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List of SSBU Music (Game & Watch series): Difference between revisions

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(Removed trivia point due to it being false. The track “Pictochat” in the “Other” music category is also an original composition.)
Tag: Mobile edit
 
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|name=Flat Zone
|name=Flat Zone
|universe={{uv|Game & Watch}}
|universe={{uv|Game & Watch}}
|debut=''[[Super Smash Bros. Melee]]''
|debut=''{{iw|wikipedia|Game & Watch}}'' (sound effects)<br>''[[Super Smash Bros. Melee]]''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=z-1MuI6FMMY]
|link=[https://www.youtube.com/watch?v=z-1MuI6FMMY]
}}
}}
===Origin===
===Origin===
This track is an original composition designed for ''Super Smash Bros. Melee'', the game which this track was directly ported from. It is an ambient, minor-key techno tune that incorporates noises that a Game & Watch system would typically make.
This track is an original composition designed for and directly ported from ''Super Smash Bros. Melee'', in which it played on [[Flat Zone]]. It is an ambient, minor-key techno tune that incorporates noises that a Game & Watch system would typically make.


===Composition & Arrangements===
===Composition & Arrangements===
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|name=Flat Zone 2
|name=Flat Zone 2
|universe={{uv|Game & Watch}}
|universe={{uv|Game & Watch}}
|debut=''[[Super Smash Bros. Brawl]]''
|debut=''{{iw|wikipedia|Game & Watch}}'' (sound effects)<br>''[[Super Smash Bros. Brawl]]''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=U6n2SKxdo0M]
|link=[https://www.youtube.com/watch?v=U6n2SKxdo0M]
}}
}}
===Origin===
===Origin===
''Flat Zone 2'' is an original music piece, designed solely for ''[[Super Smash Bros. Brawl]]'' and taken directly from that game, although the game says it is from a generic "Game & Watch" game. The piece uses its own electronic melody in a more upbeat tempo, later including an electric guitar, but the track has many Game & Watch-style sound effects playing over the top of this. While overall sounding very different, this track uses the same bassline as the original ''Flat Zone''.
This song is an original music piece taken directly from ''[[Super Smash Bros. Brawl]]'', where it played on [[Flat Zone 2]]. The piece uses its own electronic melody in a more upbeat tempo than the original ''Flat Zone'', later including an electric guitar riff, with many Game & Watch sound effects playing throughout the track. While overall sounding very different, this track uses the same bassline as the original ''Flat Zone''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Game & Watch
Source: Game & Watch
Line 51: Line 51:


==Trivia==
==Trivia==
*Due to ''FINAL FANTASY VII'' gaining new music tracks with {{SSBU|Sephiroth}}'s Challenger Pack, ''Game & Watch'' has the fewest music tracks out of any series with a playable fighter, excluding {{uv|Duck Hunt}}, {{uv|Ice Climber}}, and {{uv|R.O.B.}}, which are all placed under the "Others" category in the [[Sound Test]].
*Due to {{uv|Final Fantasy}} gaining new music tracks with {{SSBU|Sephiroth}}'s Challenger Pack, ''Game & Watch'' has the fewest music tracks out of any series with a playable fighter and dedicated music category, having only 2 music tracks in total.


{{Music}}
{{Music}}

Latest revision as of 16:42, March 8, 2024

This is a list of music tracks pertaining to the Game & Watch universe in Super Smash Bros. Ultimate. Both tracks listed here play on Flat Zone X, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination.

Flat Zone[edit]

Flat Zone
Track title Flat Zone
Universe Game & Watch
Debut game Game & Watch (sound effects)
Super Smash Bros. Melee
Availability Default
Link [1]

Origin[edit]

This track is an original composition designed for and directly ported from Super Smash Bros. Melee, in which it played on Flat Zone. It is an ambient, minor-key techno tune that incorporates noises that a Game & Watch system would typically make.

Composition & Arrangements[edit]

Source: Game & Watch

Composition Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Japanese title: フラットゾーン, Flat Zone

Flat Zone 2[edit]

Flat Zone 2
Track title Flat Zone 2
Universe Game & Watch
Debut game Game & Watch (sound effects)
Super Smash Bros. Brawl
Availability Default
Link [2]

Origin[edit]

This song is an original music piece taken directly from Super Smash Bros. Brawl, where it played on Flat Zone 2. The piece uses its own electronic melody in a more upbeat tempo than the original Flat Zone, later including an electric guitar riff, with many Game & Watch sound effects playing throughout the track. While overall sounding very different, this track uses the same bassline as the original Flat Zone.

Composition & Arrangements[edit]

Source: Game & Watch

Composition: Kenichi Okuma

Composition and arrangement Copyright Nintendo

Japanese title: フラットゾーン2, Flat Zone 2

Other uses[edit]

This track was used in Mr. Game & Watch's character trailer on the official website and in his Classic Mode credits.

Trivia[edit]

  • Due to Final Fantasy gaining new music tracks with Sephiroth's Challenger Pack, Game & Watch has the fewest music tracks out of any series with a playable fighter and dedicated music category, having only 2 music tracks in total.