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Slash: Difference between revisions

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(fixing SSB64 and SSBM sections (SSBB section should be okay for now))
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{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
{{cleanup|Separate into sections for different games?}}
[[Image:Ike's Forward Smash.jpg|thumb|right|Ike's forward smash hitting Snake, showing the boomerang effect.|300px]]
[[Image:Ike's Forward Smash.jpg|thumb|right|Ike's forward smash hitting Snake, showing the boomerang effect.|300px]]


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===In ''SSB''===
===In ''SSB''===
*{{SSB|Kirby}} - [[Final Cutter]]
*{{SSB|Kirby}} - [[Final Cutter]]
*{{SSB|Link}} - Every attack except for n-air, b-air, pummels, and [[Spin Attack]].
*{{SSB|Link}} - All attacks except for neutral aerial, back aerial, throws, [[Boomerang]], and [[Bomb (Link)|Bomb]]
 


===In ''Melee''===
===In ''Melee''===
*{{SSBM|Bowser}} - [[neutral attack|jab]], [[down tilt]], [[up tilt]], [[up smash]], [[down smash]], [[back aerial]], [[down aerial]], [[up throw]], [[Koopa Klaw]] (non-grab), trip attack
*{{SSBM|Bowser}} - [[neutral attack]], [[up tilt]], [[down tilt]], [[up smash]] (hit 1), [[down smash]], [[back aerial]], [[down aerial]], [[up throw]], [[Koopa Klaw]], [[Whirling Fortress]] (all but first hit)
*{{SSBM|Falco}} - down tilt, [[Falco Phantasm]], up aerial
**[[Giga Bowser]] - neutral attack, up tilt, down tilt, [[up aerial]], Koopa Klaw, Whirling Fortress (all but first hit)
*{{SSBM|Falco}} - down tilt, up aerial (hit 1 and hit 2 sourspot), [[Falco Phantasm]]
*{{SSBM|Fox}} - [[Fox Illusion]]
*{{SSBM|Fox}} - [[Fox Illusion]]
*{{SSBM|Kirby}} - Up smash, [[Final Cutter]], can [[Inhale|Copy]] certain moves
*{{SSBM|Kirby}} - up smash (sweetspot), [[Final Cutter]], can [[Inhale|copy]] Hero's Bow, Nayru's Love, Needle Storm, Shield Breaker
*{{SSBM|Link}} - The same as SSB plus the [[Hero's bow]], up throw, and the [[boomerang]]
*{{SSBM|Link}} - All attacks except for neutral aerial, back aerial, pummel, forward throw, back throw, down throw, edge attacks, [[Boomerang]] (return hit), and [[Bomb (Link)|Bomb]]
*{{SSBM|Luigi}} - Forward Smash
*{{SSBM|Luigi}} - forward smash
*{{SSBM|Marth}} - All attacks but throws and pummels
*{{SSBM|Marth}} - All attacks except dash attack (non-sword), up smash (sides), neutral aerial (body), up aerial (tip), pummel, throws, edge attacks, and [[Dolphin Slash]] (late body hit)
*{{SSBM|Mewtwo}} - Sweet spotted forward tilt, and F-air
*{{SSBM|Mewtwo}} - forward tilt, front floor attack (sweetspot)
*{{SSBM|Peach}} - Forward tilt, and the [[Peach Parasol]].
*{{SSBM|Mr. Game & Watch}} - back aerial, [[Judge]] #4
*{{SSBM|Roy}} - All attacks except for throws, pummels, [[up smash]], and last hits of all specials
*{{SSBM|Peach}} - forward tilt (foot)
*{{SSBM|Sheik}} - Jab, [[dash attack]], [[Chain]], [[Needle Storm]]
*{{SSBM|Roy}} - All attacks except for up smash, pummel, edge attacks, [[Flare Blade]], [[Double-Edge Dance]] (hit 3 down, hit 4), [[Flare Blade]] (non-tip), and [[Counter]]; in addition, all tip hitboxes of Roy's otherwise-Slash moves are not Slash.
*{{SSBM|Young Link}} - Every attack except for neutral aerial, back aerial, down aerial from above, pummel and throws (except for up throw), and specials (except for [[Spin Attack]])
*{{SSBM|Sheik}} - Neutral attack (hits 1-2), [[dash attack]] (clean), up smash, [[Needle Storm]], [[Chain]] (non-tip)
*{{SSBM|Zelda}} - [[Nayru's Love]], [[Farore's Wind]] (beginning), forward tilt
*{{SSBM|Young Link}} - All attacks except for neutral aerial, back aerial, down aerial's fire spike, pummel, forward throw, back throw, down throw, edge attacks, Fire Bow, Boomerang, and Bomb
*{{SSBM|Zelda}} - forward tilt (front), [[Nayru's Love]], [[Farore's Wind]] (beginning)


