SSBB Icon.png
SSB4 Icon.png
This article's title is unofficial.

Controls test stage: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
(include Smash 4 customization test stage information)
Line 10: Line 10:
|availability = Controls test/hacking only
|availability = Controls test/hacking only
}}
}}
'''Controls test''' is a basic [[stage]] that allows players to test their set custom [[controls]]. As such, it cannot be selected in [[Versus mode]]. It also shares a similarity with [[Custom stage]] tests, in that {{SSBB|Mario}} is the only character that can be used on it.
The '''controls test stage''' or '''customization test stage''' is a basic [[stage]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' that allows players to test their set custom [[controls]] or (in ''Smash 4'' only) [[character customization]]s. As such, it cannot be selected in [[Versus mode]]. In the controls test version, only [[Mario]] is playable. In the customization test version, the player can test any fighter they are customizing.


==Layout==
==Layout==
Controls test stage consists solely of one grounded platform, using the same texture as the [[Online Practice Stage]], and two invisible, blank walls at either side, which can be [[wall jump]]ed from. This also means that the [[blast line]]s at either side are completely inaccessible. The top blast line is accessible, though as Mario does not have any moves capable of damaging himself, he cannot be KO'd without a hack to access the stage in a Versus mode.
The stage consists of a single flat strip of terrain with a simple texture. On either side of the stage is an invisible wall that prevents the player from reaching the [[blast line]]s. These walls can be [[wall jump]]ed from and [[wall cling]]ed on, but do not interact with projectiles. These walls, combined with an invisible ceiling just above the [[camera]] boundary, make it impossible for the player to be [[KO]]'d on the test stage.


When the player presses a button(s), a small notice will appear in the top right corner, containing an icon for the button, as well as its function.
On the controls test stage, pressing buttons will cause a small notice to appear on screen, containing an icon for button and its currently assigned function. In {{for3ds}}, controls can be customized using the bottom screen while the player is in the test stage. In ''Brawl'' and {{forwiiu}}, controls are set on a separate screen.
 
On the customization test stage, a [[Sandbag]] is present for the player to test out their attacks on, and its [[damage]] is displayed on screen. The Sandbag's damage percentage will reset to zero if it does not sustain any damage for a few seconds. Due to the invisible walls, the Sandbag cannot be knocked out of bounds as on the [[Online Practice Stage]].


==Gallery==
==Gallery==
<gallery>
<gallery>
Controls Test Stage.jpg|The stage in ''Brawl''.
Controls Test Stage.jpg|The controls test stage in ''Brawl''.
3DS controls (top).jpeg|The top screen in ''3DS''.
3DS controls (top).jpeg|The top screen on the controls test stage in ''for 3DS''.
3DS controls (bottom).jpeg|The bottom screen in ''3DS''.
3DS controls (bottom).jpeg|The bottom screen on the controls test stage in ''for 3DS''.
CustomTestWiiU.png|The customization test stage in ''for Wii U''.
</gallery>
</gallery>



Revision as of 17:21, October 29, 2018

Controls Test Stage
The Controls Test stage in Super Smash Bros. for Wii U.
Symbol of the Smash Bros. series.
Universe Super Smash Bros.
Appears in Brawl
SSB4
Availability Controls test/hacking only

The controls test stage or customization test stage is a basic stage in Super Smash Bros. Brawl and Super Smash Bros. 4 that allows players to test their set custom controls or (in Smash 4 only) character customizations. As such, it cannot be selected in Versus mode. In the controls test version, only Mario is playable. In the customization test version, the player can test any fighter they are customizing.

Layout

The stage consists of a single flat strip of terrain with a simple texture. On either side of the stage is an invisible wall that prevents the player from reaching the blast lines. These walls can be wall jumped from and wall clinged on, but do not interact with projectiles. These walls, combined with an invisible ceiling just above the camera boundary, make it impossible for the player to be KO'd on the test stage.

On the controls test stage, pressing buttons will cause a small notice to appear on screen, containing an icon for button and its currently assigned function. In Super Smash Bros. for Nintendo 3DS, controls can be customized using the bottom screen while the player is in the test stage. In Brawl and Super Smash Bros. for Wii U, controls are set on a separate screen.

On the customization test stage, a Sandbag is present for the player to test out their attacks on, and its damage is displayed on screen. The Sandbag's damage percentage will reset to zero if it does not sustain any damage for a few seconds. Due to the invisible walls, the Sandbag cannot be knocked out of bounds as on the Online Practice Stage.

Gallery