List of updates (SSBU)/3.0.0 changelog: Difference between revisions

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(Added some changes for select characters.)
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==Universal==
==Universal==
=={{SSBU|Mario}}==
=={{SSBU|Mario}}==
*{{buff|At the start of [[Final Smash]], nearby opponents will be slowed more and slowed longer.}}
*{{nerf|[[Fireball]] has reduced power against shields.}}


=={{SSBU|Donkey Kong}}==
=={{SSBU|Donkey Kong}}==
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=={{SSBU|Kirby}}==
=={{SSBU|Kirby}}==
*{{buff|Up smash's clean hit has a longer duration, with the late hit having a shorter duration instead.}}
*{{buff|Neutral aerial has less ending (FAF 63 → 55) and [[auto-cancel]]s earlier.}}
*{{buff|Down throw deals more damage.}}
*{{buff|Kirby will keep Copy Abilities received by Inhale longer.}}
*{{buff|Final Cutter can snap to the ledge earlier.}}


=={{SSBU|Pikachu}}==
=={{SSBU|Pikachu}}==
*{{nerf|[[Thunder Jolt]] deals less shield damage.}}


=={{SSBU|Ness}}==
=={{SSBU|Ness}}==
*{{buff|PK Flash has a larger attack range}}
*{{nerf|Ness's yo-yo smash attacks have less charging time and has a shorter duration no longer capable of breaking opponent shields at the edge of the stage.}}


=={{SSBU|Jigglypuff}}==
=={{SSBU|Jigglypuff}}==
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=={{SSBU|Mewtwo}}==
=={{SSBU|Mewtwo}}==
*{{change|Mewtwo's weight has been increased.}}
*{{buff|Neutral attack 1 is faster.}}
*{{buff|Forward tilt deals 1% more damage, with knockback compensated.}}
*{{buff|Up tilt deals 1% more damage, with knockback compensated.}}
*{{change|Up tilt's tip hitbox has an altered angle.}}
*{{buff|Forward smash has increased range.}}
*{{buff|Up aerial deals 1% more damage, with knockback compensated.}}
*{{buff|Edge roll grants more intangibility.}}
*{{buff|Edge attack has increased range.}}
*{{buff|Shadow Ball deals increased knockback.}}
*{{nerf|Shadow Ball deals less shield damage.}}


=={{SSBU|Roy}}==
=={{SSBU|Roy}}==
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=={{SSBU|Snake}}==
=={{SSBU|Snake}}==
*{{nerf|Up Smash has more ending lag, lowering the mortar fire rate.}}
*{{buff|Back Aerial has more knockback growth.}}
*{{nerf|[[Hand Grenade]] deals less shield damage.}}
*{{nerf|[[Remote Missile]] lingers shorter.}}


=={{SSBU|Ivysaur}}==
=={{SSBU|Ivysaur}}==
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=={{SSBU|Diddy Kong}}==
=={{SSBU|Diddy Kong}}==
*{{buff|Forward Tilt has longer duration.}}
*{{buff|Dash Attack speed up.}}
*{{buff|Down Smash deals more knockback.}}
*{{buff|Neutral Aerial has more range.}}
*{{buff|Up Aerial deals more damage though its knockback was compensated.}}


=={{SSBU|Sonic}}==
=={{SSBU|Sonic}}==
*{{buff|[[Super Sonic]] has more range.}}
*{{buff|[[Super Sonic]] via the FS meter has more range and has higher knockback.}}
*{{bugfix|[[Spin Charge]] no longer loses his double jump when performed on platforms.}}


=={{SSBU|King Dedede}}==
=={{SSBU|King Dedede}}==
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=={{SSBU|King K. Rool}}==
=={{SSBU|King K. Rool}}==
*{{buff|Forward Aerial has a longer sweetspot duration.}}
*{{buff|Side Tilt has a longer sweetspot duration.}}
*{{change|Up Throw no longer is affected by the wind while throwing.}}
*{{nerf|Side Special has less shield damage.}}
*{{buff|Down Special has less endlag (about -8 Frames), both when failing and succeeding the counter.}}
*{{buff|Up Aerial has less endlag (-30 Frames).}}


=={{SSBU|Isabelle}}==
=={{SSBU|Isabelle}}==


=={{SSBU|Piranha Plant}}==
=={{SSBU|Piranha Plant}}==

Revision as of 00:45, April 18, 2019

An icon for denoting incomplete things.

