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Underground Maze: Difference between revisions

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(→‎Origin: heavy pruning. I'll be checking Octorok and ReDead to see if something from here could be moved there.)
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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
{{Infobox Stage
{{Infobox Stage
|location     = [[Hyrule]]  
|subtitle     = [[Hyrule]]  
|name        = Underground Maze
|name        = Underground Maze
|image        = [[Image:Underground Maze.jpg|An overview of the Underground Maze|200px]]
|image        = [[File:Underground Maze.jpg|An overview of the Underground Maze|200px]]
|caption      = [[Image:ZeldaSymbol.svg|50px]]
|caption      = [[File:ZeldaSymbol.svg|50px|class=invert]]
|universe    = {{uv|The Legend of Zelda}}
|universe    = {{uv|The Legend of Zelda}}
|games        = ''[[Melee]]''
|games        = ''[[Melee]]''
|hometo      = {{SSBM|Link}}<br>[[ReDead]]<br>[[Octorok]]s<br>[[Like Like]]s
|availability = [[Adventure Mode]]<br>[[Action Replay|Hacking]]
|availability = [[Adventure Mode]]<br>[[Action Replay|Hacking]]
|music = <small>''Temple''<br>''Fire Emblem'' ([[Alternate music|Alternate]])</small>
|music = <small>''Temple''<br>''Fire Emblem'' ([[Alternate music|Alternate]])</small>
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|interwikipage= Dungeon
|interwikipage= Dungeon
}}
}}
[[File:SSBM-AdvTunnel.png|thumb|left|200px|Full view of the underground maze.]]
[[File:SSBM-AdvTunnel.png|thumb|left|210px|Full view of the underground maze.]]
The '''Underground Maze''' is the [[The Legend of Zelda (universe)|''Zelda'' series]]-themed level found in [[Adventure Mode]] in ''[[Super Smash Bros. Melee]]''. It is designed like a labyrinth, with branching pathways, and also has ''Zelda'' enemies, such as [[ReDead]]s, [[Like Like]]s, and [[Octoroks]].
The '''Underground Maze''' ({{ja|迷宮|Meikyū}}) is the [[The Legend of Zelda (universe)|''Zelda'' series]]-themed level found in [[Adventure Mode]] in ''[[Super Smash Bros. Melee]]''. It is designed like a labyrinth, with branching pathways, and includes ''Zelda'' enemies such as [[ReDead]]s, [[Like Like]]s, and [[Octoroks]].


There are six open spaces in the dungeon, one of which contains a pedestal with the Triforce, which is the stage's exit. The other five contain a pedestal with a [[Master Sword]], which will summon [[Link (SSBM)|Link]] to fight the player. If all five Links are defeated before the Triforce is reached, the player will receive the Link Master bonus. The location of the Triforce is random.
There are six open chambers in the dungeon, five of which contain a pedestal with the [[Master Sword]]. If the player sets foot in one of these chambers, they will trigger a battle with [[Link (SSBM)|Link]]. It is possible to avoid these battles by jumping over the chamber's floor. The sixth chamber contains the [[Triforce]], which serves as the stage's exit. If the player defeats all five Links before reaching the Triforce, they will receive the Link Master [[List of bonuses|bonus]]. The locations of the five Master Swords and the Triforce are random.


The Underground Maze is available through hacking, though entering one of the open areas may cause unwanted results, such as the game crashing or the match ending.
The Underground Maze is available through hacking. Entering one of the chambers may cause unwanted results, such as the game crashing or the match ending.


Just like [[Temple]], this stage [[Alternate music|occasionally plays the theme]] ''[[Fire Emblem (universe)|Fire Emblem]]'', though one can force it to play by pressing the L or R button before starting the level.
Just like [[Temple]], this stage [[Alternate music|occasionally plays the theme]] ''{{MeleeMusic|Fire Emblem}}'', though one can force it to play by pressing the L or R button before starting the level.
 
The stage is known internally by the {{SSBM|debug menu}} as '''3-1MEIKYU''', where "3-1" refers to its position in Adventure Mode, and "Meikyū" translates to "Maze" or "Labyrinth" from Japanese.


