Kirby (universe)/Elements appearing in the Super Smash Bros. series

The following content are media from the Kirby universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Kirby Star Allies, released on March 16, 2018.

Kirby's Dream LandEdit

Main article: Kirby's Dream Land
  • Playable characters:
    •   Kirby, who made his debut in this game, is a playable character in all of the Super Smash Bros. games.
    •   The Warp Star appears on Kirby's on-screen appearance in every Smash game except for Melee.
    •   Kirby's green costume is based on his original in-game sprite.
    •   Kirby's neutral special move, Inhale, originated in this game.
    •   All of Kirby's victory poses are variations of the Kirby Dance.
    •   Kirby's white costume is based on how he appeared in this game.
    •   Kirby's up taunt from Brawl onwards is the Kirby Dance he first performed in this game after completing a stage.
    •   King Dedede, who debuted in this game, appears as a playable character in Brawl, Smash 4 and Ultimate.
    •   King Dedede's moves such as his dash attack, side smash attack, Inhale and Super Dedede Jump originated in this game.
    •   King Dedede's side special move, Waddle Dee Toss, has him throw Waddle Dees, Waddle Doos, and Gordos, which all first appeared as enemies in this game. In Smash 4, his side special was changed to only throw Gordos and was renamed to Gordo Throw.
    •   King Dedede's black and white costume is based on how he appeared in this game.
  • Stages:
  • Stage elements:
    •   Whispy Woods is featured in all of the games, though he was in the background of the Dream Land and Green Greens stages.
  • Enemies:
  • Items:
    •   The Maxim Tomato appears as an item in every Smash Bros. game.
    •   The Parasol appear as an item in Melee.
    •   The Warp Star appears as an item in every Smash Bros. game since Melee.
    •   Superspicy Curry appears as an item in Brawl, Smash 4 and Ultimate.
  • Trophies:
    •   King Dedede appears as a trophy in Melee.
    •   Wispy Woods appears as a trophy in Melee and Smash for Wii U.
    •   A Waddle Dee appears as a trophy in Melee and Brawl.
    •   A Bronto Burt, a Waddle Doo, and a Gordo appear as trophies in Brawl and Smash for 3DS.
    •   Sir Kibble, Scarfy, and Cappy appear as trophies in Brawl and Smash for Wii U.
    •   Shotzo and Parasol Waddle Dee appear as trophies in Smash for 3DS.
    •   Broom Hatter and Apples appear as trophies in Smash for Wii U.
  • Stickers:
  • Spirits:
    •   Waddle Dee, Waddle Doo, Bronto Burt, Gordo, Scarfy, Angry Scarfy, Poppy Bros. Jr., a Warp Star, Whispy Woods and Kracko all appear as spirits in Ultimate.
  • Music:
  • Misc:

Kirby's AdventureEdit

Main article: Kirby's Adventure
  • Playable characters:
    •   Kirby's blue costume is based on Ice and Freeze Kirby.
    •   Kirby's ability to copy moves from his Inhale was first introduced in this game.
    •   Kirby's down special move, Stone, originated from this game.
    •   Kirby's back throw is based on the Backdrop ability.
    •   In Melee and Ultimate, Kirby's dash attack is the Burning ability (then called "Fireball") from this game.
    •   Kirby's side special move, Hammer, originated from this game.
    •   Meta Knight, a playable character in every Smash game since Brawl, first appeared in this game.
    •   Meta Knight's dark gray and black palette is based on his artwork for Kirby's Adventure.
    •   One of Kirby's custom moves for Inhale, Ice Breath, is based on Ice Kirby's attack.
    •   Meta Knight's mask appears as a headgear for the Mii Fighters in Smash 4 and Ultimate.
  • Stages:
  • Enemies:
  • Items:
    •   The Star Rod appears as an item in all Smash Bros. games.
    •   Bomber appears as an item in Ultimate.
  • Assist Trophies:
    •   Nightmare, who appears as an Assist Trophy in Smash 4 and Ultimate, debuted in this game where he was the final boss.
  • Trophies:
    •   Meta Knight and Ball Kirby appear as trophies in Melee, although it erroneously states that Meta Knight debuted in Kirby Super Star.
    •   Fire Kirby appears as a trophy in Melee, Brawl and Smash for Wii U.
    •   Bonkers, Bomber, and Bugzy appear as trophies in Brawl and Smash for 3DS.
    •   Sword Kirby, Beam Kirby, Needle Kirby, Ice Kirby, Sleep Kirby, Tornado Kirby, and Blade Knight appear as trophies in Brawl and Smash for Wii U.
    •   Starman and Mike Kirby appear as trophies in Smash for Wii U.
  • Stickers:
    •   Bonkers, Hot Head, Needle Kirby, Meta Knight, Starman, and a Big Switch appear as stickers in Brawl.
  • Spirits:
  • Music:
    •   "Butter Building (Brawl)": An arrangement containing the music played in the Butter Building levels from this game.
    •   "Boss Theme Medley - Kirby Series": Contains the boss theme and the music played in the Arena from this game.
    •   "Ice Cream Island": A medley containing the music for Ice Cream Island, boss theme, level clear music and Kirby Dance music from this game.
    •   "Butter Building (for 3DS / Wii U)": A medley of various level themes from this game, primarily the Butter Building theme but also the themes for Vegetable Valley and Ice Cream Island.
    •   "Forest Stage": An arrangement of the song that plays primarily in forest areas in this game, sourced from Kirby Air Ride.
    •   "Victory! Kirby Series": Kirby and King Dedede's victory theme, an arrangement of the recurring victory dance theme; with the version in Smash being based on the shorter version of that theme, which debuted in this game.
    •   "Victory! Meta Knight": Meta Knight's victory theme, it is an arrangement of the shorter version of the victory dance theme, first heard in this game.
    •   "Opening - Super Smash Bros. Melee": Melee's opening theme contains a portion of the music played in Butter Building, from this game.
  • Misc:
    •   This game appears as a masterpiece in Brawl, lasting two minutes, and in Smash for Wii U.