This is a list of known changes in version 3.0.0 of Super Smash Bros. Ultimate.

Universal

Mario

  • Buff At the start of Final Smash, nearby opponents will be slowed more and slowed longer.
  • Nerf Fireball has reduced power against shields.

Donkey Kong

Link

Samus

Dark Samus

Yoshi

Kirby

  • Buff Up smash's clean hit has a longer duration, with the late hit having a shorter duration instead.
  • Buff Neutral aerial has less ending (FAF 63 → 55) and auto-cancels earlier.
  • Buff Down throw deals more damage.
  • Buff Kirby will keep Copy Abilities received by Inhale longer.
  • Buff Final Cutter can snap to the ledge earlier.

Pikachu

Ness

  • Buff PK Flash has a larger attack range
  • Nerf Ness's yo-yo smash attacks have less charging time and has a shorter duration no longer capable of breaking opponent shields at the edge of the stage.

Jigglypuff

Peach

Daisy

Bowser

Ice Climbers

Sheik

Zelda

Dr. Mario

Pichu

Marth

Lucina

Young Link

Ganondorf

Mewtwo

  • Change Mewtwo's weight has been increased.
  • Buff Neutral attack 1 is faster.
  • Buff Forward tilt deals 1% more damage, with knockback compensated.
  • Buff Up tilt deals 1% more damage, with knockback compensated.
  • Change Up tilt's tip hitbox has an altered angle.
  • Buff Forward smash has increased range.
  • Buff Up aerial deals 1% more damage, with knockback compensated.
  • Buff Edge roll grants more intangibility.
  • Buff Edge attack has increased range.
  • Buff Shadow Ball deals increased knockback.
  • Nerf Shadow Ball deals less shield damage.

Roy

Chrom

  • Bug fix Chrom's victory theme was corrected to Id - Purpose, matching Lucina and Robin's themes.
  • Buff Dash grab's range was increased.

Mr. Game & Watch

Pit

Dark Pit

Wario

Snake

  • Nerf Up Smash has more ending lag, lowering the mortar fire rate.
  • Buff Back Aerial has more knockback growth.
  • Nerf Hand Grenade deals less shield damage.
  • Nerf Remote Missile lingers shorter.

Ivysaur

Charizard

Diddy Kong

  • Buff Forward Tilt has longer duration.
  • Buff Dash Attack speed up.
  • Buff Down Smash deals more knockback.
  • Buff Neutral Aerial has more range.
  • Buff Up Aerial deals more damage though its knockback was compensated.

Sonic

  • Buff Super Sonic has more range.
  • Buff Super Sonic via the FS meter has more range and has higher knockback.
  • Bug fix Spin Charge no longer loses his double jump when performed on platforms.

King Dedede

Olimar

Lucario

R.O.B.

Toon Link

Wolf

Villager

Mega Man

Wii Fit Trainer

Rosalina & Luma

Greninja

Mii Swordfighter

Mii Gunner

Palutena

Pac-Man

Robin

Bowser Jr.

Duck Hunt

Ken

Cloud

Corrin

Bayonetta

Inkling

Simon

Richter

King K. Rool

  • Buff Forward Aerial has a longer sweetspot duration.
  • Buff Side Tilt has a longer sweetspot duration.
  • Change Up Throw no longer is affected by the wind while throwing.
  • Nerf Side Special has less shield damage.
  • Buff Down Special has less endlag (about -8 Frames), both when failing and succeeding the counter.
  • Buff Up Aerial has less endlag (-30 Frames).

Isabelle

Piranha Plant