SSBM Icon.png

Icicle Mountain: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
m (Text replacement - "class=("?)invert\b([^-])" to "class=$1invert-dark$2")
 
(120 intermediate revisions by 68 users not shown)
Line 1: Line 1:
{{stage|
{{ArticleIcons|ssbm=y}}
|location=[[Infinite Glacier]]
{{Infobox Stage
|name=Icicle Mountain
|subtitle    =  
|image=[[Image:IcicleMountain.jpg|center|200px]]
|name         = Infinite Glacier: Icicle Mountain
|universe=[[Ice Climber (universe)|Ice Climber]]
|image       = [[File:IcicleMountain.jpg|225px|Icicle Mountain]]
|appearsin=[[Super Smash Bros. Melee|SSBM]]
|caption      = [[File:IceClimberSymbol.svg|50px|class=invert-dark]]<br>Icicle Mountain in ''[[Super Smash Bros. Melee]]''.
|hometo=[[Ice Climbers (SSBM)|Ice Climbers]]
|universe    = {{uv|Ice Climber}}
|availability=[[Starter stage|Starter]]
|games        = ''[[Melee]]''
|tourneysingle=Banned
|availability = [[Starter stage|Starter]]
|tourneydouble=Banned
|meleemusic = Main: ''{{MeleeMusic|Icicle Mountain}}''<br>Alternate: ''{{MeleeMusic|Balloon Fight}}''
|meleesingles = [[Banned stage|Banned]]
|meleedoubles = [[Banned stage|Banned]]
}}
}}
'''Icicle Mountain''' ({{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain'') is a [[stage]] in ''[[Super Smash Bros. Melee]]''. 


'''Icicle Mountain''' is a [[stage]] in [[Super Smash Bros. Melee]]. Announced at [[E3]] 2001, It is a stage that constantly moves up or down (mostly up), therefore making it a sidescroller. It moves infinitely up/down. It has platforms that are flat as well as diagonal. There are ice blocks that can be destroyed with one hit, both large and small ones. Many sections of platforms are slippery as they are made of ice. There are also platforms that drop if one stands on them too long. It is the home level of Popo and Nana, the [[Ice Climbers]]. Due to its random and battle-unfriendly nature, Icicle Mountain is disliked by most players and rarely used in tournaments.
In [[Adventure Mode]], the mountain path is dominated by [[Freezie]]-pushing [[Topi]]s and [[Polar Bear]]s that force the stage to "jump" upward when they hop. Players can jump along the top of the stage to force their way higher to quickly face-off against the Ice Climber team, or climb still higher to reach the two-platform summit.


In [[All-Star]] mode, this stage is played on when the player faces the Ice Climbers and any of their teammates.
In [[All-Star]] mode, this stage is played on when the player faces the Ice Climbers and any of their teammates.


==Origins==
==Stage overview==
Unveiled at [[E3]] 2001, Icicle Mountain is a stage that constantly moves up or down (mostly up), therefore making it a sidescroller. It moves infinitely up/down, although the speed varies. It has platforms that are flat as well as diagonal. There are ice blocks that can be destroyed with one hit, both large and small ones. Many sections of platforms are [[slippery]] as they are made of ice. There are also platforms that drop if one stands on them for too long. If playing as {{SSBM|Pikachu}} or {{SSBM|Pichu}}, one should be aware that {{b|Thunder|Pokémon}} is completely useless, due to the fact that floors are constantly generated, permanently blocking the move.


The design of Icicle Mountain was heavily influenced by the original Ice Climber game. The game itself was based on the idea of making one's way up the mountain by breaking tiles, riding moving "escalator-like" platforms, and catching clouds as they zipped by while attempting to collect vegetables on the way to the top. These infamous details were removed from Icicle Mountain stage. The only aspects that remain in the level are the moving stage and the bottomless pit.
===Unused versions===
{{main|ICETOP}}


==The Adventure mode version==
==Origin==
[[File:IceClimberNES.png|thumb|left|170px|The fourth level in ''Ice Climber'' featuring two icicles.]]
This stage is loosely based on the NES game ''{{b|Ice Climber|game}}'', in which the goal is to try to get to the top of the level by jumping through blocks while dodging obstacles, such as falling icicles, and enemies. If the Ice Climbers get hit by an enemy or a falling icicle, they lose a life. If the Ice Climbers take too long to complete a level, a [[Polar Bear]] appears and jumps to make the screen scroll up, causing them to lose a life if forced offscreen. In this stage, destructible blocks and icicles appear; however, the icicles do not fall nor damage fighters. The stage scrolling up the mountain is also similar to Polar Bears causing the screen to scroll up. {{clr}}


