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List of spirits (Final Fantasy series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Final Fantasy'' series)}}{{ArticleIcons|ultimate=y}}
{{Title|List of spirits (''Final Fantasy'' series)}}{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Final Fantasy}} series in ''[[Super Smash Bros. Ultimate]]''. At launch, the series only had 2 spirits in the form of {{SSBU|Cloud}}'s [[fighter spirit]]s. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 8]] for the Fighters Pass Vol. 2, numerous spirits have been added, with {{SSBU|Sephiroth}}'s fighter spirit added in [[List of updates (SSBU)#10.0.0|Version 10.0.0]] and the rest added in [[List of updates (SSBU)#10.1.0|Version 10.1.0]].
The following is the list of the [[spirit]]s from the {{uv|Final Fantasy}} series in ''[[Super Smash Bros. Ultimate]]''. At launch, the series only had 2 spirits in the form of {{SSBU|Cloud}}'s [[fighter spirit]]s. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 8]] for the Fighters Pass Vol. 2, numerous spirits were added, with {{SSBU|Sephiroth}}'s fighter spirit added in [[List of updates (SSBU)#10.0.0|Version 10.0.0]] and the rest added in [[List of updates (SSBU)#10.1.0|Version 10.1.0]].
==Primary Spirits==
==Primary Spirits==
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
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|Fist Attack ↑
|Fist Attack ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v10.1.0)
|-
|-
|1,441
|1,441
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|Weight ↑
|Weight ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v10.1.0)
|-
|-
|1,443
|1,443
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|Speed ↑
|Speed ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v10.1.0)
|-
|-
|1,444
|1,444
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|1,985
|1,985
|Jump ↑
|Jump ↑
|''Final Fantasy VII''
|''Final Fantasy II'' (Concept)<br>''Final Fantasy VII'' (Incarnation; Artwork)
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v10.1.0)
|-
|-
|1,447
|1,447
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|Shooting Items Power ↑
|Shooting Items Power ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v10.1.0)
|-
|-
|1,450
|1,450
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|Speed ↑
|Speed ↑
|''Final Fantasy II'' (Chocobo)<br>''Final Fantasy III'' (Moogle)<br>(Artwork: ''Final Fantasy VII Remake'')
|''Final Fantasy II'' (Chocobo)<br>''Final Fantasy III'' (Moogle)<br>(Artwork: ''Final Fantasy VII Remake'')
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v10.1.0)
|-
|-
|1,452
|1,452
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|Fire Attack ↑
|Fire Attack ↑
|''Final Fantasy III''<br>(Artwork: ''Final Fantasy VII Remake'')
|''Final Fantasy III''<br>(Artwork: ''Final Fantasy VII Remake'')
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v10.1.0)
|}
|}


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|Autoheal
|Autoheal
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v10.1.0)
|-
|-
|1,445
|1,445
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|Transformation Duration ↑
|Transformation Duration ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v10.1.0)
|-
|-
|1,446
|1,446
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|Item Gravitation
|Item Gravitation
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v10.1.0)
|-
|-
|1,448
|1,448
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|Trade-Off Ability ↑
|Trade-Off Ability ↑
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v10.1.0)
|-
|-
|1,449
|1,449
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|Final Smash ↑
|Final Smash ↑
|''Final Fantasy VII''<br>(Artwork: ''Super Smash Bros. for Nintendo 3DS / Wii U'')
|''Final Fantasy VII''<br>(Artwork: ''Super Smash Bros. for Nintendo 3DS / Wii U'')
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v10.1.0)
|-
|-
|1,451
|1,451
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|Ice-Floor Immunity
|Ice-Floor Immunity
|''Final Fantasy III''<br>(Artwork: ''Final Fantasy VII Remake'')
|''Final Fantasy III''<br>(Artwork: ''Final Fantasy VII Remake'')
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v10.1.0)
|}
|}


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|colspan=2|{{SpiritTableName|Cloud (Advent Children)}}
|colspan=2|{{SpiritTableName|Cloud (Advent Children)}}
|''Final Fantasy VII: Advent Children'' (movie)<br>(Artwork: ''Super Smash Bros. Ultimate'')
|''Final Fantasy VII: Advent Children'' (movie)<br>(Artwork: ''Super Smash Bros. Ultimate'')
|•Complete Challenge (Smash): ''As Cloud, hit an opponent with his side special, Cross Slash, while the Limit Gauge is charged''.<br>•Purchase from the Vault Shop for 300G (after unlocking {{SSBU|Cloud}})
|•Complete Challenge (Smash): ''As Cloud, hit an opponent with his side special, Cross Slash, while the Limit Gauge is charged''.<br>•Purchase from the Vault Shop for 300G (after unlocking Cloud)
|-
|-
|1,439
|1,439
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|{{anchor|Sephiroth}}[[Sephiroth]]
|{{anchor|Sephiroth}}[[Sephiroth]]
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Complete Classic Mode with {{SSBU|Sephiroth}}<br>•Purchase from the Vault Shop for 300G (after downloading Sephiroth)
|•Complete Classic Mode with {{SSBU|Sephiroth}}<br>•Purchase from the Vault Shop for 300G (after downloading or unlocking Sephiroth)
|}
|}


