List of SSB4 Music (Xenoblade Chronicles series): Difference between revisions
Aidanzapunk (talk | contribs) (Technically speaking, all Shulk's trailer did in terms of music was go from Gaur Plains, to a break (for the Vision), and then Xenoblade Chronicles Medley for the rest.) |
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This is a list of music tracks pertaining to the | This is a list of music tracks pertaining to the {{uv|Xenoblade Chronicles}} universe in {{for3ds}} and {{forwiiu}}. | ||
==Xenoblade Chronicles Medley== | ==Xenoblade Chronicles Medley== | ||
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|name=Xenoblade Chronicles Medley | |name=Xenoblade Chronicles Medley | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|arrangement=''Super Smash Bros. 4'' | |||
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
|availability=Default | |availability=Default | ||
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===Origin=== | ===Origin=== | ||
An arrangement of music from ''Xenoblade Chronicles'', available in the Wii U version of the stage. The song begins with a metal remix of Gaur Plain, followed by an alternation of various parts of Mechanical Rhythm and You Will Know Our Names. Lastly, the song ends with a remix of Engage the Enemy, which is then looped back to Gaur Plain. | An arrangement of music from ''Xenoblade Chronicles'', available in the Wii U version of the stage. The song begins with a metal remix of Gaur Plain, followed by an alternation of various parts of Mechanical Rhythm and You Will Know Our Names. Lastly, the song ends with a remix of Engage the Enemy, which is then looped back to Gaur Plain. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Arrangement: ACE (TOMOri Kudo / CHiCO) | Arrangement: ACE (TOMOri Kudo / CHiCO) | ||
Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu | |||
Composition Copyright Nintendo / MONOLITHSOFT | |||
Arrangement Copyright Nintendo | |||
===Other uses=== | ===Other uses=== | ||
This track was the second of two used in {{SSB4|Shulk}}'s reveal trailer. | This track was the second of two used in {{SSB4|Shulk}}'s reveal trailer. | ||
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|name=Engage the Enemy | |name=Engage the Enemy | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
|availability=Default | |availability=Default | ||
|link=[https://www.youtube.com/watch?v= | |link=[https://www.youtube.com/watch?v=d8W8biow12U] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track plays in various cutscenes in ''Xenoblade Chronicles'', including several encounters with [[Metal Face]]. | This track plays in various cutscenes in ''Xenoblade Chronicles'', including several encounters with [[Metal Face]]. The song has been shortened and edited to loop, which it does not in ''Xenoblade Chronicles''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
{{clr}} | {{clr}} | ||
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|name=Gaur Plain | |name=Gaur Plain | ||
|game={{for3ds}}<br>{{forwiiu}} | |game={{for3ds}}<br>{{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] | |stage=[[Gaur Plain]] | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
''Gaur Plain'' plays in ''Xenoblade Chronicles'' when the party | ''Gaur Plain'' plays in ''Xenoblade Chronicles'' when the party reaches Bionis' Leg, after passing through Ragrinar Canyon Path and arriving at Gaur Plain, and will continue to play while they travel through the Bionis Leg as well as on the Colony 6 map. It is edited to a shorter loop than in ''Xenoblade Chronicles''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
===Other uses=== | ===Other uses=== | ||
This track was the first of two used in {{SSB4|Shulk}}'s reveal trailer. | This track was the first of two used in {{SSB4|Shulk}}'s reveal trailer. This track was used in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza'' for [[Metal Face]] revel. | ||
{{clr}} | {{clr}} | ||
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|name=Gaur Plain (Night) | |name=Gaur Plain (Night) | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This mellow variant of ''Gaur Plain'' plays in the same | This mellow variant of ''Gaur Plain'' plays in the same locations as its daytime counterpart in ''Xenoblade Chronicles'', but as the title states, only when the clock is set at nighttime hours. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
{{clr}} | {{clr}} | ||
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|name=Time to Fight! | |name=Time to Fight! | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This is the standard | This is the standard battle music in ''Xenoblade Chronicles'' for Bionis locations. It plays when fighting against a group of enemies that does not include a Unique Monster. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
{{clr}} | {{clr}} | ||
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|name=An Obstacle in Our Path | |name=An Obstacle in Our Path | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
"An Obstacle in Our Path" is the boss fight music in ''Xenoblade Chronicles''. This version is partly trimmed, with the difference starting around 1:27, most likely because of how long the tune is and the disc space. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
{{clr}} | {{clr}} | ||
===Other Uses=== | |||
This track was used in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza'' during [[Metal Face]] revel. | |||
==Mechanical Rhythm== | ==Mechanical Rhythm== | ||
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|name=Mechanical Rhythm | |name=Mechanical Rhythm | ||
|game={{for3ds}}<br>{{forwiiu}} | |game={{for3ds}}<br>{{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Smash Run]]<br>[[Gaur Plain]] {{gameIcon|ssb4-U}} | |stage=[[Smash Run]]<br>[[Gaur Plain]] {{gameIcon|ssb4-U}} | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This is the standard battle music in ''Xenoblade Chronicles'' for Mechonis locations. It plays when fighting against a group of enemies that does not include a Unique Monster. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