The adventure mode version involves topis and polar bears protruding the area. You would start at the bottom and it would only go up up to the ice climbers beating topis (slide across ice, 18 damage on very hard, normal knockback) and polar bears (jump to make the ice go up, 40 damage on very hard, VERY high knockback). At the top you face a pair of ice climbers. You can play this stage with others using AR but when you get up to the ice climbers, the game freezes. There is another version of this stage in the debug menu called [[Ice Top]] which originally froze the game but now it works. It is the same as the original without music.
==Tournament legality==
Icicle Mountain is universally banned at tournaments, primarily because its focus for players is to survive rather than actually fight. Additionally, it heavily favours characters with superior jumping prowess. The upper and horizontal [[blast line]]s are close to the stage, allowing for some very early [[KO]]s, and there are impassable platforms throughout the stage that can block a potential KO. The frequent blocking of the lower blast line also undermines [[spike]]s and [[meteor smash]]es, as well as minimizing [[edge guard]]ing skills.
 
==Names in other languages==
{{langtable
|ja={{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain''
|en=Icicle Mountain
|fr=Montagne Icicle
|frM=Icicle Mountain
|de=Icicle Mountain
|es=Montaña Carámbano
|esM=Icicle Mountain
}}
 
==Trivia==
*Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line.
*Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]].


{{SSBMStages}}
{{SSBMStages}}
{{Ice Climber Melee}}
{{Non-playable}}
{{Non-playable}}
{{Ice Climber universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBM)]]
[[es:Glaciar Infinito: Montaña Carámbano]]
[[Category:Ice Climber universe]]

Latest revision as of 14:33, May 20, 2024

Infinite Glacier: Icicle Mountain
Icicle Mountain
IceClimberSymbol.svg
Icicle Mountain in Super Smash Bros. Melee.
Universe Ice Climber
Appears in Melee
Availability Starter
Music
Bolded tracks must be unlocked
Melee Main: Icicle Mountain
Alternate: Balloon Fight
Tournament legality
Melee Singles: Banned
Doubles: Banned

Icicle Mountain (アイシクルマウンテン, Icicle Mountain) is a stage in Super Smash Bros. Melee.

In Adventure Mode, the mountain path is dominated by Freezie-pushing Topis and Polar Bears that force the stage to "jump" upward when they hop. Players can jump along the top of the stage to force their way higher to quickly face-off against the Ice Climber team, or climb still higher to reach the two-platform summit.

In All-Star mode, this stage is played on when the player faces the Ice Climbers and any of their teammates.

Stage overview[edit]

Unveiled at E3 2001, Icicle Mountain is a stage that constantly moves up or down (mostly up), therefore making it a sidescroller. It moves infinitely up/down, although the speed varies. It has platforms that are flat as well as diagonal. There are ice blocks that can be destroyed with one hit, both large and small ones. Many sections of platforms are slippery as they are made of ice. There are also platforms that drop if one stands on them for too long. If playing as Pikachu or Pichu, one should be aware that Thunder is completely useless, due to the fact that floors are constantly generated, permanently blocking the move.

Unused versions[edit]

Main article: ICETOP

Origin[edit]

The fourth level in Ice Climber featuring two icicles.

This stage is loosely based on the NES game Ice Climber, in which the goal is to try to get to the top of the level by jumping through blocks while dodging obstacles, such as falling icicles, and enemies. If the Ice Climbers get hit by an enemy or a falling icicle, they lose a life. If the Ice Climbers take too long to complete a level, a Polar Bear appears and jumps to make the screen scroll up, causing them to lose a life if forced offscreen. In this stage, destructible blocks and icicles appear; however, the icicles do not fall nor damage fighters. The stage scrolling up the mountain is also similar to Polar Bears causing the screen to scroll up.

Tournament legality[edit]

Icicle Mountain is universally banned at tournaments, primarily because its focus for players is to survive rather than actually fight. Additionally, it heavily favours characters with superior jumping prowess. The upper and horizontal blast lines are close to the stage, allowing for some very early KOs, and there are impassable platforms throughout the stage that can block a potential KO. The frequent blocking of the lower blast line also undermines spikes and meteor smashes, as well as minimizing edge guarding skills.

Names in other languages[edit]

Language Name Meaning
Japan Japanese アイシクルマウンテン, Icicle Mountain
UK English Icicle Mountain
France French Montagne Icicle Icicle Mountain
Germany German Icicle Mountain
Spain Spanish Montaña Carámbano Icicle Mountain

Trivia[edit]

  • Any AI character tends to SD easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line.
  • Icicle Mountain, along with Mushroom Kingdom, Mute City, and Poké Floats, are the only stages not to reappear outside of Melee, with Flat Zone being represented by Flat Zone X.