List of spirits (Mega Man series)

Revision as of 15:39, October 10, 2019 by 2.97.93.62 (talk)

The following is the list of the Spirits from the Mega Man series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Stats Ability Origin Game Acquisition
865 Proto Man ★★★★ 3 Power: 4,011—10,029
  1,484—3,711
  2,527—6,318
No Effect Mega Man 3
(Artwork: Mega Man 10)
Summon with cores from Dr. Light, Roll, and any   core
866 Bass ★★★ 3 Power: 2,544—7,652
  1,374—4,132
  1,170—3,520
No Effect Mega Man 7
(Artwork: Mega Man 10)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
872 Duo ★★ 1 Power: 1,768—7,097
  807—3,241
  893—3,583
Fist Attack ↑ Mega Man 2: The Power Fighters
(Artwork: Mega Man 8)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
874 Wily Capsule ★★★ 3 Power: 2,683—8,071
  1,073—3,228
  1,610—4,843
No Effect Mega Man 4
(Artwork: Mega Man 7)
•Purchase at Funky Kong's Shack for 4000SP
•Battle via Spirit Board
875 Mettaur 1 Power: 1,256—6,282
  302—1,510
  906—4,531
Jump ↓ Mega Man
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
876 Cut Man ★★ 2 Power: 1,716—6,885
  1,081—4,338
  635—2,547
No Effect Mega Man
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
877 Guts Man ★★ 1 Power: 1,741—7,006
  975—3,923
  766—3,083
No Effect Mega Man
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
880 Fire Man ★★ 2 Power: 1,885—7,589
  1,013—4,076
  733—2,951
Water Weakness Mega Man
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
881 Elec Man ★★ 2 Power: 1,749—7,001
  916—3,666
  734—2,939
Electric Attack ↑ Mega Man
(Artwork: Rockman Complete Works)
•Battle via World of Light (Power Plant)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
882 Yellow Devil ★★★ 1 Power: 3,794—11,429
  1,229—3,704
  2,284—6,879
Speed ↓ Mega Man Summon with cores from Waddle Doo and Diskun
883 Metal Man ★★ 2 Power: 1,700—6,824
  595—2,388
  1,105—4,436
No Effect Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
888 Wood Man ★★ 2 Power: 1,816—7,315
  786—3,165
  961—3,869
Fire Weakness Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
891 Snake Man 1 Power: 1,104—5,521
  635—3,175
  469—2,346
No Effect Mega Man 3
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
896 Skull Man ★★ 2 Power: 1,552—6,229
  590—2,367
  962—3,862
No Effect Mega Man 4
(Artwork: Rockman Complete Works)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
898 Napalm Man 1 Power: 1,008—5,044
  549—2,749
  459—2,295
No Effect Mega Man 5
(Artwork: Rockman Complete Works)
•Purchase at Sheldon's Place for 500SP
•Battle via Spirit Board
900 Knight Man 2 Power: 989—4,949
  485—2,425
  504—2,524
No Effect Mega Man 6
(Artwork: Rockman Complete Works)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
902 Slash Man 1 Power: 1,001—5,009
  606—3,031
  395—1,978
No Effect Mega Man 7 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
905 X ★★★ 1 Power: 2,858—8,575
  1,486—4,459
  1,372—4,116
Can Be Enhanced at Lv. 99 Mega Man X
(Artwork: Mega Man Maverick Hunter X)
•Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
906 Full Armor X ★★★★ 1 Power: 3,418—8,548
  1,567—3,918
  1,282—3,206
Super Armor Mega Man X
(Artwork: Mega Man Maverick Hunter X)
•Enhance the X spirit
907 Zero (Zero Buster) ★★ 2 Power: 1,781—7,149
  1,051—4,218
  730—2,931
Can Be Enhanced at Lv. 99 Mega Man X •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
908 Zero (Z-Saber) ★★★★ 2 Power: 4,810—12,026
  2,447—6,118
  1,736—4,340
Weapon Attack & Move Speed ↑ Mega Man X2
(Artwork: Mega Man X5)
•Enhance the Zero (Zero Buster) spirit
910 Sigma ★★★ 3 Power: 2,949—8,869
  1,961—5,898
  988—2,971
No Effect Mega Man X
(Artwork: Mega Man Maverick Hunter X)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
911 MegaMan Volnutt ★★★ 3 Power: 2,665—8,015
  1,399—4,208
  1,266—3,807
No Effect Mega Man Legends •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
913 Tron Bonne ★★ 3 Power: 1,656—6,626
  704—2,816
  952—3,810
No Effect Mega Man Legends •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
914 MegaMan.EXE ★★★★ 3 Power: 4,015—10,039
  2,128—5,321
  1,887—4,718
No Effect Mega Man Battle Network
(Artwork: Rockman.EXE Operate Shooting Star)
•Battle via World of Light (The Dark Realm)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
915 ProtoMan.EXE ★★★ 2 Power: 2,945—8,860
  1,299—3,907
  1,379—4,148
Sword Attack ↑ Mega Man Battle Network •Battle via World of Light (The Light Realm)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
916 Geo Stelar & Omega-Xis ★★ 3 Power: 1,350—5,404
  749—2,999
  601—2,405
Can Be Enhanced at Lv. 99 Mega Man Star Force •Complete Challenge (Adventure): Awaken 25 fighters.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
917 Star Force Mega Man ★★★ 3 Power: 3,079—9,239
  1,554—4,663
  1,351—4,053
Shooting Items ↑ Mega Man Star Force •Enhance the Geo Stelar & Omega-Xis spirit
918 Mega Man Zero ★★★ 2 Power: 3,224—9,697
  1,773—5,334
  1,158—3,482
Sword Attack ↑ Mega Man Zero
(Artwork: Mega Man Zero 2)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
919 Model X 3 Power: 845—4,229
  549—2,749
  296—1,480
Can Be Enhanced at Lv. 99 Mega Man ZX •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
920 Model ZX ★★ 3 Power: 1,720—6,958
  910—3,680
  744—3,011
Transformation Duration ↑ Mega Man ZX •Enhance the Model X spirit