===In ''Brawl''===
===In ''Brawl''===
*{{SSBB|Bowser}} - Same as Melee plus [[Flying Slam]] in the SSE and forward tilt.
*{{SSBB|Bowser}} - [[neutral attack]], [[down tilt]], [[up tilt]], [[up smash]], [[down smash]], [[forward aerial]], [[back aerial]], [[down aerial]], [[up throw]], [[Flying Slam]] (in SSE), trip attack
*{{SSBB|Charizard}} - Jab, up tilt, up smash, down tilt, back air (first part), pummel, recovering attacks (ledge and floor), [[glide attack]]
*{{SSBB|Charizard}} - Jab, up tilt, up smash, down tilt, back air (first part), pummel, recovering attacks (ledge and floor), [[glide]] attack
*{{SSBB|Falco}} - jab, down tilt, up tilt, forward smash, forward aerial, [[Falco Phantasm]]
*{{SSBB|Falco}} - jab, down tilt, up tilt, forward smash, forward aerial, [[Falco Phantasm]]
*{{SSBB|Fox}} - Up smash (sweetspotted), [[Fox Illusion]]
*{{SSBB|Fox}} - Up smash (sweetspotted), [[Fox Illusion]]
*{{SSBB|Ike}} - All normal attacks except two first hits of neutral attack, and pummel and throws, [[Quick Draw]], [[Aether]], [[Counter]], [[Eruption]] (at the tip of the sword)
*{{SSBB|Ike}} - All normal attacks except two first hits of neutral attack, pummel and throws, [[Quick Draw]], [[Aether]], [[Counter]], [[Eruption]] (at the tip of the sword)
*{{SSBB|King Dedede}} - [[Waddle Dee Toss]] (Waddle Doos and Gordos only), [[Super Dedede Jump]] (stars)
*{{SSBB|King Dedede}} - [[Waddle Dee Toss]] (Waddle Doos and Gordos only), [[Super Dedede Jump]] (stars)
*{{SSBB|Kirby}} - Up Smash, [[Final Cutter]]; can [[Inhale|copy]] certain moves
*{{SSBB|Kirby}} - Up smash (sweetspotted), [[Final Cutter]]; can [[Inhale|copy]] Hero's Bow, Nayru's Love, [[Shield Breaker]], [[Chomp]], Palutena's Arrow, [[Mach Tornado]], [[Blaster (Wolf)|Wolf's Blaster]] and Eruption
*{{SSBB|Link}} - All normal attacks except for neutral aerial, [[back aerial]], [[pummel]]s, [[throw]]s (excluding up throw) and sour-spotted [[grab air]], [[Hero's Bow]], [[Gale Boomerang]], [[Spin Attack]], [[Triforce Slash]]
*{{SSBB|Link}} - All normal attacks except for neutral aerial, [[back aerial]], [[pummel]]s, [[throw]]s (excluding up throw) and sour-spotted [[grab air]], [[Hero's Bow]], [[Gale Boomerang]], [[Spin Attack]], [[Triforce Slash]]
*{{SSBB|Lucas}} - first hit of [[up smash]] (though still makes a [[magic]] sound)
*{{SSBB|Lucas}} - first hit of [[up smash]] (though still makes a [[magic]] sound)
*{{SSBB|Luigi}} - Same as SSBM
*{{SSBB|Luigi}} - Forward smash
*{{SSBB|Marth}} - Same as SSBM
*{{SSBB|Marth}} - All attacks except throws and pummels
*{{SSBB|Meta Knight}} - All attacks except [[dash attack]] and throws (excluding [[back throw]])
*{{SSBB|Meta Knight}} - All attacks except [[dash attack]] and throws (excluding [[back throw]])
*{{SSBB|Mr. Game & Watch}} - [[Judge]] (4), back aerial
*{{SSBB|Mr. Game & Watch}} - [[Judge]] #4, back aerial
