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Local Wireless

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Local Wireless is the function in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate in which players can play with other players via wireless connection.


In Super Smash Bros. for Nintendo 3DS

The main screen after opening Local Wireless in Super Smash Bros. for Nintendo 3DS.

Local Wireless is available for Smash, Smash Run, All-Star, and Multi-Man. Upon selecting Local Wireless the player is able to either host or join a game. If the player chooses to host then they have three options for who they would like to be able to join: "Anyone", "Friends Preferred", or "Friends Only". It is one of the ways to play with friends, the other being online in the With Friends mode. Up to four players can join. Local Wireless is the only way to play with other people without an internet connection.

In Ultimate

DashboardLocalWireLess.png

Local Wireless is located on the Dashboard. Up to a minimum of two to a maximum of eight players can join by linking Nintendo Switch systems. Unlike Super Smash Bros. for Nintendo 3DS its counted as a separate mode from the Smash Menu and its only used for Smash matches So you can’t unlike Super Smash Bros. for Nintendo 3DS play other game modes The reason likely is because you can more players on the same Nintendo Switch.

Differences

  • You can taunt in local wireless play.
  • When you're connected in local wireless play, you can't see the other players pick of character; same goes for online.
    • You can choose Custom smash. The limit of players is now 4. Also super sudden death, but the limit is 8.
  • The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only.