Kirby's Dream CourseEdit

  • Playable Characters:
    •   Kirby's yellow palette swap in all Smash Bros. games is based on Keeby.

Kirby's Avalanche / Kirby's Ghost TrapEdit

  • Playable characters:
    •   The purple sabatons on Meta Knight's feet are derived from his sprite in this game.

Kirby's Dream Land 2Edit

  • Playable characters:
    •   King Dedede's expression during his stun animation is based on the face expression that he has while possessed by Dark Matter.
  • Trophies:
  • Stickers:
    •   Nruff, who debuted in this game, appears as a sticker in Brawl.
  • Spirits:
  • Music:

Kirby Super Star / Kirby's Fun PakEdit

Main article: Kirby Super Star
  • Playable characters:
    •   Kirby's red costume is based on the design of the Fire ability in this game.
    •   Kirby's neutral attack and side smash attack are based on the Fighter ability.
    •   Kirby's Final Cutter comes from this game.
    •   Kirby's up throw (forward throw in Smash 64) is based on the Ninja ability.
    •   Stone's ability to turn into various objects first appeared in this game.
    •   Kirby's grounded Hammer comes from an attack he can perform with the Hammer ability in this game, which can also be charged like in Smash 4 and Ultimate
    •   Kirby's forward and down throws are based on the Suplex ability.
    •   Kirby's dash attack in Brawl and Super Smash Bros. 4 is based on the Yo-yo ability.
    •   Kirby's Final Smash in Brawl is derived from the Cook ability.
    •   Meta Knight's neutral and up special move, Mach Tornado and Shuttle Loop, originated from this game.
    •   King Dedede's down smash is based on a move from the Hammer ability in this game.
    •   Marx's hat appears as a headgear for the Mii Fighters.
  • Stages:
  • Enemies:
  • Assist Trophies:
    •   Knuckle Joe appears as an Assist Trophy in Brawl, Smash 4 and Ultimate.
    •   Chef Kawasaki appears as an Assist Trophy in Ultimate, and uses an attack similar to Kirby's Final Smash in Brawl.
  • Bosses:
  • Trophies:
    •   Wing Kirby, Walky, and Fighter Kirby appear as trophies in Brawl and Smash for Wii U.
    •   Wheelie, the Combo Cannon, Plasma Kirby and the Halberd all appear as trophies in Brawl and Smash for 3DS.
    •   Dyna Blade appears as a trophy in Brawl.
    •   Plasma Wisp appears as a trophy in Smash for 3DS.
    •   Bomb Kirby and Ninja Kirby appear as trophies in Smash for Wii U.
  • Stickers:
    •   Chef Kawasaki, Cook Kirby and Dyna Blade appear as stickers in Brawl.
    •   King Dedede and Whispy Woods appear as stickers in Brawl, depicting their artwork for this game.
  • Spirits:
    •   Tac, Knuckle Joe, Plasma Wisp, Chef Kawasaki, the Halberd, Dyna Blade, Heavy Lobster, Bandana Waddle Dee, Marx and Marx (True Form) all appear as spirits in Ultimate.
    •   Waddle Doo, Poppy Bros. Jr. and Scarfy appear as spirits using their artwork for this game.
  • Music:
    •   "Gourmet Race (64)": A remix of the music heard in the Gourmet Race sub-game.
    •   "Green Greens (Melee)": Includes a portion of "Kirby's Triumphant Return", the ending music for Milky Way Wishes and for the game as a whole.
    •   "Gourmet Race (Melee)": An orchestral version of the music that plays in the Gourmet Race sub-game.
    •   "Meta Knight's Revenge": A medley of the music that plays in the Revenge of Meta Knight sub-game, containing "The Battleship Halberd: On Deck" and "The Battleship Halberd: Interior", from this game.