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|rowspan="2"|•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|rowspan="2"|•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Brawler puppet fighter references Tifa being a brawler who specializes in hand-to-hand combat, with the puppet fighter's moveset referencing Tifa's various attacks which includes: Onslaught (referencing Beat Rush), Cartwheel Kick (referencing Somersault) and down smash (referencing Waterkick).
*The Mii Brawler's design and voice type represents Tifa Lockhart, a female brawler who specializes in hand-to-hand combat.
*The puppet fighter's costume, without DLC, is an inverted color scheme of Tifa's outfit.
*The Mii Brawler's black Protective Gear and white pants, without DLC, is an inverted color scheme of Tifa's white shirt and black shorts.
*The stage references Nibelheim, Cloud and Tifa's home which was destroyed and burned down by Sephiroth.
*The Mii Brawler's specials represent Tifa's Limit Breaks. Flashing Mach Punch and Onslaught represent Beat Rush, Soaring Axe Kick represents Somersault, and Feint Jump represents Waterkick.
*This spirit's Attack type, Fist Attack ↑ ability, and battle conditions reference Tifa’s Premium Heart Gauntlets, which increase her power as her Limit Break gauge fills.
*The stage represents Nibelheim, the hometown of Tifa which was burned down and destroyed by Sephiroth in ''Final Fantasy VII''.
*The Attack Power ↑ and Move Speed ↑ rules reference how Tifa has the second-highest strength stat and highest speed stat in ''Final Fantasy VII Remake''.
----'''Other trivia:'''
*This spirit's Attack type and Fist Attack ↑ ability further reference Tifa's hand-to-hand combat moveset and her high strength stat in ''Final Fantasy VII''.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
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|rowspan="2"|1,441
|rowspan="2"|1,441
|{{SpiritTableName|Barret|link=y|size=64|dlcalt=y}}
|{{SpiritTableName|Barret|link=y|size=64|dlcalt=y}}
|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Green Wild West outfit, Low Voice Type 3)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Green Wild West Wear)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Shot Put|1]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Head-On Assault|1]], Black Protective Gear, Normal Voice Type 9)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Counter Throw|3]], Black Protective Gear, Low Voice Type 1)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear, Normal Voice Type 4)
|rowspan="2"|{{SpiritType|Shield}}
|rowspan="2"|{{SpiritType|Shield}}
|rowspan="2"|3,500
|rowspan="2"|3,500
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|rowspan="2"|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•''The enemy starts the battle with a [[Bob-omb]]''
|rowspan="2"|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•''The enemy starts the battle with a [[Bob-omb]]''
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Gunner puppet fighter represents Barret, the leader of the insurgency group AVALANCHE, whose right arm is outfitted with a machine gun. The puppet fighter's moveset references Barret's various attacks which includes: Grenade Launch (referencing Grenade Bomb, Barret's second Limit Break) and Lunar Launch (referencing Catastrophe, Barret's final Limit Breaks).
*The larger-than-usual Mii Gunner's design represents Barret Wallace, a large, dark-skinned character whose right arm is outfitted with a firearm weapon.
*The puppet fighter's Green Wild West Outfit, without DLC, references Barret's green sleeveless vest he usually wears.
*The Mii Gunner's green Wild West Wear, without DLC, represents the green sleeveless vest jacket worn by Barret and how he came from Corel, an old, western town.
*The Mii Brawler minion fighters represent Biggs, Wedge, and Jessie, members of AVALANCHE at the beginning of ''Final Fantasy VII''.  
*The Mii Gunner's specials represent Barret's Limit Breaks. Grenade Launch and Bomb Drop represent Grenade Bomb, Gunner Missile represents Big Shot, and Lunar Launch represents Catastrophe.
*The stage, music, and the Exploding Type items references the beginning of ''Final Fantasy VII'', during the first mission with AVALANCHE where they bomb a Mako reactor in Midgar.
*The Mii Brawler minions represent Biggs, Wedge, and Jessie, members of the eco-terrorist insurgent group AVALANCHE led by Barret at the beginning of ''Final Fantasy VII''.
*The Mii Brawler representing Jessie starts off with a Bob-omb, referencing Jessie's specialty with explosives.
*The stage, music track, and Exploding Type items reference the beginning of ''Final Fantasy VII'' where AVALANCHE infiltrates the city of Midgar to destroy a Mako reactor by detonating a powerful bomb.
*The Mii Brawler representing Jessie starting off with a Bob-omb and the Exploding Type items reference Jessie's specialty with explosives.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↑ ability references Barret being a heavyweight character.
*This spirit's Shield type references Barret's goal in ''Final Fantasy VII'' to save the Planet by destroying the Mako reactors which drains the Planet's lifestream.
*This spirit's Weight ↑ ability references how Barret is a large, heavyweight character.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit, Low Voice Type 3)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Shot Put|1]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Head-On Assault|1]], Black Protective Gear, Normal Voice Type 9)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Counter Throw|3]], Black Protective Gear, Low Voice Type 1)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear, Normal Voice Type 4)
|-
|-
|rowspan="2"|1,442
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|rowspan="2"|[[Fountain of Dreams]]
|rowspan="2"|[[Fountain of Dreams]]
|rowspan="2"|•Health Recovery
|rowspan="2"|•Health Recovery
|rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while
|rowspan="2"|•Defeat the main fighter to win<br>•The enemy favors side specials<br>•The enemy is healed after a little while
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Zelda puppet fighter's purple costume features Zelda's hair turning brown, referencing Aerith's brown hair.
*The purple Zelda/Mii Swordfighter's design and costume represents Aerith Gainsborough, a female character who features a long dress and brown hair.
*This spirit's Shield battle type, the Cloud minion fighter and first battle condition reference how Cloud became Aerith's temporary bodyguard near the beginning of ''Final Fantasy VII''.
*The default Cloud minion references his appearance as the main playable character in ''Final Fantasy VII'' who serves as the leader of the party Aerith belongs to and his appearance at the Water Altar during Aerith's death.
*The Cloud minion fighter, stage, and music reference the infamous scene from ''Final Fantasy VII'' where Aerith dies at the hands of Sephiroth and Cloud lays her to rest underneath the waters of the Forgotten City.
*The stage and music track represent the Water Altar in the Forgotten City, where Aerith is killed by Sephiroth and is later laid to rest underneath the waters of the Forgotten City by Cloud.
*This spirit's Support type, Autoheal ability, and Health Recovery rule references Aerith's ability to heal her party members during battle.
*The Health Recovery rule reference Aerith's role as a healer in ''Final Fantasy VII'' who uses her HP-restoring Limit Breaks.
*The Zelda puppet fighter's frequent use of [[Din's Fire]], without DLC, the Mii Swordfighter's moveset, with DLC, references Aerith's ability to use magic to attack during battle.
*The first battle condition references Cloud's role as Aerith's temporary bodyguard early on in ''Final Fantasy VII'' where he protects her from the Turks.
*Zelda's favored [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, and the Health Recovery rule reference Aerith's role as a White Mage in ''Final Fantasy VII'', who uses magical attacks in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*The Zelda puppet fighter representing Aerith, without DLC, is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'' and later continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode.
*This spirit's Support type and Autoheal ability reference Aerith's utility and supportive Limit Breaks in ''Final Fantasy VII'', which includes her healing spells.
*This spirit's Shield type references Aerith's role in ''Final Fantasy VII'' by praying to Holy, the ultimate White Magic to prevent the Planet from being destroyed by Meteor, the destructive Black Magic.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Gale Strike|1]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Aerith's outfit, Normal Voice Type 6)<ref group="SB" name="DLC"/><br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Gale Strike|1]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Aerith's outfit, Normal Voice Type 6)<ref group="SB" name="DLC"/><br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
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|[[Gerudo Valley]]
|[[Gerudo Valley]]
|•Uncontrollable Speed
|•Uncontrollable Speed
|•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight
|•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight<br>•''The enemy starts the battle with a [[Screw Attack]]''
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|
|'''Spirit Battle inspiration:'''
*The Dog of the Duck Hunt puppet fighter represents Red XIII, a canid creature in ''Final Fantasy VII''.
*The default Dog of the Duck Hunt represents Red XIII, a canine character with an orange-tinted color scheme.
*The stage and music represents Cosmo Canyon, a valley-like area and Red XIII's home.
*The stage and music track represent Cosmo Canyon, a valley-like area which serves as the home of Red XIII and his tribe in ''Final Fantasy VII''.
*This spirit's Attack type, Speed ↑ ability, and battle conditions reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. The Speed ↑ ability and battle conditions also references Red XIII having the highest Speed stat in the party.
*The Uncontrollable Speed rule references how Red XIII has the highest speed stat in ''Final Fantasy VII'' and uses his Limit Breaks to increase the speed stats of his party members.
*The second battle condition references Sled Fang and Blood Fang, two of Red XIII's default Limit Break where he charges at an enemy surrounded by a spiraling forcefield.
*Duck Hunt starts off with a Screw Attack, referencing Red XIII's ability to perform spinning pouncing attacks.
----'''Other trivia:'''
*This spirit's Attack type and Speed ↑ ability further references Red XIII's high speed stats and his charging Sled Fang Limit Break in ''Final Fantasy VII''.
|-
|-
|1,444
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|•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power
|•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|
|'''Spirit Battle inspiration:'''
*The Link puppet fighter represents Cid, another blonde-haired character who uses a handled weapon during battle.
*The indigo Link represents Cid Highwind, a blonde character who wields a handled blade weapon in battle and wears an indigo vest.
*This spirit's Jump ↑ ability and stage references the Highwind, the airship that Cid operates and pilots.
*The stage represents the Highwind, the airship operated and piloted by Cid in ''Final Fantasy VII'' which is used to fly around in the overworld.
*The stage and the Jeff Assist Trophy enemy references Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
*The stage, music track, and Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
*Link's frequent down aerial smash attacks and "increased jump power" battle condition reference two of Cid's Limit Breaks, Boost Jump and Hyper Jump where he performs a high jump before striking down with his spear.
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references Cid's Limit Breaks, where he performs a high jump before attacking.
|-
|-
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|•Defeat the main fighter to win
|•Defeat the main fighter to win
|{{SSBUMusicLink|Other|PictoChat}}
|{{SSBUMusicLink|Other|PictoChat}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Roy puppet fighter references both the puppet fighter and Cait Sith being smaller characters who pilot a larger vessel in battle.
*Roy Koopa represents Cait Sith, a smaller character who pilots a large, white vessel with a simple face in battle.
*The Mr. Game & Watch minion fighters reference the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break.  
*The default Mr. Game & Watch minions represent the Toy Soldiers summoned by Cait Sith's Limit Break, Slots, which can deal five times normal damage to enemies.
*The stage references the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith working as a fortune teller.
*The stage represents the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in ''Final Fantasy VII''.
*The music references both the Pictochat theme and Cait Sith’s theme featuring a jazz-style with a slow tempo.
*The music track features a jazz style and a slow tempo, referencing Cait Sith's music theme, which features a combination of a jazz-like style at a slow tempo.
*The minion fighters' frequent use of [[Judge]] references Dice, Cait Sith's default Limit Break which has differing effects depending on a random number.
*The Mr. Game & Watch minions' frequent [[Judge]] references the randomness of Cait Sith's Slots Limit Break, which can feature different effects depending on the randomized number.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Cait Sith being a member of Cloud's party in ''Final Fantasy VII''.
*This spirit's Support type references Cait Sith's supportive Limit Breaks in ''Final Fantasy VII''.
*This spirit's Transformation Duration ↑ ability references Cait Sith's true identity as a robot controlled by Reeve.
*This spirit's Support and Neutral types reference how Cait Sith is controlled remotely by Reeve, a member of the villainous Shinra Inc. who secretly helps Cloud's party.
*This spirit's Transformation Duration ↑ ability references the Transform Materia initially equipped by Cait Sith when he joins Cloud's party.
|-
|-
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|•Items will be pulled toward the enemy<br>•The enemy is easily distracted by items