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
867 Dr. Light ★★★ 2 Zap-Floor Immunity Mega Man
(Artwork: Mega Man 9)
•Battle via World of Light (Power Plant)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
868 Roll ★★★ 2 Autoheal Mega Man
(Artwork: Mega Man 9)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
869 Rush ★★★ 1 Up Special ↑ Mega Man 3 Summon with cores from Chibi-Tot, Boney, and any   core
870 Beat ★★ 1 Air Attack ↑ Mega Man 5
(Artwork: Mega Man 9)
•Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
871 Auto ★★ 2 Super Scope Equipped Mega Man 7 •Treasure Chest in World of Light (Power Plant)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
873 Dr. Wily ★★★★ 2 Jam FS Charge Mega Man
(Artwork: Mega Man 10)
•Battle via World of Light (Base)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
878 Ice Man ★★ 1 Lava-Floor Resist Mega Man
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
879 Bomb Man ★★ 1 Bob-omb Equipped Mega Man
(Artwork: Rockman Complete Works)
•Battle via World of Light (Base)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
884 Air Man ★★ 2 Fog Immunity Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
885 Quick Man ★★ 1 Move Speed ↑ Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
886 Crash Man ★★ 1 Bomber Equipped Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
887 Flash Man ★★ 2 Screen-Flip Immunity Mega Man 2
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
889 Hard Man ★★ 1 Weapon Attack ↑ Mega Man 3
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
890 Top Man 2 Screw Attack Equipped Mega Man 3
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
892 Spark Man ★★ 2 Energy Shot Attack/Resistance ↑ Mega Man 3
(Artwork: Rockman Complete Works)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
893 Shadow Man ★★ 1 Killing Edge Equipped Mega Man 3
(Artwork: Rockman Complete Works)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
894 Drill Man 1 Drill Equipped Mega Man 4
(Artwork: Rockman Complete Works)
•Purchase at Sheldon's Place for 500SP
895 Dive Man 2 Steel Diver Equipped Mega Man 4
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
899 Dark Man 4 1 Rage Blaster Equipped Mega Man 5 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
901 Wind Man 2 Instadrop Mega Man 6
(Artwork: Rockman Complete Works)
•Battle via World of Light (Temple of Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
903 Sword Man 1 Fire Bar Equipped Mega Man 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
904 Galaxy Man 1 Energy-Shot Resist ↑ Mega Man 9 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
909 Axl ★★ 1 Ray Gun Equipped Mega Man X7 •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
912 Roll Caskett ★★ 1 Shooting Attack ↑ Mega Man Legends •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Master Spirit