*{{SSBB|Peach}} - tip of [[forward tilt]], down smash, dash attack (second hit), [[Peach Parasol]] (open parasol)
*{{SSBB|Peach}} - tip of [[forward tilt]], down smash, dash attack (second hit), [[Peach Parasol]] (open parasol)
*{{SSBB|Pit}} - All standard attacks except up tilt and ledge attack, forward throw, [[Palutena's Arrow]], [[Angel Ring]]
*{{SSBB|Pit}} - All standard attacks except up tilt and ledge attack, forward throw, [[Palutena's Arrow]], [[Angel Ring]]
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*[[Autolance]] - Stab and sword throw
*[[Autolance]] - Stab and sword throw
*[[Bucculus]]
*[[Bucculus]]
*[[Crazy Hand]] - Finger Drill (upper parts in ''Melee''), Flying Slap (all but center in ''Melee'')
*[[Cymul]]
*[[Cymul]]
*[[Duon]]  
*[[Duon]]  
*[[Greap]]
*[[Greap]]
*[[Master Hand]] and [[Crazy Hand]] - Drill attack. Also, grab attack and Crazy Hand's crawl attack make slash sounds, even though they have different effects.
*[[Master Hand]] - Drill attack (in ''Brawl'').
*[[Puppit]] - slash attack
*[[Puppit]] - slash attack
*[[Porky]] - Walking, stab attack
*[[Porky]] - Walking, stab attack
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==Trivia==
==Trivia==
*In ''[[Melee]]'', two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as [[Bowser (SSBM)|Bowser]]'s claws or [[Mewtwo (SSBM)|Mewtwo]]'s tail.
*In ''[[Melee]]'', two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as [[Bowser (SSBM)|Bowser]]'s claws or [[Mewtwo (SSBM)|Mewtwo]]'s tail.
[[Category:Effects]]
[[Category:Effects]]
[[Category:Slash attacks| ]]

Revision as of 22:54, April 29, 2014

Ike's forward smash hitting Snake, showing the boomerang effect.

There are various attacks in the Smash Bros. series that cause the slash effect. Usually caused by sharp objects, slash attacks are buffed by Slash Attack stickers and defended against by Slash Resistance ones. Slash attacks can be easily identified by their impact effects: they have a white and blue circular slash in Super Smash Bros. and a boomerang-shaped impending angle indicator in Brawl (though grass attacks use this as well); while the impact sound is also often a clue, it cannot be used definitively (for example, many of Toon Link's and Young Link's sword attacks do not sound like slash attacks). There are two sounds for slashing in Super Smash Bros., and three in Super Smash Bros. Melee. In Brawl, there is only one sound effect for all slashing attacks, only differing in speed and pitch. For example, Link's down air has a deep, slow slashing sound, while swipes of Bowser's claws are quick and have a higher pitch.

List of slash attacks by characters

In SSB

In Melee

In Brawl

List of slash attacks by items

List of slash attacks by enemies and bosses

Trivia

  • In Melee, two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as Bowser's claws or Mewtwo's tail.