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Local Wireless: Difference between revisions

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(Cleaned up the selection a bit →‎In Ultimate)
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==In ''[[Ultimate]]'' ==
==In ''[[Ultimate]]'' ==
[[File:DashboardLocalWireLess.png|thumb|right]]
[[File:DashboardLocalWireLess.png|thumb|right]]
Local Wireless is located on the Dashboard. Up to a minimum of two to a maximum of eight players can join by linking [[Nintendo Switch]] systems. Unlike {{for3ds}} its counted as a separate mode from the Smash Menu and its only used for Smash matches  
Local Wireless is located on the Dashboard. Two to eight players can join by linking [[Nintendo Switch]] systems. Unlike {{for3ds}}, this is counted as a separate mode from the Smash Menu and can only used for Smash matches. This also means that other game modes are unplayable, likely as to allow more players on the same Nintendo Switch.
So you can’t unlike {{for3ds}} play other game modes The reason likely is because you can more players on the same Nintendo Switch.
===Differences===
===Differences===
*You can taunt in local wireless play.
*Taunts are allowed in local wireless play.
*When you're connected in local wireless play, you can't see the other players pick of character; same goes for online.
*When connected in local wireless play, the other players' pick of character is unable to be seen; same goes for online.
**You can choose Custom smash. The limit of players is now 4. Also super sudden death, but the limit is 8.
*Custom Smash can be chosen as the game mode, which now has a player limit 4. Super Sudden Death is selectable as well, but the limit is 8 players instead.
*The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only.
*The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only.
**You can't choose [[Smash Run]], [[All-Star]], or [[Multi-Man]].  
*[[Smash Run]], [[All-Star]], or [[Multi-Man]] are unable to be played via Local Wireless..  





Revision as of 13:02, October 8, 2019

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Local Wireless is the function in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate in which players can play with other players via wireless connection.


In Super Smash Bros. for Nintendo 3DS

The main screen after opening Local Wireless in Super Smash Bros. for Nintendo 3DS.

Local Wireless is available for Smash, Smash Run, All-Star, and Multi-Man. Upon selecting Local Wireless the player is able to either host or join a game. If the player chooses to host then they have three options for who they would like to be able to join: "Anyone", "Friends Preferred", or "Friends Only". It is one of the ways to play with friends, the other being online in the With Friends mode. Up to four players can join. Local Wireless is the only way to play with other people without an internet connection.

In Ultimate

DashboardLocalWireLess.png

Local Wireless is located on the Dashboard. Two to eight players can join by linking Nintendo Switch systems. Unlike Super Smash Bros. for Nintendo 3DS, this is counted as a separate mode from the Smash Menu and can only used for Smash matches. This also means that other game modes are unplayable, likely as to allow more players on the same Nintendo Switch.

Differences

  • Taunts are allowed in local wireless play.
  • When connected in local wireless play, the other players' pick of character is unable to be seen; same goes for online.
  • Custom Smash can be chosen as the game mode, which now has a player limit 4. Super Sudden Death is selectable as well, but the limit is 8 players instead.
  • The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only.
  • Smash Run, All-Star, or Multi-Man are unable to be played via Local Wireless..