No. Image Name Facility Origin Game Acquisition Music
897 Gravity Man Dojo (Gravity Style) Mega Man 5
(Artwork: Rockman Complete Works)
•Battle via World of Light (The Dark Realm) Gravity Man Stage

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
864 Mega Man Mega Man
(Artwork: Mega Man 10)
•Complete Classic Mode with Mega Man
•Purchase from the Vault Shop for 300G (after unlocking Mega Man)

Spirits battles

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
866 Bass Mega Man  
•Metal Duck Hunt  
9,100 Wily Castle (Battlefield form) N/A Stamina battle
•The enemy's shooting items have increased power
•The enemy is metal
We're Robots (Dr. Wily Stage 2)
867 Dr. Light Dr. Mario  
Mega Man  
10,000 Wily Castle (Battlefield form) N/A •Defeat the main fighter to win
Stamina battle
•The enemy tends to avoid conflict
Mega Man 2 Medley
868 Roll Villager  
Mega Man  
9,800 Living Room N/A •Defeat the main fighter to win
•Timed battle
•The enemy heals over time
Mega Man Retro Medley
870 Beat Falco  
Mega Man  
3,900 Wily Castle (Ω form) •Hazard: Heavy Wind •Dangerously high winds are in effect
•The enemy favors grabs and throws
Mega Man 4 Medley
871 Auto R.O.B.   3,600 Moray Towers (Ω form) •Item: Shooting Types •The enemy starts the battle with a Super Scope We're Robots (Dr. Wily Stage 2)
872 Duo Captain Falcon   (x2) 3,700 Wily Castle (Ω form) N/A •The enemy's neutral special has increased power
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
We're Robots (Dr. Wily Stage 2)
873 Dr. Wily Dr. Mario  
•Metal Mega Man   (×8)
12,600 Wily Castle (hazards off) N/A Stamina battle
•Reinforcements will appear after an enemy is KO'd
•The enemy is metal
Mega Man 2 Medley
874 Wily Capsule •Metal R.O.B.   9,700 Wily Castle (Ω form) •Assist Trophy Enemies (Wily Capsule) Stamina battle
•Hostile assist trophies will appear
•The enemy is metal
Mega Man 2 Medley
875 Mettaur Pac-Man   1,800 Wrecking Crew N/A Stamina battle
•The enemy shields often
•The enemy doesn't like to jump
Cut Man Stage
876 Cut Man Young Link   (x2) 3,700 Wily Castle (Ω form) N/A •The enemy's side special has increased power
Stamina battle
•The enemy favors side specials
Cut Man Stage
877 Guts Man •Giant Mega Man   4,500 Gerudo Valley (Ω form) •Earthquake
•Item Tidal Wave
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
•The enemy favors grabs and throws
Guts Man Stage
878 Ice Man Ice Climbers   4,600 Summit (Battlefield form) •Hazard: Ice Floor •The floor is frozen
•The enemy's ice and water attacks have increased power
•The enemy has super armor and is hard to launch or make flinch
Ice Man Stage
879 Bomb Man Young Link   (×2) 3,500 Wily Castle (Ω form) N/A •The enemy's explosion and fire attacks have increased power
Stamina battle
•The enemy favors down specials
Bomb Man Stage
880 Fire Man Mega Man   4,200 Norfair •Hazard: Lava Floor •The floor is lava
•Stamina battle
•The enemy favors down smash attacks
Fire Man Stage
881 Elec Man Pikachu   4,400 Wily Castle (Battlefield form) •Hazard: Zap Floor •The floor is electrified
•The enemy's electric attacks have increased power
Stamina battle
Guts Man Stage
883 Metal Man Mega Man   (×3) 3,600 Wily Castle N/A •The enemy's neutral special has increased power
•Stamina battle
•The enemy favors neutral specials
Metal Man Stage
884 Air Man Mega Man   4,400 Skyworld •Hazard: Heavy Wind •Dangerously high winds are in effect
Stamina battle
•The enemy starts the battle with a Gust Bellows
Air Man Stage
885 Quick Man Mega Man   3,700 Wily Castle (hazards off) •Item: Boomerang Stamina battle
•The enemy is easily distracted by items
Quick Man Stage
886 Crash Man Mega Man   (×3) 3,400 Wrecking Crew N/A •The enemy's side special has increased power
Stamina battle
•The enemy favors side specials
Crash Man Stage
887 Flash Man Mega Man   3,900 Wily Castle (Battlefield form) •Item: Timer •Timed Stamina battle
•Items will be pulled toward the enemy
•The enemy is easily distracted by items
Flash Man Stage
888 Wood Man Mega Man   (×2) 3,600 Duck Hunt (hazards off) N/A •The enemy's down special has increased power
Stamina battle
•The enemy shields often
Wood Man Stage
889 Hard Man Mega Man   (×3) 3,500 The Great Cave Offensive (Ω form) •Earthquake Stamina battle
•Periodic earthquakes will shake the stage
•The enemy favors down air attacks
Hard Man Stage
890 Top Man Mega Man Team   (×4) 1,700 Distant Planet (Ω form) N/A •The enemy's dash attacks have increased power
