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The Wilds (Part I): Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{Infobox Stage
{{Infobox Stage
|location     = [[World of Trophies]]
|subtitle     = [[World of Trophies]]
|name        = The Wilds
|name        = The Wilds
|image        = [[Image:Swords.jpg|225px|Meta Knight, Marth, and Ike about to fight Galleom.]]
|image        = [[File:Swords Subspace Emissary.png|225px]]
|caption      = [[Image:SmashBrosSymbol.png|50px]]
|caption      = [[File:SmashBrosSymbol.svg|50px|class=invert]]<br>Meta Knight, Marth, and Ike about to fight Galleom.
|universe    = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
|universe    = {{uv|Super Smash Bros.}}
|games        = ''[[Super Smash Bros. Brawl|SSBB]]''
|games        = ''[[Brawl]]''
|hometo      = [[Galleom]]
|availability = Subspace Emissary and<br/>Boss Battles only
|availability = Subspace Emissary and<br/>Boss Battles only
|precedingSSEstage = [[The Ruins]]
|followingSSEstage = [[The Ruined Hall]]
}}
}}
'''The Wilds (Part I)''' ({{ja|荒野|Kōya}}, ''Wilds'') is the fifteenth stage of the [[Subspace Emissary]]. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.


'''The Wilds (Part I)''' is a stage in the [[Subspace Emissary]]. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.
==Overview==
After they unite, {{SSBB|Marth}}, {{SSBB|Ike}} and {{SSBB|Meta Knight}} chase after the Ancient Minister. During the chase, they see tracks of a large tank, [[Galleom]], and decide to pursue him instead. The trio make their way through the desert and track him down near an ancient ruin.  


After they unite, [[Marth (SSBB)|Marth]], [[Ike (SSBB)|Ike]] and [[Meta Knight (SSBB)|Meta Knight]] chase after the Ancient Minister. During the chase, they see tracks of a large tank, [[Galleom]], and decide to pursue him instead. The trio make their way through the desert and track him down near an ancient ruin.  
Throughout the level, they face many obstacles, most notably harsh wind. At several points in the level, a fierce wind will slow the smashers down.


Throughout the level, they face many obstacles. The most notable one is the wind. At several points in the level, a fierce wind will slow the smashers down.
Once they reach the ruins, they battle Galleom. Galleom attacks with his powerful attacks as well as his missiles, but the trio manage to defeat him. After Galleom is defeated, he falls into [[The Ruined Hall]], where he later encounters and faces off against {{SSBB|Lucas}} and the {{SSBB|Pokémon Trainer}} after their fight with {{SSBB|Charizard}}.


Once they reach the ruins, they battle Galleom. Galleom attacks with his powerful attacks as well as his missiles, but the trio manage to defeat him. After Galleom is defeated, he falls into [[The Ruined Hall]], where he later encounters and faces off against [[Lucas]] and the [[Pokémon Trainer]] after their fight with [[Charizard]].
==Playable Characters==
*{{SSBB|Marth}}
*{{SSBB|Ike}}
*{{SSBB|Meta Knight}}
 
==Returning enemies==
*[[Primid]]
*[[Scope Primid]]
*[[Buckot]]
*[[Gamyga]]
*[[Trowlon]]
*[[Bytan]]
*[[Roader]]
*[[Quark Mine]]
*[[Auroros]]
*[[Mite]]
*[[Towtow]]
*[[Boom Primid]]
*[[Bombed]]
*[[Jyk|Zap Jyk]]


==Enemies introduced==
==Enemies introduced==
*[[Armank]]
*[[Big Primid]]
*[[Big Primid]]
*Galleom
 
*[[Quark Mine]]
==Bosses==
*[[Armank]]
*[[Galleom]]


==Music==
==Music==
*For most of the level, ''With Mila's Divine Protection (Celica Map 1)'' is playing.
*For most of the level, ''{{SSBBMusicLink|Fire Emblem|With Mila's Divine Protection (Celica Map 1)}}'' plays.
*For Galleom's fight, ''Boss Battle Theme 1'' plays.
*For Galleom's fight, ''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 1}}'' plays.


==Trivia==
*The area where a [[Big Primid]] is encountered will fall below the [[blast line]] if the player waits too long in that area. The timer can be determined by the closing of the door; if the door closes before all enemies are defeated, the floor drops out and the active character will likely be KOed.
*When Galleom falls through the ground to the Ruined Hall, Wario's trophy is seen sitting near him, but in the shot of Marth, Ike and Meta Knight looking at the hole, the trophy disappears.


{{SSBBStages}}
{{SSBBStages}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBB)]]
[[Category:Subspace Emissary]]
[[Category:Subspace Emissary Levels]]
[[Category:Subspace Emissary Levels]]
[[Category:Super Smash Bros. universe]]
[[es:Zona silvestre (Parte I)]]

Latest revision as of 22:35, February 18, 2024

World of Trophies
The Wilds
Swords Subspace Emissary.png
Symbol of the Smash Bros. series.
Meta Knight, Marth, and Ike about to fight Galleom.
Universe Super Smash Bros.
Appears in Brawl
Availability Subspace Emissary and
Boss Battles only
Preceding SSE stage The Ruins
Following SSE stage The Ruined Hall

The Wilds (Part I) (荒野, Wilds) is the fifteenth stage of the Subspace Emissary. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.

Overview[edit]

After they unite, Marth, Ike and Meta Knight chase after the Ancient Minister. During the chase, they see tracks of a large tank, Galleom, and decide to pursue him instead. The trio make their way through the desert and track him down near an ancient ruin.

Throughout the level, they face many obstacles, most notably harsh wind. At several points in the level, a fierce wind will slow the smashers down.

Once they reach the ruins, they battle Galleom. Galleom attacks with his powerful attacks as well as his missiles, but the trio manage to defeat him. After Galleom is defeated, he falls into The Ruined Hall, where he later encounters and faces off against Lucas and the Pokémon Trainer after their fight with Charizard.

Playable Characters[edit]

Returning enemies[edit]

Enemies introduced[edit]

Bosses[edit]

Music[edit]

Trivia[edit]

  • The area where a Big Primid is encountered will fall below the blast line if the player waits too long in that area. The timer can be determined by the closing of the door; if the door closes before all enemies are defeated, the floor drops out and the active character will likely be KOed.
  • When Galleom falls through the ground to the Ruined Hall, Wario's trophy is seen sitting near him, but in the shot of Marth, Ike and Meta Knight looking at the hole, the trophy disappears.