|•Items will be pulled toward the enemy<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|
|'''Spirit Battle inspiration:'''
*The Sheik puppet fighter represents Yuffie, a nimble, female ninja.
*The green Sheik represents Yuffie Kisaragi, a female ninja with a green color scheme.
*This spirit's Support type and stage references the open world map of ''Final Fantasy VII'' where Yuffie is optionally recruited into Cloud's party.
*The stage's background features the Mechonis, representing the Da-chao Statue, a monolithic mountain sculpture overlooking Yuffie's homeland, Wutai in ''Final Fantasy VII''.
*The music represents Cosmo Canyon, Red XIII's home, referencing Yuffie's friendship with Red XIII.
*The [[Beastball]], [[Black Hole]], [[Pitfall]], [[Soccer Ball]], and [[X Bomb]] items represent the Materia, multicolored spherical items in ''Final Fantasy VII'' which feature a variety of abilities,
*This spirit's Grab battle type, Item Gravitation ability, and battle conditions reference Yuffie's occupation as a Materia thief, as the items appearing in this battle are all spherical, resembling Materia orbs.
*The battle conditions reference Yuffie's role as a Thief in ''Final Fantasy VII'' who is often stealing Materia from different characters.
----'''Other trivia:'''
*This spirit's Support type references how Yuffie can join the party as an optional member in ''Final Fantasy VII''.
*This spirit's Grab type and Item Gravitation ability further reference Yuffie's occupation as a Materia thief.
|-
|-
|1,447
|1,447
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|•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials
|•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|
|'''Spirit Battle inspiration:'''
*The Wolf puppet fighter and battle conditions references the Galian Beast, Vincent's first Limit Break, which transforms him into a beastly creature resembling a giant horned werewolf.
*The black Wolf represents Vincent Valentine, a "lone wolf" character who wears a black outfit with a red cloak, wields a gun, and can transform into beast-like forms.
*This spirit's Neutral type and stage references the Shinra Mansion, the abandoned mansion where Vincent, the former member of the Turks, lied dormant until he is discovered and optionally recruited into Cloud's party.
*The stage represents the Shinra Mansion, an abandoned mansion in Nibelheim where Vincent can be recruited in ''Final Fantasy VII''.
*The stage and music also references the beginning of the Nibelheim Incident where Sephiroth discovered his roots in the Shinra Mansion's basement, with the music referencing the music heard during the incident.
*The music track represents the boss battle theme against [[Dracula]], a vampire who often sleeps in a coffin, referencing how Vincent can be found sleeping in a coffin inside the Shinra Mansion's basement.
*This spirit's Shooting Items Power ↑ ability and the puppet fighter's favored [[Blaster]] references Vincent utilizing firearms in battle.
*The Giant and Defense ↑ rules reference the Galian Beast, Vincent's first Limit Break where he transforms into a giant horned werewolf, which increases his defense stats by 20%.
*Wolf's favored [[Blaster]] references Vincent's role as a Gunner in ''Final Fantasy VII'', who uses of firearms in battle.
----'''Other trivia:'''
*This spirit's Neutral type references how Vincent was originally a member of the Turks until he later joins Cloud's party.
*This spirit's Shooting Items Power ↑ ability further references Vincent's usage of handguns in battle.
|-
|-
|1,448
|1,448
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|•Reinforcements will appear after an enemy is KO'd<br>•Reinforcements will appear during the battle<br>•The enemy starts the battle with a [[Steel Diver]]
|•Reinforcements will appear after an enemy is KO'd<br>•Reinforcements will appear during the battle<br>•The enemy starts the battle with a [[Steel Diver]]
|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}}
|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}}
|
|'''Spirit Battle inspiration:'''
*The Robin puppet fighter starting off with a Steel Driver represents Rufus Shinra, the president of the Shinra Electric Power Company, who uses a double-barrel shotgun.
*The white Robin represents Rufus Shinra, the CEO of Shinra Inc. who wears a white suit and a similar hairstyle.
*The Mii Fighters and their Business Suit costumes represents the Turks, a special black-ops investigative unit working for Shinra. The Mii Swordfighter and the Mii Brawler represent the partners Reno and Rude respectively, while the two Mii Gunners represent Elena and Tseng.
*The Mii Fighter minions' white Business Suits represent the Turks, a task force owned by Shinra Inc. who also serve as Rufus's bodyguards.
*The stage and music reference the boss battle against Rufus at the top of the Shinra company headquarters building, the colossal skyscraper in the center of Midgar.
*The Mii Swordfighter and Mii Brawler minions' designs each represent Reno, a red-headed swordsman, and Rude, a bald physical combatant.
*The stage and Exploding Type items likely reference Rufus's presumed death when he is caught in an explosion in his office caused by an energy blast from the Diamond Weapon (but is later revealed to have survived).
*The male Mii Gunner and the female Mii Gunner minions' designs each represent Tseng, the black-haired leader of the Turks, and Elena, the blonde female member of the Turks.
*The stage represents the top of the Shinra Building in Midgar, the location of Rufus's boss battle in ''Final Fantasy VII''.
*The music track references Reno and Rude's battle with Loz and Yazoo in ''Final Fantasy VII: Advent Children''.
*The Exploding Type items reference Rufus' abilities, Think Fast and Up in Smoke during his boss battle in ''Final Fantasy VII Remake'', which features explosive and smoky effects.
*Robin starting off with a Steel Driver references the double-barrel shotgun used by Rufus during his boss battle.
----'''Other trivia:'''
*This spirit's Support type references Rufus and the Turks' eventual role in ''Final Fantasy VII'' to aid Cloud's party by defeating Sephiroth.
*This spirit's Grab type references how Shinra Inc., Rufus' owned company, specializes in extracting the Planet's lifestream through the Mako generators to create power and Materia.
*This spirit's Trade-Off Ability ↑ references how Shinra was caught in the explosion of the Shinra company building, but was later revealed to be alive in ''Final Fantasy VII: Advent Children''.
|-
|-
|1,449
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|•The enemy will suddenly have a Final Smash when the enemy's at high damage<br>•The enemy is giant
|•The enemy will suddenly have a Final Smash when the enemy's at high damage<br>•The enemy is giant
|{{SSBUMusicLink|Final Fantasy|Those Who Fight Further (AC Version)}}
|{{SSBUMusicLink|Final Fantasy|Those Who Fight Further (AC Version)}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Giant Meta Ridley puppet fighter represents Bahamut ZERO, a giant dragon-like summon who, like Meta Ridley, is infused with cybernetics.
*The grey Giant Meta Ridley represents Bahamut ZERO, a giant dragon with a pale color scheme who is infused with cybernetics.
*The stage and music reference the battle against Bahamut SIN in ''Final Fantasy VII: Advent Children'', another form of Bahamut which rampaged in a city outside of Midgar.
*The stage represents Midgar, a major setting in ''Final Fantasy VII'' which first features Bahamut ZERO as an obtainable summon.
*This spirit's Final Smash ↑ ability and Sudden Final Smash rule references Bahamut ZERO's signature move, Tera Flare, which is also a destructive beam attack that Bahamut ZERO fires from outer space.
*The stage and music track reference the battle against Bahamut SIN, another form of Bahamut which rampaged in a city outside of Midgar in ''Final Fantasy VII: Advent Children''.
*Meta Ridley's [[Plasma Scream]] Final Smash reference Bahamut ZERO's summoning sequence in ''Final Fantasy VII'' where it performs its signature move, Tera Flare, a destructive beam fired from outer space.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and references Bahamut ZERO's role as a powerful summon in ''Final Fantasy VII''.
*This spirit's Support type references Bahamut ZERO's role as a summon in ''Final Fantasy VII''.
*This spirit's Attack type and Final Smash ↑ ability further references Bahamut ZERO's powerful signature move, Tera Flare, which behaves similarly to Ridley's Plasma Scream Final Smash.
|-
|-
|rowspan="2"|1,450
|rowspan="2"|1,450
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|rowspan="2"|•Take your strongest team into this no-frills battle<br>•''The enemy starts the battle with a Bob-omb''
|rowspan="2"|•Take your strongest team into this no-frills battle<br>•''The enemy starts the battle with a Bob-omb''
|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Brawler puppet fighter's costume and the Cucco item represents the Chocobo, a giant domesticated avian with the puppet fighter's Isaac Wig, without DLC, referencing the Chocobo's styled yellow feathers on its head.
*The Mii Brawler and the Cucco item represent the Chocobo, an avian farm animal featured in the ''Final Fantasy'' series.
*The Kirby minion fighter's white coloration represents the Moogle, a round, white creature who is often seen floating in midair.  
*The Mii Brawler's Isaac Wing, without DLC, references the Chocobo's styled yellow feathers on its head, while the yellow Tracksuit references the Chocobo's yellow color scheme.
*The stage references the Chocobo Farm in ''Final Fantasy VII'' where Chocobos are bred and raised for racing.
*The white Kirby minion represents the Moogle, a round, creature with a white color scheme who is often seen floating in midair.  
*The music references the upbeat style of the Chocobo's theme in the ''Final Fantasy'' series.
*The stage represents the Chocobo Farm, a green, farming location in ''Final Fantasy VII'' where Chocobos are bred and raised for racing.
*This spirit's Speed ↑ ability and the puppet fighter's moveset references how the Chocobos are known for their top speed and their kick-based attacks.
*The music track features an upbeat style, referencing the Chocobo's musical theme in the ''Final Fantasy'' series which also features an upbeat style.
*The Kirby minion fighter starts off with a Bob-omb, likely referencing Moogle Blast, an ability used by the Chocobo & Moogle summon in ''Final Fantasy VII Remake'' where the Moogle throws a bomb at an enemy.
*The Mii Brawler's moveset features kick-based attacks, referencing the Chocobo's role as a summon in the ''Final Fantasy'' series where they perform kicking attacks on the enemy
*The Kirby minion starts off with a Bob-omb, referencing Chocobo & Moogle's Moogle Blast ability in ''Final Fantasy VII Remake'' where Moogle throws a bomb at an enemy in battle.
----'''Other trivia:'''
*This spirit's Speed ↑ ability references the Chocobo's ability to run at high speeds.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Exploding Side Kick|3]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Chocobo Hat, Yellow Tracksuit)<ref group="SB" name="DLC"/><br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Exploding Side Kick|3]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Chocobo Hat, Yellow Tracksuit)<ref group="SB" name="DLC"/><br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
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|•Hostile assist trophies will appear after a little while<br>•The enemy is easily distracted by items
|•Hostile assist trophies will appear after a little while<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Final Fantasy|JENOVA}}
|{{SSBUMusicLink|Final Fantasy|JENOVA}}
|
|'''Spirit Battle inspiration:'''
*The Zero Suit Samus puppet fighter represents Shiva, a blue-colored female summon in the ''Final Fantasy'' series.
*The larger-than-normal default Zero Suit Samus represents Shiva, a large, curvaceous female character with a blue color scheme.
*The stage, the Krystal Assist Trophy enemy, and the Freezie item reference Shiva's ability to control ice and utilize ice-based attacks, with the Krystal Assist Trophy enemy also referencing how Shiva is a blue-colored female summon as well.
*The stage and Freezie item reference Shiva's ability to control ice and use ice-based attacks in the ''Final Fantasy'' series.
*The music references both Shiva and JENOVA being female humanoid characters appearing in ''Final Fantasy VII''.
*The music track represents JENOVA, a female humanoid character similar to Shiva who both appear in ''Final Fantasy VII''.
*The Krystal Assist Trophy further references Shiva's design, blue color scheme, and ability to use ice-based attacks, as well Shiva's role as a summon in the ''Final Fantasy'' series.
----'''Other trivia:'''
*This spirit's Support type further references Shiva's role as a summon in ''Final Fantasy VII''.
*This spirit's Shield type and Ice-Floor Immunity ability further reference Shiva's blue color scheme and ability to control ice.
|-
|-
|1,452
|1,452
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|•The floor is lava<br>•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|•The floor is lava<br>•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|
|'''Spirit Battle inspiration:'''
*The Giant Bowser puppet fighter represents Ifrit, a giant horned summon who, like Bowser, utilizes fire-based attacks.
*The red Giant Bowser represents Ifrit, a giant horned character who features a red color scheme.
*This spirit's Attack type and Fire Attack ↑ ability, stage, and Lava Floor hazard reference Ifrit's ability to control fire and utilize fire-based attacks.
*The stage and music track reference the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
*The stage, music, and battle conditions likely references the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
*The stage and Lava Floor hazard reference signature ability, Hellfire, which engulfs the summoner's enemies with fire and inflicts fire damage.
*The Attack Power ↑ rule references Ifrit's usage of powerful fire-based attacks.
*The Attack Power ↑ and Move Speed ↑ rules reference Ifrit's appearance as a summon in ''Final Fantasy VII Remake'' where it can perform quick and powerful attacks on an enemy.
----'''Other trivia:'''
*This spirit's Attack and Fire Attack ↑ ability further reference Ifrit's red color scheme and usage of fire-based attacks.
|}
|}