Stamina battle
Top Man Stage
891 Snake Man Snake   (×2) 1,900 Kongo Jungle (Ω form) •Item: Bombchu Stamina battle
•The enemy is easily distracted by items
Snake Man Stage
892 Spark Man Mega Man Team   (×4) 4,400 Midgar •Hazard: Zap Floor •The floor is electrified
•Stamina battle
•The enemy favors up smash attacks
Spark Man Stage
893 Shadow Man Greninja   (×3) 3,500 Norfair (Battlefield form) N/A •The enemy's neutral special has increased power
Stamina battle
•The enemy favors neutral specials
Shadow Man Stage
895 Dive Man Mega Man   (×2) 1,600 Great Bay (Battlefield form) N/A Stamina battle
•The enemy starts the battle with a Steel Diver
Mega Man 4 Medley
896 Skull Man •Reflect Samus   3,900 Wily Castle (Ω form) •Reflect-Damage Buffed •The enemy reflects projectiles
Stamina battle
•All fighters' reflected projectiles have increased power
Mega Man 4 Medley
897 Gravity Man Dark Samus   7,500 Mario Galaxy •Hazard: High Gravity
•Hazard: Low Gravity
•Stamina battle
•Gravity is reduced
•All fighters have reduced jump ability after a little while
Gravity Man Stage
898 Napalm Man Snake   (x3) 1,600 Wily Castle (hazards off) N/A •The enemy's explosion and fire attacks have increased power
Stamina battle
•The enemy favors neutral specials
Napalm Man Stage
899 Dark Man 4 Mega Man  
Samus   (×3)
1,400 Wily Castle (Battlefield form) N/A Stamina battle
•The enemy's shield has extra durability
•Reinforcements will appear after an enemy is KO'd
Dark Man Stage
900 Knight Man •Metal Simon   2,500 Castle Siege (Throne Room) N/A Stamina battle
•The enemy favors smash attacks
•The enemy is metal
Mega Man 4-6 Retro Medley
901 Wind Man Mega Man   2,200 Skyworld •Hazard: Heavy Wind •Dangerously high winds are in effect after a little while
Stamina battle
•The enemy loves to jump
Air Man Stage
902 Slash Man Mega Man   (x3) 2,100 Garden of Hope (Battlefield form) •Hazard: Sticky Floor •The floor is sticky
Stamina battle
•The enemy favors back air attacks
We're Robots (Dr. Wily Stage 2)
903 Sword Man Mega Man   (×2) 1,800 Find Mii (Ω form) N/A •The enemy's explosion and fire attacks have increased power
•Stamina battle
•The enemy favors forward air attacks
We're Robots (Dr. Wily Stage 2)
904 Galaxy Man R.O.B.   2,100 Lylat Cruise •Hazard: Low Gravity
•Item: Black Hole
•Timed battle
•Gravity is reduced
•The enemy starts the battle with a Black Hole
Flash In The Dark (Dr. Wily Stage 1)
905 X Mega Man   9,400 New Donk City Hall (Battlefield form) N/A •The enemy's energy attacks have increased power
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
Opening Stage
907 Zero (Zero Buster) Mega Man   3,800 Big Blue (Battlefield form) Assist Trophy Enemies (Zero) •The enemy's energy attacks have increased power
•Stamina battle
•Hostile assist trophies will appear
X vs ZERO
909 Axl Mega Man   (×2) 3,800 Midgar (Ω form) N/A Stamina battle
•The enemy's shooting items have increased power
•The enemy starts the battle with a Ray Gun
Opening Stage
910 Sigma Ganondorf   9,500 Midgar (hazards off) N/A •The enemy's melee weapons have increased power
Stamina battle
X vs ZERO
911 MegaMan Volnutt Mega Man   (×4) 9,400 The Great Cave Offensive •Hazard: High Gravity
•Item: Exploding Types
•Timed battle
•Your jumping power decreases
Light Plane (Remix)
912 Roll Caskett Isabelle  
Diddy Kong  
3,700 Pilotwings •Item: Hocotate Bomb •Take your strongest team into this no-frills battle Light Plane (for 3DS / Wii U)
913 Tron Bonne Wendy  
•Tiny R.O.B.   (×2)
3,600 Wuhu Island (Talon Rock) N/A •Take your strongest team into this no-frills battle We're Robots (Dr. Wily Stage 2)
914 MegaMan.EXE Mega Man   (×3) 13,600 Hanenbow (Battlefield form) •Hazard: Zap Floor •The floor is electrified
•Reinforcements will appear after an enemy is KO'd
Shooting Star
915 ProtoMan.EXE Shulk   9,300 Mute City SNES (Battlefield form) •Item: Swords •The enemy has increased melee-weapon damage and move speed Zero (Theme of ZERO (from Mega Man X))
916 Geo Stelar & Omega-Xis Richter  
Wolf  
3,900 Moray Towers •Hazard: Zap Floor •The floor is electrified Shooting Star
918 Mega Man Zero Zero Suit Samus   9,400 Midgar (hazards off) Assist Trophy Enemies (Zero) Stamina battle
•Hostile assist trophies will appear
•The enemy starts the battle with a Beam Sword
Zero (Theme of ZERO (from Mega Man X))
919 Model X Mega Man Team (×4) (    ) 1,700 Moray Towers N/A •The enemy favors smash attacks Opening Stage

