Not to be confused with PictoChat 2.
PictoChat (ピクトチャット, PictoChat) is a Super Smash Bros. Brawl stage based on the software for the Nintendo DS of the same name. In the beginning, the stage consists of a flat, blank stage. As the match continues, pictures are drawn in. Some have different effects, like a face that blows wind at the players, rails with a moving minecart, a giant Piranha Plant and much more.
The only static platform is a "now entering" notification. Although the lower end of the main platform can sometimes be seen, it is impossible to go under and around it.
Oddly enough, for a stage that appears technical and futuristic, the crates and barrels appear in the present form instead of the stainless steel form, and although this takes place inside a game system, the characters are still 3-D, unlike Flat Zone 2, where characters are 2-D.
There are a total of 27 drawings that can be sketched on PictoChat stage. They appear in a cycle, meaning that the same drawing cannot reappear until every other sketch has featured. However, the cycle itself is randomly decided at the start of each match. The stage balances the time in which a drawing is on and off; it spends approximately 13.33 seconds with a sketch and the same amount of time without one. As a general rule, bold lines can be stepped on while faint lines stay in the background. The sketches are as follows:
This stage is based on PictoChat, which is a communication system that is built into the Nintendo DS. Players can either type or draw a message to their friends with the stylus. PictoChat contains four chat rooms, labeled "A", "B", "C", and "D". It was originally only accessible from the handheld's main menu and only supported local connections; however, some games, such as 42 All-Time Classics, integrated PictoChat into the interface with online connectivity.
The stage itself is an amalgamation of the top and bottom screen of PictoChat: the top screen is where the notification bar and sent messages are displayed, while the bottom screen is where the user would draw or type messages. The notification bar appears as the main platform of the stage, and the bottom screen serves as the basis of the stage's background. The PictoChat stage is always set in room "A". When starting a match, the jingle heard when somebody joins a room is played, and the notification bar displays the name of a character in the same manner that PictoChat did.
This stage is currently banned in tournaments. Most of the transformations are unpredictable and overly powerful (such as Minecart, Fire, Missiles, and Gusty Gus) and can significantly affect gameplay.