamina battle •The enemy favors up smash attacks | |
893 | Shadow Man | •Greninja (×3) | Shield | 3,500 | Norfair (Battlefield form) | N/A | •The enemy's neutral special has increased power •Stamina battle •The enemy favors neutral specials | |
895 | Dive Man | •Mega Man (×2) | Shield | 1,600 | Great Bay (Battlefield form) | N/A | •Stamina battle •The enemy starts the battle with a Steel Diver | |
896 | Skull Man | •Reflect Samus | Shield | 3,900 | Wily Castle (Ω form) | •Reflect-Damage Buffed | •The enemy reflects projectiles •Stamina battle •All fighters' reflected projectiles have increased power | |
897 | Gravity Man | •Dark Samus | Neutral | 7,500 | Mario Galaxy | •High Gravity •Low Gravity |
•Stamina battle •Gravity is reduced •All fighters have reduced jump ability after a little while | |
898 | Napalm Man | •Snake (x3) | Attack | 1,600 | Wily Castle | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors neutral specials | |
899 | Dark Man 4 | •Mega Man •Samus (×3) |
Attack | 1,400 | Wily Castle (Battlefield form) | N/A | •Stamina battle •The enemy's shield has extra durability •Reinforcements will appear after an enemy is KO'd | |
900 | Knight Man | •Metal Simon | Shield | 2,500 | Castle Siege (Throne Room) | N/A | •Stamina battle •The enemy favors smash attacks •The enemy is metal | |
901 | Wind Man | •Mega Man | Shield | 2,200 | Skyworld | •Hazard: Heavy Wind | •Dangerously high winds are in effect after a little while •Stamina battle •The enemy loves to jump | |
902 | Slash Man | •Mega Man (x3) | Attack | 2,100 | Garden of Hope (Battlefield form) | •Hazard: Sticky floor | •The floor is sticky •Stamina battle •The enemy favors back air attacks | |
903 | Sword Man | •Mega Man (×2) | Attack | 1,800 | Find Mii (Ω form) | N/A | •The enemy's explosion and fire attacks have increased power •Stamina battle •The enemy favors forward air attacks | |
904 | Galaxy Man | •R.O.B. | Attack | 2,100 | Lylat Cruise | •Hazard: Low Gravity •Item:Black Hole |
•Timed battle •Gravity is reduced •The enemy starts the battle with a Black Hole | |
905 | X | •Mega Man | Grab | 9,400 | New Donk City Hall | N/A | •The enemy's energy attacks have increased power •The enemy has super armor and is hard to launch or make flinch •Stamina battle | |
907 | Zero (Zero Buster) | •Mega Man | Attack | 3,800 | Big Blue (Battlefield form) | •Assist Trophy Enemies (Zero) | •The enemy's energy attacks have increased power •Stamina battle •Hostile assist trophies will appear | |
909 | Axl | •Mega Man (×2) | Attack | 3,800 | Midgar (Ω form) | N/A | •Stamina battle •The enemy's shooting items have increased power •The enemy starts the battle with a Ray Gun | |
910 | Sigma | •Ganondorf | Attack | 9,500 | Midgar (Battlefield form) | N/A | •The enemy's melee weapons have increased power •Stamina battle | |
911 | MegaMan Volnutt | •Mega Man (×4) | Grab | 9,400 | The Great Cave Offensive | •Hazard: High Gravity •Item: Exploding Types |
•Timed battle •Your jumping power decreases | |
912 | Roll Caskett | •Isabelle •Diddy Kong |
Shield | 3,700 | Pilotwings | Item: Hocotate Bomb | •Take your strongest team into this no-frills battle | |
913 | Tron Bonne | •Wendy •Tiny R.O.B. (×2) |
Grab | 3,600 | Wuhu Island | N/A | •Take your strongest team into this no-frills battle | |
914 | MegaMan.EXE | •Mega Man (×3) | Grab | 13,600 | Hanenbow (Battlefield form) | •Hazard: Zap Floor | •The floor is electrified •Reinforcements will appear after an enemy is KO'd | |
915 | ProtoMan.EXE | •Shulk | Shield | 9,300 | Mute City SNES (Battlefield form) | •Item: Swords | •The enemy has increased melee-weapon damage and move speed | |
916 | Geo Stelar & Omega-Xis | •Richter •Wolf |
Neutral | Moray Towers | •Hazard: Zap Floor | •The floor is electrified | ||
918 | Mega Man Zero | •Zero Suit Samus | Attack | 9,400 | Midgar (Battlefield form) | Assist Trophy Enemies | •Stamina battle •Hostile assist trophies will appear •The enemy starts the battle with a Beam Sword | |
919 | Model X | •Mega Man (×4) | Grab | 1,700 | Moray Towers | N/A | •The enemy favors smash attacks |
Series Order
Number | Name | Series |
---|---|---|
864 | Mega Man | Mega Man Series |
865 | Proto Man | |
866 | Bass | |
867 | Dr. Light | |
868 | Roll | |
869 | Rush | |
870 | Beat | |
871 | Auto | |
872 | Duo | |
873 | Dr. Wily | |
874 | Wily Capsule | |
875 | Mettaur | |
876 | Cut Man | |
877 | Guts Man | |
878 | Ice Man | |
879 | Bomb Man | |
880 | Fire Man | |
881 | Elec Man | |
882 | Yellow Devil | |
883 | Metal Man | |
884 | Air Man | |
885 | Quick Man | |
886 | Crash Man | |
887 | Flash Man | |
888 | Wood Man | |
889 | Hard Man | |
890 | Top Man | |
891 | Snake Man | |
892 | Spark Man | |
893 | Shadow Man | |
894 | Drill Man | |
895 | Dive Man | |
896 | Skull Man | |
897 | Gravity Man | |
898 | Napalm Man | |
899 | Dark Man 4 | |
900 | Knight Man | |
901 | Wind Man | |
902 | Slash Man | |
903 | Sword Man | |
904 | Galaxy Man | |
905 | X | Mega Man X Series |
906 | Full Armor X | |
907 | Zero (Zero Buster) | |
908 | Zero (Z-Saber) | |
909 | Axl | |
910 | Sigma | |
911 | MegaMan Volnutt | Mega Man Legends Series |
912 | Roll Caskett | |
913 | Tron Bonne | |
914 | MegaMan.EXE | Mega Man Battle Network Series |
915 | ProtoMan.EXE | |
916 | Geo Stelar & Omega-Xis | Mega Man Star Force Series |
917 | Star Force Mega Man | |
918 | Mega Man Zero | Mega Man Zero Series |
919 | Model X | Mega Man ZX Series |
920 | Model ZX |
Trivia
- The Mega Man series has the most third-party Spirits.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Mega Man universe | |
---|---|
Fighter | Mega Man (SSB4 · SSBU) |
Assist Trophies | Elec Man · Wily Capsule · Zero |
Stage | Wily Castle |
Enemy | Mettaur |
Other | Bass · Energy Tank · MegaMan.EXE · MegaMan Volnutt · Proto Man · Star Force Mega Man · X · Yellow Devil |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Mega Man 2 |