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*''Final Fantasy'' is the only series represented by a fighter not to have any spirits besides fighter spirits in the base game.
*''Final Fantasy'' is the only series represented by a fighter not to have any spirits besides fighter spirits in the base game.
**Despite several ''Final Fantasy'' summon characters appearing on [[Midgar]], their nature as special 2D sprites, and their other role as profile pictures in [[Super Smash Bros. 4|the previous game]], they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them. Oddly, Shiva, though a recurring summon in ''Final Fantasy'', has her own Spirit, despite not appearing on Midgar.
**Despite several ''Final Fantasy'' summon characters appearing on [[Midgar]], their nature as special 2D sprites, and their other role as profile pictures in [[Super Smash Bros. 4|the previous game]], they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them. Oddly, Shiva, though a recurring summon in ''Final Fantasy'', has her own Spirit, despite not appearing on Midgar.
**Even so, ''Final Fantasy'' is the series with the most spirits in its [[DLC Spirits|DLC Spirit Board]], with 13.
*''Final Fantasy'' and ''ARMS'' are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
*''Final Fantasy'' and ''ARMS'' are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
*The Tifa, Barret, and Aerith spirit battles use their respective {{SSBU|Mii Fighter}} designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective [[Mii costumes]] are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
*The Tifa, Barret, and Aerith spirit battles use their respective {{SSBU|Mii Fighter}} designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective [[Mii costumes]] are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
**Unique [[Mii]] designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
**Unique [[Mii]] designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
*''Final Fantasy'', ''ARMS'', and ''Minecraft'', are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting ''Fatal Fury'', whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]).
*On the Spirit Board, Cloud's friends are ordered based on when they were recruited into his party (though Cloud fights alongside Barret before Tifa, she was the one who discovered him in Midgar and hired him to assist Avalanche). Vincent and Yuffie appear last as they are optional party members.
*''Final Fantasy'', ''ARMS'', and ''Minecraft''  are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting ''Fatal Fury'', whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]).
*Curiously, none of the spirit battles added in version 10.1.0 feature {{SSBU|Sephiroth}} as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being {{uv|Mario}} and {{uv|Fatal Fury}}.
*Curiously, none of the spirit battles added in version 10.1.0 feature {{SSBU|Sephiroth}} as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being {{uv|Mario}} and {{uv|Fatal Fury}}.
*None of the spirit battles added in version 10.1.0 feature [[Northern Cave]] as a stage, making it the only Challenger Pack to not feature its new stage with its corresponding spirits.
*None of the spirit battles added in version 10.1.0 feature [[Northern Cave]] as a stage, making it the only Challenger Pack to not feature its new stage with its corresponding spirits.
==External links==
*[https://sites.google.com/view/miilibrary/NX/SmashUltimate Index including the Miis used in these spirit battles]
{{Spirit list}}
{{Spirit list}}
{{Final Fantasy universe}}
{{Final Fantasy universe}}
[[Category:Spirits (Final Fantasy universe)]]
[[Category:Spirits (Final Fantasy universe)]]