==Origin==
==Origin==
[[File:Dungeon1TLoZ.png|thumb|left|200px|The first dungeon in ''[[The Legend of Zelda]]''.]]
[[File:Dungeon1TLoZ.png|thumb|left|The first dungeon in ''[[The Legend of Zelda]]''.]]
Dungeons are a core element in the majority of ''[[The Legend of Zelda (universe)|Zelda]]'' games: [[Link]] has to navigate several of them - often centered on a specific theme like fire, water or forest - while solving puzzles and defeating enemies and bosses in order to find magical objects and proceed with the plot. In particular, finding a piece of the [[zeldawiki:Triforce#Triforce of Wisdom|Triforce of Wisdom]] (as opposed to the full Triforce in this stage) is the goal of every dungeon in the original ''[[The Legend of Zelda]]''. The side-scrolling nature of ''Smash'' makes the Underground Maze resemble the dungeons of ''{{s|zeldawiki|Zelda II: The Adventure of Link}}'', which unlike the rest of the main ''Zelda'' games has a side-scrolling view instead of top-down or 3D.
Dungeons are a core element in the majority of ''Zelda'' games. Link frequently has to navigate several of them - often centered on a specific theme like fire, water, or forest - while solving puzzles and defeating enemies and bosses in order to find magical objects and progress the plot. In particular, finding a piece of the [[zeldawiki:Triforce#Triforce of Wisdom|Triforce of Wisdom]] (as opposed to the full Triforce in this stage) is the goal of every dungeon in the original ''[[The Legend of Zelda]]''. The side-scrolling nature of ''Smash'' makes the Underground Maze resemble the dungeons of ''{{s|zeldawiki|Zelda II: The Adventure of Link}}'', which, unlike the rest of the main ''Zelda'' games, utilizes a side-scrolling view instead of a top-down or 3D one.


The [[Master Sword]] is a recurring legendary sword, which in both ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' and ''[[The Legend of Zelda: Ocarina of Time]]'' Link obtains by pulling it from its pedestal; the design of sword and pedestal in this stage are based on ''Ocarina of Time''. The multiple swords appearing in this stage could be a reference to the multiple fake swords in ''A Link to the Past'', used as decoys for anybody looking for the real Master Sword.
The Master Sword is a recurring legendary sword, which Link obtains by pulling it from its pedestal in both ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' and ''[[The Legend of Zelda: Ocarina of Time]]''. The design of the sword and pedestal in this stage are based on their appearances in ''Ocarina of Time''. The presence of multiple swords in this stage could be a reference to the fake swords in ''A Link to the Past'', used as decoys for anybody in search of the real Master Sword.


:''See also: [[Octorok#Origin]] and [[ReDead#Origin]].''
:''See also: [[Octorok#Origin|Octorok]], [[Like Like#Origin|Like Like]] and [[ReDead#Origin|ReDead]].''


{{Non-playable}}
{{Zelda universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBM)]]
[[Category:Stages (SSBM)]]
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]

Latest revision as of 14:13, June 29, 2023

Hyrule
Underground Maze
An overview of the Underground Maze
ZeldaSymbol.svg
Universe The Legend of Zelda
Appears in Melee
Availability Adventure Mode
Hacking
Tracks available Temple
Fire Emblem (Alternate)
Article on Zelda Wiki Dungeon
Full view of the underground maze.

The Underground Maze (迷宮) is the Zelda series-themed level found in Adventure Mode in Super Smash Bros. Melee. It is designed like a labyrinth, with branching pathways, and includes Zelda enemies such as ReDeads, Like Likes, and Octoroks.

There are six open chambers in the dungeon, five of which contain a pedestal with the Master Sword. If the player sets foot in one of these chambers, they will trigger a battle with Link. It is possible to avoid these battles by jumping over the chamber's floor. The sixth chamber contains the Triforce, which serves as the stage's exit. If the player defeats all five Links before reaching the Triforce, they will receive the Link Master bonus. The locations of the five Master Swords and the Triforce are random.

The Underground Maze is available through hacking. Entering one of the chambers may cause unwanted results, such as the game crashing or the match ending.

Just like Temple, this stage occasionally plays the theme Fire Emblem, though one can force it to play by pressing the L or R button before starting the level.

The stage is known internally by the debug menu as 3-1MEIKYU, where "3-1" refers to its position in Adventure Mode, and "Meikyū" translates to "Maze" or "Labyrinth" from Japanese.

Origin[edit]

[1]
The first dungeon in The Legend of Zelda.

Dungeons are a core element in the majority of Zelda games. Link frequently has to navigate several of them - often centered on a specific theme like fire, water, or forest - while solving puzzles and defeating enemies and bosses in order to find magical objects and progress the plot. In particular, finding a piece of the Triforce of Wisdom (as opposed to the full Triforce in this stage) is the goal of every dungeon in the original The Legend of Zelda. The side-scrolling nature of Smash makes the Underground Maze resemble the dungeons of Zelda II: The Adventure of Link, which, unlike the rest of the main Zelda games, utilizes a side-scrolling view instead of a top-down or 3D one.

The Master Sword is a recurring legendary sword, which Link obtains by pulling it from its pedestal in both The Legend of Zelda: A Link to the Past and The Legend of Zelda: Ocarina of Time. The design of the sword and pedestal in this stage are based on their appearances in Ocarina of Time. The presence of multiple swords in this stage could be a reference to the fake swords in A Link to the Past, used as decoys for anybody in search of the real Master Sword.

See also: Octorok, Like Like and ReDead.