    •   "Gourmet Race (Brawl)": A heavy-metal remix of the music that plays in the Gourmet Race sub-game.
    •   "King Dedede's Theme (Brawl)": An arrangement of the theme for Mt. Dedede and for battles against King Dedede, including the theme's second section that was introduced in this game.
    •   "Vs. Marx": The final boss theme in the Milky Way Wishes sub-game, where it plays during the battle with Marx. Also includes a portion of "Kirby's Triumphant Return", the ending music for that subgame and thus for the game as a whole.
    •   "Boss Theme Medley - Kirby Series": Contains the boss theme from this game.
    •   "The Great Cave Offensive": A medley of "Crystal Field Area" and "Sub-Tree Area" from this game.
    •   "King Dedede's Theme (for 3DS / Wii U)": A new arrangement of the theme for Mt. Dedede and for battles against King Dedede, including the theme's second section that was introduced in this game.
    •   "Staff Credits - Kirby's Dream Land": An arrangement of the credits music from this game, along with Kirby Dream Land's credits theme.
    •   "All Star Intro": The music that plays in the Save Cottages of The Great Cave Offensive, which itself is an arrangement of Float Islands from Kirby's Dream Land, was the basis for the theme of the rest area of Melee's All-Star Mode.
  • Misc:
    •   It is believed that the combat mechanics of Super Smash Bros. are based off that of Kirby Super Star.
    •   The shields may be a close reference to the force field that Mirror Kirby can create. Just like the shield, the force field protects Kirby from harm.
    •   The Subspace Emissary in Brawl has several elements taken from Kirby Super Star. One notable similarity is the camera's focus on the first player and the ability for the second player to teleport to the first either at will or if they end up too far off-screen. Also, the slide launchers function very similar to that from Kirby Super Star.
    •   The Boss Battles mode is similar to this game's "Arena" mode in many ways.
    •   Kirby Super Star appears as a masterpiece in Smash for Wii U.
    •   There is an area based on Gourmet Race in Adventure Mode: World of Light.

Kirby's Dream Land 3Edit

  • Trophies:
    •   Gooey's trophy design is based on his design from this game.
  • Stickers:
    •   Acro, a boss in this game, appears as a sticker.
  • Spirits:
    •   Nago, Pitch and ChuChu all appear as spirits.
    •   Rick, Kine, Coo and Gooey appear as spirits using their artwork for this game.

Kirby's Star Stacker (Super Famicom)Edit

  • Spirits:
    •   Gryll, the final boss of the game, appears as a spirit in Ultimate.

Kirby 64: The Crystal ShardsEdit

  • Playable characters:
    •   Masahiro Sakurai voiced King Dedede in this game and reprised the role in Brawl, along with all subsequent installments through reuse of those new voice clips.
    •   King Dedede's pink alt is based on one of the color schemes he can have in this game's subgames.
    •   King Dedede's dark blue alt also comes from this game's subgames.
  • Stage elements:
    •   The Green Greens stage takes its design from the first stage of this game.
  • Stickers:
    •   Acro, Bronto Burt, Needle Kirby, Kirby, Nruff, Waddle Dee, and Kirby & King Dedede appear as stickers in Brawl, depicting their artwork for this game.
  • Music:
  • Misc:
    • Makiko Ōhmoto, who first voiced Kirby in Smash 64, first provided the voice to the Kirby series itself in this game. Additionally, his "Hi" voice clip is reused.

