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This article's title is unofficial.

Absorption

Revision as of 16:45, July 26, 2017 by ZeldaStarfoxfan2164 (talk | contribs) (→‎List of absorbable attacks: Throws would still be classified as blasters)
Ness absorbing Charizard's Flamethrower in Brawl.
Mr. Game & Watch absorbing Bowser's Fire Breath and counter-attacking in Brawl.
"Energy-based attack" redirects here. For the attack type, see Energy.
For the technique referred to as "absorbing damage" by the Twinkle Toes bonus in Super Smash Bros. Melee, see tech.


Absorption is the process of using a particular down special move to "capture" an "energy-based" projectile (or just a general hitbox in rare cases). It then provides a benefit to the character absorbing it based on the damage output of the absorbed attack. What constitutes an absorbable attack other than being labeled as energy-based is not consistent throughout the Smash series, and has no relation with move types or effects. Super Smash Bros. 4 added some explosive-type attacks that were not able to be absorbed in previous games, yet did not include all of them.

Only four characters in the Super Smash Bros. series have special moves that can absorb specific attacks, namely Ness, Lucas, Mii Gunner and Mr. Game & Watch. Ness and Lucas' absorbing special move is the PSI Magnet, Mr. Game & Watch's is Oil Panic, and the Mii Gunner's is Absorbing Vortex. PSI Magnet and Absorbing Vortex heal the user based on the absorbed attack's power, while Oil Panic stores the strength of up to three projectiles for unleashing a single attack later. Absorption is not to be confused with the likes of Villager's Pocket or any other form of collecting items.

In The Subspace Emissary in Super Smash Bros. Brawl, Floows are also capable of absorbing attacks, though they do not appear to do anything with the absorbed energy.

As of version 1.1.3 in Smash 4, absorbed attack power from fellow teammates during Team Battles with Friendly Fire turned on is halved.

List of absorbable attacks

By Characters[1]
User/Item Move Part of Move Games
Bowser (Giga Bowser) Fire Breath Entire move

     

Charizard Flamethrower Entire move

   

Flare Blitz Explosion[2]  
Cloud Blade Beam Entire move

 

Corrin Dragon Fang Shot Energy Shot

 

Dark Pit Silver Bow Entire move

 

Diddy Kong Rocketbarrel Boost Explosion[3]

 

Dr. Mario Megavitamin Entire move

 

Duck Hunt Trick Shot Explosion

 

Clay Shooting Explosion (from reticle shots)  
Falco Blaster Entire move

     

Fox Blaster Entire move

       

Ice Climbers Blizzard Entire move

   

Ice Shot Ice block

 

Jigglypuff Wakie Wakie Entire move

 

King Dedede Super Dedede Jump Stars

   

Waddle Dee Toss Waddle Doo's beam attack

 

Kirby Copy Ability Some neutral special moves[4]

       

Final Cutter Wave

       

Link Bomb Entire move

 

Lucario Aura Sphere Entire move

   

Force Palm Aura burst

   

Lucas PK Fire Entire move

   

PK Freeze Entire move

   

PK Thunder Projectile only

   

Luigi Fireball Entire move

       

Mario Fireball Entire move

       

Mega Man Crash Bomber Explosion

 

Forward smash Entire move

 

Forward tilt Entire move

 

Neutral attack Shots

 

Neutral aerial Shots

 

Mewtwo Forward throw Shots

   

Shadow Ball Entire Move

   

Mii Gunner Forward aerial Entire Move

 

Charge Blast Entire Move

 

Laser Blaze Entire Move

 

Grenade Launch Explosion

 

Flame Pillar Entire Move

 

Stealth Burst Entire Move

 

Lunar Launch Entire Move

 

Bomb Drop Explosion

 

Mr. Game & Watch Chef Sausages

 

Ness PK Fire Bolt only (SSB), entire move (other games)

       

PK Flash Entire move

     

PK Thunder Projectile only

       

Palutena Autoreticle Shots

 

Peach Toad Spores

     

Pichu Thunder Bolt

 

Thunder Jolt Entire move

 

Pikachu Thunder Bolt

     

Thunder Jolt Entire Move

       

Pit Palutena's Bow Entire move

   

R.O.B. Robo Beam Entire move

   

Robin Arcfire Entire move

 

Elwind Entire move

 

Thunder Entire move

 

Rosalina Floaty Star Bit Entire move

 

Shooting Star Bit Entire Move

 

Ryu Hadoken Entire move

 

Samus Bomb Explosion

 

Charge Shot Entire Move

       

Sheik Burst Grenade Explosion

 

Vanish Entire Move

 

Toon Link Bomb Entire move

 

Villager Lloid Rocket Explosion

 

Wii Fit Trainer Sun Salutation Entire move

 

Volatile Breathing Entire move

 

Wolf Blaster Shot

 

Yoshi Yoshi Bomb Stars

       

Zelda Din's Fire Entire Move

     

Zero Suit Samus Down smash Entire move

   

Paralyzer Entire move

   

By Items
Blast Box Explosion

 

Bob-omb Explosion

 

Bombchu Explosion

 

Fire Flower Flames

       

Gooey Bomb Explosion

 

Lip's Stick Spores

     

Motion-Sensor Bomb Explosion

 

Ray Gun Shots

       

Star Rod Stars

       

Steel Diver Shots

 

Super Scope Shots

     

Superspicy Curry Flames

   

By Pokémon
Charizard Flamethrower Flames

   

Cyndaquil Flamethrower Flames

 

Electrode Self-Destruct Explosion

 

Genesect Techno Blast Beam

 

Meowth Pay Day Coins

 

Starmie Swift Stars

 

Staryu Swift Stars

     

By Stage Hazards
Corneria Shots fired from Arwings, Wolfens, and the Great Fox

     

Pyrosphere FG-II Graham Unit shots

 

Saffron City Charmander Flamethrower

 

Venusaur Razor Leaf

 

Sector Z Shots fired from Arwings

 

Venom Shots fired from Arwings and Wolfens

 

Wily Castle Yellow Devil's shots

 

By Enemies and Bosses
Armank Energy Shot

 

Chandelure Fire Spin, Will-o-Wisp

 

Duon Scattershot

 

Gamyga Lasers

 

Magikoopa Spells

 

Monoeye Energy Shot

 

Master Edges Sword projectiles

 

Master Hand Finger bullets

     

Puppit Lasers

 

R.O.B. Blaster Beams

 

Scope Primid Shots

 

Spaak Electric ball

 

Lightning bolt

 

Starman PK Beam

 

  1. ^ For playable characters, if an attack has only one hitbox, the Part of the Move section is defined as the "Entire move" for this list. An example are certain bomb attacks in Smash 4; the explosion is indeed what is absorbable, but it is the only hitbox of the move and hence is not listed as "Explosion". If a move has multiple parts that are all able to be absorbed, it is noted as the entire move.
  2. ^ Must strike the stage or a different opponent first. An active hitbox will connect otherwise.
  3. ^ Either when the barrels are free-roaming and crash into the stage, or if Diddy rams directly into the stage. The barrels have active hitboxes before it explodes.
  4. ^ Kirby's version of Chef in Brawl can be absorbed while the original version cannot.

Trivia

  • Every Super Smash Bros. game debuts one character with an absorption move: Ness in Super Smash Bros., Mr. Game & Watch in Melee, Lucas in Brawl, and Mii Gunner in SSB4.