Revision as of 22:00, March 22, 2024

The following is the list of the spirits from the Final Fantasy series in Super Smash Bros. Ultimate. At launch, the series only had 2 spirits in the form of Cloud's fighter spirits. As part of Challenger Pack 8 for the Fighters Pass Vol. 2, numerous spirits were added, with Sephiroth's fighter spirit added in Version 10.0.0 and the rest added in Version 10.1.0.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
1,440
SSBU spirit Tifa.png
Tifa
Attack
★★★ ⬡⬡ 3,065 9,224 1,769 5,322 1,179 3,548 Fist Attack ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v10.1.0)
1,441
Barret.
Barret
Shield
★★ 1,902 7,639 763 3,063 1,032 4,144 Weight ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v10.1.0)
1,443
SSBU spirit Red XIII.png
Red XIII
Attack
★★ ⬡⬡ 1,728 6,918 931 3,725 731 2,927 Speed ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v10.1.0)
1,444
SSBU spirit Cid.png
Cid
Grab
⬡⬡ 885 4,429 438 2,194 397 1,985 Jump ↑ Final Fantasy II (Concept)
Final Fantasy VII (Incarnation; Artwork)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v10.1.0)
1,447
SSBU spirit Vincent.png
Vincent
Neutral
★★ ⬡⬡⬡ 1,627 6,584 867 3,506 640 2,591 Shooting Items Power ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v10.1.0)
1,450
SSBU spirit Chocobo & Moogle.png
Chocobo & Moogle
Neutral
⬡⬡ 915 4,576 418 2,090 462 2,310 Speed ↑ Final Fantasy II (Chocobo)
Final Fantasy III (Moogle)
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v10.1.0)
1,452
SSBU spirit Ifrit.png
Ifrit
Attack
★★★ 3,438 10,366 1,954 5,890 1,172 3,534 Fire Attack ↑ Final Fantasy III
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v10.1.0)

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
1,442
SSBU spirit Aerith.png
Aerith ★★★ ⬢⬢ Autoheal Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v10.1.0)
1,445
SSBU spirit Cait Sith.png
Cait Sith Transformation Duration ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v10.1.0)
1,446
SSBU spirit Yuffie.png
Yuffie ★★ Item Gravitation Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v10.1.0)
1,448
SSBU spirit The Turks & Rufus Shinra.png
The Turks & Rufus Shinra ★★★ Trade-Off Ability ↑ Final Fantasy VII •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v10.1.0)
1,449
SSBU spirit Bahamut ZERO.png
Bahamut ZERO ★★★★ ⬢⬢ Final Smash ↑ Final Fantasy VII
(Artwork: Super Smash Bros. for Nintendo 3DS / Wii U)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 15,000G (since v10.1.0)
1,451
SSBU spirit Shiva.png
Shiva ★★★ ⬢⬢ Ice-Floor Immunity Final Fantasy III
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v10.1.0)