Kirby: Right Back at Ya!Edit

Kirby: Nightmare in Dream LandEdit

  • Playable characters:
    •   While Kirby's red and green palette swaps returned from Smash 64 and Melee, they have been modified to match the colors player 3 and 4 can gain in this game's multiplayer mode and subgames, featuring wine red and orange feet respectively, instead of maroon and dark green.
  • Items:
    •   Bomber's design is based on its artwork from this game.
  • Spirits:
    •   Kracko, Mr. Shine and Mr. Bright, Star Rod, Nightmare's Power Orb, and Nightmare Wizard's appear as spirits using their artwork for this game.
  • Misc:
    • The Smash design of the Fountain of Dreams became the new official design of this location in the Kirby games, starting with this game.

Kirby Air RideEdit

  • Playable characters:
    •   King Dedede's and Meta Knight's designs are largely based on those from this game.
    •   Meta Knight's run animation resembles his glide from this game.
    •   Meta Knight's white, red, green, and pink alts came from this game.
    •   King Dedede's purple, light blue, and green alts came from this game.
    •   King Dedede's black alt comes from this game.
  • Items:
    •   The Dragoon appears as an item in Brawl, Smash 4 and Ultimate.
  • Trophies:
    •   The Hydra appears as a collectible trophy in Brawl.
  • Stickers:
    •   One of Kirby's artworks for this game appears as a collectible sticker in Brawl.
  • Spirits:
    •   The Dragoon appears as a spirit in Ultimate.
    •   An angry Scarfy appears as a spirit using its artwork for this game.
  • Music:
    •   "The Legendary Air Ride Machine": A remix of the music that players after Kirby completes a Dragoon or Hydra.
    •   "Checker Knights": The music played on the race course of the same name, taken directly from this game.
    •   "Frozen Hillside": The music played on the race course of the same name, taken directly from this game.
    •   "Celestial Valley": The music played on the race course of the same name, taken directly from this game.
    •   "Forest Stage": The alternate music track for the Celestial Valley race course.
    •   "City Trial": A arrangement of the music heard in the City Trial mode of the game.
    •   "Opening": The opening cutscene theme from Kirby Air Ride. It's heard in Rosalina & Luma's trailer during which Kirby is cruising on his Warp Star on Rainbow Road, although it isn't available in any Smash game.
  • Misc:
    •   The Smash Run mode in Smash for 3DS is inspired by the City Trial mode from this game. Masahiro Sakurai, who directed both games, wanted to recreate the mode for Super Smash Bros.

Kirby & The Amazing MirrorEdit

  • Playable characters:
    •   Meta Knight's side special move, Drill Rush, is derived from one of Master Kirby's attacks.
    •   Kirby's orange palette swap is based on the Orange Spray Paint from this game.
    •   Meta Knight's jab is based on the "Chopping Sword" move of the Sword ability in this game.
    •   Meta Knight's other dark gray pallete swap, separated of the one from Brawl, is based on Dark Meta Knight.
      •   In Ultimate, this costume received an upgrade to look even more similar to Dark Meta Knight, including a gray sword and a scar on his mask.
  • Trophies:
    •   Golem appears as a trophy in Brawl.
  • Stickers:
    •   Box Boxer, Boxy, Cupid Kirby and the Cell Phone appear as collectible stickers in Brawl.
    •   Kirby and a Big Switch appear as stickers using their artwork from this game.
  • Spirits:
  • Music:
    •   "Forest/Nature Area" (Original): The song for forest areas of Rainbow Route, sourced from this game.
    •   "Forest/Nature Area" (Remix): An arrangement containing "Forest/Nature Area" and "Flame/Lava Area" from this game.
  • Misc:
    • The Smash copy ability, which first appeared in this game, is directly inspired by Kirby's moveset in the Smash Bros. series.

Kirby: Canvas Curse / Kirby: Power PaintbrushEdit

  • Stickers:
    •   Artwork of Meta Knight Ball and Waddle Dee Ball appear as stickers in Brawl.

Kirby: Squeak Squad / Kirby: Mouse AttackEdit

Kirby Super Star UltraEdit

  • Playable characters:
    •   The obi from King Dedede's green alt uses sprites of the Waddle Dees from this game.
    •   Meta Knight's purple palette swap is based on Galacta Knight from this game.
      •   In Ultimate, the palette swap has been redesigned to look even more similar to Galacta Knight.
    •   In Ultimate, King Dedede has a new Final Smash named Dede-Rush where he traps his opponents in a cage and takes on his Masked Dedede persona and attacks opponents with a barrage of missiles and sends them flying with his Jet Hammer.
  • Trophies:
    •   A trophy of Galacta Knight appears in Smash for Wii U.
  • Spirits:
    •   Kirby's fighter spirit uses his artwork from this game.
    •   Masked Dedede and Galacta Knight appear as spirits in Ultimate.
    •   Waddle Dee, Bronto Burt, Gordo, Bomber, Knuckle Joe, Tac, Plasma Wisp, Rocky, Wheelie, Bonkers, Bugzzy, Chef Kawasaki, Mr. Frosty, the Meta-Knights, Whispy Woods, Heavy Lobster and the Warp Star all appear as spirits in Ultimate, using their artwork from this game.