Series Order

Number Name Series
864 Mega Man Mega Man Series
865 Proto Man
866 Bass
867 Dr. Light
868 Roll
869 Rush
870 Beat
871 Auto
872 Duo
873 Dr. Wily
874 Wily Capsule
875 Mettaur
876 Cut Man
877 Guts Man
878 Ice Man
879 Bomb Man
880 Fire Man
881 Elec Man
882 Yellow Devil
883 Metal Man
884 Air Man
885 Quick Man
886 Crash Man
887 Flash Man
888 Wood Man
889 Hard Man
890 Top Man
891 Snake Man
892 Spark Man
893 Shadow Man
894 Drill Man
895 Dive Man
896 Skull Man
897 Gravity Man
898 Napalm Man
899 Dark Man 4
900 Knight Man
901 Wind Man
902 Slash Man
903 Sword Man
904 Galaxy Man
905 X Mega Man X Series
906 Full Armor X
907 Zero (Zero Buster)
908 Zero (Z-Saber)
909 Axl
910 Sigma
911 MegaMan Volnutt Mega Man Legends Series
912 Roll Caskett
913 Tron Bonne
914 MegaMan.EXE Mega Man Battle Network Series
915 ProtoMan.EXE
916 Geo Stelar & Omega-Xis Mega Man Star Force Series
917 Star Force Mega Man
918 Mega Man Zero Mega Man Zero Series
919 Model X Mega Man ZX Series
920 Model ZX

Trivia

  • Prior to the 1.1.0 update, Duo was ordered between Bass and Dr. Light rather than between Auto and Dr. Wily.
  • The Mega Man series has the most spirits out of any third-party franchise.
  • If excluding Customization Moves in SSB4, Flame Man is the only Robot Master whose weapon is used by Mega Man in Super Smash Bros., but does not appear as a spirit.
  • Knight Man and Wind Man are the only Mega Man series spirits not to be made in Japan; they were instead created by Daniel Vallée (of Québec, Canada) and Michael Leader (of Philadelphia, Pennsylvania) respectively as part of a contest held by Nintendo Power.
  • Full Armor X is the only enhanced spirit with less power than its original form when at level 99.