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
1,004
SSBU spirit Cloud.png
Cloud SSBU.png
Cloud Final Fantasy VII •Complete Classic Mode with Cloud
•Purchase from the Vault Shop for 300G (after unlocking Cloud)
1,005
SSBU spirit Cloud (Advent Children).png
Cloud (Advent Children) Final Fantasy VII: Advent Children (movie)
(Artwork: Super Smash Bros. Ultimate)
•Complete Challenge (Smash): As Cloud, hit an opponent with his side special, Cross Slash, while the Limit Gauge is charged.
•Purchase from the Vault Shop for 300G (after unlocking Cloud)
1,439
SSBU spirit Sephiroth.png
Sephiroth SSBU.png
Sephiroth Final Fantasy VII •Complete Classic Mode with Sephiroth
•Purchase from the Vault Shop for 300G (after downloading or unlocking Sephiroth)

Spirit Battles

Conditions listed in italics are not displayed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,440
SSBU spirit Tifa.png
Tifa Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2112, Black Protective Gear, High Voice Type 2)
Attack
7,400 Reset Bomb Forest (Ω form) •Move Speed ↑
•Attack Power ↑
•The enemy has increased attack power after a little while
•The enemy has increased move speed after a little while
Let the Battles Begin! Spirit Battle inspiration:
  • The Mii Brawler's design and voice type represents Tifa Lockhart, a female brawler who specializes in hand-to-hand combat.
  • The Mii Brawler's black Protective Gear and white pants, without DLC, is an inverted color scheme of Tifa's white shirt and black shorts.
  • The Mii Brawler's specials represent Tifa's Limit Breaks. Flashing Mach Punch and Onslaught represent Beat Rush, Soaring Axe Kick represents Somersault, and Feint Jump represents Waterkick.
  • The stage represents Nibelheim, the hometown of Tifa which was burned down and destroyed by Sephiroth in Final Fantasy VII.
  • The Attack Power ↑ and Move Speed ↑ rules reference how Tifa has the second-highest strength stat and highest speed stat in Final Fantasy VII Remake.

Other trivia:
  • This spirit's Attack type and Fist Attack ↑ ability further reference Tifa's hand-to-hand combat moveset and her high strength stat in Final Fantasy VII.
Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2132, Tifa's Outfit, High Voice Type 2)[SB 1]
1,441
Barret.
Barret Mii Gunner MiiGunnerHeadSSBU.png (130 HP) (Moveset 3312, Green Wild West Wear)
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 1231, Black Protective Gear, Normal Voice Type 9)
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 2123, Black Protective Gear, Low Voice Type 1)
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 3212, Black Protective Gear, Normal Voice Type 4)
Shield
3,500 Midgar (hazards off) •Item: Exploding Types Stamina battle
•Reinforcements will appear after an enemy is KO'd
The enemy starts the battle with a Bob-omb
Opening - Bombing Mission Spirit Battle inspiration:
  • The larger-than-usual Mii Gunner's design represents Barret Wallace, a large, dark-skinned character whose right arm is outfitted with a firearm weapon.
  • The Mii Gunner's green Wild West Wear, without DLC, represents the green sleeveless vest jacket worn by Barret and how he came from Corel, an old, western town.
  • The Mii Gunner's specials represent Barret's Limit Breaks. Grenade Launch and Bomb Drop represent Grenade Bomb, Gunner Missile represents Big Shot, and Lunar Launch represents Catastrophe.
  • The Mii Brawler minions represent Biggs, Wedge, and Jessie, members of the eco-terrorist insurgent group AVALANCHE led by Barret at the beginning of Final Fantasy VII.
  • The stage, music track, and Exploding Type items reference the beginning of Final Fantasy VII where AVALANCHE infiltrates the city of Midgar to destroy a Mako reactor by detonating a powerful bomb.
  • The Mii Brawler representing Jessie starting off with a Bob-omb and the Exploding Type items reference Jessie's specialty with explosives.

Other trivia:
  • This spirit's Shield type references Barret's goal in Final Fantasy VII to save the Planet by destroying the Mako reactors which drains the Planet's lifestream.
  • This spirit's Weight ↑ ability references how Barret is a large, heavyweight character.
Mii Gunner MiiGunnerHeadSSBU.png (130 HP) (Moveset 3312, Barret's Outfit)[SB 1]
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 1231, Black Protective Gear, Normal Voice Type 9)
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 2123, Black Protective Gear, Low Voice Type 1)
Mii Brawler MiiBrawlerHeadSSBU.png (80 HP) (Moveset 3212, Black Protective Gear, Normal Voice Type 4)
1,442
SSBU spirit Aerith.png
Aerith Zelda ZeldaHeadPurpleSSBU.png
Cloud CloudHeadSSBU.png
Shield
7,500 Fountain of Dreams •Health Recovery •Defeat the main fighter to win
•The enemy favors side specials
•The enemy is healed after a little while
Aerith's Theme Spirit Battle inspiration:
  • The purple Zelda/Mii Swordfighter's design and costume represents Aerith Gainsborough, a female character who features a long dress and brown hair.
  • The default Cloud minion references his appearance as the main playable character in Final Fantasy VII who serves as the leader of the party Aerith belongs to and his appearance at the Water Altar during Aerith's death.
  • The stage and music track represent the Water Altar in the Forgotten City, where Aerith is killed by Sephiroth and is later laid to rest underneath the waters of the Forgotten City by Cloud.
  • The Health Recovery rule reference Aerith's role as a healer in Final Fantasy VII who uses her HP-restoring Limit Breaks.
  • The first battle condition references Cloud's role as Aerith's temporary bodyguard early on in Final Fantasy VII where he protects her from the Turks.
  • Zelda's favored Din's Fire, without DLC, and the Mii Swordfighter's moveset, with DLC, and the Health Recovery rule reference Aerith's role as a White Mage in Final Fantasy VII, who uses magical attacks in battle.

Other trivia:
  • This spirit's Support type and Autoheal ability reference Aerith's utility and supportive Limit Breaks in Final Fantasy VII, which includes her healing spells.
  • This spirit's Shield type references Aerith's role in Final Fantasy VII by praying to Holy, the ultimate White Magic to prevent the Planet from being destroyed by Meteor, the destructive Black Magic.
Mii Swordfighter MiiSwordfighterHeadSSBU.png (Moveset 1312, Aerith's outfit, Normal Voice Type 6)[SB 1]
Cloud CloudHeadSSBU.png
1,443
SSBU spirit Red XIII.png
Red XIII Duck Hunt DuckHuntHeadSSBU.png
Attack
3,400 Gerudo Valley •Uncontrollable Speed •The enemy is very fast and can't stop quickly when the enemy's at high damage
•The enemy can deal damage by dashing into you
•The enemy has increased move speed and reduced weight
The enemy starts the battle with a Screw Attack
Cosmo Canyon Spirit Battle inspiration:
  • The default Dog of the Duck Hunt represents Red XIII, a canine character with an orange-tinted color scheme.
  • The stage and music track represent Cosmo Canyon, a valley-like area which serves as the home of Red XIII and his tribe in Final Fantasy VII.
  • The Uncontrollable Speed rule references how Red XIII has the highest speed stat in Final Fantasy VII and uses his Limit Breaks to increase the speed stats of his party members.
  • The second battle condition references Sled Fang and Blood Fang, two of Red XIII's default Limit Break where he charges at an enemy surrounded by a spiraling forcefield.
  • Duck Hunt starts off with a Screw Attack, referencing Red XIII's ability to perform spinning pouncing attacks.

Other trivia:
  • This spirit's Attack type and Speed ↑ ability further references Red XIII's high speed stats and his charging Sled Fang Limit Break in Final Fantasy VII.
1,444
SSBU spirit Cid.png
Cid Link LinkHeadIndigoSSBU.png
Grab
1,800 Halberd •Assist Trophy Enemies (Jeff) •Hostile assist trophies will appear after a little while
•The enemy has increased jump power
Opening - Bombing Mission Spirit Battle inspiration:
  • The indigo Link represents Cid Highwind, a blonde character who wields a handled blade weapon in battle and wears an indigo vest.
  • The stage represents the Highwind, the airship operated and piloted by Cid in Final Fantasy VII which is used to fly around in the overworld.
  • The stage, music track, and Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
  • Link's frequent down aerial smash attacks and "increased jump power" battle condition reference two of Cid's Limit Breaks, Boost Jump and Hyper Jump where he performs a high jump before striking down with his spear.

Other trivia:
  • This spirit's Jump ↑ ability further references Cid's Limit Breaks, where he performs a high jump before attacking.
1,445
SSBU spirit Cait Sith.png
Cait Sith Roy BowserJrHeadRoySSBU.png
Mr. Game & Watch MrGame&WatchHeadSSBU.png×3
Neutral
1,700 New Pork City (Ω form) N/A •Defeat the main fighter to win PictoChat Spirit Battle inspiration:
  • Roy Koopa represents Cait Sith, a smaller character who pilots a large, white vessel with a simple face in battle.
  • The default Mr. Game & Watch minions represent the Toy Soldiers summoned by Cait Sith's Limit Break, Slots, which can deal five times normal damage to enemies.
  • The stage represents the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in Final Fantasy VII.
  • The music track features a jazz style and a slow tempo, referencing Cait Sith's music theme, which features a combination of a jazz-like style at a slow tempo.
  • The Mr. Game & Watch minions' frequent Judge references the randomness of Cait Sith's Slots Limit Break, which can feature different effects depending on the randomized number.

Other trivia:
  • This spirit's Support type references Cait Sith's supportive Limit Breaks in Final Fantasy VII.
  • This spirit's Support and Neutral types reference how Cait Sith is controlled remotely by Reeve, a member of the villainous Shinra Inc. who secretly helps Cloud's party.
  • This spirit's Transformation Duration ↑ ability references the Transform Materia initially equipped by Cait Sith when he joins Cloud's party.
1,446
SSBU spirit Yuffie.png
Yuffie Sheik SheikHeadGreenSSBU.png
Grab
3,400 Gaur Plain (Battlefield form) N/A •Items will be pulled toward the enemy
•The enemy is easily distracted by items
Cosmo Canyon Spirit Battle inspiration:
  • The green Sheik represents Yuffie Kisaragi, a female ninja with a green color scheme.
  • The stage's background features the Mechonis, representing the Da-chao Statue, a monolithic mountain sculpture overlooking Yuffie's homeland, Wutai in Final Fantasy VII.
  • The Beastball, Black Hole, Pitfall, Soccer Ball, and X Bomb items represent the Materia, multicolored spherical items in Final Fantasy VII which feature a variety of abilities,
  • The battle conditions reference Yuffie's role as a Thief in Final Fantasy VII who is often stealing Materia from different characters.

Other trivia:
  • This spirit's Support type references how Yuffie can join the party as an optional member in Final Fantasy VII.
  • This spirit's Grab type and Item Gravitation ability further reference Yuffie's occupation as a Materia thief.
1,447
SSBU spirit Vincent.png
Vincent Wolf WolfHeadBlackSSBU.png
Neutral
3,500 Luigi's Mansion •Defense ↑
•Giant
•The enemy is giant when the enemy's at high damage
•The enemy has increased defense when the enemy's at high damage
•The enemy favors neutral specials
Nothing to Lose Spirit Battle inspiration:
  • The black Wolf represents Vincent Valentine, a "lone wolf" character who wears a black outfit with a red cloak, wields a gun, and can transform into beast-like forms.
  • The stage represents the Shinra Mansion, an abandoned mansion in Nibelheim where Vincent can be recruited in Final Fantasy VII.
  • The music track represents the boss battle theme against Dracula, a vampire who often sleeps in a coffin, referencing how Vincent can be found sleeping in a coffin inside the Shinra Mansion's basement.
  • The Giant and Defense ↑ rules reference the Galian Beast, Vincent's first Limit Break where he transforms into a giant horned werewolf, which increases his defense stats by 20%.
  • Wolf's favored Blaster references Vincent's role as a Gunner in Final Fantasy VII, who uses of firearms in battle.

Other trivia:
  • This spirit's Neutral type references how Vincent was originally a member of the Turks until he later joins Cloud's party.
  • This spirit's Shooting Items Power ↑ ability further references Vincent's usage of handguns in battle.
1,448
SSBU spirit The Turks & Rufus Shinra.png
The Turks & Rufus Shinra Robin RobinHeadWhiteSSBU.png
Mii Gunner MiiGunnerHeadSSBU.png×2 (Moveset 2223, Business Suit - White)
Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2123, Business Suit - White)
Mii Swordfighter MiiSwordfighterHeadSSBU.png (Moveset 2123, Business Suit - White)
Grab
7,700 Fourside (Battlefield form) •Item: Exploding Types •Reinforcements will appear after an enemy is KO'd
•Reinforcements will appear during the battle
•The enemy starts the battle with a Steel Diver
Those Who Fight (AC Version) Spirit Battle inspiration:
  • The white Robin represents Rufus Shinra, the CEO of Shinra Inc. who wears a white suit and a similar hairstyle.
  • The Mii Fighter minions' white Business Suits represent the Turks, a task force owned by Shinra Inc. who also serve as Rufus's bodyguards.
  • The Mii Swordfighter and Mii Brawler minions' designs each represent Reno, a red-headed swordsman, and Rude, a bald physical combatant.
  • The male Mii Gunner and the female Mii Gunner minions' designs each represent Tseng, the black-haired leader of the Turks, and Elena, the blonde female member of the Turks.
  • The stage represents the top of the Shinra Building in Midgar, the location of Rufus's boss battle in Final Fantasy VII.
  • The music track references Reno and Rude's battle with Loz and Yazoo in Final Fantasy VII: Advent Children.
  • The Exploding Type items reference Rufus' abilities, Think Fast and Up in Smoke during his boss battle in Final Fantasy VII Remake, which features explosive and smoky effects.
  • Robin starting off with a Steel Driver references the double-barrel shotgun used by Rufus during his boss battle.

Other trivia:
  • This spirit's Support type references Rufus and the Turks' eventual role in Final Fantasy VII to aid Cloud's party by defeating Sephiroth.
  • This spirit's Grab type references how Shinra Inc., Rufus' owned company, specializes in extracting the Planet's lifestream through the Mako generators to create power and Materia.
  • This spirit's Trade-Off Ability ↑ references how Shinra was caught in the explosion of the Shinra company building, but was later revealed to be alive in Final Fantasy VII: Advent Children.
1,449
SSBU spirit Bahamut ZERO.png
Bahamut ZERO •Giant Ridley RidleyHeadGreySSBU.png
Attack
13,500 Midgar (hazards off) •Sudden Final Smash •The enemy will suddenly have a Final Smash when the enemy's at high damage
•The enemy is giant
Those Who Fight Further (AC Version) Spirit Battle inspiration:
  • The grey Giant Meta Ridley represents Bahamut ZERO, a giant dragon with a pale color scheme who is infused with cybernetics.
  • The stage represents Midgar, a major setting in Final Fantasy VII which first features Bahamut ZERO as an obtainable summon.
  • The stage and music track reference the battle against Bahamut SIN, another form of Bahamut which rampaged in a city outside of Midgar in Final Fantasy VII: Advent Children.
  • Meta Ridley's Plasma Scream Final Smash reference Bahamut ZERO's summoning sequence in Final Fantasy VII where it performs its signature move, Tera Flare, a destructive beam fired from outer space.

Other trivia:
  • This spirit's Support type references Bahamut ZERO's role as a summon in Final Fantasy VII.
  • This spirit's Attack type and Final Smash ↑ ability further references Bahamut ZERO's powerful signature move, Tera Flare, which behaves similarly to Ridley's Plasma Scream Final Smash.
1,450
SSBU spirit Chocobo & Moogle.png
Chocobo & Moogle Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 3122, Isaac Wig, Yellow Tracksuit)
Kirby KirbyHeadWhiteSSBU.png
Neutral
1,600 Garden of Hope •Item: Cucco •Take your strongest team into this no-frills battle
The enemy starts the battle with a Bob-omb
Flower Field Spirit Battle inspiration:
  • The Mii Brawler and the Cucco item represent the Chocobo, an avian farm animal featured in the Final Fantasy series.
  • The Mii Brawler's Isaac Wing, without DLC, references the Chocobo's styled yellow feathers on its head, while the yellow Tracksuit references the Chocobo's yellow color scheme.
  • The white Kirby minion represents the Moogle, a round, creature with a white color scheme who is often seen floating in midair.
  • The stage represents the Chocobo Farm, a green, farming location in Final Fantasy VII where Chocobos are bred and raised for racing.
  • The music track features an upbeat style, referencing the Chocobo's musical theme in the Final Fantasy series which also features an upbeat style.
  • The Mii Brawler's moveset features kick-based attacks, referencing the Chocobo's role as a summon in the Final Fantasy series where they perform kicking attacks on the enemy
  • The Kirby minion starts off with a Bob-omb, referencing Chocobo & Moogle's Moogle Blast ability in Final Fantasy VII Remake where Moogle throws a bomb at an enemy in battle.

Other trivia:
  • This spirit's Speed ↑ ability references the Chocobo's ability to run at high speeds.
Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 3122, Chocobo Hat, Yellow Tracksuit)[SB 1]
Kirby KirbyHeadWhiteSSBU.png
1,451
SSBU spirit Shiva.png
Shiva Zero Suit Samus ZeroSuitSamusHeadSSBU.png
Shield
7,300 Summit (Battlefield form) •Assist Trophy Enemies (Krystal)
•Item: Freezie
•Hostile assist trophies will appear after a little while
•The enemy is easily distracted by items
JENOVA Spirit Battle inspiration:
  • The larger-than-normal default Zero Suit Samus represents Shiva, a large, curvaceous female character with a blue color scheme.
  • The stage and Freezie item reference Shiva's ability to control ice and use ice-based attacks in the Final Fantasy series.
  • The music track represents JENOVA, a female humanoid character similar to Shiva who both appear in Final Fantasy VII.
  • The Krystal Assist Trophy further references Shiva's design, blue color scheme, and ability to use ice-based attacks, as well Shiva's role as a summon in the Final Fantasy series.

Other trivia:
  • This spirit's Support type further references Shiva's role as a summon in Final Fantasy VII.
  • This spirit's Shield type and Ice-Floor Immunity ability further reference Shiva's blue color scheme and ability to control ice.
1,452
SSBU spirit Ifrit.png
Ifrit •Giant Bowser BowserHeadRedSSBU.png
Attack
7,500 Norfair (Ω form) •Move Speed ↑
•Attack Power ↑
•Hazard: Lava Floor
•The floor is lava
•The enemy has increased attack power after a little while
•The enemy has increased move speed after a little while
Fight On! Spirit Battle inspiration:
  • The red Giant Bowser represents Ifrit, a giant horned character who features a red color scheme.
  • The stage and music track reference the Ifrit boss battle in Crisis Core: Final Fantasy VII where Zack Fair battles Ifrit in a similar fiery setting.
  • The stage and Lava Floor hazard reference signature ability, Hellfire, which engulfs the summoner's enemies with fire and inflicts fire damage.
  • The Attack Power ↑ rule references Ifrit's usage of powerful fire-based attacks.
  • The Attack Power ↑ and Move Speed ↑ rules reference Ifrit's appearance as a summon in Final Fantasy VII Remake where it can perform quick and powerful attacks on an enemy.

Other trivia:
  • This spirit's Attack and Fire Attack ↑ ability further reference Ifrit's red color scheme and usage of fire-based attacks.
  1. ^ a b c d This alternative occurs when the corresponding DLC has been purchased and downloaded.

Series Order

Number Name Series
1,004 Cloud FINAL FANTASY Series
1,005 Cloud (Advent Children)
1,439 Sephiroth
1,440 Tifa
1,441 Barret
1,442 Aerith
1,443 Red XIII
1,444 Cid
1,445 Cait Sith
1,446 Yuffie
1,447 Vincent
1,448 The Turks & Rufus Shinra
1,449 Bahamut ZERO
1,450 Chocobo & Moogle
1,451 Shiva
1,452 Ifrit

Trivia

  • Prior to the version 10.0.0 update, both of Cloud's spirits were listed as from FINAL FANTASY VII. This was changed to list them as part of the FINAL FANTASY Series.
  • Version 10.1.0 added a new fighter spirit for Cloud's default costume, using his artwork from Final Fantasy VII; previously, only his Ultimate artwork was available. This makes him the first fighter to have his fighter spirit artwork updated.
  • Final Fantasy is the only series represented by a fighter not to have any spirits besides fighter spirits in the base game.
    • Despite several Final Fantasy summon characters appearing on Midgar, their nature as special 2D sprites, and their other role as profile pictures in the previous game, they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them. Oddly, Shiva, though a recurring summon in Final Fantasy, has her own Spirit, despite not appearing on Midgar.
    • Even so, Final Fantasy is the series with the most spirits in its DLC Spirit Board, with 13.
  • Final Fantasy and ARMS are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
  • The Tifa, Barret, and Aerith spirit battles use their respective Mii Fighter designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective Mii costumes are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
    • Unique Mii designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
  • On the Spirit Board, Cloud's friends are ordered based on when they were recruited into his party (though Cloud fights alongside Barret before Tifa, she was the one who discovered him in Midgar and hired him to assist Avalanche). Vincent and Yuffie appear last as they are optional party members.
  • Final Fantasy, ARMS, and Minecraft are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting Fatal Fury, whose songs from non-Fatal Fury series are still grouped under Fatal Fury in the Sound Test).
  • Curiously, none of the spirit battles added in version 10.1.0 feature Sephiroth as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being Mario and Fatal Fury.
  • None of the spirit battles added in version 10.1.0 feature Northern Cave as a stage, making it the only Challenger Pack to not feature its new stage with its corresponding spirits.

External links