Kirby's Epic YarnEdit

Kirby Mass AttackEdit

  • Spirits:
    •   Moley appears as a spirit using his artwork for this game.

Kirby's Return to Dream Land / Kirby's Adventure WiiEdit

  • Playable characters:
    •   King Dedede's forward aerial comes from this game.
    •   The Super Ability Ultra Sword originates from this game. It is Kirby's Final Smash in Smash 4 and Ultimate.
    •   The bomb that King Dedede throws at the end of his Dedede Burst Final Smash is loosely based on the Balloon Bomb item from this game.
    •   Kirby's left and right left input victory poses were changed to resemble two of his victory dance animations in this game.
  • Enemies:
    •   Bonkers's hammer uses its design from this game.
  • Trophies:
    •   Magolor and the Lor Starcutter appear as trophies in Smash for Wii U.
    •   The trophies of all of Kirby's abilities, Cappy, Poppy Bros. Jr., Sir Kibble, Starman, Scarfy, Broom Hatter, Blade Knight, Walky, and Galacta Knight use their models from this game.
  • Spirits:
    •   King Dedede's fighter spirit in uses his artwork from this game.
    •   The Ultra Sword, Magolor, and Landia all appear as spirits in Ultimate.
    •   Bandana Waddle Dee appears as a spirit using his artwork for this game.
  • Music:
    •   "The Adventure Begins": The music played in the first stage of the first level, Cookie Country. Taken directly from this game.
    •   "Through the Forest": The music played in the forest areas in Cookie Country, the first level in the game. Taken directly from this game.
    •   "Sky Tower": The music that plays in the castle-themed areas of Nutty Noon, the fifth level in the game. Taken directly from this game.
    •   "Dangerous Dinner": The music that plays on the map screen for Dangerous Dinner, the final world in the game. Taken directly from this game.
    •   "CROWNED": The music that plays during the second phase of the final boss fight against Magolor, which became a recurring track in the Kirby series. Taken directly from this game.
    •   "CROWNED: Ver. 2": A remix of the theme of the second phase of Magolor's boss fight, sourced from Dedede's Drum Dash Deluxe.
  • Misc:
    • While Shuttle Loop was already a move in the Kirby series before Smash, Meta Knight himself didn't use this move in the Kirby games until this game, after using it in Brawl.

Kirby: Triple DeluxeEdit

  • Playable characters:
    •   The appearance of Kirby's Screen KO in Smash 4 matches the one from this game.
  • Spirits
  • Music:
    •   "Floral Fields": The music that plays during the first stage of Fine Fields. Taken directly from this game.
    •   "The World to Win": The music that plays during the final phase of the against Queen Sectonia, the final boss of the game. Taken directly from this game.
    •   "Fatal Blooms in Moonlight": The music that plays during the second phase of the battle against Queen Sectonia, the final boss of the game. Taken directly from this game.

Dedede's Drum Dash DeluxeEdit

  • Music
    •   "CROWNED: Ver. 2": A remix of "CROWNED" from Kirby's Return to Dream Land that plays during the final level of the game. Taken directly from this game.

Kirby and the Rainbow Curse / Kirby and the Rainbow PaintbrushEdit

  • Spirits:
    •   Elline appears as a spirit in Ultimate.

Kirby: Planet RobobotEdit

  • Spirits:
    •   Susie and the Robobot Armor appear as spirits.
    •   Meta Knight's fighter spirit uses his artwork for this game.
  • Music:
    •   "Venturing into the Mechanized World": The track that plays during the first stage of Patched Plains, the first level in Kirby: Planet Robobot. It is itself an arrangement of The Noble Haltmann, the theme song of the Haltmann Works Company, the game's villainous corporation, and a recurring leitmotif throughout the game. Ported directly from this game.
    •   "Pink Ball Activate!": The track that usually plays when Kirby dons the Robobot Armor in Kirby: Planet Robobot. Ported directly from this game.
  • Misc:

Kirby Battle RoyaleEdit

Kirby Star AlliesEdit