SSBB Icon.png

Dark Cannon: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 5: Line 5:


After a somewhat lengthy charging period in which the "mouth" of the weapon glows orange, it fires a thick, black arrow-shaped beam that instantly turns any character it hits into a trophy. The shots mainly move in straight lines but can curve slightly in seemingly random directions; should a shot hit something that cannot be turned into a trophy, it will cause an explosion. Once initially charged up, Dark Cannons can proceed to fire multiple shots in quick succession; the charge time needed seems to lengthen the longer it goes without firing.  
After a somewhat lengthy charging period in which the "mouth" of the weapon glows orange, it fires a thick, black arrow-shaped beam that instantly turns any character it hits into a trophy. The shots mainly move in straight lines but can curve slightly in seemingly random directions; should a shot hit something that cannot be turned into a trophy, it will cause an explosion. Once initially charged up, Dark Cannons can proceed to fire multiple shots in quick succession; the charge time needed seems to lengthen the longer it goes without firing.  
[[File:Dark_Cannon.png|thumb|Wario fires a shot at Ness.]]
[[File:Dark_Cannon.png|thumb|A Dark Cannon being fired.]]
Despite its potentially high rate of fire and fast shot speed, Dark Cannons are not very hard to dodge if the target is aware; in fact the only times the weapon is seen connecting is on targets that are incapacitated or ambushed. They can also only affect one target at a time - once a shot connects, it quickly fades away even if it pierces through the target. As a result, the victim must be quickly taken away from their partners to prevent an easy revival. Dark Cannons are also large and unwieldy; they are too heavy for a normal human to carry, so only those of above-average strength can use one properly.
Despite its potentially high rate of fire and fast shot speed, Dark Cannons are not very hard to dodge if the target is aware; in fact the only times the weapon is seen connecting is on targets that are incapacitated or ambushed. They can also only affect one target at a time - once a shot connects, it quickly fades away even if it pierces through the target. As a result, the victim must be quickly taken away from their partners to prevent an easy revival. Dark Cannons are also large and unwieldy; they are too heavy for a normal human to carry, so only those of above-average strength can use one properly.



Revision as of 20:55, November 8, 2012

Bowser holding a Dark Cannon in a cutscene from Adventure Mode: The Subspace Emissary.
Bowser with a Dark Cannon.

A Dark Cannon (ダークキャノン, Dāku Kyanon) is a powerful weapon of the Subspace Army. The large, bulky weapon vaguely resembles a black dragon head and has the power to turn Smashers into trophies in a single shot.

After a somewhat lengthy charging period in which the "mouth" of the weapon glows orange, it fires a thick, black arrow-shaped beam that instantly turns any character it hits into a trophy. The shots mainly move in straight lines but can curve slightly in seemingly random directions; should a shot hit something that cannot be turned into a trophy, it will cause an explosion. Once initially charged up, Dark Cannons can proceed to fire multiple shots in quick succession; the charge time needed seems to lengthen the longer it goes without firing.

A Dark Cannon being fired.

Despite its potentially high rate of fire and fast shot speed, Dark Cannons are not very hard to dodge if the target is aware; in fact the only times the weapon is seen connecting is on targets that are incapacitated or ambushed. They can also only affect one target at a time - once a shot connects, it quickly fades away even if it pierces through the target. As a result, the victim must be quickly taken away from their partners to prevent an easy revival. Dark Cannons are also large and unwieldy; they are too heavy for a normal human to carry, so only those of above-average strength can use one properly.

In The Subspace Emissary, Dark Cannons are provided to the field Smasher accomplices of the Subspace Army: Wario and Bowser. Wario used his to capture either Peach or Zelda from the Midair Stadium followed by Ness at The Ruined Zoo. Bowser used his to capture Donkey Kong and whichever princess Wario did not get; shortly afterwards this princess attempted to use the weapon on either Mario and Pit or Link and Yoshi as the pair passed by The Lake Shore, but was thwarted by the other pair destroying the weapon in a single sword slash. Bowser then procured another Dark Cannon and attempted to get Fox and Diddy Kong, but Falco interrupted him and destroyed the weapon with several Blaster shots. Finally, after the Subspace Gunship is destroyed, Ganondorf uses a Dark Cannon to remove Bowser from the picture in his attempt to seize power of the Army.

Trophy Description

Dark Cannon trophy from Super Smash Bros. Brawl.
The Dark Cannon trophy from Brawl.

In this world, those who fall in battle return to their forms as trophies. This Dark Cannon is powerful enough to turn a fighter back into a trophy with a single shot. Originally created by the Subspace Army, they were then given to Bowser and Wario for the purpose of collecting fighters who exist in this world.

Wii: Super Smash Bros. Brawl