{{clr}} | {{clr}} | ||
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|name=You Will Know Our Names | |name=You Will Know Our Names | ||
|game={{for3ds}}<br>{{forwiiu}} | |game={{for3ds}}<br>{{forwiiu}} | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|debut=''Xenoblade Chronicles'' | |debut=''Xenoblade Chronicles'' | ||
|stage=[[Gaur Plain]] | |stage=[[Gaur Plain]] | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
"You Will Know Our Names" plays in ''Xenoblade Chronicles'' whenever the party enters battle with a Unique Monster (an enemy with a unique name), and also plays in some boss battles. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Xenoblade Chronicles | Source: Xenoblade Chronicles | ||
Composition and arrangement Copyright Nintendo / MONOLITHSOFT | |||
===Other uses=== | ===Other uses=== | ||
When [[Metal Face]] appears in [[Smash Tour]], the music changes to this track until he is defeated. | When [[Metal Face]] appears in [[Smash Tour]], the music changes to this track until he is defeated. Part of the second half of the song is additionally used as Shulk's [[victory theme]]. | ||
{{clr}} | {{clr}} | ||
{{ | {{Music}} | ||
{{Xenoblade universe}} | {{Xenoblade Chronicles universe}} | ||
[[Category:Music (SSB4)]] | [[Category:Music (SSB4)]] |
Latest revision as of 12:34, December 16, 2023
This is a list of music tracks pertaining to the Xenoblade Chronicles universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Xenoblade Chronicles Medley[edit]
Xenoblade Chronicles Medley | |
---|---|
Track title | Xenoblade Chronicles Medley |
Game | Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [1] |
Origin[edit]
An arrangement of music from Xenoblade Chronicles, available in the Wii U version of the stage. The song begins with a metal remix of Gaur Plain, followed by an alternation of various parts of Mechanical Rhythm and You Will Know Our Names. Lastly, the song ends with a remix of Engage the Enemy, which is then looped back to Gaur Plain.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu
Composition Copyright Nintendo / MONOLITHSOFT
Arrangement Copyright Nintendo
Other uses[edit]
This track was the second of two used in Shulk's reveal trailer.
Engage the Enemy[edit]
Engage the Enemy | |
---|---|
Track title | Engage the Enemy |
Game | Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [2] |
Origin[edit]
This track plays in various cutscenes in Xenoblade Chronicles, including several encounters with Metal Face. The song has been shortened and edited to loop, which it does not in Xenoblade Chronicles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Gaur Plain[edit]
Gaur Plain | |
---|---|
Track title | Gaur Plain |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [3] |
Origin[edit]
Gaur Plain plays in Xenoblade Chronicles when the party reaches Bionis' Leg, after passing through Ragrinar Canyon Path and arriving at Gaur Plain, and will continue to play while they travel through the Bionis Leg as well as on the Colony 6 map. It is edited to a shorter loop than in Xenoblade Chronicles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Other uses[edit]
This track was the first of two used in Shulk's reveal trailer. This track was used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza for Metal Face revel.
Gaur Plain (Night)[edit]
Gaur Plain (Night) | |
---|---|
Track title | Gaur Plain (Night) |
Game | Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [4] |
Origin[edit]
This mellow variant of Gaur Plain plays in the same locations as its daytime counterpart in Xenoblade Chronicles, but as the title states, only when the clock is set at nighttime hours.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Time to Fight![edit]
Time to Fight! | |
---|---|
Track title | Time to Fight! |
Game | Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [5] |
Origin[edit]
This is the standard battle music in Xenoblade Chronicles for Bionis locations. It plays when fighting against a group of enemies that does not include a Unique Monster.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
An Obstacle in Our Path[edit]
An Obstacle in Our Path | |
---|---|
Track title | An Obstacle in Our Path |
Game | Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [6] |
Origin[edit]
"An Obstacle in Our Path" is the boss fight music in Xenoblade Chronicles. This version is partly trimmed, with the difference starting around 1:27, most likely because of how long the tune is and the disc space.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Other Uses[edit]
This track was used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza during Metal Face revel.
Mechanical Rhythm[edit]
Mechanical Rhythm | |
---|---|
Track title | Mechanical Rhythm |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Smash Run Gaur Plain |
Availability | Default |
Link | [7] |
Origin[edit]
This is the standard battle music in Xenoblade Chronicles for Mechonis locations. It plays when fighting against a group of enemies that does not include a Unique Monster.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
You Will Know Our Names[edit]
You Will Know Our Names | |
---|---|
Track title | You Will Know Our Names |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Stage of usage | Gaur Plain |
Availability | Default |
Link | [8] |
Origin[edit]
"You Will Know Our Names" plays in Xenoblade Chronicles whenever the party enters battle with a Unique Monster (an enemy with a unique name), and also plays in some boss battles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Other uses[edit]
When Metal Face appears in Smash Tour, the music changes to this track until he is defeated. Part of the second half of the song is additionally used as Shulk's victory theme.
Xenoblade Chronicles universe | |
---|---|
Fighters | Shulk (SSB4 · SSBU) · Pyra (SSBU) · Mythra (SSBU) |
Assist Trophy | Riki |
Stages | Gaur Plain · Cloud Sea of Alrest |
Other characters | Azurda · Dunban · Fiora · Metal Face · Nia · Rex |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |